JosJuice
5fe3745750
Don't show "extra" files from DirectoryBlobs in game list
...
For instance, we don't want to show TGC files that might be
inside the /files/ directory of a GameCube DirectoryBlob,
and we don't want to show the /sys/main.dol files for extra
partitions of Wii DirectoryBlobs.
2017-08-01 11:36:40 +02:00
JosJuice
12cbeb2288
Remove DVD root and apploader path settings
2017-08-01 11:36:40 +02:00
spycrab
84b44fa467
Qt: Implement logging widget (+ configuration)
2017-08-01 01:36:08 +02:00
spycrab
962d684ca2
Qt: Implement logging settings and signals
2017-08-01 01:36:08 +02:00
spycrab
5b733b8710
Qt: Add log menubar options
2017-08-01 01:36:08 +02:00
Lioncash
f6c21e002b
General: Remove unnecessary semicolons
2017-07-30 16:39:53 -04:00
Stenzek
1fccbd5be3
DolphinWX: Add a progress dialog host command
...
Allows feedback from backends to be communicated to the user when
long-running operation are performed (e.g. shader compilation).
2017-07-30 12:38:48 +10:00
spycrab
b3e93c5273
Qt: Overhaul menubar
2017-07-29 21:19:05 +02:00
Anthony
97ea97564f
Merge pull request #5833 from leoetlino/unused
...
Qt/Config: Remove unused members
2017-07-27 12:00:33 -07:00
Anthony
6fe33f844f
Merge pull request #5770 from ligfx/lognewconfig
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LogManager: use layered config
2017-07-27 11:58:57 -07:00
Léo Lam
27924a1e2e
Qt/Config: Remove unused members
2017-07-27 17:26:28 +08:00
Leo Lam
7a51b0bcec
Merge pull request #5807 from leoetlino/connect-wiimote
...
Move the Wiimote connect code out of Host
2017-07-27 15:02:28 +08:00
Leo Lam
5c29ea54c5
Merge pull request #5817 from JosJuice/qt-strings-match-wx
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Make DolphinQt2 strings more like DolphinWX strings
2017-07-27 15:01:56 +08:00
Leo Lam
b140a6eb04
Merge pull request #5830 from lioncash/prototypes
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DolphinQt2: Remove unimplemented prototypes
2017-07-27 15:01:29 +08:00
Lioncash
fb42c3eddc
DolphinQt2: Add missing include guards
2017-07-26 16:31:58 -04:00
Lioncash
80b938b403
DolphinQt2: Remove unimplemented prototypes
...
Also removes an unnecessary includes in related files
2017-07-26 16:26:55 -04:00
Michael M
0437f4c486
IOWindow: use BlockUserInputFilter
2017-07-26 10:30:02 -07:00
Michael M
c624ef43f0
MappingButton: use BlockUserInputFilter
2017-07-26 10:30:02 -07:00
Michael M
7d438da911
QtUtils: Add BlockUserInputFilter
2017-07-26 10:30:01 -07:00
JosJuice
de6bd80f9c
DolphinQt2: Add i18n comments for Table/List
...
To avoid confusion with the verb "list" and the kind of table
that's a type of furniture.
2017-07-26 08:04:10 +02:00
JosJuice
b32fe5e41d
DolphinQt2: Remove the %1 from "%1 Banner Details"
...
It's not particularily useful to list the platform here,
and these kinds of messages that use words as parameters
are more likely to be mistranslated than the average string.
2017-07-26 08:04:10 +02:00
JosJuice
ce11b34e74
Make DolphinQt2 strings more like DolphinWX strings
...
Without this, we would be pushing a lot of extra strings onto
translators now that 55fb6ef
is merged.
2017-07-26 08:04:10 +02:00
JosJuice
8deba867e8
DolphinQt2: Remove ellipses from settings menu options
...
The action that these menu options perform is to open a
settings window, and that action is completed instantly,
so we shouldn't have ellipses.
2017-07-26 08:00:17 +02:00
Leo Lam
10db1bcbca
Merge pull request #5828 from ligfx/qtqueueonobject
...
Qt: add QueueOnObject
2017-07-26 12:56:08 +08:00
Leo Lam
be8324380d
Merge pull request #5786 from grimpunch/qt_viewoptions
...
Qt: Implement Show Platforms / Show Regions
2017-07-26 12:02:14 +08:00
Michael M
2c03cfacc2
Qt WiiUpdate: use QueueOnObject instead of Core::QueueHostJob
2017-07-25 17:44:07 -07:00
Michael M
734c9e1459
QtUtils: add QueueOnObject
2017-07-25 17:44:07 -07:00
JosJuice
8292d378ea
Merge pull request #5824 from lioncash/include-guard
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ListProxyModel: Add missing include guard
2017-07-25 08:23:49 +02:00
Mat M
63f1f122fa
Merge pull request #5729 from ligfx/qtremoveoldsyntax
...
DolphinQt2: update old SLOT/SIGNAL syntax
2017-07-24 18:48:20 -05:00
Lioncash
7373474888
ListProxyModel: Add missing include guard
2017-07-24 19:46:25 -04:00
Christian Murphy
df35a26628
Qt: Implement Show Platforms / Show Regions
...
Porting the View config logic from WX to Qt.
Adds to the View Menu
2017-07-24 14:36:09 +01:00
Leo Lam
a23a38da23
Merge pull request #5821 from JosJuice/qt-builtin-database-placement
...
DolphinQt2: Change the placement of "Use Built-In Database of Game Names"
2017-07-24 11:06:20 +08:00
Michael Maltese
aafb61c187
DolphinQt2: Remove 'slots:' syntax from headers
...
With Qt5's new connection syntax, method pointers and functors are
connected directly. There's no need to declare slots.
2017-07-23 15:07:49 -07:00
Michael Maltese
f0fd38698e
DolphinQt2: use new connection syntax instead of old syntax
2017-07-23 15:07:49 -07:00
Michael Maltese
a365686956
GameList: fix Decompress slot typo
...
There is no such `DecompressISO` slot.
2017-07-23 15:07:49 -07:00
Leo Lam
7c70e77c74
Merge pull request #5818 from JosJuice/qt-localization-fixes
...
DolphinQt2: Fix localization issues
2017-07-23 22:04:17 +08:00
Leo Lam
96a8fb720d
Merge pull request #5819 from JosJuice/qt-analytics-message
...
DolphinQt2: Reword the analytics message
2017-07-23 22:02:02 +08:00
JosJuice
bb3bbb2887
DolphinQt2: Fix saving "Use Built-In Database of Game Names"
...
This one is my fault too
2017-07-23 15:29:43 +02:00
JosJuice
22fbd65d47
DolphinQt2: Change the placement of "Use Built-In Database of Game Names"
...
When I added this setting, I didn't notice that the interface
pane in DolphinQt2 was split into two different sections.
2017-07-23 15:28:34 +02:00
JosJuice
34cacd4944
DolphinQt2: Reword the analytics message
...
"this" made sense when "Do you authorize..." was on the bottom,
but it doesn't make sense when it's at the top.
Also removing unnecessary newlines.
2017-07-23 15:18:12 +02:00
JosJuice
20172196f5
DolphinQt2: Let game properties show names for WADs
2017-07-23 15:11:18 +02:00
JosJuice
5938c58f99
DolphinQt2: Fix localization issues
2017-07-23 10:50:20 +02:00
Léo Lam
ee868e2362
Move the Wiimote connect code out of Host
...
I don't know who thought it would be a good idea to put the Wiimote
connect code as part of the Host interface, and have that called
from both the UI code and the core. And then hack around it by having
"force connect" events whenever Host_ConnectWiimote is called
from the core...
2017-07-23 15:47:32 +08:00
Léo Lam
9357fa3514
Qt/AboutDialog: Fix the copyright string
2017-07-23 14:58:01 +08:00
Leo Lam
673210afea
Merge pull request #5814 from ligfx/macremovecfbundlelocalizations
...
Remove CFBundleLocalizations from Info.plist
2017-07-23 14:48:38 +08:00
Leo Lam
3cbf56a9ad
Merge pull request #5797 from ligfx/qtoptionsmenu
...
Qt: implement remainder of 'Options' menu
2017-07-23 14:46:48 +08:00
Leo Lam
55fb6efea3
Merge pull request #5812 from ligfx/gettexttizeqt
...
gettextize: extract arguments to Qt's `tr`
2017-07-23 14:35:44 +08:00
Leo Lam
a7c3d035c8
Merge pull request #5806 from Starsam80/qt-movable-headers
...
Qt: Allow the game list headers to be rearranged
2017-07-23 14:19:46 +08:00
Michael Maltese
03f26ec5b3
Remove CFBundleLocalizations from Info.plist
...
It's only needed for apps that don't use .lproj folders.
2017-07-22 23:15:14 -07:00
Michael Maltese
4776fdc130
Qt/AboutDialog: remove literal UTF-8 characters
2017-07-22 22:35:25 -07:00
Leo Lam
efd318df64
Merge pull request #5791 from leoetlino/wiimote-indicator
...
Remove Wii Remote connection status from status bar
2017-07-22 22:03:25 +08:00
Starsam80
d9a09cff14
Qt: Allow the game list headers to be rearranged
2017-07-22 00:38:09 -06:00
Léo Lam
f106a9637d
Replace balanced Core::PauseAndLock calls with RunAsCPUThread
...
Core::PauseAndLock requires all calls to it to be balanced, like this:
const bool was_unpaused = Core::PauseAndLock(true);
// do stuff on the CPU thread
Core::PauseAndLock(false, was_unpaused);
Aside from being a bit cumbersome, it turns out all callers really
don't need to know about was_unpaused at all. They just need to do
something on the CPU thread safely, including locking/unlocking.
So this commit replaces Core::PauseAndLock with a function that
makes both the purpose and the scope of what is being run on the
CPU thread visually clear. This makes it harder to accidentally run
something on the wrong thread, or forget the second call to
PauseAndLock to unpause, or forget that it needs to be passed
was_unpaused at the end.
We also don't need comments to indicate code X is being run on the
CPU thread anymore, as the function name makes it obvious.
2017-07-21 16:45:59 +08:00
Anthony
39e17ccc41
Merge pull request #5793 from spycrab/qt_fullscreen_fix
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Qt: Fix missing window border after exiting fullscreen under Windows
2017-07-19 08:52:22 -07:00
Michael Maltese
e1554c04a1
Qt: implement remainder of 'Options' menu
2017-07-16 18:23:59 -07:00
Michael Maltese
2b712bdbaa
ListTabWidget: disallow deselecting items
2017-07-16 18:23:59 -07:00
Michael Maltese
19dc580a4e
Qt: extract ListTabWidget from SettingsWindow
2017-07-16 18:23:59 -07:00
Starsam80
c6478cac2f
Qt: Shrink settings window and make widgets stretch
2017-07-16 14:50:52 -06:00
spycrab
e3cf1e4f37
Qt: Fix missing window border after exiting fullscreen under Windows
2017-07-16 01:09:36 +02:00
Léo Lam
91f8283a1d
Remove Wii Remote connection status from status bar
...
Showing the Wii remote connection status leads to inconsistent UX,
because we don't do anything like that for GameCube controllers
or with Bluetooth passthrough.
It's also questionable how useful it is given that:
* it doesn't print the number of connected remotes, just that one
remote is connected, connecting or not connected, so the only info
it provides is actually wrong when using multiple remotes;
* this user-facing feature is actually broken in master and no one has
complained AFAIK, which means people don't really rely on it;
* the status bar isn't visible most of the time unless the user is
using render to main or deliberately keeping the main window's
status bar visible by moving the render window and they're not too
far away from their screen;
* emulated Wii remotes now reconnect on input, which means that there
is less of a need to actually know at all times whether a remote
is connected, since pressing any button will reconnect it and provide
immediate, visible feedback via OSD messages and the Wii remote
pointer appearing.
2017-07-15 13:01:56 +08:00
Leo Lam
460b81ac06
Merge pull request #5778 from ligfx/fixinputbitmaps
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DolphinWX: fix input bitmaps not working when background input is off
2017-07-14 13:08:13 +08:00
Leo Lam
d7efac6ed5
Merge pull request #5780 from spycrab/qt_header_save
...
Qt: Save sorting order
2017-07-14 13:05:41 +08:00
Michael Maltese
ebeac18472
DolphinQt2/Host: cleanup
2017-07-13 12:58:32 -07:00
Michael Maltese
8e55374662
RenderWidget: watch for activation/deactivation, not focus in/out
...
"Focus" refers mainly to keyboard focus. "Window focus" is exposed
through the window activation and deactivation events.
2017-07-13 12:58:32 -07:00
Michael Maltese
8d5fe1f1c4
RenderWidget: mark 'event' function as override
2017-07-13 12:58:32 -07:00
spycrab
8ca6814673
Qt: Save sorting order
2017-07-12 18:25:54 +02:00
Michael Maltese
0019c34c73
DolphinWX: fix input bitmaps not working when background input is off
2017-07-12 00:12:07 -07:00
Leo Lam
1de9bf2cca
Merge pull request #5743 from spycrab/qt_fix_shutdown
...
Qt: Fix multiple emulation shutdown bugs
2017-07-11 09:13:07 +02:00
Leo Lam
12f6d0b56b
Merge pull request #5773 from JosJuice/builtin-titledatabase-optional
...
Make the built-in wiitdb files optional
2017-07-11 00:20:09 +02:00
JosJuice
1d7a57869a
Make the built-in wiitdb files optional
...
There are some cases where overriding the opening.bnr names
isn't desirable, such as when someone has several modded
versions of a game that differ in names but not game IDs.
2017-07-10 10:16:06 +02:00
spycrab
ebe169a218
Qt: Fix multiple emulation shutdown bugs
2017-07-10 08:16:51 +02:00
Michael Maltese
8b54ac225b
Merge Core/Config/Config.h into Common/Config/Config.h
...
Allows code in Common to take advantage of the layered config logic.
2017-07-09 16:28:54 -07:00
Leo Lam
a621a1bc2f
Merge pull request #5755 from ligfx/qtglobalorganizationname
...
DolphinQt2: set QSettings parameters globally
2017-07-09 16:25:31 +02:00
Leo Lam
eb726194ed
Merge pull request #5762 from spycrab/qt_disable_iwad
...
Qt: Fix "Install WAD" being enabled while emulation is running
2017-07-09 16:13:39 +02:00
spycrab
adf2cd4252
Qt: Fix "Install WAD" being enabled while emulation is running
2017-07-09 16:09:30 +02:00
Tilka
039e456d6f
Merge pull request #5761 from spycrab/qt_warning
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Qt: Make the "In Development" warning less threatening
2017-07-09 14:49:29 +01:00
Leo Lam
d0fb1bc4bf
Merge pull request #5728 from Starsam80/remove-qt-whats-this
...
Qt: Don't show the Qt "What's this" button
2017-07-08 10:55:28 +02:00
spycrab
63d401102b
Qt: Make the "In Development" warning less threatening
2017-07-08 10:47:31 +02:00
Michael Maltese
234ab6f759
DolphinQt2: set QSettings parameters globally
2017-07-07 17:08:00 -07:00
spycrab
2cf0228ada
Qt: Implement sysmenu booting
2017-07-06 21:27:31 +02:00
spycrab
3a27d60937
Qt: Add "Load System Menu" option to menubar
2017-07-06 19:48:10 +02:00
Leo Lam
cf79ff2366
Merge pull request #5738 from spycrab/qt_fix_ampersand
...
Qt: Fix ampersands not displaying properly in mapping windows
2017-07-04 15:31:36 +02:00
spycrab
36fe1a5415
Qt: Fix ampersands not displaying properly in mapping windows
2017-07-04 15:26:10 +02:00
Leo Lam
aa1d750f30
Merge pull request #5664 from ligfx/removesettings
...
DolphinQt2: replace Settings with SConfig where possible
2017-07-04 13:45:21 +02:00
Leo Lam
5a41bfaf6f
Merge pull request #5740 from Starsam80/qt-size
...
Qt: Don't force a minimum size for the main window
2017-07-04 13:39:44 +02:00
Starsam80
4d56951d3b
Qt: Remove border from game list
2017-07-02 17:25:46 -06:00
Starsam80
3eac4b6c9d
Qt: Don't force a minimum size for the main window
2017-07-02 16:20:37 -06:00
Starsam80
ed0ba7ef28
Qt: Don't show the Qt "What's this" button
2017-06-29 18:52:53 -06:00
Michael Maltese
d0fdb9f149
DolphinQt2: replace Settings with SConfig where possible
...
Changes:
- `ShowDevelopmentWarning` is now under the '[Interface]' group in
Dolphin.ini, with other interface-related settings. So, whoever uses
DolphinQt will have to edit that manually again. Sorry!
- Game search paths and the last file are now shared properly with
DolphinWX
- Qt-only preferences like "Preferred View: list/table" are now
stored using the platform's native settings storage, rather than in
UI.ini
2017-06-29 17:17:32 -07:00
spycrab
4d37190327
Make Visual Studio happy
2017-06-28 20:42:01 +02:00
spycrab
04bb6b3d59
Qt/GraphicsSettings: Implement hacks tab
2017-06-28 20:42:01 +02:00
spycrab
0b9f0d44e6
Qt/GraphicsSettings: Implement software rendering tab
2017-06-28 20:42:01 +02:00
spycrab
6598c23d0e
Qt/GraphicsSettings: Implement general tab
2017-06-28 20:42:01 +02:00
spycrab
e64a2d4e09
Qt/GraphicsSettings: Implement enhancements tab
2017-06-28 20:41:50 +02:00
spycrab
b6690b274b
Qt/GraphicsSettings: Implement advanced tab
2017-06-28 20:14:38 +02:00
spycrab
908e1e9aba
Qt: Implement graphics window and controls
2017-06-28 20:14:38 +02:00
spycrab
1b1ab3119a
Qt: Add Graphics option to tool bar
2017-06-28 20:13:37 +02:00
Léo Lam
1a6b5ca36a
Qt: Add menu item to perform online update
2017-06-28 11:23:08 +02:00
Léo Lam
0c7b9570b4
Move WiiUtils to Core
...
Allows reusing the WAD import logic more easily, whereas UICommon
code can only be used from UICommon and UI.
And managing what's on the NAND is the Core's responsability, not UI.
2017-06-28 11:22:10 +02:00
shuffle2
f1425a0c60
Merge pull request #5652 from spycrab/qt_audio
...
Qt/Settings: Implement Audio tab
2017-06-27 11:46:14 -07:00
shuffle2
9e1977e129
Merge pull request #5685 from spycrab/qt_dragndrop
...
Qt: Implement gamelist drag and drop
2017-06-27 11:44:06 -07:00
spycrab
ba3df3db05
Qt/Settings: Implement audio pane
2017-06-27 20:25:38 +02:00
spycrab
feb67a3953
Qt: Fix emulation not returning to its original state when aborting shutdown
2017-06-27 18:06:27 +02:00
spycrab
15243093c4
Qt: Implement missing settings
2017-06-27 17:32:43 +02:00
shuffle2
94ba78d717
Merge pull request #5614 from ligfx/qtinputmappingrandomcleanups
...
DolphinQt: small input mapping code cleanups and fixes
2017-06-27 01:57:26 -07:00
spycrab
2a1d18444f
Qt: Implement gamelist drag and drop
2017-06-27 10:18:15 +02:00
Michael Maltese
8e849b1595
Remove OpenAL DLL from Externals
2017-06-27 00:06:14 -07:00
Leo Lam
aa020040f6
Merge pull request #5681 from spycrab/qt_safeshutdown
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Qt: Implement safe shutdown
2017-06-26 21:55:27 +02:00
spycrab
6688e66c60
Qt: Implement safe shutdown
2017-06-26 21:47:32 +02:00
Shawn Hoffman
311740b587
msvc/qt: list missing headers
2017-06-24 01:52:49 -07:00
Shawn Hoffman
2cf4ce1785
msvc\qt: get rid of .filters; just display directory structure.
2017-06-24 01:52:49 -07:00
Shawn Hoffman
c5fa470ad8
replace DoFileSearch with optimized version
2017-06-23 17:25:53 -07:00
sephiroth99
22e1a3c09f
DolphinQt2: fix compile error with analytics disabled
...
Some ifdefs were missed around two lines related to analytics in
GeneralPane.
2017-06-23 19:09:45 -04:00
Shawn Hoffman
38b61edaa5
Qt/Windows: Properly link against qtmain.
2017-06-23 00:46:13 -07:00
Starsam80
74df52fb2c
Qt: Remove the warning in the settings window
2017-06-20 18:58:47 -06:00
Leo Lam
3fe8e102fc
Merge pull request #5648 from leoetlino/qt-shutdown
...
Qt: Fix emulation stopped signal
2017-06-20 21:14:13 +02:00
Anthony
b584d2797f
Merge pull request #5508 from ligfx/qtresizerenderwidget
...
DolphinQt2: allow resizing RenderWidget/fix fullscreen
2017-06-19 12:26:18 -07:00
Léo Lam
fb135c99e3
Qt: Fix emulation stopped signal
...
Same old bug as in WX. The core is not shut down until the on stopped
callback is invoked.
2017-06-19 21:24:32 +02:00
Michael Maltese
7c79673d78
MappingButton: make m_block a Common::Flag
2017-06-15 16:15:07 -07:00
Michael Maltese
5b6c8c3ad0
MappingButton: grab and release mouse and keyboard instead of calling parent SetBlockInputs
2017-06-15 16:15:07 -07:00
Michael Maltese
2188ac785a
Move MappingWindow::OnDefaultFieldsPressed() to correct file
2017-06-15 16:15:07 -07:00
Michael Maltese
6c73079011
MappingWidget: fix typo and call Update() on bools
2017-06-15 16:15:07 -07:00
Michael Maltese
ef563fc032
MappingWidget: call Clear() on numerics and bools
2017-06-15 16:15:07 -07:00
Michael Maltese
94038a1e03
MappingButton: remove GetFirstButtonPress logic
2017-06-15 16:15:07 -07:00
Michael Maltese
5b3b6b7f3d
DolphinQt2: FocusEventFilter -> WindowActivationEventFilter
2017-06-15 16:12:05 -07:00
Anthony
335f54cac6
Merge pull request #5609 from leoetlino/qt-user-path
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Qt: Support custom user profile paths
2017-06-14 13:40:37 -07:00
Léo Lam
a9630727fe
Qt: Support custom user profile paths
...
Pretty much the most important option to support, even for a UI
frontend that's still a WIP. It's essential for testing.
2017-06-14 14:31:30 +02:00
Starsam80
e023cc124b
Qt/MappingWindow: Update layout to match WX
2017-06-13 22:42:53 -06:00
Leo Lam
38c60156ce
Merge pull request #5479 from spycrab/qt_mapping_io_win
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Qt: Implement advanced mapping I/O windows
2017-06-13 21:09:45 +02:00
spycrab
50c13c1902
Qt: Implement advanced mapping I/O windows
2017-06-13 17:16:41 +02:00
Shawn Hoffman
602b972773
msvc: enable some default-off warnings
2017-06-07 21:07:36 -07:00
Shawn Hoffman
5dc7318281
msbuild: cleanup some old comments in DolphinQt2.vcxproj
2017-06-07 17:30:05 -07:00
Shawn Hoffman
1bb26dddb1
msbuild: only set /NODEFAULTLIB in one place
2017-06-07 17:30:05 -07:00
Shawn Hoffman
0594f7db02
msbuild/DolphinQt: remove extra /INCREMENTAL. Already enabled for Debug.
2017-06-07 17:30:05 -07:00
Shawn Hoffman
4371dd201f
msbuild: remove some remnants of Qt .ui/.qrc support
2017-06-07 17:30:05 -07:00
Leo Lam
b3ca876956
Merge pull request #5564 from Starsam80/qt-title-database
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Qt: Use TitleDatabase for better names in the game list
2017-06-07 09:58:11 +02:00
Starsam80
0c24162928
Qt: Use TitleDatabase for better names in the game list
2017-06-06 19:00:38 -06:00
shuffle2
03c1a1e392
Merge pull request #5510 from spycrab/qt_hotkeys
...
Qt: Implement hotkeys
2017-06-06 16:12:52 -07:00
Léo Lam
22992ae41e
Boot: Clean up the boot code
...
* Move out boot parameters to a separate struct, which is not part
of SConfig/ConfigManager because there is no reason for it to
be there.
* Move out file name parsing and constructing the appropriate params
from paths to a separate function that does that, and only that.
* For every different boot type we support, add a proper struct with
only the required parameters, with descriptive names and use
std::variant to only store what we need.
* Clean up the bHLE_BS2 stuff which made no sense sometimes. Now
instead of using bHLE_BS2 for two different things, both for storing
the user config setting and as a runtime boot parameter,
we simply replace the Disc boot params with BootParameters::IPL.
* Const correctness so it's clear what can or cannot update the config.
* Drop unused parameters and unneeded checks.
* Make a few checks a lot more concise. (Looking at you, extension
checks for disc images.)
* Remove a mildly terrible workaround where we needed to pass an empty
string in order to boot the GC IPL without any game inserted.
(Not required anymore thanks to std::variant and std::optional.)
The motivation for this are multiple: cleaning up and being able to add
support for booting an installed NAND title. Without this change, it'd
be pretty much impossible to implement that.
Also, using std::visit with std::variant makes the compiler do
additional type checks: now we're guaranteed that the boot code will
handle all boot types and no invalid boot type will be possible.
2017-06-06 16:27:52 +02:00
spycrab
151ae38a56
Qt: Implement hotkeys (+ configuration)
2017-06-06 13:49:49 +02:00
JosJuice
b2af07a7b7
DiscIO: Remove C/I/S prefixes from class names
...
These prefixes were inconsistent with the rest of Dolphin.
I'm also renaming VolumeWiiCrypted to VolumeWii because of 1113b13
.
2017-06-06 12:31:59 +02:00
shuffle2
bc8024ed21
Merge pull request #5549 from Starsam80/qt-title
...
Qt: Add the version to the window title
2017-06-05 18:49:50 -07:00
shuffle2
497afbffab
Merge pull request #5488 from ligfx/qtreordercolumns
...
DolphinQt2: reorder list columns to match DolphinWX
2017-06-05 17:17:08 -07:00
shuffle2
10e54c8a8e
Merge pull request #5490 from ligfx/qtcontrollergridlayout
...
DolphinQt2: use GridLayout for ControllersWindow
2017-06-05 17:16:27 -07:00
shuffle2
b8f2e24dd5
Merge pull request #5546 from ligfx/qtdynamicthemes
...
DolphinQt2: live updates to UI theme
2017-06-05 17:15:17 -07:00
Michael Maltese
6b084e21dc
SettingsWindow: update icons when theme changes
2017-06-05 17:04:29 -07:00
Michael Maltese
d6db515165
SettingsWindow: cleanup includes
2017-06-05 17:04:29 -07:00
Michael Maltese
4be07b4eb2
ToolBar: update icons when theme changes
2017-06-05 17:04:29 -07:00
Michael Maltese
9bdbd02efc
GameListModel: update icons when theme changes
2017-06-05 17:04:29 -07:00
Michael Maltese
5a4ee87d6a
DolphinQt2: Settings: emit ThemeChanged signal
2017-06-05 17:04:29 -07:00
Michael Maltese
328333dfb6
RenderWidget: hide cursor
2017-06-05 16:49:28 -07:00
Michael Maltese
833e38ed56
Settings: emit HideCursorChanged()
2017-06-05 16:49:28 -07:00
Michael Maltese
14da8232f6
ConfigManager: remove bAutoHideCursor
...
It's not used, and sounds like the same thing as `HideCursor`?
2017-06-05 16:49:28 -07:00
Michael Maltese
688f5ed267
DolphinQt2: move Path from toolbar to a pane
2017-06-05 16:46:10 -07:00
Michael Maltese
b296393644
GameList: when list is empty, double-click to add path
...
Simpler than opening the Paths window, and how DolphinWX does it.
2017-06-05 16:46:10 -07:00
Michael Maltese
20f54fd9ed
DolphinQt2: add DoubleClickEventFilter
...
This is an easy way to get a `doubleClicked` signal for any type
of widget without creating custom classes for each one.
2017-06-05 16:46:10 -07:00
Michael Maltese
47e8cb97b4
DolphinQt2: move path signals from PathDialog to Settings
2017-06-05 16:46:10 -07:00
Michael Maltese
548522877a
DolphinQt2: make Settings a singleton
...
With this, we can get signals when properties change.
2017-06-05 16:46:10 -07:00
Starsam80
e04480e5f5
Qt: Add the version to the window title
2017-06-05 12:36:30 -06:00
JosJuice
c3fa0d6edf
DiscIO: Use std::optional in Volume and Blob
2017-06-05 13:26:51 +02:00
Léo Lam
d9fd056803
Fix minor formatting issues
...
These were not caught by the lint script while it was broken.
2017-06-05 02:32:19 +02:00
Starsam80
e1ea6805a7
Qt: Remove booting from the last path
2017-06-04 14:43:41 -06:00
Leo Lam
a33d48dd0d
Merge pull request #5526 from ligfx/fixqtc++17
...
CMake: make Qt work when using a manual "-std=c++##" flag
2017-06-04 10:10:54 +02:00
JosJuice
703858e217
Merge pull request #5522 from leoetlino/simpler-gettitleid
...
DiscIO: Use std::optional for GetTitleID instead of pointer
2017-06-04 08:57:36 +02:00
Shawn Hoffman
43dbb635d5
msbuild: remove more meaningless stuff
2017-06-03 18:20:41 -07:00
Shawn Hoffman
09367c8c10
msbuild: remove more duplicate code
2017-06-03 18:20:41 -07:00
Shawn Hoffman
397720a9fe
might as well update yet some more pointless version numbers..
2017-06-03 18:20:40 -07:00
Shawn Hoffman
c251311b02
DolphinQt: remove I_AM_BUILDACUS as the buildbot doesn't use it anymore
2017-06-03 18:20:40 -07:00
Shawn Hoffman
b116e05abe
[windows] Do not copy cpack_package_description.txt to output dir
2017-06-03 18:20:39 -07:00
Michael Maltese
c520a53b07
CMake: make Qt work when using a manual "-std=c++##" flag
...
Based on approach in https://gitlab.kitware.com/cmake/cmake/issues/16468
2017-06-03 17:02:54 -07:00
Léo Lam
1a17c02d6f
DiscIO: Use std::optional for GetTitleID instead of pointer
...
This makes the interface slightly cleaner and a bit more consistent
with the other getters. Still not fully the same, since the others
don't really handle failures with std::optional; but at least the
value is returned by value now, as opposed to having the function
take a pointer to a u64.
2017-06-03 21:56:33 +02:00
Leo Lam
ccccb8463d
Merge pull request #5503 from ligfx/qtelidedbutton
...
DolphinQt2: add ElidedButton for controller mapping buttons
2017-06-03 12:47:18 +02:00
Leo Lam
1a983bd357
Merge pull request #5500 from ligfx/qtfixsorting
...
Qt: fixes to GameList sorting
2017-06-03 12:46:17 +02:00
shuffle2
3443454ba2
Merge pull request #5271 from JosJuice/allow-aslr
...
Allow (but don't force) ASLR
2017-06-02 21:53:02 -07:00
Michael Maltese
040bddafa6
MainWindow: shutdown different input interfaces
...
`MainWindow` initializes a number of input interfaces but never shuts
them down. This was causing a crash-after-exit on macOS where the
ControllerInterface backend stores a `std::thread` object in a static
variable and only stops it when ControllerInterface::Shutdown is called.
2017-05-31 21:14:55 -07:00
Michael Maltese
8bbe4a0743
DolphinQt2: allow resizing RenderWidget/fix fullscreen
2017-05-31 21:14:41 -07:00
Michael Maltese
87a74ca3ae
MappingButton: remove unused includes
2017-05-31 01:17:33 -07:00
Michael Maltese
046c6f468f
MappingButton: derive from ElidedButton
2017-05-31 01:17:33 -07:00
Michael Maltese
b378ffb4ec
MappingButton: don't set text twice in constructor
2017-05-31 01:17:33 -07:00
Michael Maltese
07c90bed08
DolphinQt2: add QtUtils/ElidedButton
2017-05-31 01:17:33 -07:00
spycrab
118e90ec6e
Qt: Use new, themed rating stars
2017-05-31 05:50:37 +02:00
Anthony
25f24d32ff
Merge pull request #5463 from spycrab/qt_hidpi
...
Qt: Fix HiDPI icon scaling
2017-05-30 14:57:05 -07:00
spycrab
1737e81b16
Qt: Fix HiDPI icon scaling
2017-05-30 22:42:21 +02:00
Michael Maltese
1a7210aa74
GameListModel: provide Qt::InitialSortOrderRole for sorting
...
Fixes regression where pixmap columns can't be sorted by default.
2017-05-29 17:32:40 -07:00
Michael Maltese
8bbc31e0a2
GameList: sort case-insensitively
2017-05-29 17:32:40 -07:00
Michael Maltese
051cbf1962
GameListModel: invert role-column choice tree
2017-05-29 17:32:40 -07:00
Michael Maltese
0cc88342d6
DolphinQt2: add indentation back to ControllerWindow
2017-05-29 17:29:04 -07:00
Michael Maltese
cb235cf142
DolphinQt2: use GridLayout for ControllersWindow
...
FormLayout is not intended for this sort of dialog:
> QFormLayout is a convenience layout class that lays out its children
> in a two-column form. The left column consists of labels and the right
> column consists of "field" widgets (line editors, spin boxes, etc.).
2017-05-29 17:29:03 -07:00
Leo Lam
c76335eaf1
Merge pull request #5484 from BhaaLseN/permissive
...
Windows: Enable MSVC Standards Conformance (/permissive-)
2017-05-29 22:29:44 +02:00
Leo Lam
5d7f4cb9c8
Merge pull request #5496 from spycrab/qt_fixtheme
...
Qt: Fix GetThemeDir()
2017-05-29 18:33:56 +02:00
spycrab
845cc68bba
Qt: Fix HiDPI icon scaling
2017-05-29 13:52:01 +02:00
Tillmann Karras
599774aacc
Qt2: remove unused variables
2017-05-28 23:01:41 +01:00
BhaaL
072c161445
upgrade to Windows SDK 10.0.15063.0
...
this is required for /permissive- to work, because some headers in the
Windows SDK use Microsoft extensions that are not allowed in standards mode
2017-05-28 13:37:31 +02:00
Michael Maltese
17f4413143
Externals/cubeb: add Visual Studio build files
2017-05-27 18:28:56 -07:00
JosJuice
491b9d2a75
Merge pull request #5491 from ligfx/qtcontrollerremoveicons
...
DolphinQt2: replace icons in controllers dialog with labels
2017-05-27 10:33:36 +02:00
Leo Lam
6a7c3fcac1
Merge pull request #5487 from ligfx/removetabledelegate
...
DolphinQt2: don't use custom delegate for GameList
2017-05-27 10:23:40 +02:00
Michael Maltese
c004b59100
DolphinQt2: replace icons with labels in controllers dialog
...
Icons without labels are bad for usability, so bring this back in line
with how DolphinWX does it.
Some reading:
- https://www.nngroup.com/articles/icon-usability/
> Summary: A user’s understanding of an icon is based on previous
> experience. Due to the absence of a standard usage for most icons,
> text labels are necessary to communicate the meaning and reduce
> ambiguity.
- http://uxmyths.com/post/715009009/myth-icons-enhance-usability
- http://edwardsanchez.me/blog/13589712
- https://uxdesign.cc/do-icons-need-labels-6cb4f4282c00
2017-05-26 20:09:51 -07:00
Michael Maltese
a936afed9d
DolphinQt2: hide GameList vertical header (the one on the left)
2017-05-26 17:43:57 -07:00
Michael Maltese
4e14a6bc96
DolphinQt2: reorder list columns to match DolphinWX
2017-05-26 17:41:35 -07:00
Michael Maltese
c01c66ad4b
DolphinQt2: remove unused GameList::TableDelegate
2017-05-26 17:40:51 -07:00
Michael Maltese
e76f5d85b2
DolphinQt2: don't use custom delegate for GameList
2017-05-26 17:40:51 -07:00
Leo Lam
f4190ab1c4
Merge pull request #5465 from sepalani/gc-bios
...
Tools: Load GameCube BIOS added
2017-05-26 10:23:03 +02:00
Pierre Bourdon
d592bdd4d4
Migrate to Visual Studio 2017.
...
Auto-generated by the IDE, I'll trust it knows what it's doing.
2017-05-25 15:58:59 -07:00
JosJuice
0408c99884
Merge pull request #5472 from leoetlino/formatting
...
Qt: Fix code formatting
2017-05-24 13:55:14 +02:00
Leo Lam
0d7faf8b61
Merge pull request #5471 from spycrab/qt_crash_gamestart
...
Qt: Fix games crashing on start
2017-05-24 13:52:00 +02:00
Léo Lam
b6db4f22b5
Qt: Fix code formatting
2017-05-24 13:09:05 +02:00
spycrab
d65006b91b
Qt: Fix games crashing on start
2017-05-23 22:12:01 +02:00
Corwin McKnight
07dc2e17f3
Qt: Update General, Interface pane
2017-05-23 00:19:02 -07:00
Sepalani
95ea721f06
Tools: Load GameCube BIOS added
2017-05-22 22:44:21 +01:00
Anthony
e328b13ae2
Merge pull request #5462 from spycrab/qt_refresh_devices
...
Qt: Fix default device handling
2017-05-21 13:29:11 -07:00
Anthony
1072da11fe
Merge pull request #5460 from spycrab/qt_fix_rounding_errors
...
Qt: Fix rounding errors
2017-05-21 13:28:42 -07:00
Léo Lam
964f546e69
UI: Expose the "show active title" setting
2017-05-21 18:58:32 +02:00
spycrab
6370f094ba
Qt: Fix default device handling
2017-05-21 14:47:35 +02:00
spycrab
e8bfa2273c
Qt: Fix rounding errors
2017-05-21 12:03:13 +02:00
spycrab
6e28f4dae6
Qt: Implement analytics (+ prompt)
2017-05-20 23:41:02 +02:00
Anthony
373fc58428
Merge pull request #5457 from spycrab/qt_fix_labels
...
Qt: Fix Wii Motioncontrol button mapping labels
2017-05-20 12:22:15 -07:00
spycrab
cf747fb050
Qt: Fix Wii Motioncontrol button mapping labels
2017-05-20 21:08:31 +02:00
Anthony
cf60564d84
Merge pull request #5405 from spycrab/qt_mapping_windows
...
Qt: Implement mapping dialogs
2017-05-20 09:28:57 -07:00
spycrab
33e111e92f
Qt: Implement button mapping dialogs
2017-05-20 17:53:17 +02:00
spycrab
a4b24ac265
Qt: Fix random crashes
2017-05-20 11:10:39 +02:00
JosJuice
e019872d62
Remove no-pie build flags
2017-05-20 09:35:53 +02:00
JosJuice
ac5c82b36b
DiscIO: Remove VolumeCreator
...
This file is pretty small now that it doesn't handle Wii
partitions anymore, so let's move its contents to Volume.cpp.
This is also more consistent with how blob creation works.
2017-05-19 18:33:21 +02:00
Mat M
1880a97bb0
Merge pull request #4424 from Helios747/remove_more_features
...
Remove D3D12
2017-05-18 20:04:40 -04:00
Helios747
a465c483f3
Remove D3D12
2017-05-18 17:01:12 -07:00
Mat M
35a8771e68
Merge pull request #5427 from lioncash/host
...
Host: Get rid of Host_SetStartupDebuggingParameters()
2017-05-18 19:04:25 -04:00
Leo Lam
8e38eca150
Merge pull request #5426 from spycrab/qt_c_refreshbutton
...
Qt: Implement Wiimote Refresh button
2017-05-15 19:51:49 +02:00
spycrab
4bf9f5e835
Qt: Implement Wiimote Refresh button
2017-05-15 05:14:45 +02:00
Lioncash
7baabe99d1
Host: Get rid of Host_SetStartupDebuggingParameters()
...
This is something that should be the responsibility of the frontend
booting the game. Making this part of the host 'interface' inherently
requires frontends to leak internal details (much like the other
UI-related functions in the interface).
This also decouples more behavior from the debugger and the
initialization process in the wx frontend. This also eliminates several
usages of the parent menubar in the debugger code window.
2017-05-14 19:12:59 -04:00
Léo Lam
c8bffb0153
Reuse the IOS code for WAD installation
...
* Less code and logic duplication.
* Fixes a bug with the data dir not being created, steps being done in
the wrong order.
2017-05-14 15:30:42 +02:00
Léo Lam
6916a3d85b
Hide non-channel WADs
...
These cannot be booted, so it is bad UX to show them in the UI as if
they were regular titles, and yet have different behaviour for them.
And technically, there is no reason to allow them to be used to boot
in the first place.
Another reason they should not be shown is that Dolphin fails
spectacularly with WADs that have a valid boot content index, but are
not PPC titles (e.g. IOS WADs). The only reliable way to avoid this
is to check for the title type and only show channels, just like
the Wii System Menu.
2017-05-14 15:30:42 +02:00
Leo Lam
ea89e8566e
Merge pull request #5391 from leoetlino/delete-title-content
...
IOS/ES: Implement DeleteTitleContent properly
2017-05-13 00:48:28 +02:00
Leo Lam
a44fa16601
Merge pull request #5370 from Ryanel/qt-settings-general
...
Qt: Add General Pane to Settings
2017-05-13 00:37:31 +02:00
Léo Lam
bacf52384f
IOS/ES: Implement DeleteTitleContent properly
...
Just like DeleteTitle, Using CNANDContentManager is overkill,
inefficient and useless. And it results in a few failures in
situations where a delete should just always work.
But here it gets bonus points, because it manages to actually use
the TMD for deleting contents, when IOS does none of that and just
deletes files ending with .app in the title content directory. :)
2017-05-13 00:34:58 +02:00
spycrab
dd54f3c0c1
Qt: Fix Interface Pane
2017-05-12 20:56:00 +02:00
Corwin McKnight
e8a214ad14
Qt: Fix how Icons are assigned in Settings Window.
2017-05-11 13:14:47 -07:00
Corwin McKnight
a2d2acf741
Qt: Add General Pane to Settings
...
Replace SConfig references with Settings()
2017-05-11 12:40:14 -07:00
Anthony
33980d816a
Merge pull request #5378 from Ryanel/qt-settings-interface
...
Qt: Add Interface Pane to Settings
2017-05-11 11:19:27 -07:00
spycrab
4d4dc03801
Qt: Fix that some columns are not hidden properly
2017-05-10 11:04:21 +02:00
spycrab
c8d0b647ac
Qt: Add controller (overview) window
2017-05-09 18:49:10 +02:00
Anthony
f8ca0901a7
Merge pull request #5395 from spycrab/qt_gamelist_columns
...
Qt: Bring Gamelist up to Wx standards
2017-05-09 08:31:31 -07:00
spycrab
6bf7b5ff0f
Qt: Bring Gamelist up to Wx standards
2017-05-08 19:03:59 +02:00
Corwin McKnight
8112c736fe
Qt: Interface Pane
...
Adds the interface pane to Qt Settings. Very basic, just some UI
customization options.
2017-05-07 12:57:13 -07:00
Léo Lam
eff8c1eb48
Merge pull request #5383 from JosJuice/getwiifspath-condition
...
ISOFile/GameFile: Correct GetWiiFSPath condition
2017-05-07 18:48:43 +02:00
Corwin McKnight
24657f557e
Qt: Port help menu items.
2017-05-07 03:47:10 -07:00
JosJuice
55960f7feb
ISOFile/GameFile: Correct GetWiiFSPath condition
...
This code was originally written when there only were three
possible types, but nowadays we also have the DOL/ELF type.
2017-05-07 09:27:20 +02:00
Léo Lam
e9571106c2
Merge pull request #5353 from spycrab/qt_contextmenu
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Qt: Add missing gamelist contextmenu options
2017-05-04 23:47:21 +02:00
spycrab
2f523afc41
Qt: Add missing gamelist contextmenu options
2017-05-04 23:01:12 +02:00
spycrab
f18dd7550a
Qt: Fix no games at all showing up all
2017-05-02 23:42:55 +02:00
Anthony
0031a490c1
Merge pull request #5355 from spycrab/qt_duplicate_entry
...
Qt: Fix gamelist updating
2017-05-02 12:52:53 -07:00
spycrab
7455c9bf51
Qt: Fix gamelist updating
2017-05-02 17:38:47 +02:00
spycrab
13ca98923b
Qt: Fix platform icons
2017-05-01 13:40:23 +02:00
Lioncash
ee61bd6f2e
CMakeLists: Normalize whitespace
...
Normalizes tabs to spaces to follow our codebase's indentation style.
2017-03-01 14:53:23 -05:00
Michael Maltese
715170759c
Use .manifest file for apps on Windows
...
Works with CMake, and also adds DPI awareness to DolphinQt2 (which
wasn't enabled before).
2017-02-10 14:18:45 -08:00
Michael Maltese
1fd1620e4e
CMake: add CMAKE_CONFIGURE_DEPENDS on Data/Sys
...
Since files from Data/Sys are collected and added to a built macOS .app
bundle using GLOB, any new files won't get picked up until the next time
CMake is run. Tell CMake it should re-run itself every time the directory
is touched.
2017-02-06 13:55:35 -08:00
Matthew Parlane
abe7081337
Merge pull request #4818 from ligfx/bundleutilities
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CMake: use BundleUtilities to fix up Dolphin.app
2017-02-06 17:39:46 +13:00
Lioncash
e07383a783
Core: Convert State enum into an enum class
2017-02-05 08:32:23 -05:00
Michael Maltese
38816bf51d
CMake: use BundleUtilities to fix up Dolphin.app
2017-02-03 22:27:19 -08:00
Florent Castelli
3842a9b71c
OpenAL: Move Windows binaries to lib folder and fix CMake detection
...
The module FindOpenAL is looking for the dll in a folder called lib, not x64.
This is only used on Windows x64, it's fine to remove the platform name.
2017-02-03 04:54:54 +01:00
Florent Castelli
e9aac53cec
macOS: Update how resources are copied in the bundle
...
Instead of using install() commands, we use the MACOSX_PACKAGE_LOCATION
property, which will allow the files to be identified and updated individually
by the build system without having to remove the entire folder and copy it
each time.
deploy-mac.py is now idempotent and should be working properly, so we'll
call it all the time from now on.
2017-02-02 03:51:32 +01:00
Florent Castelli
62c439814f
cmake: Move Qt5 search to DolphinQt build script
2017-02-01 21:49:26 +01:00
Michael Maltese
0ab3b1a3ff
CMake: use CMAKE_OSX_DEPLOYMENT_TARGET
2017-01-24 01:27:41 -08:00
JosJuice
66ea9f5cc1
DiscIO: Add GetRegion function and Region enum
...
Instead of needing different switch cases for
converting countries to regions in multiple places,
we now only need a single country-to-region switch case
(in DiscIO/Enums.cpp), and we get a nice Region type.
2017-01-02 20:57:11 +01:00
JosJuice
9bd514ed1c
Add TGC disc image compatibility
2016-12-18 18:57:36 +01:00
Michael Maltese
f798bcd5c0
DolphinQt2: InfoWidget: explicit type for std::min
...
Avoids errors on macOS:
```
Source/Core/DolphinQt2/Config/InfoWidget.cpp:190:21: error: no matching function for call to 'min'
u64 read_size = std::min(file_data.size(), game_size - read_offset);
^~~~~~~~
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../include/c++/v1/algorithm:2589:1: note: candidate template ignored: deduced conflicting types for parameter '_Tp' ('unsigned long' vs. 'unsigned long long')
min(const _Tp& __a, const _Tp& __b)
```
2016-12-02 21:26:18 -08:00
Jules Blok
0028ee96b3
Host: Remove the Host_RequestFullscreen() method.
...
No longer needed, since the exclusive mode switch is now handled synchronously on the CPU thread.
2016-11-11 20:36:09 +01:00
Jules Blok
20d49ba97f
DolphinQt2: Implement Host_YieldToUI().
2016-11-11 13:42:18 +01:00
Jules Blok
8203ea929b
BlockingLoop: Yield to UI message pump while waiting.
2016-11-11 13:37:02 +01:00
JosJuice
1081497cad
DiscIO/SConfig: Rename GetUniqueID to GetGameID
...
We call this "game ID" everywhere else, and it's not
actually completely unique.
2016-10-29 15:24:02 +02:00
shuffle2
2c917da5cd
Merge pull request #4254 from ligfx/check_errors_postprocessing
...
Check for errors when postprocessing macOS app bundle
2016-10-02 20:42:39 -07:00
Stenzek
77a128ab87
Implement experimental Vulkan backend
2016-10-01 02:40:01 +10:00
Michael Maltese
3864723e4d
Check for errors when postprocessing macOS app bundle
2016-09-28 13:22:36 -04:00
Chris Burgener
222c4ba077
Remove Global Declarations from Movie
2016-08-04 15:24:44 -04:00
EmptyChaos
8f7f9cbb9c
DQt2: Warning window HiDPI fix.
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QSizePolicy::Expanding includes ShrinkFlag which is bad.
QSizePolicy::MinimumExpanding prevents the truncation.
2016-07-16 10:51:02 +10:00
JosJuice
0a15aaaa12
Move DiscIO enums to a new file
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At first there weren't many enums in Volume.h, but the number has been
growing, and I'm planning to add one more for regions. To not make
Volume.h too large, and to avoid needing to include Volume.h in code
that doesn't use volume objects, I'm moving the enums to a new file.
I'm also turning them into enum classes while I'm at it.
2016-07-13 17:29:27 +02:00
EmptyChaos
0efb19e66a
DolphinQt2: Experimental GUI Warning Prompt.
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Add a GUI prompt to tell users not to use DolphinQt by accident.
2016-07-13 15:52:45 +10:00
EmptyChaos
3e4cea7f6f
DolphinQt2: Fix MSBuild for Visual Studio.
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Null VideoBackend is not being linked correctly.
2016-07-13 11:12:20 +10:00
Garrett Brown
0856e162a3
Prevent windows from idling while playing a game with a gamecube controller.
2016-07-11 13:39:06 -05:00
degasus
d79aeaa1e9
VideoCommon: Drop GetConfigName.
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We're past 5.0 now, so there is no need to look for old inis.
2016-06-26 12:34:59 +02:00
Anthony Serna
64cf74abb4
Merge pull request #3678 from rukai/dolphinQtPropertiesDialog
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DQt2: properties dialog - info tab
2016-06-25 10:31:46 -05:00
Rukai
b5104a79f1
GCVolume: supports reading all opening.bnr information
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DQT2: Game properties dialog contains info tab giving information about the selected iso.
2016-06-26 00:03:59 +10:00
Rukai
e82e4a62c1
DQt2: Set a minimum width for toolbar buttons + fix stop button
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Using a minimum width is a good compromise between
setting all buttons to the same width
and letting them all decide their own width.
This is because the small buttons are kept tidy and regular
while allowing the biggest buttons to fit their contents.
2016-06-25 23:58:04 +10:00
Matthew Parlane
2f9a911c54
Merge pull request #3913 from rukai/dolphinQtVSDLL
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VS can now run dolphinQt directly without DLL errors
2016-06-25 23:36:01 +12:00
Pierre Bourdon
3570c7f03a
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Rukai
59b7bb04b6
VS can now run dolphinQt directly without DLL errors
2016-06-21 22:42:15 +10:00
Pierre Bourdon
0fa9233c1a
Merge pull request #3857 from JosJuice/update-language-list
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Add more languages, and remove Hebrew because it's very incomplete
2016-05-29 15:22:16 +02:00
JosJuice
3d62b1ced7
Add more languages, and remove Hebrew because it's very incomplete
2016-05-25 23:33:18 +02:00
Mat M
08d45b9fea
Merge pull request #3794 from EmptyChaos/frame-advance-race
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Core: Add synchronization to state changes (Fix Frame Step and FIFO Player - Issue 8718)
2016-05-22 15:19:16 -04:00
rukai
f9ef9067c1
[Qt] VS build no longer adds all of Data to Binary
2016-05-14 16:50:25 +10:00
EmptyChaos
c1944f623b
Core/Movie: Add ability to run code in Host context
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EndPlayInput runs on the CPU thread so it can't directly call
UpdateWantDeterminism. PlayController also tries to ChangeDisc
from the CPU Thread which is also invalid. It now just pauses
execution and posts a request to the Host to fix it instead.
The Core itself also did dodgy things like PauseAndLock-ing
from the CPU Thread and SetState from EmuThread which have been
removed.
2016-05-13 09:23:44 +10:00
Rukai
d9a8318879
Brings visual studio build files up to date with recent Qt changes
2016-05-13 01:18:57 +10:00
Matthew Parlane
ec40b38484
Merge pull request #3571 from rukai/dolphinQtVisualStudio
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DolphinQt2 Builds on Visual Studio
2016-05-12 22:27:18 +12:00
Matthew Parlane
48c0c2ace6
Merge pull request #3830 from Lionel07/qt-settings-window
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[Qt] Settings Window for Qt
2016-05-11 16:43:43 +12:00
Corwin McKnight
321b775f02
[Qt] Settings Window for Qt
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AND Fix leftovers from full code, fixed styling and lint
2016-05-10 21:24:53 -07:00
Matthew Parlane
670a1c2694
Merge pull request #3532 from rukai/enterOpenGame
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Qt - Enter key opens selected game in the game list.
2016-05-11 08:45:29 +12:00
Matthew Parlane
3f012df6d5
Merge pull request #3615 from rukai/qtCrash
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DolphinQt2: Fix crash related to loading gameini
2016-05-11 08:40:00 +12:00
Matthew Parlane
1e1fce1a03
Merge pull request #3815 from degasus/scm
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SCM: Use std::string.
2016-05-07 20:24:59 +12:00
Corwin McKnight
0368fc3837
[Qt]: Enable Qt on Mac OSX.
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* Enables Qt on OSX
* Makes it look pretty
2016-05-05 17:03:53 -07:00
degasus
2030ad4577
SCM: Use std::string.
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Those macros may be defined, or not. We should support both cases, so use std::string as it also defines the length of the string.
2016-05-05 00:22:49 +02:00
Rukai
cc6a7826c0
Implements Emulation MenuBar
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Save states, fullscreen, frame advance, screenshot and emulation
controls are available through the MenuBar
2016-03-20 11:44:35 +11:00
Mathew Maidment
1c7f5b139d
Merge pull request #3623 from rukai/dolphinQtAbout
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DQt2: About Dialog
2016-03-09 03:16:40 -05:00
Mathew Maidment
a64dd3659a
Merge pull request #3634 from spxtr/DQt22
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Stop parenting RenderWidget.
2016-03-02 16:51:37 -05:00
rukai
6349b88fae
DolphinQt Builds on Visual Studio
2016-02-18 16:42:05 +11:00
Mathew Maidment
1f2b1caf42
Merge pull request #3633 from spxtr/DQt2
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Replace TableProxyModel with TableDelegate.
2016-02-18 00:24:52 -05:00
rukai
704d9cbea5
Enter key opens selected game in the game list.
2016-02-18 16:16:24 +11:00
spxtr
dfb0db9d31
Replace TableProxyModel with TableDelegate.
2016-02-17 21:12:24 -08:00
Mathew Maidment
58b3552233
Merge pull request #3616 from rukai/dolphinQtGameContextMenu
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DQT2: Add context menu to gamelist
2016-02-18 00:07:22 -05:00
Rukai
7cd1a233eb
DQT2: Added context menu to gamelist
2016-02-18 16:04:15 +11:00
spxtr
0d80c6c5f7
Stop parenting RenderWidget.
2016-02-14 17:04:16 -08:00
Rukai
77efb2d134
About dialog displays version numbers and handy links
2016-02-13 14:28:38 +11:00
Rukai
26637ed262
Gamelist viewed as a table has a properly spaced row height
2016-02-11 14:14:41 +11:00
Rukai
0969581bab
DolphinQt2: No longer crashes when loading gameini without an EmulationStateId
2016-02-10 22:27:01 +11:00
spxtr
726d6c17af
Make paths dialog modeless.
2016-02-09 20:42:06 -08:00
Mathew Maidment
3f5f52342a
Merge pull request #3424 from spxtr/DQt2
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DQt2: Add a message if the game list is empty
2016-01-22 22:16:56 -05:00
JosJuice
ea7d686811
Remove padding from platform icons and rating icons
2016-01-05 16:57:31 +01:00
spxtr
48d1adb96f
DQt2: Add a message if the game list is empty.
2016-01-01 02:29:39 -08:00
spxtr
5b2a76458d
DQt2: Implement Paths config dialog
2015-12-30 19:03:13 -08:00
spxtr
21032d76a8
Use const reference, explicit, final, and override in DQt2.
2015-12-21 19:46:03 -08:00
spxtr
3a4a60f937
Use a separate INI file for UI settings.
2015-12-20 15:36:39 -08:00
spxtr
f9f2b2fd36
Move the menu bar into its own file.
2015-12-19 21:24:48 -08:00
Mathew Maidment
15580e6a3d
Merge pull request #3305 from spxtr/DQt
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DQt2: Refactors.
2015-12-17 18:24:52 -05:00
spxtr
f2e9321591
Repackage the unique_ptr in GameFile into a QSharedPointer.
2015-12-15 21:00:56 -08:00
spxtr
a06b0d87a7
Refactor proxy models and toolbar.
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Remove the ugly LARGE_ICON column hack from the table proxy and use a
list proxy. Move the toolbar into its own file.
2015-12-03 20:41:17 -08:00
spxtr
59bdeb411c
Use a proxy model for the GameList.
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This lets us sort by the underlying integers while only displaying the
icons. Currently, in both DolphinQt and DolphinQt2, we display both the
icon and the integer, but cut off the column width to not show the
integer. We also currently sort by the size's formatted string, not by
the size itself, which leads to "1 MB" sorting to less than "2 KB". This
commit fixes these issues.
In the future, we can use the filter methods here to allow for
searching for games.
2015-11-28 10:00:03 -08:00
JosJuice
9b2fe62bc9
Move nobanner and fileplatform from Themes to Resources
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fileplatform is moved so it's in the same place as the other platform
icons, and nobanner is moved just because it fits better in Resources.
Both of them were identical in all of Dolphin's themes.
2015-11-27 11:09:20 +01:00
spxtr
949f25175b
DolphinQt2
2015-11-27 00:33:07 -08:00