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Wii: Fix crash on unloading irregularly sized GBA ROMs
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@ -62,6 +62,7 @@ Other fixes:
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- Qt: Fix cancelling pausing before the frame ends
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- SM83: Simplify register pair access on big endian
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- SM83: Disassemble STOP as one byte
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- Wii: Fix crash on unloading irregularly sized GBA ROMs
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Misc:
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- 3DS: Use "wide mode" where applicable for slightly better filtering
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- Core: Add savedataUpdated callback
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@ -130,7 +130,7 @@ void GBAUnloadROM(struct GBA* gba) {
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if (gba->yankedRomSize) {
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gba->yankedRomSize = 0;
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}
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#if !defined(FIXED_ROM_BUFFER) && !defined(__wii__)
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#ifndef FIXED_ROM_BUFFER
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mappedMemoryFree(gba->memory.rom, SIZE_CART0);
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#endif
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}
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