use instr hash as key for restore candidates
makes Golden Sun burn a little slower through the JIT memory
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80b88dbd05
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@ -1042,13 +1042,13 @@ void CompileBlock(ARM* cpu)
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u32 literalHash = (u32)XXH3_64bits(literalValues, numLiterals * 4);
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u32 instrHash = (u32)XXH3_64bits(instrValues, i * 4);
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JitBlock* prevBlock = RestoreCandidates.LookUp(pseudoPhysicalAddr);
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JitBlock* prevBlock = RestoreCandidates.LookUp(instrHash);
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bool mayRestore = true;
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if (prevBlock)
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{
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RestoreCandidates.Remove(pseudoPhysicalAddr);
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RestoreCandidates.Remove(instrHash);
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mayRestore = prevBlock->LiteralHash == literalHash && prevBlock->InstrHash == instrHash;
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mayRestore = prevBlock->PseudoPhysicalAddr == pseudoPhysicalAddr && prevBlock->LiteralHash == literalHash;
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if (mayRestore && prevBlock->NumAddresses == numAddressRanges)
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{
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@ -1125,6 +1125,7 @@ void CompileBlock(ARM* cpu)
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void InvalidateByAddr(u32 pseudoPhysical)
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{
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JIT_DEBUGPRINT("invalidating by addr %x\n", pseudoPhysical);
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AddressRange* range = &CodeRanges[pseudoPhysical / 512];
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u32 mask = 1 << ((pseudoPhysical & 0x1FF) / 16);
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@ -1203,7 +1204,7 @@ void InvalidateByAddr(u32 pseudoPhysical)
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if (!literalInvalidation)
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{
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JitBlock* prevBlock = RestoreCandidates.Insert(block->PseudoPhysicalAddr, block);
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JitBlock* prevBlock = RestoreCandidates.Insert(block->InstrHash, block);
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if (prevBlock)
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delete prevBlock;
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}
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