mirror of https://github.com/mgba-emu/mgba.git
3DS: Batch directory reads
This commit is contained in:
parent
99e622eb43
commit
39324749f2
1
CHANGES
1
CHANGES
|
@ -80,6 +80,7 @@ Other fixes:
|
|||
- Wii: Fix crash on unloading irregularly sized GBA ROMs
|
||||
Misc:
|
||||
- 3DS: Use "wide mode" where applicable for slightly better filtering
|
||||
- 3DS: Batch directory reads
|
||||
- Core: Add savedataUpdated callback
|
||||
- Core: Add shutdown callback
|
||||
- Core: Rework thread state synchronization
|
||||
|
|
|
@ -9,6 +9,8 @@
|
|||
#include <mgba-util/memory.h>
|
||||
#include <mgba-util/string.h>
|
||||
|
||||
#define MAX_ENT 4
|
||||
|
||||
struct VFile3DS {
|
||||
struct VFile d;
|
||||
|
||||
|
@ -18,7 +20,9 @@ struct VFile3DS {
|
|||
|
||||
struct VDirEntry3DS {
|
||||
struct VDirEntry d;
|
||||
FS_DirectoryEntry ent;
|
||||
FS_DirectoryEntry ent[MAX_ENT];
|
||||
u32 entCount;
|
||||
u32 currentEnt;
|
||||
char utf8Name[256];
|
||||
};
|
||||
|
||||
|
@ -198,6 +202,7 @@ struct VDir* VDirOpen(const char* path) {
|
|||
|
||||
vd3d->vde.d.name = _vd3deName;
|
||||
vd3d->vde.d.type = _vd3deType;
|
||||
vd3d->vde.entCount = 0;
|
||||
|
||||
return &vd3d->d;
|
||||
}
|
||||
|
@ -222,12 +227,16 @@ static void _vd3dRewind(struct VDir* vd) {
|
|||
|
||||
static struct VDirEntry* _vd3dListNext(struct VDir* vd) {
|
||||
struct VDir3DS* vd3d = (struct VDir3DS*) vd;
|
||||
u32 n = 0;
|
||||
memset(&vd3d->vde.ent, 0, sizeof(vd3d->vde.ent));
|
||||
memset(vd3d->vde.utf8Name, 0, sizeof(vd3d->vde.utf8Name));
|
||||
FSDIR_Read(vd3d->handle, &n, 1, &vd3d->vde.ent);
|
||||
if (!n) {
|
||||
return 0;
|
||||
if (!vd3d->vde.entCount || vd3d->vde.currentEnt + 1 >= vd3d->vde.entCount) {
|
||||
memset(&vd3d->vde.ent, 0, sizeof(vd3d->vde.ent));
|
||||
FSDIR_Read(vd3d->handle, &vd3d->vde.entCount, MAX_ENT, vd3d->vde.ent);
|
||||
vd3d->vde.currentEnt = 0;
|
||||
} else {
|
||||
++vd3d->vde.currentEnt;
|
||||
}
|
||||
if (!vd3d->vde.entCount) {
|
||||
return NULL;
|
||||
}
|
||||
return &vd3d->vde.d;
|
||||
}
|
||||
|
@ -296,14 +305,14 @@ static bool _vd3dDeleteFile(struct VDir* vd, const char* path) {
|
|||
static const char* _vd3deName(struct VDirEntry* vde) {
|
||||
struct VDirEntry3DS* vd3de = (struct VDirEntry3DS*) vde;
|
||||
if (!vd3de->utf8Name[0]) {
|
||||
utf16_to_utf8((uint8_t*) vd3de->utf8Name, vd3de->ent.name, sizeof(vd3de->utf8Name));
|
||||
utf16_to_utf8((uint8_t*) vd3de->utf8Name, vd3de->ent[vd3de->currentEnt].name, sizeof(vd3de->utf8Name));
|
||||
}
|
||||
return vd3de->utf8Name;
|
||||
}
|
||||
|
||||
static enum VFSType _vd3deType(struct VDirEntry* vde) {
|
||||
struct VDirEntry3DS* vd3de = (struct VDirEntry3DS*) vde;
|
||||
if (vd3de->ent.attributes & FS_ATTRIBUTE_DIRECTORY) {
|
||||
if (vd3de->ent[vd3de->currentEnt].attributes & FS_ATTRIBUTE_DIRECTORY) {
|
||||
return VFS_DIRECTORY;
|
||||
}
|
||||
return VFS_FILE;
|
||||
|
|
Loading…
Reference in New Issue