nakeee
0fa8d7683a
Fixing compile on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2959 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 19:56:59 +00:00
hrydgard
6369b48538
DSP: I seem to have forgotten assemble.h? Killed the globals in assemble.cpp by putting the entire thing in a class, which will make more improvements easier. Same with disasm. More tweaking of the shift ops.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2958 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 14:48:55 +00:00
hrydgard
e8b9e93465
DSP: Move the LLE core to a library. Added DSP assembler from gdtool, start cleaning it up. Create a new program called "DSPTool" which will become a more up to date replacement for gdtool from the devkitpro, automatically incorporating all our findings as we make them. This program depends on the new library. It can *ALMOST* roundtrip (asm->disasm->asm) hermes' DSP mixer at this point. Sorry about the unfinished Sconscript work - I'll fix it soon if nobody else does it first.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2955 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 10:21:40 +00:00
sl1nk3.s
c43b1c18e5
build fix + fix for issue 850
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2953 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-10 21:12:34 +00:00
nakeee
4fa154bb56
Started cleaning up the ext_op code
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Trying to get rid of the case and use a table like the main opcodes
not sure how to handle epilog/prolog... maybe another table?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2951 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-10 14:40:25 +00:00
nakeee
c1fe6def46
Fixed smg patch being on by default (it was disabled instead of off by mistake)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2950 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-10 13:22:25 +00:00
nakeee
e84ec7855a
smg projection hack, taken from http://forums.dolphin-emu.com/thread-165-page-3.html
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maybe we should just make configurable linear trasnformation hack;)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2949 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-10 10:25:53 +00:00
nakeee
96251a911f
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2946 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-09 22:32:30 +00:00
nakeee
a421ab0fd0
more comments
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2945 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-09 22:29:59 +00:00
nakeee
f0641ebe3f
fixed possible mistake in mulcmv
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2944 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-09 22:07:58 +00:00
nakeee
5184b578c8
added subp from duddie's doc also added more comments
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2943 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-09 22:00:08 +00:00
hrydgard
5166251b2c
DSP: Further disasm improvements. Make a few mul ops (only two of which I have seen, both in Zelda) behave like Duddie's doc says they should.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2941 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-09 14:33:34 +00:00
hrydgard
0f26228ef2
DSP: Fix broken disassembly (deleted some remaining byteswaps). Don't check for external interrupts every cycle. Loop endpoint detector added to Analyzer (this will be useful for a future JIT).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2940 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-09 13:03:41 +00:00
hrydgard
8c861ad58d
DSP LLE: Remove byteswaps and other bloat from the hot path (do them at load/dma time). Minor speedup, perhaps.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2939 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 21:46:54 +00:00
hrydgard
e5edb4c4ad
remove old define WITH_DSP_ON_THREAD
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2938 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 20:38:23 +00:00
hrydgard
8c3bb3796b
DSP: New non-threaded mode for the LLE plugin, with some idle skipping enabled. Use Dolphin Main config to set it. Some minor optimization and some spelling fixes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2937 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 20:26:33 +00:00
Shawn Hoffman
4a7f01348d
windows build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2935 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 20:04:48 +00:00
Shawn Hoffman
f8ed0b5c4c
chop the "testing" moniker off of dsp lle
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2934 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 20:02:22 +00:00
hrydgard
0c4d4835ac
DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2932 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 18:36:53 +00:00
hrydgard
541832e4f0
DSP: Fix sln file now that old LLE is dead. Add preliminary DSPAnalyzer, which looks for idle skip opportunities.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2930 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 17:58:58 +00:00
sl1nk3.s
5c56066519
Fix for issue 831, add .gcz to the cache file of compressed iso and corrected fullscreen tool tip message
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2929 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 16:38:41 +00:00
nakeee
7dccebfef2
Got rid of loop step + added some comments
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2928 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 14:11:23 +00:00
nakeee
65daec3554
Removing old LLE plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2927 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 13:42:30 +00:00
XTra.KrazzY
a2855dcf2d
Pausing now works in LLE-Testing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2926 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 12:37:15 +00:00
nakeee
66ea22e8fb
added register updates (tell me if you think it makes sense)
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Reverted shift changed which seems to be wrong
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2922 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-07 22:11:51 +00:00
nakeee
1397ca100a
more docs few small fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2920 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-07 21:03:17 +00:00
Shawn Hoffman
bae02be45e
dsp llet: remove some deleted files from the vcproj
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2918 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-07 17:22:09 +00:00
nakeee
8e87735afa
More docs, cleanup and some fixes
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(ector I think you'll want to review DSPInterpreter.cpp changes)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2917 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-07 17:10:50 +00:00
nakeee
d2b11faa05
DSP: some clean up feel free to revert if you want those files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2916 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-07 15:04:37 +00:00
nakeee
5354cb57c3
comments, tstaxl guessing, clear log messages
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2914 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-07 12:14:04 +00:00
nakeee
ea01132087
DSP: condition fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2913 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-07 07:52:00 +00:00
nakeee
f18718922e
more doc and small fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2911 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 22:47:12 +00:00
nakeee
cd439cdce0
implement clrl (clral0/1) in the table
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2910 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 21:55:50 +00:00
nakeee
24991b60a3
forgot the opcode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2909 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 21:12:15 +00:00
nakeee
a300a37906
More clean up + ilrrn
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2908 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 21:09:42 +00:00
Shawn Hoffman
b801e16cd3
minor dsp debugger improvements
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2907 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 20:32:37 +00:00
hrydgard
957127d505
DSP: minor shift instruction tweaks. that stuff about negated shift amount in the comments is spooky though. gonna have to run some test code.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2906 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 19:57:54 +00:00
nakeee
215e014515
splitting shifti to lsr/lsr/asl/asr please review
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2905 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 19:03:53 +00:00
hrydgard
0fd2edbf98
DSP: Remove all mentions of the mysterious DROM. Write protect the ROMs and IRAM as much as possible while loaded (to make sure they don't get corrupted by some memory overwrite or whatever). Make instruction reads stricter - iram and irom don't wrap anymore (not 100% sure about this one). Misc cleanup + changes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2904 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 18:47:21 +00:00
omegadox
13ac45db1a
More commenting and cleanup and added another BP Function.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2903 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 18:20:28 +00:00
nakeee
62fed97a34
Copied register table from hermes code
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Please use instead of magic numbers
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2902 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 17:28:14 +00:00
XTra.KrazzY
e3e7c88ff1
Added separate log for DSP LLE.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2901 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 17:12:05 +00:00
nakeee
1156a0df9e
Fixed mov + some logging for memory write
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2899 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 16:53:49 +00:00
omegadox
80d48a08d8
Change "BreakPoint" to "Bypass", YAGD says BP REG is a "Bypass Raster State Register"
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Also some cleanup in BPStructs and I think this should be SETTLUT not LOADTLUT, because there is already a LOADTLUT earlier in the reg list.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2898 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 16:10:45 +00:00
omegadox
67834f960e
Direct3D9 plugin now uses BPFunctions and removed its BPStructs. Some cleanup and commenting in BPStructs.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2897 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 15:24:40 +00:00
nakeee
8af05ec4fb
DSP: mov impl / comments
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2895 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 12:20:12 +00:00
nakeee
670ef16ace
opss
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2894 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 09:56:47 +00:00
nakeee
5f5b43c659
some docs small clean up fixed the loop size correctly I hope this time
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2893 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 09:42:29 +00:00
nakeee
17d54d9771
some comments and cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2891 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 22:50:00 +00:00
nakeee
12557c4a7e
DSP: loop should jump the right instruction size
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2890 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 21:30:08 +00:00
nakeee
360c7e69e6
make tsta into helper function
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2889 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 21:11:47 +00:00
hrydgard
e3b1356f3d
DSP: Corrected CMPI implementation. (i think)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2888 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 21:04:46 +00:00
hrydgard
8b6b8b61c3
DSP: Fix opcode masking for ops with extensions.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2886 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 19:30:06 +00:00
hrydgard
5508e5e718
DSP: Code simplification, comments, log improvements.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2885 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 19:17:19 +00:00
hrydgard
40a7cd15ad
DSP: fix IF_CC - could end up in the middle of ops if they were multiword!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2882 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 17:29:06 +00:00
hrydgard
4913912dbb
DSP: Restore CMPI and its disasm. Attempt a correct implementation but results seem worse, dunno :p (playing around with Hermes' DSP demos). Fix error logging to log pc-1 instead of pc since pc has already been incremented. minor cleanups.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2881 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 16:58:15 +00:00
nakeee
4832ffa377
implemented mulcmv mulcmvz and fixed mulcac to actually add to the acc
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2880 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 16:50:15 +00:00
hrydgard
51aa5d75fa
Unbreak old LLE plugin build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2879 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 16:20:38 +00:00
hrydgard
a583950f82
DSP: Unbreak disassembler (broken since 2866), commenting, logging changes, minor cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2878 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 15:46:47 +00:00
omegadox
adbd88866c
Direct3D9 Plugin: More WIP BPFunctions work.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2875 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 13:06:14 +00:00
hrydgard
5d13f233e7
DSP: Separate the two UpdateRegister functions more clearly. Add more comments about the condition codes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2874 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 12:59:40 +00:00
hrydgard
7368d712d6
DSP: Move the condition code stuff to a separate file.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2873 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 12:20:30 +00:00
hrydgard
6eb6db21ce
DSP - fix ROM loading (seriously, have we only been loading half the ROMs??? doesn't make sense).
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Also delete some unused old junk variables. Add some comments. Start #defining SR flag constants. "implement" nx.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2872 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 11:55:18 +00:00
omegadox
a9e71fe351
OpenGL Plugin: scons script fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2871 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 11:53:24 +00:00
omegadox
1578e3e195
Recoded and moved BPStucts to VideoCommon. Some cleanup in PixelShaderManager. TODO: Have DX use BPFunctions. Note: Compiling DX plugin will not work atm.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2870 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 10:49:19 +00:00
hrydgard
07c1b7d784
tiny DSP cleanup: Move pending exceptions register into SDSP struct.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2869 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 09:23:43 +00:00
nakeee
82880f96da
Condition guessing please review..
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2868 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 08:59:18 +00:00
nakeee
472e67333f
more opcode work removed CW as it makes problems, we can check for unknown instead.
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to check:
- TST implementation seems diffrerent from docs
- CMPAR seems to cause errors in AX games (why? dis we skip clear???) - commented out for now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2866 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-04 23:24:26 +00:00
sl1nk3.s
0478301c1e
Fixed a little out-of-fullscreen black screen weirdness on windows, trying to port fullscreen changes to DX, needs more work.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2863 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-04 00:45:50 +00:00
Shawn Hoffman
f72d883340
enable old code to record unknown dsp opcodes to their own file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2862 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 22:23:15 +00:00
omegadox
21348622a7
OpenGL Plugin: Thinner lines for EFB copied region rectangles
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2861 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 21:32:10 +00:00
omegadox
1f6e3c024e
OpenGL Plugin: some cleanup and better error messages
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2860 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 21:01:05 +00:00
omegadox
90a1d9967e
OpenGL Plugin: Now prints video card info to display
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2859 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 20:22:45 +00:00
sl1nk3.s
efb0a11201
Fixed various OGL fullscreen issues, screen shaking, esc key not working, misplaced fullscreen window.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2858 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 20:12:59 +00:00
Shawn Hoffman
e1c3d1bfd4
dsp llet debugger: disasm the ucode when it's dumped
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2857 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 19:29:15 +00:00
Shawn Hoffman
2a5b8f4366
some progress on dsp llet debugger. go dump some ucodes ;)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2854 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 18:04:08 +00:00
Shawn Hoffman
9356a920e2
dsp lle-testing: print out address of an unknown opcode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2853 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 15:39:33 +00:00
omegadox
f5feb28ae6
OpenGL Plugin: small fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2852 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 15:39:16 +00:00
nakeee
f0fff9cb19
More opcodes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2851 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 15:30:50 +00:00
omegadox
6736898486
OpenGL Plugin: code cleanup trying to follow code style wiki and updated copyright date
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2850 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 14:35:49 +00:00
omegadox
41058700c9
Do not put the PDB, EXP, LIB files in the bin folder, instead put it where the obj files are located.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2849 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 13:44:36 +00:00
omegadox
e1e867dded
Fixed the yellow text.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2848 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 13:15:09 +00:00
XTra.KrazzY
9cae54fbb8
LLE-testing now stops on pressing the stop button.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2847 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 12:21:02 +00:00
XTra.KrazzY
c33db95bf5
Games now boot with LLE-testing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2846 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 11:53:40 +00:00
nakeee
38e3b7039a
hacky pro/epi solution, following XK's suggestion.
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This doesn't fix zelda boot, XK can you check why?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2845 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 10:55:42 +00:00
XTra.KrazzY
d3552a8e2c
Added msub and andfc/andcf to LLE, also fixed compiler warning.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2844 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 10:32:39 +00:00
nakeee
7c4e654253
More merging (based on shuffle's opcode merging) includes some fixes/new functions
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F|res this has the jumps you were looking for :-) (not all implemented)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2843 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 09:14:52 +00:00
Shawn Hoffman
c6ea5b136f
begin merging Hermes patch to gcdsptool to the dsp lle-testing plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2842 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 06:21:45 +00:00
nakeee
230f17a639
more opcode guessing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2841 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 22:22:37 +00:00
sl1nk3.s
b0852c1bef
Updated rumble for nJoy, fixed a few glitches with half press button and deadzones too.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2840 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 21:13:58 +00:00
nakeee
52c261e68e
fixed the mask chekcing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2838 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 18:40:09 +00:00
XTra.KrazzY
6d9b2754e5
A few fixes to DSP LLE, added prologue and epilogue infrastructure (not working yet). Fixed if in Initializing the inst. table.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2837 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 17:45:18 +00:00
Shawn Hoffman
55f48a2e37
add DSPRegisterView files to vcproj
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2836 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 16:18:38 +00:00
hyperiris
94ca9854b8
I wrote a tool to extract the dlls from oalinst.exe.
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I hope this can resolve the dll hell problem.
someone help me test?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2835 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 14:25:18 +00:00
nakeee
188ad88125
LOL, forgot the check
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2834 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 13:41:04 +00:00
Shawn Hoffman
69869bfd7c
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2832 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 13:10:33 +00:00
nakeee
e2852e9625
Unloop
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2831 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 13:08:25 +00:00
Shawn Hoffman
2a1b42705f
linux buildfixes...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2830 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 13:07:26 +00:00
Shawn Hoffman
7e7de0db66
forgot the scons
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2829 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 12:52:17 +00:00
Shawn Hoffman
cfcd3ce822
beginning dsp lle debugger, buttons dont work yet so dont spazz out. (Thanks a lot to whoever wrote min32 gui :) )
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2828 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 12:50:47 +00:00
nakeee
12a5a8b164
clean up last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2827 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 12:44:19 +00:00
nakeee
49c09650b1
added lots of missing opcodes
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I must be doing something wrong though, maybe wrong mask?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2826 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 10:59:54 +00:00
nakeee
f4b3309c9f
filled up opcode table as much as I could, commented about opcodes we need to add to the table.
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We are still missing tons of opcodes which I'm not sure where to put...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2825 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 09:31:25 +00:00
XTra.KrazzY
bf45299e36
Tiny fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2823 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-01 22:45:24 +00:00
XTra.KrazzY
44db8cd0b8
LLE-WIP: More progress on the opcode lookup table. Still haven't put the correct interpreter functions into the opcode table.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2822 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-01 22:41:16 +00:00
XTra.KrazzY
9915533c3c
LLE-WIP: Indentation and small fixes to coding style.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2821 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-01 22:03:52 +00:00
XTra.KrazzY
59c44bd13b
small compile/link fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2820 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-01 21:30:09 +00:00
nakeee
692a05bfe9
fix compile and some code weirdness
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2819 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-01 20:57:20 +00:00
Sonicadvance1
ca7683a911
Fixed a bug in FillReport.cpp that caused the emulated Wiimote under Linux to case every button to be pressed(FillReport.cpp). Moving the read packet data one byte forward to match what is received under Windows. Don't know why the Wiimote doesn't work still
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2818 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-01 20:37:18 +00:00
XTra.KrazzY
e099934a85
DSP LLE: MAJOR LLE revamp. Interpreter/JIT infrastructure done. Still left to mix and match the correct functions to the correct instruction hexcodes. More changes:
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-Tagged unimplemented instructions and FIXME instructions in the DSP interpreter header
-Expanded the DSP instruction union to be viewable as helpful instruction structures
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2817 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-01 20:22:43 +00:00
XTra.KrazzY
db0c0e8ea4
Real LLE-testing JIT infrastructure, more (getting rid of switch-cases) coming soon. Got rid of April Fools too.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2815 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-01 16:28:23 +00:00
sl1nk3.s
f8335271cd
Added option to disable fog as it's been requested a few times (mainly for RE games, see issue 715 and issue 181)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2814 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-01 12:31:18 +00:00
XTra.KrazzY
39360ce691
LLE-Testing: Implemented an initial version of LLE JIT, tell me if it works properly on 32-bit windows and linux.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2812 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-31 21:51:03 +00:00
nakeee
6b2b1a34ee
Linux compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2804 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 16:30:31 +00:00
Shawn Hoffman
12037487e7
add 64bit OpenAL and fix up build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2801 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 15:40:35 +00:00
hyperiris
b2ed842e03
append dependence setting
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2798 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 14:05:30 +00:00
hyperiris
e9232ecf95
LLE debugger work in progress: 1%, just a begin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2797 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 13:21:22 +00:00
nakeee
37d513c53b
Added dtk sound mixing to audiocommon (should work with LLE now)
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And also moved all common setting to audiocommonconfig
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2796 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 09:55:50 +00:00
Shawn Hoffman
7cfd2b9999
add some docs to the lle-testing vcproj and try to shutdown the plugin without crashing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2794 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 06:28:15 +00:00
Shawn Hoffman
57105f08d6
use dolphin-style typedefs in dsp-lle testing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2793 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 03:27:31 +00:00
nakeee
20b54fb71f
finally getting some squeaks from SSBM on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2792 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-29 21:30:54 +00:00
nakeee
c2e3f42c0d
linux compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2791 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-29 21:10:12 +00:00
Shawn Hoffman
3b71f5e3fe
tortoisesvn was having a problem doing this with the last commit...weird
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2790 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-29 21:03:42 +00:00
Shawn Hoffman
819b1e065d
remove WTL from dsp-lle testing and getting ready for wxw version of the debugger (anyone can do this :) )
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2789 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-29 21:00:26 +00:00
nakeee
e2a9f8c3bb
solve deadlock
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2788 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-29 20:18:55 +00:00
nakeee
2e748b4544
Makeing LLE-testing threads work with common::thread
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still getting a deadlock somewhere...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2786 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-29 09:35:40 +00:00
Marcus Wanners
711f08c29b
Added support for dumping avi files (thanks baby.lueshi). Use Microsoft Video 1 codec for starters. Make sure to check the dump rendered frames box in the video plugin settings, or it won't work.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2781 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 21:07:16 +00:00
sl1nk3.s
632e3bfc85
A little fix for the Throttle, it wasn't getting the correct sample_rate thus was too fast
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2774 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 14:08:06 +00:00
XTra.KrazzY
8628be39c7
Fixed Hyperiris' override of default sound to OpenAL
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2766 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-27 20:04:45 +00:00
hyperiris
c4f7c95fec
Audio: adjust UI
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2765 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-27 15:33:35 +00:00
nakeee
a0e9e53d0c
more clean up, starting to add recording support to sound stream
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2762 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-27 14:26:44 +00:00
nakeee
bffe311b3e
Fixed stop of DSP HLE+LLE and some clean up(reset all variables in DSound creation)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2760 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-27 11:06:52 +00:00
nakeee
fff663e8c7
Attempt to move mixer to audio common, it's a bit more complicated than I expected
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so please check I didn't break anything in hle
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2756 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-26 09:29:14 +00:00
nakeee
8cfc832599
moved wavefile to audiocommon, you might need to add audiocommon include/lib paths to DSP-LLE on windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2753 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-25 19:03:32 +00:00
Marcus Wanners
b91e3808ff
Changed rumble strength to a setting in the config file.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2751 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-25 00:01:30 +00:00
Marcus Wanners
bc95b606c4
More power for X360 rumble (issue 770).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2747 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-24 14:53:26 +00:00
Shawn Hoffman
393d477f27
now all build configs link in visual studio again
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2746 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-24 04:03:53 +00:00
Shawn Hoffman
29081c204d
come cleanup with lle test and misc
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2745 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-23 21:19:43 +00:00
nakeee
63ecc01cc6
Resolve lost symbols in HLE/LLE-t DSP
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2744 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-23 21:15:37 +00:00
nakeee
7f66eaa694
Some clean up
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2743 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-23 20:55:32 +00:00
omegadox
34c05f8e87
Added project for AudioCommon.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2742 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-23 20:00:12 +00:00
nakeee
07381b9962
Starting audio common
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Going to slowly make LLE-testing and HLE use it
(This commit is missing some proj files for windows)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2741 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-23 17:56:37 +00:00
nakeee
788cc73867
Just so I can play a bit without annoying f|res:)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2740 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-23 09:10:32 +00:00
nakeee
3c0faad0e3
fixed usexfb in gameini
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2734 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-22 21:34:06 +00:00
omegadox
564cf2dac1
Wireframe will work in AA mode now.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2729 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-22 13:25:05 +00:00
omegadox
5f070bf225
Removed TortoiseSVN Junk
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2728 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-22 12:05:20 +00:00
hrydgard
e62b7f35ce
Clean up OpenGL plugin error handling macros. No longer bother with enabling TEXTURE_2D and TEXTURE_RECTANGLE_ARB - they don't apply when using shaders. Change a PanicAlert when looking for valid plugins into a LOG_WARN.
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Let me know if this breaks anything - it shouldn't.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2726 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-22 11:21:44 +00:00
donkopunchstania
772f11ce71
EFB to ram scales correctly non-native resolutions.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2724 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-22 09:00:43 +00:00
donkopunchstania
c4c5911538
Fixed the way a format was converted from the EFB to ram.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2723 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-22 03:25:59 +00:00
Shawn Hoffman
7572e0bf8d
remove newlines from OGL logging (they get added by logmanager)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2720 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-21 20:07:56 +00:00
hrydgard
76d24f2c0d
improve PE logging + misc
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2716 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-21 18:00:54 +00:00
donkopunchstania
6bec794002
Bug fixes with show EFB copy regions.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2713 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-21 16:04:44 +00:00
Shawn Hoffman
2edd9a15ba
PBView "updates" now, i still dunno if it ever showed real values...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2711 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-21 01:00:33 +00:00
Shawn Hoffman
783164d372
convert PBView's MSWDrawSubItem to a multiplatform and wxw 2.8.10 friendly InsertItemInReportView
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2710 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-21 00:31:44 +00:00
Shawn Hoffman
323676a66b
update dsp hle and ogl plugins for the new console window.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2709 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 23:45:25 +00:00
hrydgard
d046b55d1b
Change a bunch of project settings to reduce the flood of warnings you get when building in debug mode. Tweak bootup logging a bit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2706 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 22:54:59 +00:00
hrydgard
aa7fe1edee
Fix DEBUG logging (didn't work!). Shuffle around the log levels to make more sense (now NOTICE is the top one and always on), the rest is ERROR, WARNING, INFO, DEBUG. Fix the log levels of a lot of stuff. Use macros instead of numbers for various log level checks.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2700 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 20:52:37 +00:00
Shawn Hoffman
ee7ef367ff
fix for linux compile error introduced in r2691
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2697 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 19:34:36 +00:00
Shawn Hoffman
eacb9ccd80
Improve behavior of the console window on windows. Remove coloring from logwindow for the time being. Now you can use wxGetApp if you #include Main.h, and GetCFrame, etc...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2694 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 18:25:36 +00:00
hrydgard
7d910a5e4a
Assorted cleanup and comments.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2693 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 18:13:31 +00:00
hrydgard
f126378de6
Don't log when File::Exist fails - that's just obnoxious. fix a const.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2692 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 17:22:55 +00:00
hrydgard
0489ccd420
nJoy SDL, linux: fix some warnings and a bug. untested :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2691 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 17:14:42 +00:00
nakeee
ad76edd157
Fixed some log messages
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Fixed a crash when no game ini exists
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2690 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 15:01:49 +00:00
nakeee
ed70ca6d48
few more ogl game.ini options
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2689 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 12:36:38 +00:00
nakeee
623671df7a
making section names case insenstive
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2688 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 12:23:05 +00:00
nakeee
f22af37320
Trying to make gameini support some gl options
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2687 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 11:51:22 +00:00
Shawn Hoffman
c5bb835154
fix build of padsimpleevent on windows, even though this plugin isn't even used...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2681 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-19 02:28:32 +00:00
nakeee
2d167fa3f0
remove some unused files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2678 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-18 20:24:08 +00:00
Shawn Hoffman
2301d072a6
nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2675 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-18 17:17:58 +00:00
Sonicadvance1
d9d711d9d5
Code within #if 0 that if enabled, makes more mail come with zelda uCodes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2671 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-17 08:58:52 +00:00
omegadox
4761f7a3f2
small fix with show EFB copy regions.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2670 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-17 06:04:57 +00:00
omegadox
befcfbde9a
...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2666 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-16 07:56:59 +00:00
omegadox
845204c227
Added option "Show EFB Copy Regions" to find out which games are heavy on EFB-Copy. Changed Dst Alpha Pass option to "Disable Dst Alpha Pass".
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2665 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-16 07:54:44 +00:00
donkopunchstania
86944b5be2
Disable blending during destination alpha render pass.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2664 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-16 05:24:51 +00:00
donkopunchstania
7ef5e5cd1e
Make destination alpha render pass an option.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2663 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-16 05:04:59 +00:00
donkopunchstania
90254bd924
Change destination alpha handling. The blending method introduced in rev 1921 was not the correct way to do it. This way was suggested by hrydgard in October and I should have listened. A simple pixel shader as hrydgard suggested cannot be used because the alpha is not set if the pixel is discarded due to failing depth (after z texture) or alpha (result of tev stages) tests. There is a bit of a performance hit so there should be an option to disable the second render pass which sets the alpha because it is probably not needed most of the time.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2662 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-16 02:47:48 +00:00
omegadox
b1e64cb948
fix for force filtering option
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2660 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-15 08:32:35 +00:00
hrydgard
7178c8d686
Only use framebuffer_blit for the final screen copy if multisampling is enabled. Should restore some compatibility with terrible laptop gfx cards that got lost with the introduction of MSAA.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2657 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-14 20:36:12 +00:00
hrydgard
7ea1e4a6df
dx plugin : somewhat better but still wrong Clear code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2645 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-10 23:22:56 +00:00
hrydgard
c70a472522
A fix to D3D NativeVertexFormat. Might not fix much, but should be a step in the right direction. Other misc bits and bobs.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2644 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-10 22:51:17 +00:00
XTra.KrazzY
b43cb723b9
D3D progress, report whether it made things better or worse HERE.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2641 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-10 14:15:46 +00:00
omegadox
31580db11d
OGL Plugin: added more info to an error message and some warning fixes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2640 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-10 13:54:58 +00:00
XTra.KrazzY
79e14b4077
Getting closer towards a working D3D
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2638 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-09 23:24:53 +00:00
hrydgard
375c732f11
d3d: saner size of vbuffer. probably doesn't fix anything noticable.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2636 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-09 22:39:00 +00:00
hrydgard
095ba7bcd6
Reintroduce force filter. I had even forgot to remove the feature, i had only removed the checkbox :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2634 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-09 20:18:36 +00:00
tmator
9635b50a35
fix main config dir on osx and autodetect ogl version when it build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2630 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-09 10:43:56 +00:00
LPFaint99
f4ba5b3589
Some scons updates,
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windows scons will build if dirs =
'Externals/Bochs_disasm',
'Externals/LZO',
'Externals/WiiUseSrc/Src',
#'Source/Core/Common/Src',
#'Source/Core/Core/Src',
# 'Source/Core/DiscIO/Src',
# 'Source/Core/VideoCommon/Src',
#'Source/Core/InputCommon/Src',
'Source/Plugins/Plugin_VideoOGL/Src',
#'Source/Plugins/Plugin_DSP_HLE/Src',
'Source/Plugins/Plugin_DSP_LLE/Src',
'Source/Plugins/Plugin_PadSimple/Src',
'Source/Plugins/Plugin_PadSimpleEvnt/Src',
# 'Source/Plugins/Plugin_nJoy_SDL/Src',
#'Source/Plugins/Plugin_nJoy_Testing/Src',
#'Source/Plugins/Plugin_Wiimote/Src',
# 'Source/Core/DolphinWX/Src',
'Source/Core/DebuggerWX/Src',
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2627 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-09 00:36:59 +00:00
XTra.KrazzY
ac11915892
Added "Overlay Projection Stats" to D3D
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2626 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 23:46:47 +00:00
XTra.KrazzY
05d06090fd
Minor D3D changes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2625 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 23:19:02 +00:00
hrydgard
d60c1b139a
remove stupid code that made it impossible to turn of AA
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2624 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 21:55:58 +00:00
hrydgard
ab1aad3815
Remove flicker when switching between native and full resolution from the gl config box. Remove a couple of unnecessary framebuffer binds.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2623 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 21:42:27 +00:00
fires.gc
a9c79e4c5c
switched UCode for wiimenu to AX
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2622 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 21:12:02 +00:00
hrydgard
e0e45019eb
UI for multisample antialiasing. NVidia CSAA support added.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2619 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 20:04:40 +00:00
hrydgard
bdb41dfe2f
fix an error message in d3d plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2618 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 19:36:00 +00:00
hrydgard
c6ffcec991
First version of MSAA code added. No UI yet. No CSAA yet. Doesn't work in Zeldas and Metroids for unknown reason.
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Automatic texture invalidation when using copy efb to ram (fixes weird flickery scanner in metroid 2).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2617 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 19:19:51 +00:00
XTra.KrazzY
c7a45ecf95
D3D scissoring, skip texture stages and some warning fixes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2616 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 18:45:39 +00:00
XTra.KrazzY
530bf463d7
not-much-of-a-performance-increasing fix for shader compile errors
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2613 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 00:58:11 +00:00
XTra.KrazzY
eab121ea31
Made "Show shader compilation errors" work in D3D. Some games actually work behind the curtain of shader compilation errors!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2612 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 23:58:04 +00:00
XTra.KrazzY
c674e6330f
Allow for self shutdown from video plugins.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2611 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 23:34:16 +00:00
XTra.KrazzY
044637218e
Give the vertex/pixel shader caches and managers a proper Init/Shutdown
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2610 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 23:20:14 +00:00