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Qt: Fix loading a new game crashing on Wayland (fixes #1992)
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@ -82,6 +82,7 @@ Other fixes:
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- Qt: Fix crash when editing shortcuts with none selected (fixes mgba.io/i/1964)
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- Qt: Fix crashing when no OpenGL context can be obtained
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- Qt: Fix issues with I/O viewer not properly synchronizing state
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- Qt: Fix loading a new game crashing on Wayland (fixes mgba.io/i/1992)
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- SM83: Simplify register pair access on big endian
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- SM83: Disassemble STOP as one byte
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- Wii: Fix crash on unloading irregularly sized GBA ROMs
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@ -808,15 +808,6 @@ void Window::gameStopped() {
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action->setEnabled(false);
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}
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setWindowFilePath(QString());
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detachWidget(m_display.get());
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setLogo();
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if (m_display) {
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#ifdef M_CORE_GB
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m_display->setMinimumSize(GB_VIDEO_HORIZONTAL_PIXELS, GB_VIDEO_VERTICAL_PIXELS);
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#elif defined(M_CORE_GBA)
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m_display->setMinimumSize(GBA_VIDEO_HORIZONTAL_PIXELS, GBA_VIDEO_VERTICAL_PIXELS);
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#endif
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}
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m_actions.clearMenu("videoLayers");
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m_actions.clearMenu("audioChannels");
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@ -829,6 +820,15 @@ void Window::gameStopped() {
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m_audioProcessor.reset();
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}
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m_display->stopDrawing();
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detachWidget(m_display.get());
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setLogo();
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if (m_display) {
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#ifdef M_CORE_GB
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m_display->setMinimumSize(GB_VIDEO_HORIZONTAL_PIXELS, GB_VIDEO_VERTICAL_PIXELS);
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#elif defined(M_CORE_GBA)
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m_display->setMinimumSize(GBA_VIDEO_HORIZONTAL_PIXELS, GBA_VIDEO_VERTICAL_PIXELS);
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#endif
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}
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m_controller.reset();
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updateTitle();
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