jit: remove unnessary files from dolphin

This commit is contained in:
RSDuck 2019-07-14 18:08:42 +02:00 committed by RSDuck
parent d13d625f73
commit fc82ca1a97
3 changed files with 1 additions and 232 deletions

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@ -49,15 +49,6 @@ public:
CodeBlock(CodeBlock&&) = delete;
CodeBlock& operator=(CodeBlock&&) = delete;
// Call this before you generate any code.
void AllocCodeSpace(size_t size)
{
region_size = size;
total_region_size = size;
region = static_cast<u8*>(Common::AllocateExecutableMemory(total_region_size));
T::SetCodePtr(region);
}
// Always clear code space with breakpoints, so that if someone accidentally executes
// uninitialized, it just breaks into the debugger.
void ClearCodeSpace()
@ -66,26 +57,8 @@ public:
ResetCodePtr();
}
// Call this when shutting down. Don't rely on the destructor, even though it'll do the job.
void FreeCodeSpace()
{
ASSERT(!m_is_child);
Common::FreeMemoryPages(region, total_region_size);
region = nullptr;
region_size = 0;
total_region_size = 0;
for (CodeBlock* child : m_children)
{
child->region = nullptr;
child->region_size = 0;
child->total_region_size = 0;
}
}
bool IsInSpace(const u8* ptr) const { return ptr >= region && ptr < (region + region_size); }
// Cannot currently be undone. Will write protect the entire code region.
// Start over if you need to change the code (call FreeCodeSpace(), AllocCodeSpace()).
void WriteProtect() { Common::WriteProtectMemory(region, region_size, true); }
void ResetCodePtr() { T::SetCodePtr(region); }
size_t GetSpaceLeft() const
{

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@ -1,182 +0,0 @@
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license_dolphin.txt file included.
#include <cstddef>
#include <cstdlib>
#include <string>
#include "../types.h"
#include "CommonFuncs.h"
#include "Log.h"
#ifdef _WIN32
#include <windows.h>
//#include "Common/StringUtil.h"
#else
#include <stdio.h>
#include <sys/mman.h>
#include <sys/types.h>
#if defined __APPLE__ || defined __FreeBSD__ || defined __OpenBSD__
#include <sys/sysctl.h>
#elif defined __HAIKU__
#include <OS.h>
#else
#include <sys/sysinfo.h>
#endif
#endif
namespace Common
{
// This is purposely not a full wrapper for virtualalloc/mmap, but it
// provides exactly the primitive operations that Dolphin needs.
void* AllocateExecutableMemory(size_t size)
{
#if defined(_WIN32)
void* ptr = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
#else
void* ptr =
mmap(nullptr, size, PROT_READ | PROT_WRITE | PROT_EXEC, MAP_ANON | MAP_PRIVATE, -1, 0);
if (ptr == MAP_FAILED)
ptr = nullptr;
#endif
if (ptr == nullptr)
PanicAlert("Failed to allocate executable memory");
return ptr;
}
void* AllocateMemoryPages(size_t size)
{
#ifdef _WIN32
void* ptr = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_READWRITE);
#else
void* ptr = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_ANON | MAP_PRIVATE, -1, 0);
if (ptr == MAP_FAILED)
ptr = nullptr;
#endif
if (ptr == nullptr)
PanicAlert("Failed to allocate raw memory");
return ptr;
}
void* AllocateAlignedMemory(size_t size, size_t alignment)
{
#ifdef _WIN32
void* ptr = _aligned_malloc(size, alignment);
#else
void* ptr = nullptr;
if (posix_memalign(&ptr, alignment, size) != 0)
ERROR_LOG(MEMMAP, "Failed to allocate aligned memory");
#endif
if (ptr == nullptr)
PanicAlert("Failed to allocate aligned memory");
return ptr;
}
void FreeMemoryPages(void* ptr, size_t size)
{
if (ptr)
{
#ifdef _WIN32
if (!VirtualFree(ptr, 0, MEM_RELEASE))
PanicAlert("FreeMemoryPages failed!\nVirtualFree: %s", GetLastErrorString().c_str());
#else
if (munmap(ptr, size) != 0)
PanicAlert("FreeMemoryPages failed!\nmunmap: %s", LastStrerrorString().c_str());
#endif
}
}
void FreeAlignedMemory(void* ptr)
{
if (ptr)
{
#ifdef _WIN32
_aligned_free(ptr);
#else
free(ptr);
#endif
}
}
void ReadProtectMemory(void* ptr, size_t size)
{
#ifdef _WIN32
DWORD oldValue;
if (!VirtualProtect(ptr, size, PAGE_NOACCESS, &oldValue))
PanicAlert("ReadProtectMemory failed!\nVirtualProtect: %s", GetLastErrorString().c_str());
#else
if (mprotect(ptr, size, PROT_NONE) != 0)
PanicAlert("ReadProtectMemory failed!\nmprotect: %s", LastStrerrorString().c_str());
#endif
}
void WriteProtectMemory(void* ptr, size_t size, bool allowExecute)
{
#ifdef _WIN32
DWORD oldValue;
if (!VirtualProtect(ptr, size, allowExecute ? PAGE_EXECUTE_READ : PAGE_READONLY, &oldValue))
PanicAlert("WriteProtectMemory failed!\nVirtualProtect: %s", GetLastErrorString().c_str());
#else
if (mprotect(ptr, size, allowExecute ? (PROT_READ | PROT_EXEC) : PROT_READ) != 0)
PanicAlert("WriteProtectMemory failed!\nmprotect: %s", LastStrerrorString().c_str());
#endif
}
void UnWriteProtectMemory(void* ptr, size_t size, bool allowExecute)
{
#ifdef _WIN32
DWORD oldValue;
if (!VirtualProtect(ptr, size, allowExecute ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE, &oldValue))
PanicAlert("UnWriteProtectMemory failed!\nVirtualProtect: %s", GetLastErrorString().c_str());
#else
if (mprotect(ptr, size,
allowExecute ? (PROT_READ | PROT_WRITE | PROT_EXEC) : PROT_WRITE | PROT_READ) != 0)
{
PanicAlert("UnWriteProtectMemory failed!\nmprotect: %s", LastStrerrorString().c_str());
}
#endif
}
size_t MemPhysical()
{
#ifdef _WIN32
MEMORYSTATUSEX memInfo;
memInfo.dwLength = sizeof(MEMORYSTATUSEX);
GlobalMemoryStatusEx(&memInfo);
return memInfo.ullTotalPhys;
#elif defined __APPLE__ || defined __FreeBSD__ || defined __OpenBSD__
int mib[2];
size_t physical_memory;
mib[0] = CTL_HW;
#ifdef __APPLE__
mib[1] = HW_MEMSIZE;
#elif defined __FreeBSD__
mib[1] = HW_REALMEM;
#elif defined __OpenBSD__
mib[1] = HW_PHYSMEM;
#endif
size_t length = sizeof(size_t);
sysctl(mib, 2, &physical_memory, &length, NULL, 0);
return physical_memory;
#elif defined __HAIKU__
system_info sysinfo;
get_system_info(&sysinfo);
return static_cast<size_t>(sysinfo.max_pages * B_PAGE_SIZE);
#else
struct sysinfo memInfo;
sysinfo(&memInfo);
return (size_t)memInfo.totalram * memInfo.mem_unit;
#endif
}
} // namespace Common

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@ -1,22 +0,0 @@
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license_dolphin.txt file included.
#pragma once
#include <cstddef>
#include <string>
namespace Common
{
void* AllocateExecutableMemory(size_t size);
void* AllocateMemoryPages(size_t size);
void FreeMemoryPages(void* ptr, size_t size);
void* AllocateAlignedMemory(size_t size, size_t alignment);
void FreeAlignedMemory(void* ptr);
void ReadProtectMemory(void* ptr, size_t size);
void WriteProtectMemory(void* ptr, size_t size, bool executable = false);
void UnWriteProtectMemory(void* ptr, size_t size, bool allowExecute = false);
size_t MemPhysical();
} // namespace Common