Commit Graph

1667 Commits

Author SHA1 Message Date
Arisotura c106bec1a0 correct save type for Jelly Belly - Ballistic Beans (USA)
fixes #852
2020-12-14 11:34:40 +01:00
Arisotura 49317e9165 don't axe error bits when writing to IPCFIFOCNT. fixes #801 2020-12-11 18:06:26 +01:00
Arisotura aac843c7de GL: don't break rendering order when translucent polygons contain opaque pixels.
fixes #831

(also disable edgemarking for now. it sucked anyway)
2020-12-11 04:38:11 +01:00
Arisotura a47a3fa692 GL: align uniform-buffer size to 16-byte boundary. atleast makes RenderDoc happy. 2020-12-11 03:29:37 +01:00
WaluigiWare64 a9223d6c0a
Fix fastmem building on ARM64 Macs (#841) 2020-12-11 01:41:53 +01:00
Arisotura 8530c099bc GPU: make sure to always pass BG0HOFS to the 3D engine, even if the 2D engine is disabled. 2020-12-10 19:34:31 +01:00
Arisotura 66cec85a9a GPU: forward BG0HOFS to internal rendering engine register for 3D layer scroll (only when the rendering engine is enabled).
fixes #840

thank you RSDuck and Hydr8gon for your insight into this.
2020-12-10 19:12:08 +01:00
Arisotura 1dbe69c6be remove some debug crap 2020-12-10 18:09:11 +01:00
RSDuck e34ce013df only start display capture on first line
fixes Spearpillar in Pokemon D/P/Pt
also fixes #782 and #474
2020-12-09 22:45:16 +01:00
RSDuck b6de3cc638 VRAM dirty tracking fix reset/savestate load 2020-12-09 20:10:44 +01:00
RSDuck 51b2671aa9 add cur vertex and light information to savestate 2020-12-09 19:18:42 +01:00
RSDuck 49b5860f0f aligned_alloc instead of memalign
also carry over new Switch changes
2020-12-09 18:58:51 +01:00
RSDuck d2cfd71c32 rename the class as well
this is getting emberassing
2020-12-07 18:45:50 +01:00
RSDuck 23b1a231cb change cmake file as well 2020-12-07 18:36:14 +01:00
RSDuck 77996879a8 rename GPU2DSoft.cpp to GPU2D_Soft.cpp 2020-12-07 18:34:42 +01:00
RSDuck 9673659db4 fix toggle FPS hotkey 2020-12-07 17:00:53 +01:00
RSDuck b80d5a04f3 lay base for multiple GPU2D backends 2020-12-06 17:40:16 +01:00
RSDuck 40899940b5 fix #838 2020-12-05 12:25:49 +01:00
Arisotura 129018a662 Merge remote-tracking branch 'remotes/origin/master' into dsi_camera 2020-12-04 18:28:15 +01:00
Arisotura 6aad429383 misc. shito 2020-12-04 18:26:48 +01:00
RSDuck 42e083960e always cap FPS to 1000 2020-12-04 00:00:35 +01:00
RSDuck 906521e7e9 fix 4-bit affine sprites 2020-12-03 14:52:36 +01:00
WaluigiWare64 07423492c4
Use AF_LINK and net/if_dl.h on all non-Linux systems (#835) 2020-12-01 23:01:57 +01:00
webgeek1234 298b958e2a
Rename jit linkage asm files (#836)
An extension of lower case s indicates to not run the
preprocessor while upper case S does. These files have defines.
2020-12-01 19:48:46 +01:00
RSDuck 6e8bac3909 Merge vram dirty tracking
Squashed commit of the following:

commit b463a05d4b909372f0cd1ad91caa0c77a25e5901
Author: RSDuck <rsduck@users.noreply.github.com>
Date:   Mon Nov 30 01:55:35 2020 +0100

    minor fix

commit ce73cebbdf5da243d7ebade82d8799ded9cd6b28
Author: RSDuck <rsduck@users.noreply.github.com>
Date:   Mon Nov 30 00:43:08 2020 +0100

    fix dirty flags of BG/OBJ mappings not being reset

commit fc5d73a6178e3adc444398bdd23de8314b5ca8f8
Author: RSDuck <rsduck@users.noreply.github.com>
Date:   Mon Nov 30 00:11:13 2020 +0100

    use flat vram for gpu2d everywhere

commit 34ee9fe2bf04fcfa2a5a1c8d78d70007e606f1a2
Author: RSDuck <rsduck@users.noreply.github.com>
Date:   Sat Nov 28 19:10:34 2020 +0100

    mark VRAM dirty for display capture

commit e8778fa2f429c6df0eece19d6a5ee83ae23a0cf4
Author: RSDuck <rsduck@users.noreply.github.com>
Date:   Sat Nov 28 18:59:31 2020 +0100

    use flat VRAM for textures and texpals
    also skip rendering if nothing changed and a bunch of fixes

commit 53f2041e2e1a28b35702a2ed51de885c36689f71
Author: RSDuck <rsduck@users.noreply.github.com>
Date:   Fri Nov 27 18:29:56 2020 +0100

    use vram dirty tracking for extpals
    also preparations to take this further

commit 4cdfa329e95aed26d3b21319c8fd86a04abf20f7
Author: RSDuck <rsduck@users.noreply.github.com>
Date:   Mon Nov 16 23:32:22 2020 +0100

    VRAM dirty tracking
2020-11-30 19:49:18 +01:00
Filippo Scognamiglio acb272ed78
Use ashmem instead of memfd_create on Android. (#816)
* Use ashmem instead of memfd_create on Android.

* Fix code styling issues.

* fix small mistake in merge commit

Co-authored-by: RSDuck <RSDuck@users.noreply.github.com>
2020-11-30 15:33:43 +01:00
WaluigiWare64 7da4550eea
Add support for macOS (#771)
* use shm_open() instead of memfd_create() on macOS

malloc.h isn't a header on macOS

* Change OpenGL headers + create ifdef for DO_PROCLIST

macOS seems to already have the OpenGL functions defined, without the ifdef, it gives "ambiguous references" errors.

* macOS doesn't have ->gregs in uc_mcontext

and it doesn't have REG_RIP either
https://github.com/gperftools/gperftools/blob/master/m4/pc_from_ucontext.m4

* use getpid() to make memory file name unique

* #ifndef __APPLE__ for AF_PACKET and linux/if_packet.h

* Add include and link directories for macOS and link the OpenGL framework

* Add macOS CI

* Use newly added libslirp package from Homebrew

https://github.com/Homebrew/homebrew-core/pull/63412

* Use Apple's Clang instead of GNU GCC on macOS

* Add macOS build instructions to README

* Try to fix macOS undefined symbol

* snprintf doesn't take null terminator into account

* Map new memory on macOS for JIT

* Only use gcc-ar if using GNU Compiler

* re-add fastmem code - whoops!

* Fix style issue - use camelCase not snake_case

* Set Minimum macOS version

* Switch Minimum OS X version to 10.9

* Add macOS libpcap library name

* fix memory leak

* Fix binding keys in macOS

* Allow getting MAC address on macOS

melonDS on Linux uses AF_PACKET, which doesn't exist on macOS. Instead, this commit uses AF_LINK on macOS to get the MAC address.

* Remove unneeded macOS CI dependencies

* Build melonDS app bundle on macOS

Now it is no longer required to install the libraries on macOS, they come with the app bundle.

* fix macOS CI not being able to find macdeployqt

* copy melonDS.app with recursive because it's a folder

* Disable fastmem checkbox on macOS

* Disable fastmem by default in config

* forgot a semicolon

* Don't bundle libraries, causes issues on macOS <10.15

* Update README + allow finding version in Finder on macOS

* Make sure fastmem checkbox stays uncheckable
2020-11-29 17:11:33 +01:00
RSDuck 1ff4a1564f fix DSi mode with interpreter
I'm so stupid
2020-11-26 00:04:19 +01:00
WaluigiWare64 f11d53c69c
Add radio buttons to switch between Direct and Indirect Mode (#822) 2020-11-22 15:31:29 +01:00
WaluigiWare64 a1cf1967ac
Fix fullscreen toggle with joysticks (#821) 2020-11-22 13:00:18 +01:00
RSDuck 50cdfd0137 fix edge indices count 2020-11-19 17:46:21 +01:00
RSDuck 690eed9e26 GPU2D: don't an indirect call in tight loops 2020-11-16 18:33:58 +01:00
RSDuck 842379c410 harmless DMA micro optimisation 2020-11-16 17:22:34 +01:00
RSDuck 1085cc14a4 prevent use after free 2020-11-16 17:03:24 +01:00
RSDuck 21dbca9543 use proper index buffers 2020-11-16 15:58:23 +01:00
Raphaël Zumer 550241dbad
Fix GBA file drag-and-drop when the system is off (#817) 2020-11-15 16:15:09 +01:00
RSDuck 05b94eff66 make audio output thread safe(r?) 2020-11-15 15:29:38 +01:00
RSDuck d697f9e0d2 make fastmem work again 2020-11-13 15:20:53 +01:00
RSDuck 62e3f41f20 delay savefile flush to the end of the frame 2020-11-11 13:38:05 +01:00
RSDuck 2720df9650 make platform objects typesafer and add mutex 2020-11-09 21:52:35 +01:00
RSDuck 052079afeb fix Windows 2020-11-09 20:56:31 +01:00
RSDuck 78839f862e JIT fixes
- fix fastmem problems on linux
- small fix memory leak
- SlowWrite functions always take in a 32-bit variable so that the C compiler knows that the values aren't necessary zero extended
- a few other stylistic things
- handle SIGBUS as well (for macos)
2020-11-09 20:43:31 +01:00
RSDuck ad7791f726 better framelimiter for reference: https://github.com/citra-emu/citra/blob/master/src/core/perf_stats.cpp#L129 2020-11-02 20:13:22 +01:00
Filippo Scognamiglio fbca47381b
Fix a couple of wrong cpp function pointers. (#785) 2020-10-31 17:53:01 +01:00
Filippo Scognamiglio 45ea1fa990
Fix compilation issues on pedantic cpp compilers. (#783)
* Fix compilation issues on pedantic cpp compilers.

* Avoid using fullblown static function.
2020-10-31 17:40:05 +01:00
RSDuck 9ac60a840a SPU: work with scalars instead of arrays 2020-10-31 13:48:02 +01:00
Hypnotron 05e274a1f6 Added 8/16-bit IPCFIFOSEND writes 2020-10-29 16:09:25 -04:00
RSDuck c03d83b7be remove qt_sdl dependency from frontend util 2020-10-28 19:45:50 +01:00
Arisotura d2cd3eadbe fix to timers (ZXDS no longer runs slow as shit) 2020-10-27 05:03:17 +01:00
Arisotura 81964a0f89 make things function atleast somewhat
no pciture is being actually sent yet
2020-10-26 21:54:08 +01:00
Arisotura c0c1c2e1c2 camera: remember PLL config 2020-10-26 21:16:20 +01:00
Arisotura fc922ffb14 Merge branch 'master' into dsi_camera
# Conflicts:
#	src/DSi_I2C.cpp
2020-10-26 20:47:30 +01:00
Arisotura 49a96f41da I2C: silence logging for devices A0/E0 (mysterious alternate cameras) 2020-10-26 20:34:54 +01:00
Arisotura 2f15bcf93b betterer battery level 2020-10-26 17:55:25 +01:00
Arisotura af0a9e92c4 make unlaunch'd NANDs work 2020-10-25 18:25:09 +01:00
Arisotura 9fdc1de6fe add a few missing 32bit I/O accesses (IPC, SPI) 2020-10-25 18:14:40 +01:00
WaluigiWare64 8d70d0926c
Merge branch 'master' into feature/zip-support 2020-10-23 00:39:29 +01:00
WaluigiWare64 a8851a51f1 Switch to libarchive 2020-10-22 23:41:26 +01:00
RSDuck 65be1840f0 change JIT branch optimisations default to 1
branch linking is dead
2020-10-15 05:59:45 +02:00
Madhav Kanbur dc46da0e24 Input : Treat numpad keys as keypresses
Typically, modifiers are masked out of keypresses to distinguish
between hotkeys and keypresses. This patch prevents the numpad
modifier from getting masked out in KeyPress() and KeyRelease().

Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
2020-10-13 11:02:58 +05:30
kyandora f8c4bf6db1
save microphone hotkeys (#781) 2020-10-07 01:33:11 +02:00
RSDuck ef4215e172 flush to file after importing SRAM 2020-10-06 00:49:16 +02:00
Valeri 0d845c9e69
Random minor fixes (#757)
* Fix incorrect/questionable assert() usage

Originally reported by https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2159000700,
but also includes a bunch of other fixes.

* Fix some `printf` warnings

Rule https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2160310550

* Remove useless check

It is never passed thanks to `if (num_in < 1) {...; return}` before
Rule https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2154840804

* Add missing header guard, rename other to avoid conflicts

Rule https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2163210746

* Make DSi_SDDevice destructor virtual

Rule https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2158670642

* Use thread-safe localtime_r, assign `time` result directly

Rule https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2154840805

* Fix MinGW build

It needs _POSIX_THREAD_SAFE_FUNCTIONS to export `localtime_r`
2020-10-01 13:44:09 +02:00
RSDuck 9d5791f8e5 use fixed sized integers from stdint.h 2020-10-01 13:32:06 +02:00
RSDuck 6977302403 make OpenGL renderer a build option
mostly meant for the Switch port
2020-10-01 00:01:05 +02:00
Arisotura a88df19708 avoid out-of-bounds read in GPU2D. fixes #763 2020-09-18 00:29:08 +02:00
RSDuck edf4c66724 fix build on Switch 2020-09-11 19:29:06 +02:00
RSDuck f2fa52f26c add functionality to import savefiles 2020-09-11 03:08:06 +02:00
Arisotura 8d42b1c7d7 messin' around 2020-09-08 20:19:37 +02:00
PoroCYon 00e2ec3faf
fix 8-bit ConsoleID address decoding typo (#749) 2020-09-07 04:09:03 +02:00
WaluigiWare64 ea640398f9
Add support for fullscreen hotkey (#748) 2020-09-06 22:59:35 +02:00
RSDuck 9772201345 remove some UB
- savestates used to read a four bytes from a single byte value
- a few unassigned variables
- some other things
- also make the ROR macro an inline function
2020-09-04 20:37:14 +02:00
Arisotura 94d12c68b3 heh 2020-09-04 13:41:51 +02:00
Arisotura 3739e4dd67 muhhahahahahh 2020-09-04 10:36:50 +02:00
Arisotura 5431c469c3 actually add DLDI. bahahahhh 2020-09-03 20:28:07 +02:00
Arisotura 81eda0f19c bahahahhh 2020-09-03 19:05:13 +02:00
Arisotura 0ee5bb7a3b
Merge pull request #734 from v1993/master
Fix "Improved polygon splitting" option in GUI
2020-09-03 13:12:38 +02:00
Arisotura 1f634ed157 Merge branch 'master' of https://github.com/Arisotura/melonDS 2020-09-03 11:52:41 +02:00
Arisotura aa94cbaeb0 DSi: add support for 8-bit VRAM writes when enabled in SCFG_EXT. fixes #733 2020-09-03 11:51:50 +02:00
qeeg 9bfaf8682d Fix a typo 2020-08-31 16:37:42 -05:00
v1993 aed7a32243
Fix "Improved polygon splitting" option in GUI 2020-08-31 18:56:20 +03:00
RSDuck b12e1a1b6e JIT fastmem: fix out of bounds read
seems to fix #727
2020-08-25 18:13:17 +02:00
Arisotura 4be68aafe0 make SD support actually be a thing 2020-08-25 00:34:57 +02:00
Arisotura e5dd692d32 AES: fix bug where CCM-encrypt MAC could be obliterated, by attempting to write it while the output FIFO was full 2020-08-25 00:17:22 +02:00
Arisotura b36b3feb7f support .dsi extension for dragdrop/cmdline launching 2020-08-24 21:25:10 +02:00
Arisotura 31e83b2bf3 fix config file lookup. fixes #717 2020-08-24 21:14:46 +02:00
RSDuck 30fc6bbc09 JIT: fix QDSUB/QSUB for interpreter run 2020-08-24 21:07:20 +02:00
Arisotura f4427a89d0 disable savestate menu items in DSi mode 2020-08-24 20:13:58 +02:00
Arisotura 3685edeef2 make GL display also not default 2020-08-24 20:03:24 +02:00
Arisotura 39af95e869 make the AR engine use the correct bus funcs based on DS/DSi mode 2020-08-24 19:55:20 +02:00
Arisotura 13521211d2 make software renderer the default 2020-08-24 19:32:44 +02:00
Arisotura e7025abcdc * fix build error
* make betterer polygon splitting an option
* add GL_LEQUAL depth test for 'equal' mode, might help
2020-08-24 19:32:07 +02:00
Arisotura abccc44eec make MAC randomization optional 2020-08-24 19:19:41 +02:00
Arisotura c29e630314 oops.
fixes #725
2020-08-24 12:00:13 +02:00
Arisotura b5f9278b3a GL: hopefully finally fix the checkerboard issue 2020-08-20 03:01:05 +02:00
Arisotura 0688a15e47 blarg 2020-08-20 01:37:33 +02:00
Arisotura 959e7f568d GL: be more careful with framebuffer mappings. might fix issues. 2020-08-20 01:19:09 +02:00
Arisotura 660792d64b wifi:
* don't receive packets if the RX buffer is zero-sized
* avoid potential out-of-bound writes
2020-08-19 19:16:09 +02:00
Arisotura c9447935ff NWifi: correctly determine ROM/chip/etc IDs based on hardware version (as specified in firmware).
fixes #700
2020-08-19 17:53:31 +02:00
Arisotura e1add6f3d7 3D: add a bunch of missing variables to savestates. oops.
fixes #716
2020-08-19 16:25:40 +02:00
Arisotura 00f33343e4 3D/GL: experimental attempt at reducing warping on quads, pentagons, etc... 2020-08-19 14:53:42 +02:00
Arisotura de19ce6250 3D/GL: make polygon generation code cleaner, add quicker codepath for triangles (also laying ground for some evil experiment)
also fix stupid bug with line polygons
2020-08-19 13:02:54 +02:00
Arisotura a32d997e1c SPU: don't process channels with len<4 2020-08-19 04:18:17 +02:00
Arisotura 6f4e7c60b2 GPU2D: allow writes to DISPCNT, master brightness, capture, dispFIFO regardless of POWCNT.
fixes #665
2020-08-19 00:46:16 +02:00
Arisotura ba373ca72a DSi: make ARM9-clock-selector actually work 2020-08-17 19:15:45 +02:00
Arisotura e27d55505f blarg 2020-08-15 01:11:18 +02:00
Arisotura f8d1d08e9c (finally) build the goddamn cheat interface 2020-08-15 00:14:05 +02:00
RSDuck 4299ef5f06 use unordered map for JIT RestoreCandidates
also fix WifiRead32?
2020-08-14 23:38:47 +02:00
Arisotura 4cefff2528 add AR code file parser and shit 2020-08-13 00:20:34 +02:00
Arisotura 28b8f614ee heh 2020-08-11 18:03:44 +02:00
Arisotura 0bd53a34ef lay base for the actual dialog
also make EmuSettingsDialog properly modal
2020-08-11 17:38:29 +02:00
Arisotura f23e782966 hey look. Arisotura the lazy derp finally made a dialog. 2020-08-11 15:58:41 +02:00
RSDuck 36bdb591be fix JIT for code in VRAM
apparantely Pokemon B/W needs this
fixes #708
2020-08-09 13:29:04 +02:00
WaluigiWare64 240175f274
Update CMakeLists.txt 2020-08-06 14:39:42 +01:00
WaluigiWare64 6d71f9c832
Merge branch 'master' into feature/zip-support 2020-08-05 15:06:15 +01:00
U-RAYYAN-PC\Rayyan 7e5eafe345 Statically link libzip 2020-08-05 14:50:18 +01:00
RSDuck e4b1526b47 reset JIT fastmem on JIT block cache reset as well 2020-07-31 23:05:11 +02:00
RSDuck 2a3147db46 reset fastmem on DSi soft reset 2020-07-31 22:39:27 +02:00
Arisotura c5ecef7410 fix similar bug with emu settings dialog
also make the reset-warning dialog a bit betterer
2020-07-31 20:51:16 +02:00
Arisotura d21cd20290 fix some pause bugs 2020-07-31 20:45:30 +02:00
RSDuck a89741c628 fix unterminated string + remove some JIT logging 2020-07-29 01:31:57 +02:00
RSDuck f56aa60eb6 check IRQ first then Idle loop
apparently I put it this way for a reason
2020-07-28 00:44:58 +02:00
RSDuck ea734084ca check DSi interrupts for halted processor wakeup 2020-07-27 23:18:33 +02:00
RSDuck 5903b11bda subtract cycles after checking IRQ and Halt
also switch back to adding to ARM::Cycles instead of subtracting from them
2020-07-27 23:14:39 +02:00
Arisotura dff14ca80a
Merge pull request #682 from nadiaholmquist/slirp-merge
Merge slirp branch into master
2020-07-27 16:01:55 +02:00
RSDuck 17ce4d2a73 x64 JIT: remove unecessary MOV 2020-07-27 13:49:13 +02:00
Nadia Holmquist Pedersen 6a682a8ef0 Link iconv instead of ${Iconv_LIBRARIES} because idk Windows 2020-07-26 22:26:50 +02:00
Nadia Holmquist Pedersen a1f939e0cb use FindIconv and link it on all platforms when not built in 2020-07-26 22:16:53 +02:00
Nadia Holmquist Pedersen 173e3b037c Link iconv for Windows static builds 2020-07-26 22:08:57 +02:00
Nadia Holmquist Pedersen b4ad35948d Merge remote-tracking branch 'upstream/slirp' into slirp-merge 2020-07-26 21:41:09 +02:00
RSDuck 0e7df468c7 x64 JIT: generate patch trunk for RSCRATCH4
I thought I already fixed this?
2020-07-25 22:21:26 +02:00
RSDuck 887ad27ed8 implement carry setting ALU op with imm 2020-07-25 22:08:43 +02:00
RSDuck af31d25086 fix #672 2020-07-25 21:16:23 +02:00
RSDuck 8a96dfce18 fix build with JIT disabled
fixes #675 and #674
2020-07-25 20:59:53 +02:00
WaluigiWare64 c351e777b4
part 2 of fix Linux invalid encoding 2020-07-24 18:25:07 +01:00
WaluigiWare64 a5d9f69127
Fix Linux "invalid encoding" filename 2020-07-24 18:19:02 +01:00
RSDuck 116d831cfd Fix 16-bit DSi ARM9 read 2020-07-23 20:06:44 +00:00
RSDuck f5130f82eb Arisotura isn't the only derp 2020-07-23 19:56:09 +00:00
Arisotura ac8f44125b I'm a derp 2020-07-23 21:27:45 +02:00
RSDuck e85d2e2cf3 Use the correct slow path for block read/write 2020-07-23 19:12:25 +00:00
RSDuck 961b4252e2 Make it buildable on aarch64 2020-07-23 19:07:33 +00:00
RSDuck e63bd7e38c for some reason tabs and spaces were mixed 2020-07-23 17:43:25 +02:00
Arisotura 2f9a6b7c03 SPU: delay channel start until whenever it can actually start. fixes maxmod interpolated mode. 2020-07-23 12:59:19 +02:00
WaluigiWare64 7937406af6
Change binary stream to u8 and cast to char* 2020-07-22 16:39:24 +01:00
WaluigiWare64 7fb67570e9
fix 2020-07-22 16:17:32 +01:00
WaluigiWare64 c8e934ce97
Fix indentation + delete contents 2020-07-22 16:01:18 +01:00
U-RAYYAN-PC\Rayyan 96e0e37156 Link it up to onOpenFile() 2020-07-22 15:15:56 +01:00
U-RAYYAN-PC\Rayyan 0009a3ffd1 Add the extractROM function 2020-07-22 15:13:14 +01:00
U-RAYYAN-PC\Rayyan 523ff9ff1c Add libzip dependency in the workflow files and to CMakeLists.txt 2020-07-22 14:22:23 +01:00
RSDuck 3827fa562f another try 2020-07-09 00:11:47 +02:00
RSDuck 1519b3d5fa attempt at fixing aarch64 linux yet again 2020-07-08 23:57:43 +02:00
RSDuck 8f5d8d1e12 fix for fastmem when pc is used as immediate
and (hopefully) make SIGSEGV handler work for aarch64 linux
2020-07-08 23:47:24 +02:00
RSDuck 3786660099 misc JIT changes 2020-07-08 23:08:25 +02:00
RSDuck 778623a8b7 make linux work and fix a few bugs 2020-07-04 18:58:00 +02:00
RSDuck c5381d2911 reconcile DSi and JIT, fastmem for x64 and Windows 2020-06-30 23:50:41 +02:00
Arisotura d9e1bf737c blarg 2020-06-21 18:34:53 +02:00
Arisotura c32da212f1 make it possible to static-link libslirp 2020-06-21 15:44:56 +02:00
Arisotura ff69df2a15 add AES-CCM encrypt
makes the eShop work
2020-06-21 12:20:02 +02:00
Arisotura e43a216ab5 take care of some minor details 2020-06-21 11:02:42 +02:00
Arisotura 7132e11bd4 make it work without a hack 2020-06-21 10:29:08 +02:00
Arisotura b31e049b30 wifi fixes and shit. getting there, somewhat. 2020-06-21 01:43:32 +02:00
Arisotura 91ff63a194 fix slirp crash when exiting without having inited slirp
also fix misc bugs
2020-06-16 14:09:54 +02:00
RSDuck ea6d03581b make literal optimisation work again
enable single register block load/store optimisations for x64 aswell
2020-06-16 12:11:20 +02:00
RSDuck e335a8ca76 first steps in bringing over the JIT refactor/fastmem 2020-06-16 12:11:19 +02:00
RSDuck fea9f95bba fix inlined IO register access 2020-06-16 12:06:43 +02:00
RSDuck e7d076403d Merge branch 'generic_jit' of https://github.com/Arisotura/melonDS into generic_jit 2020-06-16 12:06:42 +02:00
RSDuck c17f7b100e allow allocating caller saved regs on windows 2020-06-16 12:01:10 +02:00
RSDuck efb796640b use instr hash as key for restore candidates
makes Golden Sun burn a little slower through the JIT memory
2020-06-16 12:01:10 +02:00
RSDuck 80b88dbd05 allow allocating caller saved registers
currently system-v only
2020-06-16 12:01:09 +02:00
RSDuck 052ff73672 rewrite JIT memory emulation 2020-06-16 12:01:08 +02:00
RSDuck b902cd1b8e fix regression from last commit
also a small mistake with msr
2020-06-16 11:59:10 +02:00
RSDuck 5a3607bc68 don't use param registers for ReadBanked/WriteBanked
should fix linux build
2020-06-16 11:59:09 +02:00
RSDuck 6d217e1010 fix build with JIT disabled and set default JIT maxblock size to 32 2020-06-16 11:59:09 +02:00
RSDuck dc86bac83d hopefully fix stack handling for linux 2020-06-16 11:59:08 +02:00
RSDuck c2dd6a186d implement msr and mrs for the x64 JIT 2020-06-16 11:59:07 +02:00
RSDuck 1c98cefcee compile UMULLs and some fixes 2020-06-16 11:59:06 +02:00
RSDuck 1c07932b40 implement block linking + some refactoring
currently only supported for x64
2020-06-16 11:59:06 +02:00
RSDuck 1ad90cb334 include more information in DataRegion 2020-06-16 11:58:46 +02:00
RSDuck 3ab9e4a4c9 arm64 fix itcm invalidation and ldm^/stm^ 2020-06-16 11:57:58 +02:00
RSDuck 3098c6a9a0 preparations for block linking 2020-06-16 11:57:57 +02:00
RSDuck 5ab56cef5f this mistake was phenomally stupid 2020-06-16 11:57:57 +02:00
RSDuck 225f90cced the time of good commit names is long gone 2020-06-16 11:57:56 +02:00
RSDuck c8b7a34383 git played a prank on me haha very funny 2020-06-16 11:57:55 +02:00
RSDuck 262dc7ad00 this it should work 2020-06-16 11:57:55 +02:00
RSDuck d2acceb367 fixup for aarch64 JIT 2020-06-16 11:57:54 +02:00
RSDuck 2725429727 fix LDM usermode for aarch64 as well 2020-06-16 11:57:53 +02:00
RSDuck 3173e6e25d re add error for unsupported JIT platforms 2020-06-16 11:57:52 +02:00
RSDuck 0d83e98e04 apply fixes for aarch64 linux by @nadiaholmquist 2020-06-16 11:57:52 +02:00
RSDuck 99b34efe2d move ARM64 JIT backend here 2020-06-16 11:57:51 +02:00
RSDuck baed0ac0d5 remove debug leftovers 2020-06-16 11:57:50 +02:00
RSDuck ec965c6014 improve nop handling and proper behaviour for LDM^
fixes dslinux
2020-06-16 11:57:49 +02:00
RSDuck 000c03c9d6 disable literal optimations in DTCM 2020-06-16 11:57:48 +02:00
RSDuck 1cfbbcbb2a make savestates 100% compatible again 2020-06-16 11:57:48 +02:00
RSDuck 3e7483636f make literal optimisation more reliable
fixes spanish Pokemon HeartGold
2020-06-16 11:57:47 +02:00
RSDuck d1d96d2236 fix config key for jit literal optimisations 2020-06-16 11:57:46 +02:00
RSDuck 441869a105 integrate changes from ARM64 backend and more
- better handle LDM/STM in reg alloc
- unify Halted and IRQ in anticipation for branch inlining
- literal optimisations can be disabled in gui
- jit blocks follow simple returns
- fix idle loop detection
- break jit blocks on IRQ (fixes saving in Pokemon White)
2020-06-16 11:57:45 +02:00
RSDuck 9cf7780e46 decrease jit block cache address granularity
fixes Dragon Quest IX
move code with side effects out of assert, fixes release build
(thanks to m4wx for this one)
also remove some leftovers of jit pipelining
2020-06-16 11:56:45 +02:00
RSDuck 52dd0ee75a remove leftover debug code 2020-06-16 11:56:37 +02:00
RSDuck 40b88ab05a new block cache and much more...
- more reliable code invalidation detection
- blocks aren't stopped at any branch, but are being followed
if possible to get larger blocks
- idle loop recognition
- optimised literal loads, load/store cycle counting
 and loads/stores from constant addresses
2020-06-16 11:56:36 +02:00
RSDuck 0e26aa4ede load register only if needed
- do thumb bl long merge in the first step
- preparations for better branch jitting
2020-06-16 11:56:02 +02:00
RSDuck 85680d6fe5 more fixes for flag optimisation
+ small cycle counting optimisation
2020-06-16 11:56:01 +02:00
RSDuck d57ee718ba remove debug printing 2020-06-16 11:56:00 +02:00
RSDuck d208f5909c fixes for flag optimisation 2020-06-16 11:55:53 +02:00
RSDuck f378458c10 optimise away unneeded flag sets
- especially useful for thumb code and larger max block sizes
- can still be improved upon
2020-06-16 11:55:44 +02:00
RSDuck 316378092a abandon pipelining on jit
fixes Golden Sun Dawn
this makes the cpu state incompatible between interpreter and JIT. That's why switching cpu mode requires a restart(not requiring is stupid anyway) and the pipeline is manually filled when making a save state.
2020-06-16 11:55:24 +02:00
RSDuck 26ecf6bb3c fix register alloc for half word loads
fixes Mega Man Star Force 2 with cheat applied
it probably used a pc relative load which were interpreted as branches
2020-06-16 11:54:51 +02:00
RSDuck 86b96ca47a remove unneeded dolphin code, C++11 static_assert 2020-06-16 11:54:50 +02:00
RSDuck 851930f5e0 jit: fix RSC 2020-06-16 11:54:49 +02:00
RSDuck 0d786573ab remove debug printf 2020-06-16 11:54:48 +02:00
RSDuck 00cd9af033 fix uninitialised memory mapping 2020-06-16 11:54:47 +02:00
RSDuck d74b15eecc jit: fix thumb hi reg alu and mcr halt
+ mcr/mrc aren't always, msr_imm is never unk on ARM7
2020-06-16 11:54:06 +02:00
RSDuck 4deecc7d65 jit: decrease blockcache AddrMapping size for ARM9 2020-06-16 11:54:05 +02:00
RSDuck 03b321f540 jit: fix misc static branch things 2020-06-16 11:54:05 +02:00
RSDuck 3167ddcde1 jit: LDM/STM keep proper stack alignment 2020-06-16 11:54:04 +02:00
RSDuck dd04cef47e jit: fix BLX_reg with rn=lr 2020-06-16 11:54:03 +02:00
RSDuck 86f2be7260 jit: add compile option 2020-06-16 11:54:03 +02:00
RSDuck fc82ca1a97 jit: remove unnessary files from dolphin 2020-06-16 11:53:22 +02:00
RSDuck d13d625f73 jit: make everything configurable 2020-06-16 11:53:21 +02:00
RSDuck 0ff79ea2ad jit: fix linux 2020-06-16 11:53:11 +02:00
RSDuck 24aff49ae4 jit: fix wrongly placed const 2020-06-16 11:53:11 +02:00
RSDuck 9336fcbbe6 jit: SMULL and SMLAL 2020-06-16 11:53:10 +02:00
RSDuck f22521a43d jit: LDM/STM finally(!) working + MUL, MLA and CLZ 2020-06-16 11:53:10 +02:00
RSDuck 83bd863361 jit: branch instructions 2020-06-16 11:53:09 +02:00
RSDuck 27cbc821b1 jit: thumb block transfer working
also pc and sp relative loads and some refactoring
2020-06-16 11:53:08 +02:00
RSDuck 10e386fe50 JIT: most mem instructions working
+ branching
2020-06-16 11:53:08 +02:00
RSDuck 550e6b86d2 JIT: compilation of word load and store 2020-06-16 11:53:07 +02:00
RSDuck ea98a44e1e jit: correct cycle counting for thumb shift by reg 2020-06-16 11:53:06 +02:00
RSDuck 2f6b46fd4f JIT: implemented most ALU instructions 2020-06-16 11:53:06 +02:00
RSDuck c692287eba JIT: base
all instructions are interpreted
2020-06-16 11:53:05 +02:00
Arisotura aa6ff499f9 prepare JIT beta branch 2020-06-16 11:52:45 +02:00
Arisotura 1101ed773b make it get further 2020-06-16 02:52:53 +02:00
Arisotura afbdd96a90 make it actually connect. hark hark hark 2020-06-15 16:06:00 +02:00
Arisotura c6dc5dfc4b get it to atleast finish a scan without shitting itself 2020-06-15 14:35:02 +02:00
Arisotura 3fde8411a7 fix ass-stupid RTC bug 2020-06-15 13:40:54 +02:00
Arisotura fc5eedc716 * take nwifi forward some
* shut up CP15 printf's for Fx0
* fix bugs
2020-06-15 13:39:33 +02:00
Arisotura 5cd1177e34 huh. all DSi files had outdated copyright years 2020-06-05 20:44:18 +02:00
Arisotura bbce434815 pointless fix 2020-06-05 20:22:55 +02:00
Arisotura 4b73f81ee0 clean it up 2020-06-05 20:20:03 +02:00
Arisotura a29e645340 get somewhere 2020-06-05 19:12:03 +02:00
Arisotura 200c494a55 get this little experiment started
for now all it does is crash
2020-06-04 15:15:09 +02:00
Nadia Holmquist Pedersen 924975f6db Use GenericConfigLocation so files will be placed correctly in non-portable Windows builds 2020-06-03 17:01:10 +02:00
Nadia Holmquist Pedersen a4b88f0294 Fix paths on Windows 2020-06-03 16:49:58 +02:00
Nadia Holmquist Pedersen f9644abb67 Handle open flags more correctly 2020-06-03 16:41:34 +02:00
Nadia Holmquist Pedersen 23aeb5fb72 Fix _dup on windows 2020-06-03 16:38:26 +02:00
Nadia Holmquist Pedersen 21f1856da2 Fix indentation 2020-06-03 14:54:36 +02:00
Nadia Holmquist Pedersen 7829070b7f Handle r+ file mode 2020-06-03 14:41:07 +02:00
Nadia Holmquist Pedersen 6e0425d34e Add missing threads dependency 2020-06-03 14:40:50 +02:00
Nadia Holmquist Pedersen 54edd51797 Merge branch 'master' of https://github.com/Arisotura/melonDS into feature/qt-platform 2020-06-03 14:31:02 +02:00
Nadia Holmquist Pedersen f9f366e296 Merge remote-tracking branch 'remotes/upstream/master' into feature/qt-platform
# Conflicts:
#	src/frontend/qt_sdl/CMakeLists.txt
#	src/frontend/qt_sdl/Platform.cpp
#	src/frontend/qt_sdl/main.cpp
2020-06-03 13:54:28 +02:00
Arisotura 1abcb4e6ac I'm a major derp 2020-06-02 14:36:15 +02:00
Arisotura 6c0ec5ebd8 heh 2020-06-02 00:37:51 +02:00
Arisotura ffa29ff496 clean it up some 2020-06-02 00:36:07 +02:00
Arisotura d862b5869f allow .dsi files 2020-06-02 00:30:04 +02:00
Arisotura d0af89924e remove requirement for initmem7/9.bin (but this requires augmented BIOS dumps, we'll get there) 2020-06-02 00:25:29 +02:00
Arisotura ee9fe327e2 remove requirement for aeskeys.bin and boot2_7/9.bin 2020-06-01 23:13:38 +02:00
Arisotura 43e045357f make it able to switch between DS and DSi modes 2020-06-01 20:36:30 +02:00
Arisotura d7b846619b add DSi-mode settings 2020-06-01 19:11:44 +02:00
Arisotura b84edfb321 silence pointless and spammy printf 2020-06-01 16:35:09 +02:00
Arisotura 6326ddd172 reset SD controllers during a soft-reset 2020-06-01 16:32:44 +02:00
Arisotura 77f4663f49 betterer SD/MMC code. Flipnote can save shit! 2020-06-01 16:24:59 +02:00
Arisotura 8f5dff1725 make soft-reset work somewhat better 2020-05-30 13:52:51 +02:00
Arisotura 8a15adb38b modern melonDSi
HARK HARK HARK
2020-05-30 03:26:06 +02:00
Arisotura b62d90cbe4 Merge remote-tracking branch 'remotes/origin/master' into melonDSi 2020-05-30 03:19:20 +02:00
Arisotura 82302c9bf4 fix shito. 2020-05-30 03:15:05 +02:00
Arisotura 2327de2423 Merge commit '4b57416552ec2fa95216e2b044559f215723bf70' into melonDSi 2020-05-30 03:12:42 +02:00
Arisotura f5eeca67b4 Merge commit '3984491ccec4630091bbb178c7c0b22aa4e5e937' into melonDSi 2020-05-30 03:04:50 +02:00
Arisotura b44570eba1 merge moar 2020-05-30 03:04:14 +02:00
Arisotura 61799c35bd sadadssa 2020-05-30 02:59:45 +02:00
Arisotura 5eb01f1f15 begin renovating melonDSi 2020-05-30 02:40:51 +02:00
Arisotura b27ed541bb blarg 2020-05-30 00:38:31 +02:00
Arisotura c45068da0e embed romlist.bin 2020-05-30 00:28:21 +02:00
Arisotura 88823f66cb * fix the OpenGL shito under Linux
* make the 'BIOS not found' errors a bit more user-friendly
2020-05-29 22:18:21 +02:00
Arisotura 8ddd82ca2c I'm a derp 2020-05-29 21:35:06 +02:00
Arisotura 9557e18b7c fart around 2020-05-29 21:27:40 +02:00
Arisotura d3dd7bd988 get rid of console in release builds 2020-05-29 21:19:18 +02:00
Arisotura 935f121025 * add options for static linking
* make the vsync checkbox and shit work to some extent (they don't actually function tho)
2020-05-29 21:03:46 +02:00
Arisotura a38b20484d finish the wifi dialog
also guess who the idiot is who forgot to add their files
2020-05-28 23:12:21 +02:00
Arisotura 590ab2ac2b fix things 2020-05-28 22:37:37 +02:00
Arisotura b7946c1384 * flesh out design for wifi settings dialog
* move the pcap shit to a betterer place
2020-05-28 22:21:36 +02:00
Arisotura a2004785a4 re-add all old OSD messages 2020-05-28 18:22:02 +02:00
Arisotura 79d4183ccd re-add OSD system 2020-05-28 18:11:41 +02:00
Arisotura 2912a07b8b fix bugs, clean up some of the shit 2020-05-28 17:00:25 +02:00
Arisotura d1d572210f fix that bug here too 2020-05-28 16:07:34 +02:00
Arisotura d25dc40e70 make it a bit better 2020-05-28 16:04:22 +02:00
Arisotura f7e53c6f71 so you can't resize() before show()ing?? bullshit. 2020-05-28 15:58:18 +02:00
Arisotura 0804ab3c78 * rework GPU's settings interface, make it config-agnostic
* make video settings dialog functional, sorta
* fix dialogs that were resizable
2020-05-28 15:53:32 +02:00
Arisotura 5005a7c3f0 populate the dialog.
also add setting for vsync interval.
2020-05-28 13:21:25 +02:00
Arisotura 695839bb0e lay base for video settings dialog 2020-05-28 12:32:50 +02:00
Arisotura 0a68eb7803 make it hiDPI compliant (I hope)
also misc tweaks
2020-05-28 11:52:12 +02:00
Arisotura e8849db78a we don't need a GLShim.
blarg.

I don't understand this anymore.
2020-05-27 21:40:02 +02:00
Arisotura ef2802ae31 * use GL shim window instead of offscreen surface
* disable vsync by default (we'll take care of it later)
2020-05-27 21:29:47 +02:00
Arisotura 256360aebb texture2D -> texture
Intel driver threw a fit about it
2020-05-27 19:18:45 +02:00
Arisotura 4135ea374b fix colors 2020-05-25 18:38:10 +02:00
Arisotura 24de8de503 flushing the john makes it a bit better 2020-05-25 18:28:11 +02:00
Arisotura 36f4cdbbbf get the OpenGL renderer going.
sorta.

(also make the blackmagic_II branch obsolete in the process)
2020-05-25 18:25:50 +02:00
Arisotura 10f9eda58a get the whole OpenGL shit going 2020-05-25 14:59:26 +02:00
Arisotura 4e34359a80 get the GL shit going 2020-05-25 03:12:09 +02:00
Arisotura bc4a83abca make frontend-util audio module config-agnostic 2020-05-24 23:47:11 +02:00
Arisotura 16252a85e7 separate screen handling shit to a specialized class 2020-05-24 23:16:56 +02:00
Arisotura f69f3fcb7a * safer window update
* only do auto screen sizing if needed
2020-05-22 13:54:29 +02:00
RSDuck ffd9c61bf7 fix screen layout with emphasis 2020-05-21 19:45:33 +02:00
Arisotura 5dcf57e86d add screen filtering 2020-05-21 18:49:34 +02:00
Arisotura 8f9369beeb add screen layout system 2020-05-21 18:43:07 +02:00
Arisotura f79583bf16 add actual blow-into-mic sample that actually works 2020-05-21 02:33:48 +02:00
Arisotura 108647e033 * add audio settings dialog
* attempt at betterer mic noise that doesn't work worth a damn
2020-05-21 01:39:41 +02:00
Arisotura 9e43c85b4d hook up microphone shit.
I did my best.
2020-05-20 23:55:18 +02:00
Arisotura a9b275bc25 reimplement Stop 2020-05-20 22:58:04 +02:00
Arisotura 2ebb21ce3b hook up pause and reset, w/ relevant hotkeys 2020-05-20 22:22:22 +02:00
Arisotura 26dcc95c20 do the easy menus 2020-05-20 21:23:15 +02:00
Arisotura d761db0056 populate the menus with the config data 2020-05-20 21:19:04 +02:00
Arisotura 7be662b2dd finish fleshing out the menus 2020-05-20 20:57:12 +02:00
Arisotura 700b1a8b9d add window icon 2020-05-20 03:01:09 +02:00
Arisotura 5ed87a634a add drag-drop support 2020-05-20 02:36:48 +02:00
Arisotura 4dae6d8928 load shit from command line 2020-05-20 01:49:40 +02:00
Arisotura a2f9472e5d might help fix crashes on exit? 2020-05-20 01:11:57 +02:00
Arisotura 34133ef75c make it able to map the Tab key 2020-05-20 01:09:58 +02:00
Arisotura 68a7865096 basic touchscreen support 2020-05-19 22:57:15 +02:00
Arisotura 95f9698077 add back some hotkeys.
remove some legacy cruft from NDS.cpp.
2020-05-19 22:37:48 +02:00
Arisotura b262313816 actually hook up input to the core
also unbotch CMakeLists.txt
2020-05-19 22:22:21 +02:00
Arisotura 9df8d91bdc keep the ugliness confined in Platform.cpp 2020-05-19 21:34:24 +02:00
Arisotura 34506ff2bb actually complete the input config dialog 2020-05-19 20:48:52 +02:00
Arisotura 920ff9778d blarg 2020-05-19 15:11:34 +02:00
Arisotura 4b038f5d37 re-add old special keys for mapping (Esc=cancel, Backspace=clear) 2020-05-19 14:24:57 +02:00
Arisotura 04d38e5e66 axe the default key mappings (not too cross-platform and blargy) 2020-05-19 14:16:35 +02:00
Arisotura 23cc8c71a2 distinguish left/right Ctrl and Shift 2020-05-19 14:15:11 +02:00
StapleButter 2a7027f794 add AltGr, weak attempt at blocking garbage key names 2020-05-19 13:46:31 +02:00
StapleButter 9fbf9b997b this might be a good idea 2020-05-19 13:28:46 +02:00
StapleButter 7d69699d64 fix Linux build error 2020-05-19 14:37:54 +02:00
Arisotura 7026bb15f6 input dialog progress. 2020-05-19 12:06:25 +02:00
Arisotura 19566178ba begin adding input dialog 2020-05-17 18:33:03 +02:00
Arisotura c9a76edf21 probably fix some pretty bad issue
good one, Generic
2020-05-17 14:23:06 +02:00
Arisotura 0566c9e34c minor fix 2020-05-17 13:04:02 +02:00
Arisotura c5c9434ac9 verify BIOS and firmware before booting games/firmware 2020-05-17 05:42:09 +02:00
Arisotura 49b24ea2b3 this might be betterer 2020-05-17 04:42:15 +02:00
Arisotura 17d30e91f0 actually hook this up 2020-05-17 04:37:44 +02:00
Arisotura 60ba163f08 take this somewhere 2020-05-17 04:02:16 +02:00
Arisotura 492a4b4b46 add config entries for BIOS/firmware paths 2020-05-17 03:02:42 +02:00
Arisotura 2afa70b817 miserable little attempt at adding a dialog 2020-05-17 02:37:23 +02:00
Arisotura 978212e3e0 accept mouse events 2020-05-16 17:43:35 +02:00
RSDuck 4cff4b5228 allow allocating caller saved regs on windows 2020-05-09 15:39:39 +02:00
RSDuck d91bbec08f use instr hash as key for restore candidates
makes Golden Sun burn a little slower through the JIT memory
2020-05-09 14:36:18 +02:00
RSDuck 5a0b568647 allow allocating caller saved registers
currently system-v only
2020-05-09 14:34:52 +02:00
RSDuck 0f53a34551 rewrite JIT memory emulation 2020-05-09 00:45:05 +02:00
Nadia Holmquist Pedersen b746c0b727 Only initially open files as writable if they actually should be. 2020-05-06 03:53:05 +02:00
Nadia Holmquist Pedersen beb3b20d5e Fix crash with nonexistent config directory or writable files. 2020-05-06 03:49:20 +02:00
Nadia Holmquist Pedersen 6cfe4faa56 Use Qt abstractions for file I/O and threading on both Windows and Linux. 2020-05-06 03:22:30 +02:00
Nadia Holmquist Pedersen ffe20c1236 Use Qt abstractions instead of glib's for paths on Linux 2020-05-06 02:39:50 +02:00
Arisotura 9432a9f382 remove useless variables 2020-05-03 15:05:52 +02:00
Arisotura aa4344e249 add audio output. HARK HARK HARK 2020-05-02 20:25:39 +02:00
Arisotura 690f39ca33 enable savestate slots when saving a new savestate 2020-05-02 19:41:03 +02:00
Arisotura 7f3e67c12a some more UI work 2020-04-30 01:02:17 +02:00
Arisotura 5fbad464c2 hook up savestate shito 2020-04-29 00:50:23 +02:00
Arisotura 47ff012f5e blarg 2020-04-28 22:46:31 +02:00
Arisotura 63efc2e02a add menu items for running the firmware and for quitting. 2020-04-28 22:45:11 +02:00
Arisotura 0913576ef5 FPS counter is back 2020-04-27 23:58:29 +02:00
Arisotura a8aa834c16 now with display! 2020-04-27 22:42:07 +02:00
Arisotura 3c883a2152 hey look, it runs shit now! 2020-04-27 22:32:33 +02:00
Arisotura 931da1c66f add a bunch of code 2020-04-27 22:02:45 +02:00
Arisotura d6efb03248 HARK HARK HARK 2020-04-27 20:59:11 +02:00
Arisotura d9c55a4f1f fix dumb include path shit. 2020-04-27 15:59:52 +02:00
Arisotura 690f9f3874 get some of the shit going, I guess
atleast the emuthread is going and we have its control system down

and other fun shit, too
2020-04-27 12:06:44 +02:00
RSDuck bcc4b5c8dd fix regression from last commit
also a small mistake with msr
2020-04-26 23:25:32 +02:00
RSDuck b0b9ec42e4 don't use param registers for ReadBanked/WriteBanked
should fix linux build
2020-04-26 20:47:36 +02:00
RSDuck 47b44a6be8 fix build with JIT disabled and set default JIT maxblock size to 32 2020-04-26 16:27:26 +02:00
RSDuck 59c8d39765 hopefully fix stack handling for linux 2020-04-26 16:17:16 +02:00
RSDuck a9dd6e30ad implement msr and mrs for the x64 JIT 2020-04-26 13:05:18 +02:00
RSDuck 68d552074b compile UMULLs and some fixes 2020-04-26 13:05:17 +02:00
RSDuck 3787bab1f6 implement block linking + some refactoring
currently only supported for x64
2020-04-26 13:05:17 +02:00
RSDuck 5d0f244f3c include more information in DataRegion 2020-04-26 13:05:16 +02:00
RSDuck 59f710158f arm64 fix itcm invalidation and ldm^/stm^ 2020-04-26 13:05:15 +02:00
RSDuck 96b8ac1af2 preparations for block linking 2020-04-26 13:05:15 +02:00
RSDuck 0280fbe194 this mistake was phenomally stupid 2020-04-26 13:05:14 +02:00
RSDuck 05962d9798 the time of good commit names is long gone 2020-04-26 13:05:14 +02:00
RSDuck e9760c941b git played a prank on me haha very funny 2020-04-26 13:05:14 +02:00
RSDuck 2e6e6aa750 this it should work 2020-04-26 13:05:13 +02:00
RSDuck 266fd20ea5 fixup for aarch64 JIT 2020-04-26 13:05:12 +02:00
RSDuck 42d67c8145 fix LDM usermode for aarch64 as well 2020-04-26 13:05:12 +02:00
RSDuck 2dbb9840fb re add error for unsupported JIT platforms 2020-04-26 13:05:11 +02:00
RSDuck 899cf97c51 apply fixes for aarch64 linux by @nadiaholmquist 2020-04-26 13:05:10 +02:00
RSDuck d6cc7de6c4 move ARM64 JIT backend here 2020-04-26 13:05:09 +02:00
RSDuck 842df432aa remove debug leftovers 2020-04-26 13:05:09 +02:00
RSDuck 9b98b8816a improve nop handling and proper behaviour for LDM^
fixes dslinux
2020-04-26 13:05:08 +02:00
RSDuck 60650fa82e disable literal optimations in DTCM 2020-04-26 13:05:07 +02:00
RSDuck 0c5311731b make savestates 100% compatible again 2020-04-26 13:05:07 +02:00
RSDuck 386100c053 make literal optimisation more reliable
fixes spanish Pokemon HeartGold
2020-04-26 13:05:06 +02:00
RSDuck 803c61e126 fix config key for jit literal optimisations 2020-04-26 13:05:06 +02:00
RSDuck 81f38c14be integrate changes from ARM64 backend and more
- better handle LDM/STM in reg alloc
- unify Halted and IRQ in anticipation for branch inlining
- literal optimisations can be disabled in gui
- jit blocks follow simple returns
- fix idle loop detection
- break jit blocks on IRQ (fixes saving in Pokemon White)
2020-04-26 13:05:05 +02:00
RSDuck aa23f21b8d decrease jit block cache address granularity
fixes Dragon Quest IX
move code with side effects out of assert, fixes release build
(thanks to m4wx for this one)
also remove some leftovers of jit pipelining
2020-04-26 13:05:05 +02:00
RSDuck 7424f9fda0 remove leftover debug code 2020-04-26 13:05:04 +02:00
RSDuck a687be9879 new block cache and much more...
- more reliable code invalidation detection
- blocks aren't stopped at any branch, but are being followed
if possible to get larger blocks
- idle loop recognition
- optimised literal loads, load/store cycle counting
 and loads/stores from constant addresses
2020-04-26 13:05:03 +02:00
RSDuck 5338c28f40 load register only if needed
- do thumb bl long merge in the first step
- preparations for better branch jitting
2020-04-26 13:05:02 +02:00
RSDuck 2ef776883f more fixes for flag optimisation
+ small cycle counting optimisation
2020-04-26 13:05:02 +02:00
RSDuck 5202c505ab remove debug printing 2020-04-26 13:05:01 +02:00
RSDuck ea562d2fec fixes for flag optimisation 2020-04-26 13:05:01 +02:00
RSDuck b5dda7d6e2 add ui confirm dialog for linux 2020-04-26 13:05:00 +02:00
RSDuck 5ea91b8a03 optimise away unneeded flag sets
- especially useful for thumb code and larger max block sizes
- can still be improved upon
2020-04-26 13:05:00 +02:00
RSDuck 03ab7f1645 fix jit block size not changeable 2020-04-26 13:04:59 +02:00
RSDuck 3001d9492c abandon pipelining on jit
fixes Golden Sun Dawn
this makes the cpu state incompatible between interpreter and JIT. That's why switching cpu mode requires a restart(not requiring is stupid anyway) and the pipeline is manually filled when making a save state.
2020-04-26 13:04:59 +02:00
RSDuck ec21172cd9 fix register alloc for half word loads
fixes Mega Man Star Force 2 with cheat applied
it probably used a pc relative load which were interpreted as branches
2020-04-26 13:04:58 +02:00
RSDuck 5e443e7962 remove unneeded dolphin code, C++11 static_assert 2020-04-26 13:04:57 +02:00