mirror of https://github.com/mgba-emu/mgba.git
GBA I/O: Green swap register should be readable
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@ -31,6 +31,7 @@ Emulation fixes:
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- GBA DMA: Linger last DMA on bus (fixes mgba.io/i/301 and mgba.io/i/1320)
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- GBA DMA: Fix ordering and timing of overlapping DMAs
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- GBA Hardware: Fix GB Player detection on big endian platforms
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- GBA I/O: Green swap register should be readable
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- GBA Memory: Improve gamepak prefetch timing
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- GBA Memory: Stall on VRAM access in mode 2 (fixes mgba.io/i/190)
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- GBA Memory: Improve robustness of Matrix memory support
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@ -850,6 +850,7 @@ uint16_t GBAIORead(struct GBA* gba, uint32_t address) {
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}
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// Fall through
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case REG_DISPCNT:
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case REG_GREENSWP:
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case REG_DISPSTAT:
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case REG_VCOUNT:
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case REG_BG0CNT:
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