hook up pause and reset, w/ relevant hotkeys
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parent
26dcc95c20
commit
2ebb21ce3b
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@ -65,6 +65,9 @@ int LoadBIOS();
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// note: loading a ROM to the NDS slot resets emulation
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int LoadROM(const char* file, int slot);
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// reset execution of the current ROM
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int Reset();
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// get the filename associated with the given savestate slot (1-8)
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void GetSavestateName(int slot, char* filename, int len);
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@ -50,6 +50,11 @@ void Init_ROM()
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memset(PrevSRAMPath[ROMSlot_GBA], 0, 1024);
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}
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// TODO: currently, when failing to load a ROM for whatever reason, we attempt
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// to revert to the previous state and resume execution; this may not be a very
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// good thing, depending on what state the core was left in.
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// should we do a better state revert (via the savestate system)? completely stop?
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void SetupSRAMPath(int slot)
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{
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strncpy(SRAMPath[slot], ROMPath[slot], 1023);
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@ -184,7 +189,7 @@ int LoadROM(const char* file, int slot)
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}
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else if (slot == ROMSlot_GBA && NDS::LoadGBAROM(ROMPath[slot], SRAMPath[slot]))
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{
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SavestateLoaded = false;
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SavestateLoaded = false; // checkme??
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strncpy(PrevSRAMPath[slot], SRAMPath[slot], 1024); // safety
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return Load_OK;
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@ -197,6 +202,46 @@ int LoadROM(const char* file, int slot)
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}
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}
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int Reset()
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{
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int res;
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bool directboot = Config::DirectBoot != 0;
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res = VerifyDSBIOS();
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if (res != Load_OK) return res;
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res = VerifyDSFirmware();
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if (res != Load_OK)
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{
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if (res == Load_FirmwareNotBootable)
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directboot = true;
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else
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return res;
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}
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SavestateLoaded = false;
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if (ROMPath[ROMSlot_NDS][0] == '\0')
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{
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NDS::LoadBIOS();
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}
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else
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{
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SetupSRAMPath(0);
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if (!NDS::LoadROM(ROMPath[ROMSlot_NDS], SRAMPath[ROMSlot_NDS], directboot))
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return Load_ROMLoadError;
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}
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if (ROMPath[ROMSlot_GBA][0] != '\0')
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{
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SetupSRAMPath(1);
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if (!NDS::LoadGBAROM(ROMPath[ROMSlot_GBA], SRAMPath[ROMSlot_GBA]))
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return Load_ROMLoadError;
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}
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return Load_OK;
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}
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// SAVESTATE TODO
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// * configurable paths. not everyone wants their ROM directory to be polluted, I guess.
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@ -113,6 +113,8 @@ EmuThread::EmuThread(QObject* parent) : QThread(parent)
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connect(this, SIGNAL(windowTitleChange(QString)), mainWindow, SLOT(onTitleUpdate(QString)));
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connect(this, SIGNAL(windowEmuStart()), mainWindow, SLOT(onEmuStart()));
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connect(this, SIGNAL(windowEmuStop()), mainWindow, SLOT(onEmuStop()));
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connect(this, SIGNAL(windowEmuPause()), mainWindow->actPause, SLOT(trigger()));
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connect(this, SIGNAL(windowEmuReset()), mainWindow->actReset, SLOT(trigger()));
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emit windowEmuStop();
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}
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@ -152,14 +154,10 @@ void EmuThread::run()
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{
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Input::Process();
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/*if (Input::HotkeyPressed(HK_FastForwardToggle))
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{
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Config::LimitFPS = !Config::LimitFPS;
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// TODO: reflect in UI!
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}*/
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if (Input::HotkeyPressed(HK_FastForwardToggle)) emit windowLimitFPSChange();
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//if (Input::HotkeyPressed(HK_Pause)) uiQueueMain(TogglePause, NULL);
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//if (Input::HotkeyPressed(HK_Reset)) uiQueueMain(Reset, NULL);
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if (Input::HotkeyPressed(HK_Pause)) emit windowEmuPause();
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if (Input::HotkeyPressed(HK_Reset)) emit windowEmuReset();
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if (GBACart::CartInserted && GBACart::HasSolarSensor)
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{
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@ -318,18 +316,15 @@ void EmuThread::run()
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lastmeasuretick = lasttick;
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fpslimitcount = 0;
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if (EmuRunning == 2)
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/*if (Screen_UseGL)
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{
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/*if (Screen_UseGL)
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{
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uiGLBegin(GLContext);
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uiGLMakeContextCurrent(GLContext);
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GLScreen_DrawScreen();
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uiGLEnd(GLContext);
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}
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uiAreaQueueRedrawAll(MainDrawArea);*/
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mainWindow->update();
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uiGLBegin(GLContext);
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uiGLMakeContextCurrent(GLContext);
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GLScreen_DrawScreen();
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uiGLEnd(GLContext);
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}
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uiAreaQueueRedrawAll(MainDrawArea);*/
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mainWindow->update();
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//if (Screen_UseGL) uiGLMakeContextCurrent(NULL);
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@ -338,7 +333,7 @@ void EmuThread::run()
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sprintf(melontitle, "melonDS " MELONDS_VERSION);
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changeWindowTitle(melontitle);
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SDL_Delay(100);
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SDL_Delay(75);
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}
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}
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@ -375,12 +370,11 @@ void EmuThread::emuRun()
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if (audioDevice) SDL_PauseAudioDevice(audioDevice, 0);
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}
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void EmuThread::emuPause(bool refresh)
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void EmuThread::emuPause()
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{
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int status = refresh ? 2:3;
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PrevEmuStatus = EmuRunning;
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EmuRunning = status;
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while (EmuStatus != status);
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EmuRunning = 2;
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while (EmuStatus != 2);
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//emit windowEmuPause();
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if (audioDevice) SDL_PauseAudioDevice(audioDevice, 1);
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@ -774,7 +768,7 @@ void MainWindow::dropEvent(QDropEvent* event)
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QList<QUrl> urls = event->mimeData()->urls();
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if (urls.count() > 1) return; // not handling more than one file at once
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emuThread->emuPause(true);
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emuThread->emuPause();
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QString filename = urls.at(0).toLocalFile();
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QString ext = filename.right(3);
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@ -836,7 +830,7 @@ QString MainWindow::loadErrorStr(int error)
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void MainWindow::onOpenFile()
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{
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emuThread->emuPause(true);
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emuThread->emuPause();
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QString filename = QFileDialog::getOpenFileName(this,
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"Open ROM",
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@ -897,7 +891,7 @@ void MainWindow::onBootFirmware()
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{
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// TODO: check the whole GBA cart shito
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emuThread->emuPause(true);
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emuThread->emuPause();
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int res = Frontend::LoadBIOS();
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if (res != Frontend::Load_OK)
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@ -917,7 +911,7 @@ void MainWindow::onSaveState()
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{
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int slot = ((QAction*)sender())->data().toInt();
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emuThread->emuPause(true);
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emuThread->emuPause();
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char filename[1024];
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if (slot > 0)
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@ -958,7 +952,7 @@ void MainWindow::onLoadState()
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{
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int slot = ((QAction*)sender())->data().toInt();
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emuThread->emuPause(true);
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emuThread->emuPause();
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char filename[1024];
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if (slot > 0)
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@ -1006,7 +1000,7 @@ void MainWindow::onLoadState()
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void MainWindow::onUndoStateLoad()
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{
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emuThread->emuPause(true);
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emuThread->emuPause();
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Frontend::UndoStateLoad();
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emuThread->emuUnpause();
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}
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@ -1019,9 +1013,11 @@ void MainWindow::onQuit()
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void MainWindow::onPause(bool checked)
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{
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if (emuThread->emuIsRunning())
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if (!RunningSomething) return;
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if (checked)
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{
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emuThread->emuPause(true);
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emuThread->emuPause();
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}
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else
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{
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@ -1031,7 +1027,26 @@ void MainWindow::onPause(bool checked)
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void MainWindow::onReset()
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{
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//
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if (!RunningSomething) return;
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emuThread->emuPause();
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actUndoStateLoad->setEnabled(false);
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int res = Frontend::Reset();
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if (res != Frontend::Load_OK)
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{
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QMessageBox::critical(this,
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"melonDS",
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loadErrorStr(res));
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emuThread->emuUnpause();
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}
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else
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{
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// OSD::AddMessage(0, "Reset");
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emuThread->emuRun();
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}
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}
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void MainWindow::onStop()
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@ -1047,7 +1062,7 @@ void MainWindow::onOpenEmuSettings()
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void MainWindow::onOpenInputConfig()
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{
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emuThread->emuPause(true);
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emuThread->emuPause();
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InputConfigDialog* dlg = InputConfigDialog::openDlg(this);
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connect(dlg, &InputConfigDialog::finished, this, &MainWindow::onInputConfigFinished);
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@ -1143,7 +1158,7 @@ void MainWindow::onEmuStart()
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}
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actSaveState[0]->setEnabled(true);
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actLoadState[0]->setEnabled(true);
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actUndoStateLoad->setEnabled(true);
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actUndoStateLoad->setEnabled(false);
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actPause->setEnabled(true);
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actPause->setChecked(false);
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@ -1165,16 +1180,6 @@ void MainWindow::onEmuStop()
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actStop->setEnabled(false);
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}
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void MainWindow::onEmuPause()
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{
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//
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}
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void MainWindow::onEmuUnpause()
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{
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//
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}
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int main(int argc, char** argv)
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@ -1281,7 +1286,7 @@ int main(int argc, char** argv)
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emuThread = new EmuThread();
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emuThread->start();
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emuThread->emuPause(true);
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emuThread->emuPause();
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if (argc > 1)
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{
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@ -38,7 +38,7 @@ public:
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// to be called from the UI thread
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void emuRun();
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void emuPause(bool refresh);
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void emuPause();
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void emuUnpause();
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void emuStop();
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@ -49,7 +49,10 @@ signals:
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void windowEmuStart();
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void windowEmuStop();
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void windowPauseToggle();
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void windowEmuPause();
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void windowEmuReset();
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void windowLimitFPSChange();
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private:
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volatile int EmuStatus;
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@ -130,14 +133,13 @@ private slots:
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void onEmuStart();
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void onEmuStop();
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void onEmuPause();
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void onEmuUnpause();
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private:
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QString loadErrorStr(int error);
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MainWindowPanel* panel;
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public:
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QAction* actOpenROM;
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QAction* actBootFirmware;
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QAction* actSaveState[9];
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