Vicki Pfau
|
2ac6920238
|
GBA Memory: Fix misaligned 32-bit I/O loads (fixes #2307)
|
2021-09-14 11:00:34 -07:00 |
Vicki Pfau
|
c1c931c61f
|
SDL: Add sensor support for controllers with SDL 2.0.14+
|
2021-09-10 18:23:32 -07:00 |
Vicki Pfau
|
337ca2cfaf
|
GB I/O: Fix incrementing SGB controller when P14 is low (fixes #2202)
|
2021-09-05 12:20:46 -07:00 |
Vicki Pfau
|
471e55f7de
|
FFmpeg: Don't attempt to use YUV 4:2:0 for lossless videos (fixes #2084)
|
2021-08-21 17:42:29 -07:00 |
Vicki Pfau
|
ebc78cf3ea
|
mGUI: Add margin to right-aligned menu text (fixes #871)
|
2021-08-19 18:22:59 -07:00 |
Vicki Pfau
|
9355def316
|
Libretro: Fix crash when using Game Boy codes (fixes #2281)
|
2021-08-17 16:16:23 -07:00 |
Vicki Pfau
|
06318fbdd2
|
GB Video: Render SGB border when unmasking with ATTR/PAL_SET (fixes #2261)
|
2021-07-28 22:32:12 -07:00 |
Vicki Pfau
|
c2f40b88ef
|
GBA Video: Fix backdrop color if DISPCNT is first set to 0 (fixes #2260)
|
2021-07-27 19:14:53 -07:00 |
Vicki Pfau
|
9d3b4459ee
|
GB Video: Fix memory leak when reseting SGB games
|
2021-07-23 18:13:43 -07:00 |
Vicki Pfau
|
9cccc5197e
|
CHANGES: Update for 0.9.2
|
2021-07-10 20:00:35 -07:00 |
Vicki Pfau
|
3392f86dcb
|
Qt: Fix bounded fast forward with enhancement OpenGL renderer
|
2021-07-10 16:39:12 -07:00 |
Vicki Pfau
|
de16ea49c7
|
Qt: Redo sensor binding to be less fragile
|
2021-06-28 22:38:25 -07:00 |
Vicki Pfau
|
e3ad33366b
|
Qt: Add time elapsed to Discord Rich Presence (closes #2225)
|
2021-06-28 15:41:58 -07:00 |
Vicki Pfau
|
6c6d498817
|
GBA: Improve timing when not booting from BIOS
|
2021-06-28 13:35:04 -07:00 |
Vicki Pfau
|
7dce4be2e2
|
GBA Serialize: Fix loading audio enable bit late (fixes #2230)
|
2021-06-27 22:37:01 -07:00 |
Vicki Pfau
|
c785340ea9
|
Qt: Add options to mute inactive or non-P1 multiplayer windows (fixes #857)
|
2021-06-24 20:20:49 -07:00 |
Vicki Pfau
|
fee40bc74d
|
Res: Port scale2x an scale4x shaders
|
2021-06-24 17:35:16 -07:00 |
Vicki Pfau
|
78d3a1f17e
|
GB Memory: Add cursory cartridge open bus emulation (fixes #2032)
|
2021-06-23 20:34:11 -07:00 |
Vicki Pfau
|
c6aa7c6673
|
mGUI: Cache save state screenshot validity in state menu (fixes #2005)
|
2021-06-23 18:53:34 -07:00 |
Vicki Pfau
|
b1ff578201
|
Qt: Only set default controller bindings if loading fails (fixes #799)
|
2021-06-20 00:34:45 -07:00 |
Vicki Pfau
|
645034a89e
|
GB Audio: Fix audio channel 4 being slow to deserialize
|
2021-06-19 14:02:37 -07:00 |
Vicki Pfau
|
34fed8086c
|
GBA Memory: Fix prefetch mask when swapping modes within a region
|
2021-06-18 01:00:18 -07:00 |
Vicki Pfau
|
3f4d2f6086
|
Core: Don't attempt to restore rewind diffs past start of rewind
|
2021-06-17 00:20:29 -07:00 |
Vicki Pfau
|
ed23ae3ef7
|
GBA SIO: Fix SI value for unattached MULTI mode
|
2021-06-15 20:51:32 -07:00 |
Vicki Pfau
|
8c3f7eb228
|
GBA SIO: Fix missing interrupt on an unattached NORMAL transfer
|
2021-06-15 20:51:32 -07:00 |
Vicki Pfau
|
b97f97159d
|
Qt: Fix having to press controller buttons twice for menu items (fixes #2143)
|
2021-06-12 17:07:32 -07:00 |
Vicki Pfau
|
d85589b837
|
Core: Fix portable mode on macOS
|
2021-06-10 00:09:21 -07:00 |
Vicki Pfau
|
3e1793d3f8
|
GBA Savedata: Support for 64 kiB SRAM saves
|
2021-06-07 18:47:22 -07:00 |
Vicki Pfau
|
e17357a50a
|
ARM Debugger: Fix disassembly alignment (fixes #2204)
|
2021-06-04 21:01:07 -07:00 |
Vicki Pfau
|
f1ec80889d
|
Qt: Clean up cheats dialog
|
2021-06-04 19:45:03 -07:00 |
Vicki Pfau
|
3159f2ec56
|
Core: Fix memory searches for relative values (fixes #2135)
|
2021-05-22 21:49:17 -07:00 |
Vicki Pfau
|
aface501a1
|
CHANGES: Update
|
2021-05-14 23:02:59 -07:00 |
Vicki Pfau
|
0865b8911e
|
GBA SIO: Add missing NORMAL8 implementation bits (fixes #2172)
|
2021-05-14 22:59:18 -07:00 |
Vicki Pfau
|
d990f9bdb7
|
Qt: Fix crash in sprite view for partially out-of-bounds sprites (fixes #2165)
|
2021-05-09 01:46:11 -07:00 |
Vicki Pfau
|
1640d00e87
|
GB: Add SGB palettes, options for selecting which palettes
|
2021-05-08 16:23:52 -07:00 |
Vicki Pfau
|
e00987ddeb
|
GB: Support for combo "Super Game Boy Color" SGB + GBC ROM hacks
|
2021-05-07 14:37:19 -07:00 |
Vicki Pfau
|
c633d08076
|
GB Video: Clear VRAM on reset (fixes #2152)
|
2021-05-07 00:44:49 -07:00 |
Vicki Pfau
|
6b99d319fb
|
GB Core: Fix GBC colors setting breaking default model overrides (fixes #2161)
|
2021-05-06 13:22:04 -07:00 |
Vicki Pfau
|
2a316ee1dc
|
Core: Suspend runloop when a core crashes
|
2021-05-06 00:14:10 -07:00 |
Vicki Pfau
|
29115e711b
|
Util: Improve speed of UPS patch loading
|
2021-05-02 23:18:13 -07:00 |
Vicki Pfau
|
3809876179
|
GBA: Fix some patch loading edge cases
|
2021-05-02 23:17:24 -07:00 |
Vicki Pfau
|
e25efac5fb
|
Util: Fix loading UPS patches that affect the last byte of the file
|
2021-05-02 23:17:24 -07:00 |
Vicki Pfau
|
a713d51e05
|
GB: Presets for Game Boy palettes
|
2021-05-01 19:27:23 -07:00 |
Vicki Pfau
|
8416380030
|
GBA Video: Revert scanline latching changes (fixes #2153, fixes #2149)
|
2021-04-29 22:42:07 -07:00 |
Vicki Pfau
|
9c7f15ad58
|
Qt: Fix applying savetype-only overrides
|
2021-04-25 19:04:46 -07:00 |
Vicki Pfau
|
e4b25fc16b
|
Core: Fix memory leak in opening games from the library
|
2021-04-25 16:55:04 -07:00 |
Vicki Pfau
|
967cc0886e
|
Qt: Fix infrequent deadlock when using sync to video
|
2021-04-23 20:44:49 -07:00 |
Vicki Pfau
|
990704e46b
|
mGUI: Initial cheat support UI
|
2021-04-23 00:24:27 -07:00 |
Vicki Pfau
|
29732113ea
|
CHANGES: Update for 0.9.1
|
2021-04-18 21:49:42 -07:00 |
Vicki Pfau
|
e6fb9f44a7
|
Qt: Restore maximized state when starting (fixes #487)
|
2021-04-17 18:37:38 -07:00 |
Vicki Pfau
|
2dc47e63dd
|
Qt: Improve handling of disabling VBA bug compat mode (fixes #2129)
|
2021-04-15 23:19:31 -07:00 |
Vicki Pfau
|
0208c7456a
|
Qt: Rearrange menus some
|
2021-04-15 19:47:29 -07:00 |
Vicki Pfau
|
144a05a66e
|
ARM: Fix LDM^ with empty rlist (fixes #2127)
|
2021-04-15 19:17:15 -07:00 |
Vicki Pfau
|
0a7f8fa55d
|
Qt: Fix frames getting backlogged (fixes #2122)
|
2021-04-15 19:00:02 -07:00 |
Vicki Pfau
|
ab7cfb9634
|
Qt: Fix saving settings enabling camera when camera name changes (fixes #2125)
|
2021-04-14 20:49:32 -07:00 |
Vicki Pfau
|
fce2a27a1d
|
GB: Fix skipping BIOS
|
2021-04-13 18:49:59 -07:00 |
Vicki Pfau
|
95dd33cf9f
|
Qt: Fix smudged window icon on Windows, recompress icons
|
2021-04-12 22:09:56 -07:00 |
Vicki Pfau
|
d5138bf885
|
Qt: Fix OpenGL renderer lagging behind when fast-forwarding (fixes #2094)
|
2021-04-11 23:44:45 -07:00 |
Vicki Pfau
|
e84db73f31
|
Qt: Expose e-Reader parsing
|
2021-04-10 03:07:35 -07:00 |
Vicki Pfau
|
afd970423e
|
Qt: Fix crash when switching from high-resolution OpenGL renderer to software
|
2021-04-08 18:41:53 -07:00 |
Vicki Pfau
|
02dc7a0e66
|
GBA Memory: Log GPIO writes on non-GPIO carts as Pak Hardware instead of Memory
|
2021-04-03 00:32:35 -07:00 |
Vicki Pfau
|
be8b95f803
|
GBA Video: Fix mode 3-5 overflow with mosaic (fixes #1691)
|
2021-04-01 19:45:51 -07:00 |
Vicki Pfau
|
7744332b64
|
GBA Video: Fix window start on modes 2-5 with mosaic (fixes #1690)
|
2021-04-01 19:45:51 -07:00 |
Vicki Pfau
|
50cc28dab5
|
GBA Video: Don't attempt to copy invalid registers when switching renderer
|
2021-03-31 21:57:03 -07:00 |
Vicki Pfau
|
e587a12ddf
|
Core: Truncate preloading ROMs that slightly exceed max size (fixes #2093)
|
2021-03-31 00:00:13 -07:00 |
Vicki Pfau
|
39751aac97
|
GBA e-Reader: Fix bitmap short strip scanning
|
2021-03-30 23:47:50 -07:00 |
Vicki Pfau
|
4bb8744cd5
|
GBA Video: Fix mode 5 frame 1 caching (fixes #2075)
|
2021-03-30 22:39:10 -07:00 |
Vicki Pfau
|
85b4bb1400
|
GBA: Default-enable VBA bug compat for Ruby and Emerald ROM hacks
|
2021-03-30 21:25:08 -07:00 |
Vicki Pfau
|
0cde0fcc19
|
GBA: Fix non-USA 1.0 FireRed misdetecting as a ROM hack (fixes #2100)
|
2021-03-30 18:43:37 -07:00 |
Vicki Pfau
|
e25d595892
|
GB Serialize: Fix switching speed modes when loading a state (fixes #2097)
|
2021-03-30 18:34:51 -07:00 |
Vicki Pfau
|
21d69fa02a
|
GBA: Fix crash when ROM loading fails
|
2021-03-30 18:33:32 -07:00 |
Vicki Pfau
|
30ed94e803
|
Qt: Add ROM filename and size to bug reporter
|
2021-03-29 21:20:12 -07:00 |
Vicki Pfau
|
5a0257480a
|
GBA: Fix FireRed revision misdetecting as a ROM hack
|
2021-03-29 21:10:44 -07:00 |
Vicki Pfau
|
d4d4bfd3d1
|
Core: Fix first event scheduling after loading savestate
|
2021-03-29 21:08:28 -07:00 |
Vicki Pfau
|
49ee6dc302
|
GBA Memory: Fix loading Thumb savestates when in ARM mode
|
2021-03-29 21:06:08 -07:00 |
Vicki Pfau
|
42067aa322
|
CHANGES: Update for 0.9.0
|
2021-03-28 18:31:29 -07:00 |
Vicki Pfau
|
d9a3d4a251
|
GB: Support loading CGB-on-AGB boot ROM
|
2021-03-27 21:34:29 -07:00 |
Vicki Pfau
|
2aa3ec022a
|
GBA Video: Fix transposed BG mosaic parameters in GL renderer
|
2021-03-27 21:34:29 -07:00 |
Vicki Pfau
|
853c64b326
|
Switch: Allow switching between CPU and GPU renderers without reloading
|
2021-03-26 21:49:50 -07:00 |
Vicki Pfau
|
47d70582c0
|
GBA BIOS: Fix invalid decompression bounds checking
|
2021-03-26 21:49:50 -07:00 |
Vicki Pfau
|
9ac9366257
|
Switch: Optimize font rendering (fixes #2078)
|
2021-03-24 19:13:59 -07:00 |
Vicki Pfau
|
32b7cc2fba
|
GB MBC: Force minimum SRAM size on rare MBCs that always have SRAM
|
2021-03-24 19:13:59 -07:00 |
Vicki Pfau
|
1b81c08de8
|
GB Video: Don't rendering negative batches
|
2021-03-24 19:13:59 -07:00 |
Vicki Pfau
|
2a7626f133
|
GB MBC: Remove unused SRAM size
|
2021-03-24 19:13:59 -07:00 |
Vicki Pfau
|
76ad5f1567
|
Switch: Fix image size scaling rounding (fixes #2073)
|
2021-03-23 22:08:50 -07:00 |
Vicki Pfau
|
f34fa2b6af
|
GB Video: Fix deserializing negative LX state
|
2021-03-23 19:51:36 -07:00 |
Vicki Pfau
|
44f031d89b
|
Core: Fix destroying an mVL with an invalid channel count
|
2021-03-23 19:37:53 -07:00 |
Vicki Pfau
|
ffeb5cfe27
|
GB Video: Discard SGB packets in non-SGB mVLs
|
2021-03-23 19:37:53 -07:00 |
Vicki Pfau
|
118bee2fa2
|
GBA Video: Fix x offset in 256-color BG mosaic (fixes #1684)
|
2021-03-23 19:37:53 -07:00 |
Vicki Pfau
|
9eee7a7c7a
|
GB Serialize: Fix crash when loading pre-0.7 SGB savestates
|
2021-03-23 00:14:24 -07:00 |
Vicki Pfau
|
b8b494eea6
|
GB: Fix loading model overrides
|
2021-03-21 15:54:35 -07:00 |
Vicki Pfau
|
9e251c54e7
|
GBA: Fix loading subsequent save files (fixes #2067)
|
2021-03-20 23:43:26 -07:00 |
Vicki Pfau
|
c5b78f9354
|
GB Audio: Add channel 4 batching back (fixes #1313)
|
2021-03-17 18:20:38 -07:00 |
Vicki Pfau
|
dd850b8d33
|
SM83: HALT should not consume an extra T-state
|
2021-03-17 18:20:38 -07:00 |
Vicki Pfau
|
039a64ee62
|
SM83: Improve mid-M-cycle interrupts
|
2021-03-17 18:20:38 -07:00 |
Vicki Pfau
|
5cd21c6798
|
Debugger: Call CLI debugger system init
|
2021-03-16 00:34:44 -07:00 |
Vicki Pfau
|
3ca82b64af
|
GB Audio: Fix some channel 4 timing edge cases
|
2021-03-15 20:45:21 -07:00 |
Vicki Pfau
|
0235b6da9b
|
FFmpeg: Add CRF support for applicable codecs
|
2021-03-11 21:45:05 -08:00 |
Vicki Pfau
|
8b5bec66c5
|
GB: Fix marking BIOS as unmapped when skipping BIOS (fixes #2061)
|
2021-03-07 00:08:35 -08:00 |
Vicki Pfau
|
b20739093f
|
Qt: Fix inability to clear hat bindings
|
2021-03-06 20:03:09 -08:00 |
Vicki Pfau
|
dd1d1a0a9d
|
GBA Memory: Fix masking of misaligned jumps
|
2021-03-03 04:17:05 -08:00 |
Vicki Pfau
|
938f2a4924
|
GB: Fix crash when changing ROM while in banked address space
|
2021-02-24 01:35:37 -08:00 |
Vicki Pfau
|
67475a6da8
|
GBA Memory: Improved AGBPrint emulation of edge cases (fixes #1867)
|
2021-02-24 01:20:48 -08:00 |
Vicki Pfau
|
49ec1ed702
|
ARM: Fix long and accumulate multiply timing
|
2021-02-15 23:40:49 -08:00 |
Vicki Pfau
|
7a3f2b12b5
|
GBA SIO: Fix Normal mode transfer start timing (fixes #425)
|
2021-02-13 04:03:03 -08:00 |
Vicki Pfau
|
e12ca74d1e
|
GBA Timers: Fix toggling timer cascading while timer is active (fixes #2043)
|
2021-02-13 01:15:19 -08:00 |
Vicki Pfau
|
32a8a47de6
|
GBA SIO: Fix hanging on starting a second multiplayer window (fixes #854)
|
2021-02-07 15:07:27 -08:00 |
Vicki Pfau
|
217d1b238b
|
Qt: Add save converter tool
|
2021-02-04 00:00:31 -08:00 |
Vicki Pfau
|
5b8d64b0b5
|
Qt: Better initial shortcut editor column sizes
|
2021-01-27 21:23:45 -08:00 |
Vicki Pfau
|
b1a06ed52b
|
Cheats: Fix indirect write cheats (fixes #2026)
|
2021-01-27 20:24:26 -08:00 |
Vicki Pfau
|
527f235934
|
Core: Adding to library is now recursive
|
2021-01-05 00:23:52 -08:00 |
Vicki Pfau
|
bda4316839
|
GB: Redo double speed emulation (closes #1515)
|
2021-01-02 22:20:54 -08:00 |
Vicki Pfau
|
cab1415d07
|
GB Core: Return the current number of banks for ROM/SRAM, not theoretical max
|
2021-01-01 17:12:38 -08:00 |
Vicki Pfau
|
bca8cb918f
|
Qt: Use relative paths in portable mode when applicable (fixes #838)
|
2020-12-30 15:37:43 -08:00 |
Vicki Pfau
|
0026249806
|
Debugger: Add event dumping
|
2020-12-28 19:14:33 -08:00 |
Vicki Pfau
|
562c9ab1d9
|
Qt: Add button to jump to log settings
|
2020-12-26 19:29:37 -08:00 |
Vicki Pfau
|
18403682f7
|
Qt: Add GB support in I/O viewer
|
2020-12-26 18:29:16 -08:00 |
Vicki Pfau
|
5781566717
|
Core: Improve support for ROM patch cheats, supporting disabling overlapping patches
|
2020-12-23 18:35:42 -08:00 |
Vicki Pfau
|
cadceecdab
|
Qt: Fix loading a new game crashing on Wayland (fixes #1992)
|
2020-12-20 21:00:17 -08:00 |
Vicki Pfau
|
0cf138775b
|
GBA Cheats: Allow unlimited ROM patch-type codes per set
|
2020-12-19 12:52:46 -08:00 |
Vicki Pfau
|
71379aac66
|
Qt: Unify monospace font usage
|
2020-12-16 18:16:41 -08:00 |
Vicki Pfau
|
c4123a2386
|
SDL: Fall back to sw blit if OpenGL init fails
|
2020-12-16 18:16:41 -08:00 |
Vicki Pfau
|
346f5dc0b5
|
GBA Serialize: Fix alignment check when loading states
|
2020-12-13 15:02:08 -08:00 |
Vicki Pfau
|
6e40b38b63
|
Qt: Fix issues with I/O viewer not properly synchronizing state
|
2020-12-12 23:42:37 -08:00 |
Vicki Pfau
|
0065b62633
|
Qt: Add bug report tool
|
2020-12-09 18:30:36 -08:00 |
Vicki Pfau
|
a8a7372083
|
Qt: Add checking and downgrading OpenGL support outside of the painter
|
2020-12-03 23:57:52 -08:00 |
Vicki Pfau
|
e31de6b470
|
Qt: Fix crash when editing shortcuts with none selected (fixes #1964)
|
2020-12-03 20:45:21 -08:00 |
Vicki Pfau
|
41a40acefc
|
GBA Video: Avoid integer division using reciprocal tricks
|
2020-11-30 23:19:57 -08:00 |
Vicki Pfau
|
fc3a6153e2
|
GBA Video: New GL palette approach, no more batch splitting on palette edits
|
2020-11-30 23:19:57 -08:00 |
Vicki Pfau
|
2d6087aa98
|
mGUI: Improve loading speed (fixes #1957)
|
2020-11-29 15:56:15 -08:00 |
Vicki Pfau
|
20f8baa82c
|
GBA: Regrettably add VBA bug compat mode
|
2020-11-29 13:41:53 -08:00 |
Vicki Pfau
|
fbba3efb34
|
ARM: Fix long multiply-and-accumulate register write order (fixes #1956)
|
2020-11-28 21:29:00 -08:00 |
Vicki Pfau
|
8e096916b1
|
Qt: Discard additional frame draws if waiting fails
|
2020-11-27 18:31:13 -08:00 |
Vicki Pfau
|
39324749f2
|
3DS: Batch directory reads
|
2020-11-27 15:18:23 -08:00 |
Vicki Pfau
|
99e622eb43
|
GBA Video: Skip attempting to render offscreen sprites in OpenGL
|
2020-11-27 13:53:33 -08:00 |
Vicki Pfau
|
7640c38684
|
mGUI: Skip second scan loop when possible
|
2020-11-26 22:33:05 -08:00 |
Vicki Pfau
|
0d96ba4f8f
|
Wii: Add libwiidrc support
|
2020-11-26 22:09:01 -08:00 |
Vicki Pfau
|
b50d8e35e9
|
GB I/O: Implement preliminary support for PCM12/PCM34 (#1468)
|
2020-11-25 20:10:32 -08:00 |
Vicki Pfau
|
42879afb9c
|
Qt: Pre-attach GDB stub when launching with -g (fixes #1950)
|
2020-11-24 18:58:22 -08:00 |
Vicki Pfau
|
b8e5b47c80
|
GBA: Fix loading multiboot ELF files (fixes #1949)
|
2020-11-24 01:41:41 -08:00 |
Vicki Pfau
|
f7749b31de
|
Core: Fix loading ELF files that have unexpected empty program headers
|
2020-11-24 01:41:41 -08:00 |
Vicki Pfau
|
6ca62fae83
|
CMake: Link with correct OpenGL library (fixes #1872)
|
2020-11-24 01:41:41 -08:00 |
Vicki Pfau
|
1a694b0b56
|
Debugger: Fix change watchpoints (fixes #1947)
|
2020-11-24 01:41:41 -08:00 |
Vicki Pfau
|
e9ed09e9be
|
Qt: Allow frame viewer on Game Boy
|
2020-11-22 16:08:33 -08:00 |
Vicki Pfau
|
7918b5af45
|
GB Video: Fix SGB video logs
|
2020-11-22 15:08:45 -08:00 |
Vicki Pfau
|
1093849ad5
|
Qt: Add option to toggle forceGbp mode
|
2020-11-22 01:11:24 -08:00 |
Vicki Pfau
|
9902e2eeee
|
GBA Video: Fix OBJWIN erratic rendering in OpenGL renderer
|
2020-11-22 00:46:55 -08:00 |
Vicki Pfau
|
1e76ae31d6
|
CHANGES: Update
|
2020-11-21 23:42:06 -08:00 |
Vicki Pfau
|
54fba4c461
|
GBA I/O: Ignore high bits on IME
|
2020-11-20 01:15:46 -08:00 |
Vicki Pfau
|
c640819179
|
GB: Downgrade DMG-only ROMs from CGB mode even without boot ROM
|
2020-11-20 00:35:52 -08:00 |
Vicki Pfau
|
d20b2e1e23
|
Qt: Fix gamepad event dispatching (fixes #1922)
|
2020-11-19 23:22:52 -08:00 |
Vicki Pfau
|
9ae85bdccc
|
mGUI: Don't attempt to preload files larger than can fit in RAM
|
2020-11-19 20:12:19 -08:00 |
Vicki Pfau
|
2def7289f3
|
Wii: Fix crash on unloading irregularly sized GBA ROMs
|
2020-11-18 18:36:19 -08:00 |
Vicki Pfau
|
67dae057ed
|
Qt: Fix cancelling pausing before the frame ends
|
2020-11-18 01:33:56 -08:00 |
Vicki Pfau
|
61f8f14694
|
Core: Rework thread state synchronization
|
2020-11-18 01:33:56 -08:00 |
Vicki Pfau
|
a37060d053
|
Qt: Fix game display sometimes disappearing after closing load/save state screen
|
2020-11-17 22:57:03 -08:00 |
Vicki Pfau
|
1c2ec714e1
|
Core: Fix thread unsafety issue when dispatching code to a thread
|
2020-11-14 16:42:51 -08:00 |
Vicki Pfau
|
9a0561e9c2
|
Core: Fix threading improperly setting paused state while interrupted
|
2020-11-14 02:29:39 -08:00 |
Vicki Pfau
|
01ed3f2990
|
GBA Memory: Mark Famicom Mini games 22 through 28 as non-mirroring
|
2020-11-13 01:54:29 -08:00 |
Vicki Pfau
|
cef3d15326
|
CHANGES: Add reference to Qt OpenGL fix for #1724
|
2020-11-12 00:14:45 -08:00 |
Vicki Pfau
|
4b4d5b59e5
|
Debugger: Close trace log when done tracing
|
2020-11-09 00:08:36 -08:00 |
Vicki Pfau
|
e7028e4b29
|
Qt: Fix running proxied video if it gets pushed to the main thread
|
2020-11-08 23:14:29 -08:00 |
Vicki Pfau
|
d2af8b83e0
|
CMake: Fix build with downstream minizip that exports incompatible symbols
|
2020-11-04 18:27:53 -08:00 |
Vicki Pfau
|
a53b01be00
|
ARM: Fix Addressing mode 1 shifter on rs == pc (fixes #1926)
|
2020-11-01 02:29:58 -08:00 |
Vicki Pfau
|
7c3b3a5012
|
CHANGES: Update for 0.8.4
|
2020-10-29 18:29:16 -07:00 |
Vicki Pfau
|
e5ab0ae277
|
Vita: Clear both buffers when loading a game
|
2020-10-26 23:55:33 -07:00 |
Vicki Pfau
|
bedbaf3978
|
GBA Serialize: Ensure program counter is aligned when loading
|
2020-10-26 22:14:55 -07:00 |
Vicki Pfau
|
a2cd8f6cce
|
ARM Decoder: Fix decoding pre-indexed writeback instructions (fixes #1915)
|
2020-10-24 15:46:11 -07:00 |
Vicki Pfau
|
c8e1e14d3f
|
GBA Video: Add window toggling
|
2020-10-22 19:49:26 -07:00 |
Vicki Pfau
|
9dfa8f753f
|
GB, GBA Video: Copy disable flags when drawing scanlines in proxy when not blocking
|
2020-10-21 22:00:27 -07:00 |
Vicki Pfau
|
1629eede4e
|
GB Video: Fix drawing background when window is force-disabled by frontend
|
2020-10-21 21:54:10 -07:00 |
Vicki Pfau
|
659b929f3e
|
Qt: Window title updates can be disabled (closes #1912)
|
2020-10-21 19:34:55 -07:00 |
Vicki Pfau
|
2702dcfb6f
|
mGUI: Fix cycling through config setting states with accept button
|
2020-10-14 23:41:05 -07:00 |
Vicki Pfau
|
2aa39cacbb
|
mGUI: Game Boy Player feature support
|
2020-10-14 23:41:05 -07:00 |
Vicki Pfau
|
6a2f1279fd
|
GBA: Clear GBP connection on reset
|
2020-10-14 23:41:05 -07:00 |
Vicki Pfau
|
6ffa43d453
|
Qt: Fix aliasing on background logo (closes #1886)
|
2020-10-14 20:39:47 -07:00 |
Vicki Pfau
|
7a9e1e4600
|
Qt: Fix stride changing when toggling SGB borders (fixes #1898)
|
2020-10-11 22:44:26 -07:00 |
Vicki Pfau
|
8b8ff65821
|
GBA Video: Fix mode 4 transparency in OpenGL (fixes #1907)
|
2020-10-11 16:37:49 -07:00 |
Vicki Pfau
|
3f10823ef5
|
GBA Video: Fix deferred blending when OBJWIN matches window (fixes #1905)
|
2020-10-05 00:25:00 -07:00 |
Vicki Pfau
|
830aea2f57
|
Qt: Load/save bytes from memory viewer in the order visible (fixes #1900)
|
2020-10-04 22:06:14 -07:00 |
Vicki Pfau
|
9bbdd2ba35
|
Qt: Fix drawing on macOS break when using OpenGL (fixes #1899)
|
2020-10-04 18:10:47 -07:00 |
Vicki Pfau
|
b3d97a4389
|
GBA Video: Do not affect OBJ pixel priority when writing OBJWIN (fixes #1890)
|
2020-10-04 01:02:28 -07:00 |
Vicki Pfau
|
a3d5e3481f
|
GBA Video: Improve speed of window texture generation on AMD
|
2020-09-26 21:34:18 -07:00 |
Vicki Pfau
|
b5ca2b89e2
|
GBA Video: Convert OpenGL VRAM texture to integer
|
2020-09-26 16:29:47 -07:00 |
Vicki Pfau
|
e11dc3fad0
|
GBA Video: Emulate sprite cycle limits in OpenGL renderer (fixes #1635)
|
2020-09-26 02:32:26 -07:00 |
Vicki Pfau
|
e232e5ce41
|
GB MBC: Fix some MBC3 bit masking
|
2020-09-12 22:50:04 -07:00 |
Vicki Pfau
|
06a3770daa
|
GBA BIOS: Division by zero should emit a FATAL error
|
2020-09-10 23:43:07 -07:00 |
Vicki Pfau
|
e1b57de035
|
Qt: Add copy button to GB printer dialog
|
2020-09-10 23:40:37 -07:00 |
Vicki Pfau
|
5a50f47bf7
|
Qt: Fix camera image being upside-down sometimes (fixes #829 again)
|
2020-09-10 23:17:47 -07:00 |
Vicki Pfau
|
ee698cc311
|
SM83: Disassemble STOP as one byte
|
2020-09-09 23:05:11 -07:00 |
Vicki Pfau
|
30e0be098f
|
GB: Add support for sleep and shutdown callbacks
|
2020-09-09 23:05:11 -07:00 |
Vicki Pfau
|
a8999958da
|
Core: Add shutdown callback
|
2020-09-09 23:05:11 -07:00 |
Vicki Pfau
|
87ec3f3d4a
|
ARM Debugger: Disassembler now resolves addresses to symbol names
|
2020-09-07 15:55:51 -07:00 |
Vicki Pfau
|
17ca8f524a
|
GBA Video: Fix rare regression blending semitransparent sprites (fixes #1876)
|
2020-09-07 01:27:46 -07:00 |
Vicki Pfau
|
c2ee50288b
|
GBA I/O: Green swap register should be readable
|
2020-09-05 15:53:31 -07:00 |
Vicki Pfau
|
347c5f2de5
|
GB MBC: Add MBC6 flash support (read-only currently)
|
2020-09-03 23:43:47 -07:00 |
Vicki Pfau
|
c825c57281
|
GBA Video: Implement green swap (fixes #1609)
|
2020-08-31 22:28:19 -07:00 |
Vicki Pfau
|
9dc6dc7e65
|
GB: Add separate overrides for GBC games that can also run on SGB or regular GB
|
2020-08-28 18:19:13 -07:00 |
Vicki Pfau
|
65fb61d7e2
|
GBA Memory: Improve robustness of Matrix memory support
|
2020-08-27 04:27:13 -07:00 |
Vicki Pfau
|
07c2c87d00
|
3DS: Fix thread cleanup
|
2020-08-24 18:24:22 -07:00 |