better framelimiter for reference: https://github.com/citra-emu/citra/blob/master/src/core/perf_stats.cpp#L129
This commit is contained in:
parent
fbca47381b
commit
ad7791f726
|
@ -355,10 +355,10 @@ void EmuThread::run()
|
|||
Input::Init();
|
||||
|
||||
u32 nframes = 0;
|
||||
u32 starttick = SDL_GetTicks();
|
||||
u32 lasttick = starttick;
|
||||
u32 lastmeasuretick = lasttick;
|
||||
u32 fpslimitcount = 0;
|
||||
double perfCountsSec = 1.0 / SDL_GetPerformanceFrequency();
|
||||
double lastTime = SDL_GetPerformanceCounter() * perfCountsSec;
|
||||
double frameLimitError = 0.0;
|
||||
double lastMeasureTime = lastTime;
|
||||
|
||||
char melontitle[100];
|
||||
|
||||
|
@ -492,49 +492,43 @@ void EmuThread::run()
|
|||
SDL_UnlockMutex(audioSyncLock);
|
||||
}
|
||||
|
||||
float framerate = (1000.0f * nlines) / (60.0f * 263.0f);
|
||||
double frametimeStep = nlines / (60.0 * 263.0);
|
||||
|
||||
{
|
||||
u32 curtick = SDL_GetTicks();
|
||||
u32 delay = curtick - lasttick;
|
||||
double curtime = SDL_GetPerformanceCounter() * perfCountsSec;
|
||||
|
||||
bool limitfps = Config::LimitFPS && !fastforward;
|
||||
if (limitfps)
|
||||
{
|
||||
float wantedtickF = starttick + (framerate * (fpslimitcount+1));
|
||||
u32 wantedtick = (u32)ceil(wantedtickF);
|
||||
if (curtick < wantedtick) SDL_Delay(wantedtick - curtick);
|
||||
|
||||
lasttick = SDL_GetTicks();
|
||||
fpslimitcount++;
|
||||
if ((abs(wantedtickF - (float)wantedtick) < 0.001312) || (fpslimitcount > 60))
|
||||
frameLimitError += frametimeStep - (curtime - lastTime);
|
||||
if (frameLimitError < -frametimeStep)
|
||||
frameLimitError = -frametimeStep;
|
||||
if (frameLimitError > frametimeStep)
|
||||
frameLimitError = frametimeStep;
|
||||
|
||||
if (round(frameLimitError * 1000.0) > 0.0)
|
||||
{
|
||||
fpslimitcount = 0;
|
||||
starttick = lasttick;
|
||||
SDL_Delay(round(frameLimitError * 1000.0));
|
||||
double timeBeforeSleep = curtime;
|
||||
curtime = SDL_GetPerformanceCounter() * perfCountsSec;
|
||||
frameLimitError -= curtime - timeBeforeSleep;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (delay < 1) SDL_Delay(1);
|
||||
lasttick = SDL_GetTicks();
|
||||
}
|
||||
|
||||
lastTime = curtime;
|
||||
}
|
||||
|
||||
nframes++;
|
||||
if (nframes >= 30)
|
||||
{
|
||||
u32 tick = SDL_GetTicks();
|
||||
u32 diff = tick - lastmeasuretick;
|
||||
lastmeasuretick = tick;
|
||||
double time = SDL_GetPerformanceCounter() * perfCountsSec;
|
||||
double dt = time - lastMeasureTime;
|
||||
lastMeasureTime = time;
|
||||
|
||||
u32 fps;
|
||||
if (diff < 1) fps = 77777;
|
||||
else fps = (nframes * 1000) / diff;
|
||||
u32 fps = round(nframes / dt);
|
||||
nframes = 0;
|
||||
|
||||
float fpstarget;
|
||||
if (framerate < 1) fpstarget = 999;
|
||||
else fpstarget = 1000.0f/framerate;
|
||||
float fpstarget = 1.0/frametimeStep;
|
||||
|
||||
sprintf(melontitle, "[%d/%.0f] melonDS " MELONDS_VERSION, fps, fpstarget);
|
||||
changeWindowTitle(melontitle);
|
||||
|
@ -544,10 +538,8 @@ void EmuThread::run()
|
|||
{
|
||||
// paused
|
||||
nframes = 0;
|
||||
lasttick = SDL_GetTicks();
|
||||
starttick = lasttick;
|
||||
lastmeasuretick = lasttick;
|
||||
fpslimitcount = 0;
|
||||
lastTime = SDL_GetPerformanceCounter() * perfCountsSec;
|
||||
lastMeasureTime = lastTime;
|
||||
|
||||
emit windowUpdate();
|
||||
|
||||
|
|
Loading…
Reference in New Issue