begin adding input dialog
This commit is contained in:
parent
c9a76edf21
commit
19566178ba
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@ -3,6 +3,7 @@ project(qt_sdl)
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SET(SOURCES_QT_SDL
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main.cpp
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EmuSettingsDialog.cpp
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InputConfigDialog.cpp
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Platform.cpp
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PlatformConfig.cpp
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@ -33,16 +33,17 @@ public:
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~EmuSettingsDialog();
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static EmuSettingsDialog* currentDlg;
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static void openDlg(QWidget* parent)
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static EmuSettingsDialog* openDlg(QWidget* parent)
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{
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if (currentDlg)
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{
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currentDlg->activateWindow();
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return;
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return currentDlg;
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}
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currentDlg = new EmuSettingsDialog(parent);
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currentDlg->show();
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return currentDlg;
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}
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static void closeDlg()
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{
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@ -0,0 +1,53 @@
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/*
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Copyright 2016-2020 Arisotura
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This file is part of melonDS.
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melonDS is free software: you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation, either version 3 of the License, or (at your option)
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any later version.
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melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with melonDS. If not, see http://www.gnu.org/licenses/.
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*/
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//
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#include "types.h"
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#include "Config.h"
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#include "PlatformConfig.h"
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#include "InputConfigDialog.h"
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#include "ui_InputConfigDialog.h"
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InputConfigDialog* InputConfigDialog::currentDlg = nullptr;
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InputConfigDialog::InputConfigDialog(QWidget* parent) : QDialog(parent), ui(new Ui::InputConfigDialog)
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{
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ui->setupUi(this);
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setAttribute(Qt::WA_DeleteOnClose);
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//
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}
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InputConfigDialog::~InputConfigDialog()
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{
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delete ui;
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}
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void InputConfigDialog::on_InputConfigDialog_accepted()
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{
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closeDlg();
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}
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void InputConfigDialog::on_InputConfigDialog_rejected()
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{
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closeDlg();
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}
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@ -0,0 +1,63 @@
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/*
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Copyright 2016-2020 Arisotura
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This file is part of melonDS.
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melonDS is free software: you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation, either version 3 of the License, or (at your option)
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any later version.
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melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with melonDS. If not, see http://www.gnu.org/licenses/.
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*/
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#ifndef INPUTCONFIGDIALOG_H
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#define INPUTCONFIGDIALOG_H
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#include <QDialog>
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namespace Ui { class InputConfigDialog; }
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class InputConfigDialog;
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class InputConfigDialog : public QDialog
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{
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Q_OBJECT
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public:
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explicit InputConfigDialog(QWidget* parent);
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~InputConfigDialog();
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static InputConfigDialog* currentDlg;
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static InputConfigDialog* openDlg(QWidget* parent)
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{
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if (currentDlg)
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{
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currentDlg->activateWindow();
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return currentDlg;
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}
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currentDlg = new InputConfigDialog(parent);
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currentDlg->open();
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return currentDlg;
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}
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static void closeDlg()
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{
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currentDlg = nullptr;
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}
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private slots:
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void on_InputConfigDialog_accepted();
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void on_InputConfigDialog_rejected();
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//
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private:
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Ui::InputConfigDialog* ui;
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};
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#endif // INPUTCONFIGDIALOG_H
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@ -0,0 +1,126 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>InputConfigDialog</class>
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<widget class="QDialog" name="InputConfigDialog">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>488</width>
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<height>365</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>TDAH</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<property name="sizeConstraint">
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<enum>QLayout::SetFixedSize</enum>
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</property>
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<item>
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<widget class="QTabWidget" name="tabWidget">
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<property name="currentIndex">
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<number>1</number>
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</property>
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<widget class="QWidget" name="tabInput">
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<attribute name="title">
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<string>DS input</string>
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</attribute>
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</widget>
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<widget class="QWidget" name="tabHotkeysGeneral">
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<attribute name="title">
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<string>General hotkeys</string>
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</attribute>
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</widget>
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</widget>
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</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout">
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item>
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<widget class="QLabel" name="label">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="text">
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<string>Joystick:</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="cbxJoystick">
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<property name="sizePolicy">
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<sizepolicy hsizetype="MinimumExpanding" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="whatsThis">
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<string><html><head/><body><p>Selects which joystick will be used for joystick input, if any is present.</p></body></html></string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item>
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<widget class="QDialogButtonBox" name="buttonBox">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="standardButtons">
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<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections>
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<connection>
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<sender>buttonBox</sender>
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<signal>accepted()</signal>
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<receiver>InputConfigDialog</receiver>
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<slot>accept()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>248</x>
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<y>254</y>
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</hint>
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<hint type="destinationlabel">
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<x>157</x>
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<y>274</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>buttonBox</sender>
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<signal>rejected()</signal>
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<receiver>InputConfigDialog</receiver>
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<slot>reject()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>316</x>
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<y>260</y>
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</hint>
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<hint type="destinationlabel">
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<x>286</x>
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<y>274</y>
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</hint>
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</hints>
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</connection>
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</connections>
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</ui>
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@ -32,6 +32,7 @@
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#include "main.h"
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#include "EmuSettingsDialog.h"
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#include "InputConfigDialog.h"
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#include "types.h"
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#include "version.h"
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@ -551,6 +552,9 @@ MainWindow::MainWindow(QWidget* parent) : QMainWindow(parent)
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actEmuSettings = menu->addAction("Emu settings");
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connect(actEmuSettings, &QAction::triggered, this, &MainWindow::onOpenEmuSettings);
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actInputConfig = menu->addAction("Input and hotkeys");
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connect(actInputConfig, &QAction::triggered, this, &MainWindow::onOpenInputConfig);
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}
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setMenuBar(menubar);
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EmuSettingsDialog::openDlg(this);
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}
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void MainWindow::onOpenInputConfig()
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{
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emuThread->emuPause(true);
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InputConfigDialog* dlg = InputConfigDialog::openDlg(this);
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connect(dlg, &InputConfigDialog::finished, this, &MainWindow::onInputConfigFinished);
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}
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void MainWindow::onInputConfigFinished()
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{printf("FARTO\n");
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emuThread->emuUnpause();
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}
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int main(int argc, char** argv)
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{
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Config::Load();
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//if (Config::AudioVolume < 0) Config::AudioVolume = 0;
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//else if (Config::AudioVolume > 256) Config::AudioVolume = 256;
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if (Config::AudioVolume < 0) Config::AudioVolume = 0;
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else if (Config::AudioVolume > 256) Config::AudioVolume = 256;
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// TODO: this should be checked before running anything
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#if 0
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@ -108,6 +108,8 @@ private slots:
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void onEmuUnpause();
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void onOpenEmuSettings();
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void onOpenInputConfig();
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void onInputConfigFinished();
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private:
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QString loadErrorStr(int error);
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QAction* actStop;
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QAction* actEmuSettings;
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QAction* actInputConfig;
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};
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#endif // MAIN_H
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