Arisotura
c106bec1a0
correct save type for Jelly Belly - Ballistic Beans (USA)
...
fixes #852
2020-12-14 11:34:40 +01:00
Arisotura
49317e9165
don't axe error bits when writing to IPCFIFOCNT. fixes #801
2020-12-11 18:06:26 +01:00
Arisotura
aac843c7de
GL: don't break rendering order when translucent polygons contain opaque pixels.
...
fixes #831
(also disable edgemarking for now. it sucked anyway)
2020-12-11 04:38:11 +01:00
Arisotura
a47a3fa692
GL: align uniform-buffer size to 16-byte boundary. atleast makes RenderDoc happy.
2020-12-11 03:29:37 +01:00
WaluigiWare64
a9223d6c0a
Fix fastmem building on ARM64 Macs ( #841 )
2020-12-11 01:41:53 +01:00
Arisotura
8530c099bc
GPU: make sure to always pass BG0HOFS to the 3D engine, even if the 2D engine is disabled.
2020-12-10 19:34:31 +01:00
Arisotura
66cec85a9a
GPU: forward BG0HOFS to internal rendering engine register for 3D layer scroll (only when the rendering engine is enabled).
...
fixes #840
thank you RSDuck and Hydr8gon for your insight into this.
2020-12-10 19:12:08 +01:00
Arisotura
1dbe69c6be
remove some debug crap
2020-12-10 18:09:11 +01:00
RSDuck
e34ce013df
only start display capture on first line
...
fixes Spearpillar in Pokemon D/P/Pt
also fixes #782 and #474
2020-12-09 22:45:16 +01:00
RSDuck
b6de3cc638
VRAM dirty tracking fix reset/savestate load
2020-12-09 20:10:44 +01:00
RSDuck
51b2671aa9
add cur vertex and light information to savestate
2020-12-09 19:18:42 +01:00
RSDuck
49b5860f0f
aligned_alloc instead of memalign
...
also carry over new Switch changes
2020-12-09 18:58:51 +01:00
RSDuck
d2cfd71c32
rename the class as well
...
this is getting emberassing
2020-12-07 18:45:50 +01:00
RSDuck
23b1a231cb
change cmake file as well
2020-12-07 18:36:14 +01:00
RSDuck
77996879a8
rename GPU2DSoft.cpp to GPU2D_Soft.cpp
2020-12-07 18:34:42 +01:00
RSDuck
9673659db4
fix toggle FPS hotkey
2020-12-07 17:00:53 +01:00
RSDuck
b80d5a04f3
lay base for multiple GPU2D backends
2020-12-06 17:40:16 +01:00
RSDuck
40899940b5
fix #838
2020-12-05 12:25:49 +01:00
Arisotura
129018a662
Merge remote-tracking branch 'remotes/origin/master' into dsi_camera
2020-12-04 18:28:15 +01:00
Arisotura
6aad429383
misc. shito
2020-12-04 18:26:48 +01:00
RSDuck
42e083960e
always cap FPS to 1000
2020-12-04 00:00:35 +01:00
RSDuck
906521e7e9
fix 4-bit affine sprites
2020-12-03 14:52:36 +01:00
WaluigiWare64
07423492c4
Use AF_LINK and net/if_dl.h on all non-Linux systems ( #835 )
2020-12-01 23:01:57 +01:00
webgeek1234
298b958e2a
Rename jit linkage asm files ( #836 )
...
An extension of lower case s indicates to not run the
preprocessor while upper case S does. These files have defines.
2020-12-01 19:48:46 +01:00
RSDuck
6e8bac3909
Merge vram dirty tracking
...
Squashed commit of the following:
commit b463a05d4b909372f0cd1ad91caa0c77a25e5901
Author: RSDuck <rsduck@users.noreply.github.com>
Date: Mon Nov 30 01:55:35 2020 +0100
minor fix
commit ce73cebbdf5da243d7ebade82d8799ded9cd6b28
Author: RSDuck <rsduck@users.noreply.github.com>
Date: Mon Nov 30 00:43:08 2020 +0100
fix dirty flags of BG/OBJ mappings not being reset
commit fc5d73a6178e3adc444398bdd23de8314b5ca8f8
Author: RSDuck <rsduck@users.noreply.github.com>
Date: Mon Nov 30 00:11:13 2020 +0100
use flat vram for gpu2d everywhere
commit 34ee9fe2bf04fcfa2a5a1c8d78d70007e606f1a2
Author: RSDuck <rsduck@users.noreply.github.com>
Date: Sat Nov 28 19:10:34 2020 +0100
mark VRAM dirty for display capture
commit e8778fa2f429c6df0eece19d6a5ee83ae23a0cf4
Author: RSDuck <rsduck@users.noreply.github.com>
Date: Sat Nov 28 18:59:31 2020 +0100
use flat VRAM for textures and texpals
also skip rendering if nothing changed and a bunch of fixes
commit 53f2041e2e1a28b35702a2ed51de885c36689f71
Author: RSDuck <rsduck@users.noreply.github.com>
Date: Fri Nov 27 18:29:56 2020 +0100
use vram dirty tracking for extpals
also preparations to take this further
commit 4cdfa329e95aed26d3b21319c8fd86a04abf20f7
Author: RSDuck <rsduck@users.noreply.github.com>
Date: Mon Nov 16 23:32:22 2020 +0100
VRAM dirty tracking
2020-11-30 19:49:18 +01:00
Filippo Scognamiglio
acb272ed78
Use ashmem instead of memfd_create on Android. ( #816 )
...
* Use ashmem instead of memfd_create on Android.
* Fix code styling issues.
* fix small mistake in merge commit
Co-authored-by: RSDuck <RSDuck@users.noreply.github.com>
2020-11-30 15:33:43 +01:00
WaluigiWare64
7da4550eea
Add support for macOS ( #771 )
...
* use shm_open() instead of memfd_create() on macOS
malloc.h isn't a header on macOS
* Change OpenGL headers + create ifdef for DO_PROCLIST
macOS seems to already have the OpenGL functions defined, without the ifdef, it gives "ambiguous references" errors.
* macOS doesn't have ->gregs in uc_mcontext
and it doesn't have REG_RIP either
https://github.com/gperftools/gperftools/blob/master/m4/pc_from_ucontext.m4
* use getpid() to make memory file name unique
* #ifndef __APPLE__ for AF_PACKET and linux/if_packet.h
* Add include and link directories for macOS and link the OpenGL framework
* Add macOS CI
* Use newly added libslirp package from Homebrew
https://github.com/Homebrew/homebrew-core/pull/63412
* Use Apple's Clang instead of GNU GCC on macOS
* Add macOS build instructions to README
* Try to fix macOS undefined symbol
* snprintf doesn't take null terminator into account
* Map new memory on macOS for JIT
* Only use gcc-ar if using GNU Compiler
* re-add fastmem code - whoops!
* Fix style issue - use camelCase not snake_case
* Set Minimum macOS version
* Switch Minimum OS X version to 10.9
* Add macOS libpcap library name
* fix memory leak
* Fix binding keys in macOS
* Allow getting MAC address on macOS
melonDS on Linux uses AF_PACKET, which doesn't exist on macOS. Instead, this commit uses AF_LINK on macOS to get the MAC address.
* Remove unneeded macOS CI dependencies
* Build melonDS app bundle on macOS
Now it is no longer required to install the libraries on macOS, they come with the app bundle.
* fix macOS CI not being able to find macdeployqt
* copy melonDS.app with recursive because it's a folder
* Disable fastmem checkbox on macOS
* Disable fastmem by default in config
* forgot a semicolon
* Don't bundle libraries, causes issues on macOS <10.15
* Update README + allow finding version in Finder on macOS
* Make sure fastmem checkbox stays uncheckable
2020-11-29 17:11:33 +01:00
RSDuck
1ff4a1564f
fix DSi mode with interpreter
...
I'm so stupid
2020-11-26 00:04:19 +01:00
WaluigiWare64
f11d53c69c
Add radio buttons to switch between Direct and Indirect Mode ( #822 )
2020-11-22 15:31:29 +01:00
WaluigiWare64
a1cf1967ac
Fix fullscreen toggle with joysticks ( #821 )
2020-11-22 13:00:18 +01:00
RSDuck
50cdfd0137
fix edge indices count
2020-11-19 17:46:21 +01:00
RSDuck
690eed9e26
GPU2D: don't an indirect call in tight loops
2020-11-16 18:33:58 +01:00
RSDuck
842379c410
harmless DMA micro optimisation
2020-11-16 17:22:34 +01:00
RSDuck
1085cc14a4
prevent use after free
2020-11-16 17:03:24 +01:00
RSDuck
21dbca9543
use proper index buffers
2020-11-16 15:58:23 +01:00
Raphaël Zumer
550241dbad
Fix GBA file drag-and-drop when the system is off ( #817 )
2020-11-15 16:15:09 +01:00
RSDuck
05b94eff66
make audio output thread safe(r?)
2020-11-15 15:29:38 +01:00
RSDuck
d697f9e0d2
make fastmem work again
2020-11-13 15:20:53 +01:00
RSDuck
62e3f41f20
delay savefile flush to the end of the frame
2020-11-11 13:38:05 +01:00
RSDuck
2720df9650
make platform objects typesafer and add mutex
2020-11-09 21:52:35 +01:00
RSDuck
052079afeb
fix Windows
2020-11-09 20:56:31 +01:00
RSDuck
78839f862e
JIT fixes
...
- fix fastmem problems on linux
- small fix memory leak
- SlowWrite functions always take in a 32-bit variable so that the C compiler knows that the values aren't necessary zero extended
- a few other stylistic things
- handle SIGBUS as well (for macos)
2020-11-09 20:43:31 +01:00
RSDuck
ad7791f726
better framelimiter for reference: https://github.com/citra-emu/citra/blob/master/src/core/perf_stats.cpp#L129
2020-11-02 20:13:22 +01:00
Filippo Scognamiglio
fbca47381b
Fix a couple of wrong cpp function pointers. ( #785 )
2020-10-31 17:53:01 +01:00
Filippo Scognamiglio
45ea1fa990
Fix compilation issues on pedantic cpp compilers. ( #783 )
...
* Fix compilation issues on pedantic cpp compilers.
* Avoid using fullblown static function.
2020-10-31 17:40:05 +01:00
RSDuck
9ac60a840a
SPU: work with scalars instead of arrays
2020-10-31 13:48:02 +01:00
Hypnotron
05e274a1f6
Added 8/16-bit IPCFIFOSEND writes
2020-10-29 16:09:25 -04:00
RSDuck
c03d83b7be
remove qt_sdl dependency from frontend util
2020-10-28 19:45:50 +01:00
Arisotura
d2cd3eadbe
fix to timers (ZXDS no longer runs slow as shit)
2020-10-27 05:03:17 +01:00
Arisotura
81964a0f89
make things function atleast somewhat
...
no pciture is being actually sent yet
2020-10-26 21:54:08 +01:00
Arisotura
c0c1c2e1c2
camera: remember PLL config
2020-10-26 21:16:20 +01:00
Arisotura
fc922ffb14
Merge branch 'master' into dsi_camera
...
# Conflicts:
# src/DSi_I2C.cpp
2020-10-26 20:47:30 +01:00
Arisotura
49a96f41da
I2C: silence logging for devices A0/E0 (mysterious alternate cameras)
2020-10-26 20:34:54 +01:00
Arisotura
2f15bcf93b
betterer battery level
2020-10-26 17:55:25 +01:00
Arisotura
af0a9e92c4
make unlaunch'd NANDs work
2020-10-25 18:25:09 +01:00
Arisotura
9fdc1de6fe
add a few missing 32bit I/O accesses (IPC, SPI)
2020-10-25 18:14:40 +01:00
WaluigiWare64
8d70d0926c
Merge branch 'master' into feature/zip-support
2020-10-23 00:39:29 +01:00
WaluigiWare64
a8851a51f1
Switch to libarchive
2020-10-22 23:41:26 +01:00
RSDuck
65be1840f0
change JIT branch optimisations default to 1
...
branch linking is dead
2020-10-15 05:59:45 +02:00
Madhav Kanbur
dc46da0e24
Input : Treat numpad keys as keypresses
...
Typically, modifiers are masked out of keypresses to distinguish
between hotkeys and keypresses. This patch prevents the numpad
modifier from getting masked out in KeyPress() and KeyRelease().
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
2020-10-13 11:02:58 +05:30
kyandora
f8c4bf6db1
save microphone hotkeys ( #781 )
2020-10-07 01:33:11 +02:00
RSDuck
ef4215e172
flush to file after importing SRAM
2020-10-06 00:49:16 +02:00
Valeri
0d845c9e69
Random minor fixes ( #757 )
...
* Fix incorrect/questionable assert() usage
Originally reported by https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2159000700 ,
but also includes a bunch of other fixes.
* Fix some `printf` warnings
Rule https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2160310550
* Remove useless check
It is never passed thanks to `if (num_in < 1) {...; return}` before
Rule https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2154840804
* Add missing header guard, rename other to avoid conflicts
Rule https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2163210746
* Make DSi_SDDevice destructor virtual
Rule https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2158670642
* Use thread-safe localtime_r, assign `time` result directly
Rule https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2154840805
* Fix MinGW build
It needs _POSIX_THREAD_SAFE_FUNCTIONS to export `localtime_r`
2020-10-01 13:44:09 +02:00
RSDuck
9d5791f8e5
use fixed sized integers from stdint.h
2020-10-01 13:32:06 +02:00
RSDuck
6977302403
make OpenGL renderer a build option
...
mostly meant for the Switch port
2020-10-01 00:01:05 +02:00
Arisotura
a88df19708
avoid out-of-bounds read in GPU2D. fixes #763
2020-09-18 00:29:08 +02:00
RSDuck
edf4c66724
fix build on Switch
2020-09-11 19:29:06 +02:00
RSDuck
f2fa52f26c
add functionality to import savefiles
2020-09-11 03:08:06 +02:00
Arisotura
8d42b1c7d7
messin' around
2020-09-08 20:19:37 +02:00
PoroCYon
00e2ec3faf
fix 8-bit ConsoleID address decoding typo ( #749 )
2020-09-07 04:09:03 +02:00
WaluigiWare64
ea640398f9
Add support for fullscreen hotkey ( #748 )
2020-09-06 22:59:35 +02:00
RSDuck
9772201345
remove some UB
...
- savestates used to read a four bytes from a single byte value
- a few unassigned variables
- some other things
- also make the ROR macro an inline function
2020-09-04 20:37:14 +02:00
Arisotura
94d12c68b3
heh
2020-09-04 13:41:51 +02:00
Arisotura
3739e4dd67
muhhahahahahh
2020-09-04 10:36:50 +02:00
Arisotura
5431c469c3
actually add DLDI. bahahahhh
2020-09-03 20:28:07 +02:00
Arisotura
81eda0f19c
bahahahhh
2020-09-03 19:05:13 +02:00
Arisotura
0ee5bb7a3b
Merge pull request #734 from v1993/master
...
Fix "Improved polygon splitting" option in GUI
2020-09-03 13:12:38 +02:00
Arisotura
1f634ed157
Merge branch 'master' of https://github.com/Arisotura/melonDS
2020-09-03 11:52:41 +02:00
Arisotura
aa94cbaeb0
DSi: add support for 8-bit VRAM writes when enabled in SCFG_EXT. fixes #733
2020-09-03 11:51:50 +02:00
qeeg
9bfaf8682d
Fix a typo
2020-08-31 16:37:42 -05:00
v1993
aed7a32243
Fix "Improved polygon splitting" option in GUI
2020-08-31 18:56:20 +03:00
RSDuck
b12e1a1b6e
JIT fastmem: fix out of bounds read
...
seems to fix #727
2020-08-25 18:13:17 +02:00
Arisotura
4be68aafe0
make SD support actually be a thing
2020-08-25 00:34:57 +02:00
Arisotura
e5dd692d32
AES: fix bug where CCM-encrypt MAC could be obliterated, by attempting to write it while the output FIFO was full
2020-08-25 00:17:22 +02:00
Arisotura
b36b3feb7f
support .dsi extension for dragdrop/cmdline launching
2020-08-24 21:25:10 +02:00
Arisotura
31e83b2bf3
fix config file lookup. fixes #717
2020-08-24 21:14:46 +02:00
RSDuck
30fc6bbc09
JIT: fix QDSUB/QSUB for interpreter run
2020-08-24 21:07:20 +02:00
Arisotura
f4427a89d0
disable savestate menu items in DSi mode
2020-08-24 20:13:58 +02:00
Arisotura
3685edeef2
make GL display also not default
2020-08-24 20:03:24 +02:00
Arisotura
39af95e869
make the AR engine use the correct bus funcs based on DS/DSi mode
2020-08-24 19:55:20 +02:00
Arisotura
13521211d2
make software renderer the default
2020-08-24 19:32:44 +02:00
Arisotura
e7025abcdc
* fix build error
...
* make betterer polygon splitting an option
* add GL_LEQUAL depth test for 'equal' mode, might help
2020-08-24 19:32:07 +02:00
Arisotura
abccc44eec
make MAC randomization optional
2020-08-24 19:19:41 +02:00
Arisotura
c29e630314
oops.
...
fixes #725
2020-08-24 12:00:13 +02:00
Arisotura
b5f9278b3a
GL: hopefully finally fix the checkerboard issue
2020-08-20 03:01:05 +02:00
Arisotura
0688a15e47
blarg
2020-08-20 01:37:33 +02:00
Arisotura
959e7f568d
GL: be more careful with framebuffer mappings. might fix issues.
2020-08-20 01:19:09 +02:00
Arisotura
660792d64b
wifi:
...
* don't receive packets if the RX buffer is zero-sized
* avoid potential out-of-bound writes
2020-08-19 19:16:09 +02:00
Arisotura
c9447935ff
NWifi: correctly determine ROM/chip/etc IDs based on hardware version (as specified in firmware).
...
fixes #700
2020-08-19 17:53:31 +02:00
Arisotura
e1add6f3d7
3D: add a bunch of missing variables to savestates. oops.
...
fixes #716
2020-08-19 16:25:40 +02:00
Arisotura
00f33343e4
3D/GL: experimental attempt at reducing warping on quads, pentagons, etc...
2020-08-19 14:53:42 +02:00
Arisotura
de19ce6250
3D/GL: make polygon generation code cleaner, add quicker codepath for triangles (also laying ground for some evil experiment)
...
also fix stupid bug with line polygons
2020-08-19 13:02:54 +02:00
Arisotura
a32d997e1c
SPU: don't process channels with len<4
2020-08-19 04:18:17 +02:00
Arisotura
6f4e7c60b2
GPU2D: allow writes to DISPCNT, master brightness, capture, dispFIFO regardless of POWCNT.
...
fixes #665
2020-08-19 00:46:16 +02:00
Arisotura
ba373ca72a
DSi: make ARM9-clock-selector actually work
2020-08-17 19:15:45 +02:00
Arisotura
e27d55505f
blarg
2020-08-15 01:11:18 +02:00
Arisotura
f8d1d08e9c
(finally) build the goddamn cheat interface
2020-08-15 00:14:05 +02:00
RSDuck
4299ef5f06
use unordered map for JIT RestoreCandidates
...
also fix WifiRead32?
2020-08-14 23:38:47 +02:00
Arisotura
4cefff2528
add AR code file parser and shit
2020-08-13 00:20:34 +02:00
Arisotura
28b8f614ee
heh
2020-08-11 18:03:44 +02:00
Arisotura
0bd53a34ef
lay base for the actual dialog
...
also make EmuSettingsDialog properly modal
2020-08-11 17:38:29 +02:00
Arisotura
f23e782966
hey look. Arisotura the lazy derp finally made a dialog.
2020-08-11 15:58:41 +02:00
RSDuck
36bdb591be
fix JIT for code in VRAM
...
apparantely Pokemon B/W needs this
fixes #708
2020-08-09 13:29:04 +02:00
WaluigiWare64
240175f274
Update CMakeLists.txt
2020-08-06 14:39:42 +01:00
WaluigiWare64
6d71f9c832
Merge branch 'master' into feature/zip-support
2020-08-05 15:06:15 +01:00
U-RAYYAN-PC\Rayyan
7e5eafe345
Statically link libzip
2020-08-05 14:50:18 +01:00
RSDuck
e4b1526b47
reset JIT fastmem on JIT block cache reset as well
2020-07-31 23:05:11 +02:00
RSDuck
2a3147db46
reset fastmem on DSi soft reset
2020-07-31 22:39:27 +02:00
Arisotura
c5ecef7410
fix similar bug with emu settings dialog
...
also make the reset-warning dialog a bit betterer
2020-07-31 20:51:16 +02:00
Arisotura
d21cd20290
fix some pause bugs
2020-07-31 20:45:30 +02:00
RSDuck
a89741c628
fix unterminated string + remove some JIT logging
2020-07-29 01:31:57 +02:00
RSDuck
f56aa60eb6
check IRQ first then Idle loop
...
apparently I put it this way for a reason
2020-07-28 00:44:58 +02:00
RSDuck
ea734084ca
check DSi interrupts for halted processor wakeup
2020-07-27 23:18:33 +02:00
RSDuck
5903b11bda
subtract cycles after checking IRQ and Halt
...
also switch back to adding to ARM::Cycles instead of subtracting from them
2020-07-27 23:14:39 +02:00
Arisotura
dff14ca80a
Merge pull request #682 from nadiaholmquist/slirp-merge
...
Merge slirp branch into master
2020-07-27 16:01:55 +02:00
RSDuck
17ce4d2a73
x64 JIT: remove unecessary MOV
2020-07-27 13:49:13 +02:00
Nadia Holmquist Pedersen
6a682a8ef0
Link iconv instead of ${Iconv_LIBRARIES} because idk Windows
2020-07-26 22:26:50 +02:00
Nadia Holmquist Pedersen
a1f939e0cb
use FindIconv and link it on all platforms when not built in
2020-07-26 22:16:53 +02:00
Nadia Holmquist Pedersen
173e3b037c
Link iconv for Windows static builds
2020-07-26 22:08:57 +02:00
Nadia Holmquist Pedersen
b4ad35948d
Merge remote-tracking branch 'upstream/slirp' into slirp-merge
2020-07-26 21:41:09 +02:00
RSDuck
0e7df468c7
x64 JIT: generate patch trunk for RSCRATCH4
...
I thought I already fixed this?
2020-07-25 22:21:26 +02:00
RSDuck
887ad27ed8
implement carry setting ALU op with imm
2020-07-25 22:08:43 +02:00
RSDuck
af31d25086
fix #672
2020-07-25 21:16:23 +02:00
RSDuck
8a96dfce18
fix build with JIT disabled
...
fixes #675 and #674
2020-07-25 20:59:53 +02:00
WaluigiWare64
c351e777b4
part 2 of fix Linux invalid encoding
2020-07-24 18:25:07 +01:00
WaluigiWare64
a5d9f69127
Fix Linux "invalid encoding" filename
2020-07-24 18:19:02 +01:00
RSDuck
116d831cfd
Fix 16-bit DSi ARM9 read
2020-07-23 20:06:44 +00:00
RSDuck
f5130f82eb
Arisotura isn't the only derp
2020-07-23 19:56:09 +00:00
Arisotura
ac8f44125b
I'm a derp
2020-07-23 21:27:45 +02:00
RSDuck
e85d2e2cf3
Use the correct slow path for block read/write
2020-07-23 19:12:25 +00:00
RSDuck
961b4252e2
Make it buildable on aarch64
2020-07-23 19:07:33 +00:00
RSDuck
e63bd7e38c
for some reason tabs and spaces were mixed
2020-07-23 17:43:25 +02:00
Arisotura
2f9a6b7c03
SPU: delay channel start until whenever it can actually start. fixes maxmod interpolated mode.
2020-07-23 12:59:19 +02:00
WaluigiWare64
7937406af6
Change binary stream to u8 and cast to char*
2020-07-22 16:39:24 +01:00
WaluigiWare64
7fb67570e9
fix
2020-07-22 16:17:32 +01:00
WaluigiWare64
c8e934ce97
Fix indentation + delete contents
2020-07-22 16:01:18 +01:00
U-RAYYAN-PC\Rayyan
96e0e37156
Link it up to onOpenFile()
2020-07-22 15:15:56 +01:00
U-RAYYAN-PC\Rayyan
0009a3ffd1
Add the extractROM function
2020-07-22 15:13:14 +01:00
U-RAYYAN-PC\Rayyan
523ff9ff1c
Add libzip dependency in the workflow files and to CMakeLists.txt
2020-07-22 14:22:23 +01:00
RSDuck
3827fa562f
another try
2020-07-09 00:11:47 +02:00
RSDuck
1519b3d5fa
attempt at fixing aarch64 linux yet again
2020-07-08 23:57:43 +02:00
RSDuck
8f5d8d1e12
fix for fastmem when pc is used as immediate
...
and (hopefully) make SIGSEGV handler work for aarch64 linux
2020-07-08 23:47:24 +02:00
RSDuck
3786660099
misc JIT changes
2020-07-08 23:08:25 +02:00
RSDuck
778623a8b7
make linux work and fix a few bugs
2020-07-04 18:58:00 +02:00
RSDuck
c5381d2911
reconcile DSi and JIT, fastmem for x64 and Windows
2020-06-30 23:50:41 +02:00
Arisotura
d9e1bf737c
blarg
2020-06-21 18:34:53 +02:00
Arisotura
c32da212f1
make it possible to static-link libslirp
2020-06-21 15:44:56 +02:00
Arisotura
ff69df2a15
add AES-CCM encrypt
...
makes the eShop work
2020-06-21 12:20:02 +02:00
Arisotura
e43a216ab5
take care of some minor details
2020-06-21 11:02:42 +02:00
Arisotura
7132e11bd4
make it work without a hack
2020-06-21 10:29:08 +02:00
Arisotura
b31e049b30
wifi fixes and shit. getting there, somewhat.
2020-06-21 01:43:32 +02:00
Arisotura
91ff63a194
fix slirp crash when exiting without having inited slirp
...
also fix misc bugs
2020-06-16 14:09:54 +02:00
RSDuck
ea6d03581b
make literal optimisation work again
...
enable single register block load/store optimisations for x64 aswell
2020-06-16 12:11:20 +02:00
RSDuck
e335a8ca76
first steps in bringing over the JIT refactor/fastmem
2020-06-16 12:11:19 +02:00
RSDuck
fea9f95bba
fix inlined IO register access
2020-06-16 12:06:43 +02:00
RSDuck
e7d076403d
Merge branch 'generic_jit' of https://github.com/Arisotura/melonDS into generic_jit
2020-06-16 12:06:42 +02:00
RSDuck
c17f7b100e
allow allocating caller saved regs on windows
2020-06-16 12:01:10 +02:00
RSDuck
efb796640b
use instr hash as key for restore candidates
...
makes Golden Sun burn a little slower through the JIT memory
2020-06-16 12:01:10 +02:00
RSDuck
80b88dbd05
allow allocating caller saved registers
...
currently system-v only
2020-06-16 12:01:09 +02:00
RSDuck
052ff73672
rewrite JIT memory emulation
2020-06-16 12:01:08 +02:00
RSDuck
b902cd1b8e
fix regression from last commit
...
also a small mistake with msr
2020-06-16 11:59:10 +02:00
RSDuck
5a3607bc68
don't use param registers for ReadBanked/WriteBanked
...
should fix linux build
2020-06-16 11:59:09 +02:00
RSDuck
6d217e1010
fix build with JIT disabled and set default JIT maxblock size to 32
2020-06-16 11:59:09 +02:00
RSDuck
dc86bac83d
hopefully fix stack handling for linux
2020-06-16 11:59:08 +02:00
RSDuck
c2dd6a186d
implement msr and mrs for the x64 JIT
2020-06-16 11:59:07 +02:00
RSDuck
1c98cefcee
compile UMULLs and some fixes
2020-06-16 11:59:06 +02:00
RSDuck
1c07932b40
implement block linking + some refactoring
...
currently only supported for x64
2020-06-16 11:59:06 +02:00
RSDuck
1ad90cb334
include more information in DataRegion
2020-06-16 11:58:46 +02:00
RSDuck
3ab9e4a4c9
arm64 fix itcm invalidation and ldm^/stm^
2020-06-16 11:57:58 +02:00
RSDuck
3098c6a9a0
preparations for block linking
2020-06-16 11:57:57 +02:00
RSDuck
5ab56cef5f
this mistake was phenomally stupid
2020-06-16 11:57:57 +02:00
RSDuck
225f90cced
the time of good commit names is long gone
2020-06-16 11:57:56 +02:00
RSDuck
c8b7a34383
git played a prank on me haha very funny
2020-06-16 11:57:55 +02:00
RSDuck
262dc7ad00
this it should work
2020-06-16 11:57:55 +02:00
RSDuck
d2acceb367
fixup for aarch64 JIT
2020-06-16 11:57:54 +02:00
RSDuck
2725429727
fix LDM usermode for aarch64 as well
2020-06-16 11:57:53 +02:00
RSDuck
3173e6e25d
re add error for unsupported JIT platforms
2020-06-16 11:57:52 +02:00
RSDuck
0d83e98e04
apply fixes for aarch64 linux by @nadiaholmquist
2020-06-16 11:57:52 +02:00
RSDuck
99b34efe2d
move ARM64 JIT backend here
2020-06-16 11:57:51 +02:00
RSDuck
baed0ac0d5
remove debug leftovers
2020-06-16 11:57:50 +02:00
RSDuck
ec965c6014
improve nop handling and proper behaviour for LDM^
...
fixes dslinux
2020-06-16 11:57:49 +02:00
RSDuck
000c03c9d6
disable literal optimations in DTCM
2020-06-16 11:57:48 +02:00
RSDuck
1cfbbcbb2a
make savestates 100% compatible again
2020-06-16 11:57:48 +02:00
RSDuck
3e7483636f
make literal optimisation more reliable
...
fixes spanish Pokemon HeartGold
2020-06-16 11:57:47 +02:00
RSDuck
d1d96d2236
fix config key for jit literal optimisations
2020-06-16 11:57:46 +02:00
RSDuck
441869a105
integrate changes from ARM64 backend and more
...
- better handle LDM/STM in reg alloc
- unify Halted and IRQ in anticipation for branch inlining
- literal optimisations can be disabled in gui
- jit blocks follow simple returns
- fix idle loop detection
- break jit blocks on IRQ (fixes saving in Pokemon White)
2020-06-16 11:57:45 +02:00
RSDuck
9cf7780e46
decrease jit block cache address granularity
...
fixes Dragon Quest IX
move code with side effects out of assert, fixes release build
(thanks to m4wx for this one)
also remove some leftovers of jit pipelining
2020-06-16 11:56:45 +02:00
RSDuck
52dd0ee75a
remove leftover debug code
2020-06-16 11:56:37 +02:00
RSDuck
40b88ab05a
new block cache and much more...
...
- more reliable code invalidation detection
- blocks aren't stopped at any branch, but are being followed
if possible to get larger blocks
- idle loop recognition
- optimised literal loads, load/store cycle counting
and loads/stores from constant addresses
2020-06-16 11:56:36 +02:00
RSDuck
0e26aa4ede
load register only if needed
...
- do thumb bl long merge in the first step
- preparations for better branch jitting
2020-06-16 11:56:02 +02:00
RSDuck
85680d6fe5
more fixes for flag optimisation
...
+ small cycle counting optimisation
2020-06-16 11:56:01 +02:00
RSDuck
d57ee718ba
remove debug printing
2020-06-16 11:56:00 +02:00
RSDuck
d208f5909c
fixes for flag optimisation
2020-06-16 11:55:53 +02:00
RSDuck
f378458c10
optimise away unneeded flag sets
...
- especially useful for thumb code and larger max block sizes
- can still be improved upon
2020-06-16 11:55:44 +02:00
RSDuck
316378092a
abandon pipelining on jit
...
fixes Golden Sun Dawn
this makes the cpu state incompatible between interpreter and JIT. That's why switching cpu mode requires a restart(not requiring is stupid anyway) and the pipeline is manually filled when making a save state.
2020-06-16 11:55:24 +02:00
RSDuck
26ecf6bb3c
fix register alloc for half word loads
...
fixes Mega Man Star Force 2 with cheat applied
it probably used a pc relative load which were interpreted as branches
2020-06-16 11:54:51 +02:00
RSDuck
86b96ca47a
remove unneeded dolphin code, C++11 static_assert
2020-06-16 11:54:50 +02:00
RSDuck
851930f5e0
jit: fix RSC
2020-06-16 11:54:49 +02:00
RSDuck
0d786573ab
remove debug printf
2020-06-16 11:54:48 +02:00
RSDuck
00cd9af033
fix uninitialised memory mapping
2020-06-16 11:54:47 +02:00
RSDuck
d74b15eecc
jit: fix thumb hi reg alu and mcr halt
...
+ mcr/mrc aren't always, msr_imm is never unk on ARM7
2020-06-16 11:54:06 +02:00
RSDuck
4deecc7d65
jit: decrease blockcache AddrMapping size for ARM9
2020-06-16 11:54:05 +02:00
RSDuck
03b321f540
jit: fix misc static branch things
2020-06-16 11:54:05 +02:00
RSDuck
3167ddcde1
jit: LDM/STM keep proper stack alignment
2020-06-16 11:54:04 +02:00
RSDuck
dd04cef47e
jit: fix BLX_reg with rn=lr
2020-06-16 11:54:03 +02:00
RSDuck
86f2be7260
jit: add compile option
2020-06-16 11:54:03 +02:00
RSDuck
fc82ca1a97
jit: remove unnessary files from dolphin
2020-06-16 11:53:22 +02:00
RSDuck
d13d625f73
jit: make everything configurable
2020-06-16 11:53:21 +02:00
RSDuck
0ff79ea2ad
jit: fix linux
2020-06-16 11:53:11 +02:00
RSDuck
24aff49ae4
jit: fix wrongly placed const
2020-06-16 11:53:11 +02:00
RSDuck
9336fcbbe6
jit: SMULL and SMLAL
2020-06-16 11:53:10 +02:00
RSDuck
f22521a43d
jit: LDM/STM finally(!) working + MUL, MLA and CLZ
2020-06-16 11:53:10 +02:00
RSDuck
83bd863361
jit: branch instructions
2020-06-16 11:53:09 +02:00
RSDuck
27cbc821b1
jit: thumb block transfer working
...
also pc and sp relative loads and some refactoring
2020-06-16 11:53:08 +02:00
RSDuck
10e386fe50
JIT: most mem instructions working
...
+ branching
2020-06-16 11:53:08 +02:00
RSDuck
550e6b86d2
JIT: compilation of word load and store
2020-06-16 11:53:07 +02:00
RSDuck
ea98a44e1e
jit: correct cycle counting for thumb shift by reg
2020-06-16 11:53:06 +02:00
RSDuck
2f6b46fd4f
JIT: implemented most ALU instructions
2020-06-16 11:53:06 +02:00
RSDuck
c692287eba
JIT: base
...
all instructions are interpreted
2020-06-16 11:53:05 +02:00
Arisotura
aa6ff499f9
prepare JIT beta branch
2020-06-16 11:52:45 +02:00
Arisotura
1101ed773b
make it get further
2020-06-16 02:52:53 +02:00
Arisotura
afbdd96a90
make it actually connect. hark hark hark
2020-06-15 16:06:00 +02:00
Arisotura
c6dc5dfc4b
get it to atleast finish a scan without shitting itself
2020-06-15 14:35:02 +02:00
Arisotura
3fde8411a7
fix ass-stupid RTC bug
2020-06-15 13:40:54 +02:00
Arisotura
fc5eedc716
* take nwifi forward some
...
* shut up CP15 printf's for Fx0
* fix bugs
2020-06-15 13:39:33 +02:00
Arisotura
5cd1177e34
huh. all DSi files had outdated copyright years
2020-06-05 20:44:18 +02:00
Arisotura
bbce434815
pointless fix
2020-06-05 20:22:55 +02:00
Arisotura
4b73f81ee0
clean it up
2020-06-05 20:20:03 +02:00
Arisotura
a29e645340
get somewhere
2020-06-05 19:12:03 +02:00
Arisotura
200c494a55
get this little experiment started
...
for now all it does is crash
2020-06-04 15:15:09 +02:00
Nadia Holmquist Pedersen
924975f6db
Use GenericConfigLocation so files will be placed correctly in non-portable Windows builds
2020-06-03 17:01:10 +02:00
Nadia Holmquist Pedersen
a4b88f0294
Fix paths on Windows
2020-06-03 16:49:58 +02:00
Nadia Holmquist Pedersen
f9644abb67
Handle open flags more correctly
2020-06-03 16:41:34 +02:00
Nadia Holmquist Pedersen
23aeb5fb72
Fix _dup on windows
2020-06-03 16:38:26 +02:00
Nadia Holmquist Pedersen
21f1856da2
Fix indentation
2020-06-03 14:54:36 +02:00
Nadia Holmquist Pedersen
7829070b7f
Handle r+ file mode
2020-06-03 14:41:07 +02:00
Nadia Holmquist Pedersen
6e0425d34e
Add missing threads dependency
2020-06-03 14:40:50 +02:00
Nadia Holmquist Pedersen
54edd51797
Merge branch 'master' of https://github.com/Arisotura/melonDS into feature/qt-platform
2020-06-03 14:31:02 +02:00
Nadia Holmquist Pedersen
f9f366e296
Merge remote-tracking branch 'remotes/upstream/master' into feature/qt-platform
...
# Conflicts:
# src/frontend/qt_sdl/CMakeLists.txt
# src/frontend/qt_sdl/Platform.cpp
# src/frontend/qt_sdl/main.cpp
2020-06-03 13:54:28 +02:00
Arisotura
1abcb4e6ac
I'm a major derp
2020-06-02 14:36:15 +02:00
Arisotura
6c0ec5ebd8
heh
2020-06-02 00:37:51 +02:00
Arisotura
ffa29ff496
clean it up some
2020-06-02 00:36:07 +02:00
Arisotura
d862b5869f
allow .dsi files
2020-06-02 00:30:04 +02:00
Arisotura
d0af89924e
remove requirement for initmem7/9.bin (but this requires augmented BIOS dumps, we'll get there)
2020-06-02 00:25:29 +02:00
Arisotura
ee9fe327e2
remove requirement for aeskeys.bin and boot2_7/9.bin
2020-06-01 23:13:38 +02:00
Arisotura
43e045357f
make it able to switch between DS and DSi modes
2020-06-01 20:36:30 +02:00
Arisotura
d7b846619b
add DSi-mode settings
2020-06-01 19:11:44 +02:00
Arisotura
b84edfb321
silence pointless and spammy printf
2020-06-01 16:35:09 +02:00
Arisotura
6326ddd172
reset SD controllers during a soft-reset
2020-06-01 16:32:44 +02:00
Arisotura
77f4663f49
betterer SD/MMC code. Flipnote can save shit!
2020-06-01 16:24:59 +02:00
Arisotura
8f5dff1725
make soft-reset work somewhat better
2020-05-30 13:52:51 +02:00
Arisotura
8a15adb38b
modern melonDSi
...
HARK HARK HARK
2020-05-30 03:26:06 +02:00
Arisotura
b62d90cbe4
Merge remote-tracking branch 'remotes/origin/master' into melonDSi
2020-05-30 03:19:20 +02:00
Arisotura
82302c9bf4
fix shito.
2020-05-30 03:15:05 +02:00
Arisotura
2327de2423
Merge commit '4b57416552ec2fa95216e2b044559f215723bf70' into melonDSi
2020-05-30 03:12:42 +02:00
Arisotura
f5eeca67b4
Merge commit '3984491ccec4630091bbb178c7c0b22aa4e5e937' into melonDSi
2020-05-30 03:04:50 +02:00
Arisotura
b44570eba1
merge moar
2020-05-30 03:04:14 +02:00
Arisotura
61799c35bd
sadadssa
2020-05-30 02:59:45 +02:00
Arisotura
5eb01f1f15
begin renovating melonDSi
2020-05-30 02:40:51 +02:00
Arisotura
b27ed541bb
blarg
2020-05-30 00:38:31 +02:00
Arisotura
c45068da0e
embed romlist.bin
2020-05-30 00:28:21 +02:00
Arisotura
88823f66cb
* fix the OpenGL shito under Linux
...
* make the 'BIOS not found' errors a bit more user-friendly
2020-05-29 22:18:21 +02:00
Arisotura
8ddd82ca2c
I'm a derp
2020-05-29 21:35:06 +02:00
Arisotura
9557e18b7c
fart around
2020-05-29 21:27:40 +02:00
Arisotura
d3dd7bd988
get rid of console in release builds
2020-05-29 21:19:18 +02:00
Arisotura
935f121025
* add options for static linking
...
* make the vsync checkbox and shit work to some extent (they don't actually function tho)
2020-05-29 21:03:46 +02:00
Arisotura
a38b20484d
finish the wifi dialog
...
also guess who the idiot is who forgot to add their files
2020-05-28 23:12:21 +02:00
Arisotura
590ab2ac2b
fix things
2020-05-28 22:37:37 +02:00
Arisotura
b7946c1384
* flesh out design for wifi settings dialog
...
* move the pcap shit to a betterer place
2020-05-28 22:21:36 +02:00
Arisotura
a2004785a4
re-add all old OSD messages
2020-05-28 18:22:02 +02:00
Arisotura
79d4183ccd
re-add OSD system
2020-05-28 18:11:41 +02:00
Arisotura
2912a07b8b
fix bugs, clean up some of the shit
2020-05-28 17:00:25 +02:00
Arisotura
d1d572210f
fix that bug here too
2020-05-28 16:07:34 +02:00
Arisotura
d25dc40e70
make it a bit better
2020-05-28 16:04:22 +02:00
Arisotura
f7e53c6f71
so you can't resize() before show()ing?? bullshit.
2020-05-28 15:58:18 +02:00
Arisotura
0804ab3c78
* rework GPU's settings interface, make it config-agnostic
...
* make video settings dialog functional, sorta
* fix dialogs that were resizable
2020-05-28 15:53:32 +02:00
Arisotura
5005a7c3f0
populate the dialog.
...
also add setting for vsync interval.
2020-05-28 13:21:25 +02:00
Arisotura
695839bb0e
lay base for video settings dialog
2020-05-28 12:32:50 +02:00
Arisotura
0a68eb7803
make it hiDPI compliant (I hope)
...
also misc tweaks
2020-05-28 11:52:12 +02:00
Arisotura
e8849db78a
we don't need a GLShim.
...
blarg.
I don't understand this anymore.
2020-05-27 21:40:02 +02:00
Arisotura
ef2802ae31
* use GL shim window instead of offscreen surface
...
* disable vsync by default (we'll take care of it later)
2020-05-27 21:29:47 +02:00
Arisotura
256360aebb
texture2D -> texture
...
Intel driver threw a fit about it
2020-05-27 19:18:45 +02:00
Arisotura
4135ea374b
fix colors
2020-05-25 18:38:10 +02:00
Arisotura
24de8de503
flushing the john makes it a bit better
2020-05-25 18:28:11 +02:00
Arisotura
36f4cdbbbf
get the OpenGL renderer going.
...
sorta.
(also make the blackmagic_II branch obsolete in the process)
2020-05-25 18:25:50 +02:00
Arisotura
10f9eda58a
get the whole OpenGL shit going
2020-05-25 14:59:26 +02:00
Arisotura
4e34359a80
get the GL shit going
2020-05-25 03:12:09 +02:00
Arisotura
bc4a83abca
make frontend-util audio module config-agnostic
2020-05-24 23:47:11 +02:00
Arisotura
16252a85e7
separate screen handling shit to a specialized class
2020-05-24 23:16:56 +02:00
Arisotura
f69f3fcb7a
* safer window update
...
* only do auto screen sizing if needed
2020-05-22 13:54:29 +02:00
RSDuck
ffd9c61bf7
fix screen layout with emphasis
2020-05-21 19:45:33 +02:00
Arisotura
5dcf57e86d
add screen filtering
2020-05-21 18:49:34 +02:00
Arisotura
8f9369beeb
add screen layout system
2020-05-21 18:43:07 +02:00
Arisotura
f79583bf16
add actual blow-into-mic sample that actually works
2020-05-21 02:33:48 +02:00
Arisotura
108647e033
* add audio settings dialog
...
* attempt at betterer mic noise that doesn't work worth a damn
2020-05-21 01:39:41 +02:00
Arisotura
9e43c85b4d
hook up microphone shit.
...
I did my best.
2020-05-20 23:55:18 +02:00
Arisotura
a9b275bc25
reimplement Stop
2020-05-20 22:58:04 +02:00
Arisotura
2ebb21ce3b
hook up pause and reset, w/ relevant hotkeys
2020-05-20 22:22:22 +02:00
Arisotura
26dcc95c20
do the easy menus
2020-05-20 21:23:15 +02:00
Arisotura
d761db0056
populate the menus with the config data
2020-05-20 21:19:04 +02:00
Arisotura
7be662b2dd
finish fleshing out the menus
2020-05-20 20:57:12 +02:00
Arisotura
700b1a8b9d
add window icon
2020-05-20 03:01:09 +02:00
Arisotura
5ed87a634a
add drag-drop support
2020-05-20 02:36:48 +02:00
Arisotura
4dae6d8928
load shit from command line
2020-05-20 01:49:40 +02:00
Arisotura
a2f9472e5d
might help fix crashes on exit?
2020-05-20 01:11:57 +02:00
Arisotura
34133ef75c
make it able to map the Tab key
2020-05-20 01:09:58 +02:00
Arisotura
68a7865096
basic touchscreen support
2020-05-19 22:57:15 +02:00
Arisotura
95f9698077
add back some hotkeys.
...
remove some legacy cruft from NDS.cpp.
2020-05-19 22:37:48 +02:00
Arisotura
b262313816
actually hook up input to the core
...
also unbotch CMakeLists.txt
2020-05-19 22:22:21 +02:00
Arisotura
9df8d91bdc
keep the ugliness confined in Platform.cpp
2020-05-19 21:34:24 +02:00
Arisotura
34506ff2bb
actually complete the input config dialog
2020-05-19 20:48:52 +02:00
Arisotura
920ff9778d
blarg
2020-05-19 15:11:34 +02:00
Arisotura
4b038f5d37
re-add old special keys for mapping (Esc=cancel, Backspace=clear)
2020-05-19 14:24:57 +02:00
Arisotura
04d38e5e66
axe the default key mappings (not too cross-platform and blargy)
2020-05-19 14:16:35 +02:00
Arisotura
23cc8c71a2
distinguish left/right Ctrl and Shift
2020-05-19 14:15:11 +02:00
StapleButter
2a7027f794
add AltGr, weak attempt at blocking garbage key names
2020-05-19 13:46:31 +02:00
StapleButter
9fbf9b997b
this might be a good idea
2020-05-19 13:28:46 +02:00
StapleButter
7d69699d64
fix Linux build error
2020-05-19 14:37:54 +02:00
Arisotura
7026bb15f6
input dialog progress.
2020-05-19 12:06:25 +02:00
Arisotura
19566178ba
begin adding input dialog
2020-05-17 18:33:03 +02:00
Arisotura
c9a76edf21
probably fix some pretty bad issue
...
good one, Generic
2020-05-17 14:23:06 +02:00
Arisotura
0566c9e34c
minor fix
2020-05-17 13:04:02 +02:00
Arisotura
c5c9434ac9
verify BIOS and firmware before booting games/firmware
2020-05-17 05:42:09 +02:00
Arisotura
49b24ea2b3
this might be betterer
2020-05-17 04:42:15 +02:00
Arisotura
17d30e91f0
actually hook this up
2020-05-17 04:37:44 +02:00
Arisotura
60ba163f08
take this somewhere
2020-05-17 04:02:16 +02:00
Arisotura
492a4b4b46
add config entries for BIOS/firmware paths
2020-05-17 03:02:42 +02:00
Arisotura
2afa70b817
miserable little attempt at adding a dialog
2020-05-17 02:37:23 +02:00
Arisotura
978212e3e0
accept mouse events
2020-05-16 17:43:35 +02:00
RSDuck
4cff4b5228
allow allocating caller saved regs on windows
2020-05-09 15:39:39 +02:00
RSDuck
d91bbec08f
use instr hash as key for restore candidates
...
makes Golden Sun burn a little slower through the JIT memory
2020-05-09 14:36:18 +02:00
RSDuck
5a0b568647
allow allocating caller saved registers
...
currently system-v only
2020-05-09 14:34:52 +02:00
RSDuck
0f53a34551
rewrite JIT memory emulation
2020-05-09 00:45:05 +02:00
Nadia Holmquist Pedersen
b746c0b727
Only initially open files as writable if they actually should be.
2020-05-06 03:53:05 +02:00
Nadia Holmquist Pedersen
beb3b20d5e
Fix crash with nonexistent config directory or writable files.
2020-05-06 03:49:20 +02:00
Nadia Holmquist Pedersen
6cfe4faa56
Use Qt abstractions for file I/O and threading on both Windows and Linux.
2020-05-06 03:22:30 +02:00
Nadia Holmquist Pedersen
ffe20c1236
Use Qt abstractions instead of glib's for paths on Linux
2020-05-06 02:39:50 +02:00
Arisotura
9432a9f382
remove useless variables
2020-05-03 15:05:52 +02:00
Arisotura
aa4344e249
add audio output. HARK HARK HARK
2020-05-02 20:25:39 +02:00
Arisotura
690f39ca33
enable savestate slots when saving a new savestate
2020-05-02 19:41:03 +02:00
Arisotura
7f3e67c12a
some more UI work
2020-04-30 01:02:17 +02:00
Arisotura
5fbad464c2
hook up savestate shito
2020-04-29 00:50:23 +02:00
Arisotura
47ff012f5e
blarg
2020-04-28 22:46:31 +02:00
Arisotura
63efc2e02a
add menu items for running the firmware and for quitting.
2020-04-28 22:45:11 +02:00
Arisotura
0913576ef5
FPS counter is back
2020-04-27 23:58:29 +02:00
Arisotura
a8aa834c16
now with display!
2020-04-27 22:42:07 +02:00
Arisotura
3c883a2152
hey look, it runs shit now!
2020-04-27 22:32:33 +02:00
Arisotura
931da1c66f
add a bunch of code
2020-04-27 22:02:45 +02:00
Arisotura
d6efb03248
HARK HARK HARK
2020-04-27 20:59:11 +02:00
Arisotura
d9c55a4f1f
fix dumb include path shit.
2020-04-27 15:59:52 +02:00
Arisotura
690f9f3874
get some of the shit going, I guess
...
atleast the emuthread is going and we have its control system down
and other fun shit, too
2020-04-27 12:06:44 +02:00
RSDuck
bcc4b5c8dd
fix regression from last commit
...
also a small mistake with msr
2020-04-26 23:25:32 +02:00
RSDuck
b0b9ec42e4
don't use param registers for ReadBanked/WriteBanked
...
should fix linux build
2020-04-26 20:47:36 +02:00
RSDuck
47b44a6be8
fix build with JIT disabled and set default JIT maxblock size to 32
2020-04-26 16:27:26 +02:00
RSDuck
59c8d39765
hopefully fix stack handling for linux
2020-04-26 16:17:16 +02:00
RSDuck
a9dd6e30ad
implement msr and mrs for the x64 JIT
2020-04-26 13:05:18 +02:00
RSDuck
68d552074b
compile UMULLs and some fixes
2020-04-26 13:05:17 +02:00
RSDuck
3787bab1f6
implement block linking + some refactoring
...
currently only supported for x64
2020-04-26 13:05:17 +02:00
RSDuck
5d0f244f3c
include more information in DataRegion
2020-04-26 13:05:16 +02:00
RSDuck
59f710158f
arm64 fix itcm invalidation and ldm^/stm^
2020-04-26 13:05:15 +02:00
RSDuck
96b8ac1af2
preparations for block linking
2020-04-26 13:05:15 +02:00
RSDuck
0280fbe194
this mistake was phenomally stupid
2020-04-26 13:05:14 +02:00
RSDuck
05962d9798
the time of good commit names is long gone
2020-04-26 13:05:14 +02:00
RSDuck
e9760c941b
git played a prank on me haha very funny
2020-04-26 13:05:14 +02:00
RSDuck
2e6e6aa750
this it should work
2020-04-26 13:05:13 +02:00
RSDuck
266fd20ea5
fixup for aarch64 JIT
2020-04-26 13:05:12 +02:00
RSDuck
42d67c8145
fix LDM usermode for aarch64 as well
2020-04-26 13:05:12 +02:00
RSDuck
2dbb9840fb
re add error for unsupported JIT platforms
2020-04-26 13:05:11 +02:00
RSDuck
899cf97c51
apply fixes for aarch64 linux by @nadiaholmquist
2020-04-26 13:05:10 +02:00
RSDuck
d6cc7de6c4
move ARM64 JIT backend here
2020-04-26 13:05:09 +02:00
RSDuck
842df432aa
remove debug leftovers
2020-04-26 13:05:09 +02:00
RSDuck
9b98b8816a
improve nop handling and proper behaviour for LDM^
...
fixes dslinux
2020-04-26 13:05:08 +02:00
RSDuck
60650fa82e
disable literal optimations in DTCM
2020-04-26 13:05:07 +02:00
RSDuck
0c5311731b
make savestates 100% compatible again
2020-04-26 13:05:07 +02:00
RSDuck
386100c053
make literal optimisation more reliable
...
fixes spanish Pokemon HeartGold
2020-04-26 13:05:06 +02:00
RSDuck
803c61e126
fix config key for jit literal optimisations
2020-04-26 13:05:06 +02:00
RSDuck
81f38c14be
integrate changes from ARM64 backend and more
...
- better handle LDM/STM in reg alloc
- unify Halted and IRQ in anticipation for branch inlining
- literal optimisations can be disabled in gui
- jit blocks follow simple returns
- fix idle loop detection
- break jit blocks on IRQ (fixes saving in Pokemon White)
2020-04-26 13:05:05 +02:00
RSDuck
aa23f21b8d
decrease jit block cache address granularity
...
fixes Dragon Quest IX
move code with side effects out of assert, fixes release build
(thanks to m4wx for this one)
also remove some leftovers of jit pipelining
2020-04-26 13:05:05 +02:00
RSDuck
7424f9fda0
remove leftover debug code
2020-04-26 13:05:04 +02:00
RSDuck
a687be9879
new block cache and much more...
...
- more reliable code invalidation detection
- blocks aren't stopped at any branch, but are being followed
if possible to get larger blocks
- idle loop recognition
- optimised literal loads, load/store cycle counting
and loads/stores from constant addresses
2020-04-26 13:05:03 +02:00
RSDuck
5338c28f40
load register only if needed
...
- do thumb bl long merge in the first step
- preparations for better branch jitting
2020-04-26 13:05:02 +02:00
RSDuck
2ef776883f
more fixes for flag optimisation
...
+ small cycle counting optimisation
2020-04-26 13:05:02 +02:00
RSDuck
5202c505ab
remove debug printing
2020-04-26 13:05:01 +02:00
RSDuck
ea562d2fec
fixes for flag optimisation
2020-04-26 13:05:01 +02:00
RSDuck
b5dda7d6e2
add ui confirm dialog for linux
2020-04-26 13:05:00 +02:00
RSDuck
5ea91b8a03
optimise away unneeded flag sets
...
- especially useful for thumb code and larger max block sizes
- can still be improved upon
2020-04-26 13:05:00 +02:00
RSDuck
03ab7f1645
fix jit block size not changeable
2020-04-26 13:04:59 +02:00
RSDuck
3001d9492c
abandon pipelining on jit
...
fixes Golden Sun Dawn
this makes the cpu state incompatible between interpreter and JIT. That's why switching cpu mode requires a restart(not requiring is stupid anyway) and the pipeline is manually filled when making a save state.
2020-04-26 13:04:59 +02:00
RSDuck
ec21172cd9
fix register alloc for half word loads
...
fixes Mega Man Star Force 2 with cheat applied
it probably used a pc relative load which were interpreted as branches
2020-04-26 13:04:58 +02:00
RSDuck
5e443e7962
remove unneeded dolphin code, C++11 static_assert
2020-04-26 13:04:57 +02:00