Commit Graph

230 Commits

Author SHA1 Message Date
adelikat 62641715fc auto-save fixes, prevent loading an auto-save from previous session. Win32 - added flags for enabling auto-save menu item. 2008-12-24 05:07:32 +00:00
adelikat f1256869b6 Redo Savestate fix. Made Undo/Redo Savestate hotkey. Win32 - made default Undo/Redo key mapping Ctrl+Z 2008-12-24 04:46:56 +00:00
adelikat bae8c66a66 Win32 - Last ROM used context menu item added. 2008-12-24 04:08:49 +00:00
adelikat 5cb9c50814 Undo savestate / Redo savestate and Undo loadstate / Redo loadstate features implemented. Win32 - undo/redo context menu items implemented. 2008-12-24 00:38:47 +00:00
adelikat ff7496930b 1) Code clean up 2) Backup savestate now only applies to save slots 2008-12-23 23:08:27 +00:00
adelikat 40926ab5f7 More undo savestate fixes. Win32 - Undo/Redo savestate menu item added. 2008-12-23 22:44:04 +00:00
adelikat 93c48afbb6 Fixes to backup savestate system, starting of undo savestate implementation. 2008-12-23 20:29:27 +00:00
adelikat d8d239e35d Movie auto-back feature implemented 2008-12-23 01:07:55 +00:00
adelikat 6fb09465ca Moved around movie options variables and make movie backup functions 2008-12-23 00:10:15 +00:00
adelikat 0e7abb6dd8 Win32 - fix types in movie options dialog, added auto backup to config 2008-12-22 23:48:12 +00:00
adelikat ffe25288cc Win32 - created movie options dialog box 2008-12-22 23:31:39 +00:00
adelikat e3a740467d More code cleanup 2008-12-22 21:26:40 +00:00
adelikat e6ed8331b2 Code cleanup 2008-12-22 21:21:46 +00:00
adelikat da3a3af4dd Win32 - backup - expand numbering to 999, add condition for 999 overflow 2008-12-22 20:55:16 +00:00
adelikat 29ed7c2f71 Win32 - context menu item create backup for backing up movie files 2008-12-22 19:28:50 +00:00
adelikat cba3dd6025 Backup Savestate/Undo Loadstate code cleanup 2008-12-20 04:48:52 +00:00
adelikat d9471d1f75 LoadBackup function added, Win32 - Undo Loadstate context menu item added. 2008-12-20 02:47:33 +00:00
adelikat 7b035bb3bc Win32 - Function for checking if backupsavestate exists 2008-12-20 01:04:15 +00:00
adelikat ca13b2ecaa Win32 - Hex Editor - prevent the user from freezing more than 256 addresses at once 2008-12-14 22:08:33 +00:00
adelikat df4aed36ab Win32 - view comments context menu item 2008-12-14 17:20:46 +00:00
adelikat db4c46e79e Win32 - more context menu items 2008-12-13 02:28:05 +00:00
adelikat 26fdf49777 win32 - ripped out my failed add comment/subtitle function 2008-12-13 01:55:04 +00:00
adelikat ee073a7049 Win32 - removed frame advance from menu since it caused too many problems 2008-12-09 18:44:25 +00:00
adelikat aafb4cac59 Win32 - ix bug in context menu positioning 2008-12-09 14:18:04 +00:00
adelikat 8640e4e970 Win32 - more context menu items 2008-12-09 06:06:11 +00:00
adelikat efa04ca78c Win32 - code cleanup - window.cpp WM_COMMAND 2008-12-09 05:51:49 +00:00
adelikat e08f3af8bf Win32 - stop lua menu item gray if no lua script is running. 2008-12-08 18:17:28 +00:00
adelikat 6554177813 win32 - open rom runs close rom first, fixes bug where sav file was not getting updated 2008-12-08 17:25:29 +00:00
adelikat 8fa380903d attempt to add features "add comment" and "add subtitle". Buggy atm. 2008-12-01 18:39:58 +00:00
adelikat fb876cbbc9 Win32 - right click context menus for main window 2008-11-24 19:18:13 +00:00
adelikat a51aa36f29 Win32 - added many hotkey items as menu items 2008-11-24 15:24:11 +00:00
adelikat 79a6391a7d Win32 - fixed a couple of booboo's in the AVI filename + directory selection code 2008-11-24 02:55:55 +00:00
adelikat 47236ddffa Movie subtitles can now be put in avi. Win32 - menu toggle item. 2008-11-24 00:45:25 +00:00
adelikat ce8bcd1b83 Win32 - Movie Subtitle Toggle fixes and added to Hotkeys 2008-11-23 22:20:00 +00:00
adelikat 13d2afeffb Win32 - Movie subtitle toggle menu item 2008-11-23 21:41:33 +00:00
adelikat b71b1679eb Win32-turbo now works with VBlank sync options. Fix warning in memwatch.cpp. Added Cheats Hotkey Menu Item update. 2008-11-23 03:10:09 +00:00
adelikat c7716b31ff Win32 - Menu items show current hotkey for menu items that have a mapped hotkey 2008-11-17 06:18:48 +00:00
adelikat e64ce0f489 Win32 - implemented Drag & Drop for movie (.fm2) files 2008-11-16 02:58:02 +00:00
adelikat f1ad20b749 Win32 - fixed an odd bug that crops up when video is set to force apsect correction AND special scaling 3x. If user attempts to resize smaller (which he shouldn't if he has special scaling, but still) the video was getting calculated incorrectly. The solution is a bit hacky, but it works. 2008-11-14 18:39:05 +00:00
adelikat a781ee5abd Removed accel table from main window (since all previous accel keys are now in the mappable hotkeys). 2008-11-11 04:17:05 +00:00
adelikat 8ac6fa1256 Added Open Rom and Close Rom hotkeys (functions are #IFDEF WIN32). Win32 - removed accel keys for Open/Close ROM. Res.rc cleanup. 2008-11-11 04:09:08 +00:00
adelikat 3be6963245 Win32 - avi output directory override implemented. 2008-11-08 00:27:05 +00:00
adelikat ed0a6e5753 win32 - added toggle for binding savestates to movies 2008-10-19 14:06:10 +00:00
adelikat 841aea6632 Win32: Added back .gz to the open ROM dialog box 2008-09-12 14:51:13 +00:00
zeromus 934b92c667 add menu display toggle for frame counter 2008-08-18 17:14:34 +00:00
adelikat 9d0e6ecb9e added input display to the main menu 2008-08-08 19:03:15 +00:00
CaH4e3 e06b70a2ba submit test, sorry ;) 2008-08-08 04:28:32 +00:00
adelikat 7d03ee4fc9 frame adv - skip lag feature implemented 2008-08-07 15:56:39 +00:00
adelikat c2bbfe2670 -32000 protection to x,y remembered dialogs. Ram filter - skinnier + minimize button 2008-08-07 05:25:14 +00:00
zeromus 2089997394 main window title shows version number of emulator 2008-08-04 20:48:20 +00:00
adelikat 15c0cd8b39 Duh, I'm stupid, lag counter display fixed. 2008-08-04 19:45:56 +00:00
adelikat 78cb283eaf Moved stuff around and added input display and lag counter display in a menu. Lag counter display currently backwards, input display not hooked up. 2008-08-04 19:31:22 +00:00
adelikat 91526befde Opening a lua file uses the lua directory override 2008-08-02 18:00:17 +00:00
zeromus 4e81ece9ed oh yeah i forgot to check that in 2008-08-02 17:37:11 +00:00
zeromus 1a9939b940 remove 2008-08-02 04:17:42 +00:00
zeromus d7524bcdba committing basicbot rip-outage so i can test it at work 2008-07-31 16:21:42 +00:00
zeromus f0fb3d140e fixes to lua engine
- loading script does an implicit stop first
 - script dying of natural causes triggers a stop, and thus an OnStop event in lua first (for proper cleanup)
2008-07-29 22:51:24 +00:00
zeromus cf65728642 lua!!!! 2008-07-23 06:54:14 +00:00
qfox 9bd8553976 New BasicBot works, but very very basic (only numbers). 2008-07-22 20:17:43 +00:00
qfox 34c60610ea 2008-07-21 20:14:31 +00:00
adelikat a928f44f45 .gz removed from possible archive files in open rom dialog 2008-07-10 16:10:11 +00:00
zeromus 3ada6d3015 this fixes my pal problems. i dont know what problems adelikat is having 2008-07-10 15:50:44 +00:00
zeromus 0a63a42df2 proper support for single-file archives 2008-07-10 05:42:12 +00:00
adelikat 46a4a65eb9 Added .rar to list of files when using Open File 2008-07-09 14:02:04 +00:00
zeromus bc54e2abba generalized the loading-from-archive code to work with any archive format and to load any kind of file from archives (although nothing but the roms may work yet and i will have to fiddle with things as requested). I probably broke the sdl build; just stub the two new FCEUD_ functions in the most brainless way possible and it should work. 2008-07-09 05:47:13 +00:00
adelikat 663a2daf08 1) Lag Counter setting remembered by config. 2) MapHokeys now includes many tools such as debugger, ppu viewer, etc. 2008-07-07 15:54:38 +00:00
adelikat 627e619c3c Basicbot Fix - When stopping basicbot, FCEUX no longer in turbo mode. 2008-07-05 23:37:35 +00:00
adelikat 97549d280e Fixed - Use External Input 2008-07-05 23:04:40 +00:00
adelikat b09d9b62a6 Autofire offset and alternate A and B remebered in config 2008-07-03 18:56:44 +00:00
adelikat 13de73daf2 Autofire pattern now remembered in config file. 2008-07-03 15:33:04 +00:00
adelikat be1ad5f5c3 fixed windows compile error. Made Hex editor close on rom close + added close to hex editor menu. Also prevented text hooker from being loaded without a rom loaded. 2008-07-03 13:24:59 +00:00
adelikat 53c9189c98 attempt to merge text hooker 2008-06-30 15:25:13 +00:00
zeromus 0b1030a820 minimum tasedit should be working now 2008-06-28 22:03:59 +00:00
adelikat dad4f4c498 .7z files now show up in the Open file dialog box. 2008-06-26 23:48:57 +00:00
zeromus f334b0dce8 repair recent filenames
support recent filenames with 7z archives
2008-06-26 06:49:05 +00:00
zeromus 6f9831ec68 7zip archive browsing
configurable no-bg-render fill color
change to poweron sequence for movies. hopefully that wont break any compatibility.....
2008-06-25 06:34:08 +00:00
adelikat 3eecd0033e Changed rewind to auto-save 2008-06-25 00:43:02 +00:00
zeromus 15cc62e978 - movie metadata support
- movie metadata display
2008-06-22 23:41:24 +00:00
zeromus a91d2c414e better movie conversion 2008-06-22 22:25:30 +00:00
zeromus 67c4a6d6ab batch fcm->fm2 convert rough draft (look in the file menu)
the headers arent output fully correct.. and there is no error reporting.. but it works.
2008-06-22 06:53:49 +00:00
zeromus 69bc4b3f72 added obj/bg display toggle
much cleanups
fix memwatch configuration saving
2008-06-22 02:38:00 +00:00
zeromus 79de2d8295 - a ton of cleanups
- re-enabling some tasedit functionality
- stabilize emu during tasedit by disabling features
- clarify/stabilize some basic tas stuff (interaction with reset/poweron)
- remove a bunch of warnings
2008-06-21 07:24:01 +00:00
zeromus e0a14909f0 faster compiles (mappers include 1/3 as much code now)
fix some memory leaks by changing the path generation APIs to return std::string.. but it still gets strdupped by a lot of clients. 
switch over more movie and savestate code to use iostreams instead of stdio
remove the temporary savestate stuff for more tasing speed hopefully
2008-06-17 06:55:07 +00:00
zeromus f90336a6a5 some work on infrastructure for recording any kind of input. but now movies are broken. once i teach the movies how to only output the three columns that are currently defined, zappers will work. 2008-06-08 10:22:33 +00:00
zeromus 2a190f3c74 fix sdl savestates? 2008-06-06 06:34:39 +00:00
jeblanchard 7105d7d537 Numerous seemingly harmless gcc warning fixes 2008-06-06 01:21:51 +00:00
zeromus 9a7da827a2 break tasedit. but on the way to making it better! 2008-06-05 06:49:11 +00:00
jeblanchard c4b1a5db64 Log sound as --> Record WAV 2008-06-04 01:12:39 +00:00
jeblanchard 5a9781ade5 Magic-number holocaust part 1: substitution for existing UI elements 2008-06-03 01:25:12 +00:00
jeblanchard 9920fb4b72 Commit a saner help system--still improvable in terms of direct access to topic pages 2008-06-01 16:57:37 +00:00
jeblanchard e517895e15 add _BROKEN_ help-viewing support 2008-06-01 15:38:36 +00:00
adelikat 101a774dd9 Added Help entry to fceux menu in preparation for fceux.chm 2008-06-01 01:35:15 +00:00
jeblanchard a607572b61 Fix "Log Sound As" and "Stop Sound Logging" 2008-05-31 02:59:28 +00:00
adelikat 4a3b4d2c91 Misc. res fixes. Added Ctrl+W to close roms. Remapped default hotkeys to a more sane configuration. 2008-05-30 15:47:02 +00:00
jeblanchard ce72bbad0b Kill most (non-const) static vars in header files 2008-05-29 06:24:39 +00:00
zeromus d1cc70c7c4 tas editor rough draft 2008-05-28 07:41:49 +00:00
jeblanchard 886bae8b5a Kill two numeric resource IDs 2008-05-28 03:04:45 +00:00
zeromus 750d897b89 accelerators in main window 2008-05-27 23:24:43 +00:00
jeblanchard 9b7f730b43 Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.) 2008-05-27 05:29:00 +00:00
zeromus a94c996dd7 fix for 'jerky' rendering in final fantasy by changing emu to properly use startscanline and endscanline.
removed author stuff from record and replay dialogs
2008-05-27 00:51:31 +00:00
zeromus 307bf9c819 pause after playback 2008-05-26 21:58:24 +00:00
mauzus 2dcd90fc6c fix directories configuration stuff 2008-05-24 16:25:15 +00:00
zeromus 6fa78df786 remember more window positions 2008-05-18 21:32:55 +00:00
mauzus e85df098d6 bugfix: [1959910] Cheats menu - add - double click ram address sends to mwatch 2008-05-16 02:49:38 +00:00
zeromus 9e1f1d82e9 faster memwatch? 2008-05-13 00:17:49 +00:00
zeromus c7db72391f added ram filter 2008-05-12 22:13:33 +00:00
zeromus 201261c142 fixed http://sourceforge.net/tracker/index.php?func=detail&aid=1787298&group_id=13536&atid=113536
(screen needs to blank when rom is closed)
I dont think this was causing crashes anymore, but I went ahead and did it


fixed http://sourceforge.net/tracker/index.php?func=detail&aid=1960732&group_id=13536&atid=113536
(Increase frame advance speed when holding it down)
Now it runs at native emulation speed! Now that it is set up, I can easily adjust the speed to a fraction thereof.

fixed https://sourceforge.net/tracker/index.php?func=detail&aid=1960359&group_id=13536&atid=113536
(Sound doesn't work when fceu is running and not in focus)
Now it respects the global focus flag in the sound options (because I dont like global sound)
But the sound options engine is totally different so a lot of those options dont do anything.. we'll have to clean that up some other day
2008-05-09 06:43:55 +00:00
zeromus 914dac6540 fix google issue 64: FCEU crashes if opening a non existing rom in the recent folder or will crash upon loading any rom after such an error 2008-05-07 18:45:23 +00:00
zeromus 3078b40cf4 memwatch added back in 2008-05-07 07:08:34 +00:00
rheiny 1dcf46fa78 Main window is now centered. 2007-02-11 15:47:56 +00:00
rheiny bca418ff84 Cleaning out window.cpp 2007-02-11 14:02:13 +00:00
rheiny 143909288c Cleaning out window.cpp 2007-02-11 13:45:14 +00:00
rheiny 5847e9eedb Trying to untangle the horrible web of file dependencies 2007-02-11 13:16:25 +00:00
rheiny 1381b9fe37 Trying to untangle the horrible web of file dependencies 2007-02-11 13:08:36 +00:00
rheiny 949c9a83ce Trying to untangle the horrible web of file dependencies 2007-02-11 12:41:01 +00:00
rheiny 7b75fb1448 Trying to untangle the horrible web of file dependencies 2007-02-11 12:04:24 +00:00
rheiny 22adcaa7fc Improved menu handling. 2007-02-11 10:19:00 +00:00
rheiny 1644cb0762 Cleaned up some code. 2007-02-10 15:56:13 +00:00
rheiny 652c36be53 Added Cheat Console again. 2007-02-10 14:48:52 +00:00
rheiny c4d9cfe679 Cleaned up some code. 2007-02-09 19:02:13 +00:00
rheiny 5befd8b8be Cleaned up some code. 2007-02-07 20:50:47 +00:00
rheiny 507ddedda5 Cleaned up some code. 2007-02-07 20:35:15 +00:00
rheiny 618d4fccea Cleaned up some code. 2007-02-07 18:28:50 +00:00
rheiny 379136451f Cleaned up some code. 2007-02-06 19:15:24 +00:00
rheiny 62efccb998 Cleaned up some code. 2007-02-06 18:59:15 +00:00
rheiny e163d2cd87 Cleaned up some code 2007-02-06 14:14:58 +00:00
zeromus dd126e30e5 more sound/throttle cleanups and improvements 2006-08-25 07:05:55 +00:00
radsaq e7d5aa6d29 Consolidate use of FCEUGI* globals GI, CurGame, and FCEUGameInfo into a single
GameInfo var. Still not very pretty, but at least there's only one of them and
the code compiles on Linux now.
2006-08-20 19:40:15 +00:00
zeromus 06536f226e moved the assembly/disassembly code to the core code
improved docs a little
2006-08-01 04:33:12 +00:00
zeromus 80d0d46d73 moved fceu to its own folder to make room for other projects
[[Split portion of a mixed commit.]]
2006-07-29 05:46:15 +00:00