Qt: Fix gamepad event dispatching (fixes #1922)

This commit is contained in:
Vicki Pfau 2020-11-19 23:22:52 -08:00
parent 9ae85bdccc
commit d20b2e1e23
2 changed files with 2 additions and 1 deletions

View File

@ -61,6 +61,7 @@ Other fixes:
- Qt: Fix running proxied video if it gets pushed to the main thread
- Qt: Fix game display sometimes disappearing after closing load/save state screen
- Qt: Fix cancelling pausing before the frame ends
- Qt: Fix gamepad event dispatching (fixes mgba.io/i/1922)
- SM83: Simplify register pair access on big endian
- SM83: Disassemble STOP as one byte
- Wii: Fix crash on unloading irregularly sized GBA ROMs

View File

@ -649,7 +649,7 @@ void InputController::sendGamepadEvent(QEvent* event) {
} else {
focusWidget = QApplication::focusWidget();
}
QApplication::sendEvent(focusWidget, event);
QApplication::postEvent(focusWidget, event, Qt::HighEventPriority);
}
void InputController::postPendingEvent(GBAKey key) {