zeromus
|
642f965685
|
CDL - preliminary SMS support (only one mapper)
|
2015-10-30 00:00:57 -05:00 |
zeromus
|
70e0954f28
|
CDL - major refactor complete. muuuuch better.
|
2015-10-28 03:51:53 -05:00 |
zeromus
|
65c2387b0a
|
rename file
|
2015-10-27 20:20:08 -05:00 |
zeromus
|
35b6d8c1d6
|
CDL - support GPGX. still need to make enable toggle, to win back speed
|
2015-10-27 16:31:43 -05:00 |
zeromus
|
fbe010a18d
|
CDL reorg
|
2015-10-26 19:24:20 -05:00 |
zeromus
|
bef877365c
|
make CDL generic, and prep for GB CDL
|
2015-10-26 19:15:21 -05:00 |
adelikat
|
3ca25ccb69
|
Merge pull request #506 from Kabuto/master
C64 core: tape loading added, lots of bugfixes and improvements
|
2015-10-10 11:11:59 -04:00 |
zeromus
|
c9838d668a
|
psx - hook up new controller configuration, to support 0-2 pads and 0-2 memcards. Not tested very well yet. no multitap this release.
|
2015-10-03 17:27:52 -05:00 |
Kabuto
|
004c8294fb
|
c64 core uses ISettable now and supports 2 more video standards
|
2015-09-28 23:52:23 +02:00 |
Kabuto
|
1e9564a337
|
C64 core: tape loading added, lots of bugfixes and improvements
|
2015-09-28 01:30:58 +02:00 |
scrimpeh
|
d8c49a7d6d
|
NEShawk - Mapper 17 (FFE copier hack)
|
2015-09-27 14:31:50 +02:00 |
adelikat
|
724c4b748b
|
NESHawk - implement mapper 53 (multicart junk)
|
2015-08-30 09:41:41 -04:00 |
adelikat
|
4723ec8acc
|
NesHawk - MILLIONS OF MOAR GAMEZ!!!
|
2015-08-23 22:36:15 -04:00 |
adelikat
|
2e6ba68327
|
NesHawk - TEN MILLION IN ONE!!!111
|
2015-08-23 22:26:10 -04:00 |
adelikat
|
9846b3a050
|
NESHawk - implement board UNIF_BMC-D1038
|
2015-08-23 17:05:00 -04:00 |
adelikat
|
535a307e27
|
NESHawk - implement board UNIF_BMC-8157
|
2015-08-23 16:20:12 -04:00 |
adelikat
|
af0219655e
|
NESHawk - implement board UNIF_BMC-BS-5, note: this board uses dipswitches. These were implemented via the "Advanced properties" scheme, rather than the FCEUX way of incrementing the value on reset
|
2015-08-23 15:17:33 -04:00 |
adelikat
|
0efd72c409
|
NEShawk - start mapper 6
|
2015-08-22 22:22:58 -04:00 |
adelikat
|
631249f08a
|
NESHawk - add minimal support for board UNIF_UNL-CC-21
|
2015-08-22 16:58:09 -04:00 |
adelikat
|
cb7f49d94c
|
NESHawk - Implement board UNIF_UNL-CC-21
|
2015-08-22 16:34:57 -04:00 |
adelikat
|
4b364df044
|
NESHawk - implement board UNIF_UNL-AX5705
|
2015-08-22 16:03:12 -04:00 |
adelikat
|
01226e3d90
|
NesHawk - implement board UNIF_BMC-GS-2004
|
2015-08-22 15:21:01 -04:00 |
adelikat
|
939a86aaf6
|
NESHawk - implement board UNIF_BMC-GS-2004
|
2015-08-22 14:52:21 -04:00 |
adelikat
|
43e6418dac
|
NESHawk - implement board UNIF_BMC-190in1
|
2015-08-22 11:35:45 -04:00 |
adelikat
|
ce1ec1e766
|
NesHawk - implement board UNIF_BMC-A65AS
|
2015-08-22 11:17:11 -04:00 |
adelikat
|
2cb64fafb8
|
Mapper 216 - supported enough for Magic Jewelry 2 to work
|
2015-08-22 09:53:39 -04:00 |
adelikat
|
1e454a46fe
|
NesHawk - implement mapper 214
|
2015-08-21 23:23:33 -04:00 |
adelikat
|
1916ba0042
|
NesHawk - Mapper 204 implemented
|
2015-08-21 22:58:18 -04:00 |
adelikat
|
f72875b584
|
NEShawk - implement mapper 202
|
2015-08-21 21:34:48 -04:00 |
adelikat
|
0c8f46427d
|
NesHawk - Implement mapper 147
|
2015-08-19 21:31:29 -04:00 |
adelikat
|
9054f56f52
|
NesHawk - implement mapper 136
|
2015-08-19 20:17:59 -04:00 |
adelikat
|
2d8d51c951
|
Moving some unif board files around
|
2015-08-18 21:13:57 -04:00 |
adelikat
|
f044790202
|
NESHawk - add unf board UNIF_DREAMTECH01, (Korean Igo (Unl))
|
2015-08-18 21:02:28 -04:00 |
zeromus
|
8a1fd67497
|
refactor psx controller P# assignment to reusable code
|
2015-08-10 17:07:44 -05:00 |
adelikat
|
0f8544b051
|
NES - add support for the UNIF_BMC-T-262 board
|
2015-08-09 20:41:51 -04:00 |
adelikat
|
faf299faf8
|
NES - implement mapper 235
|
2015-08-09 14:25:49 -04:00 |
adelikat
|
ef656a9f5d
|
Implement Mapper 244 (Decathlon)
|
2015-08-09 13:41:45 -04:00 |
adelikat
|
d9fc4f9cd0
|
NESHawk - attempt to implement mapper 51, but it is busted
|
2015-08-09 11:15:25 -04:00 |
nattthebear
|
6e433ab656
|
Make a zombie board for m34 that attempts to support bad dumps of both bxrom and ave-nina
|
2015-08-08 10:51:30 -04:00 |
zeromus
|
77d14892fb
|
add PSF support logic
|
2015-07-20 23:10:49 -05:00 |
zeromus
|
4b8d3cfa79
|
cleanup CUE toc handling a bit
|
2015-07-11 13:46:16 -05:00 |
zeromus
|
80164c1fba
|
import WIP discsys work from svn
|
2015-06-23 13:57:11 -05:00 |
adelikat
|
212f94814d
|
Intellivision - misc reorg
|
2015-06-18 16:44:30 +00:00 |
goyuken
|
81d8018d4c
|
apple2: support MONCHRONOME
|
2015-06-16 23:24:52 +00:00 |
adelikat
|
a99c0787a8
|
Apple II - implement IDisassembler, and IDebuggable.GetCpuFlagsAndRegisters()
|
2015-06-12 23:51:03 +00:00 |
goyuken
|
66f0bf15c0
|
Fix up some junkus in appleii core init, and add stub for mGBA
|
2015-06-04 02:04:42 +00:00 |
adelikat
|
00a1c1f288
|
Slight reorg of an Apple II file
|
2015-05-31 17:01:19 +00:00 |
goyuken
|
6710b60788
|
Add stuff that didn't work (commented out) to speed up Apple II savestates
|
2015-05-18 02:33:18 +00:00 |
goyuken
|
6ab8be0a1d
|
Screwball mode Apple II savestates
|
2015-05-18 00:14:00 +00:00 |
adelikat
|
dbc3a5cb2c
|
Apple II - wire up the lag counter, may or may not be correct logic, don't know too much about Apple II internals, but eyeballing the code, it looks like a reasonable place to decide if input was polled.
|
2015-04-26 12:40:21 +00:00 |
adelikat
|
b9d2331798
|
Break off Virtu into its own dll
|
2015-04-15 22:13:54 +00:00 |
adelikat
|
4bf37df018
|
Apple II - wire up memory domains, just System Bus currently
|
2015-04-13 18:53:36 +00:00 |
adelikat
|
9f02fd75af
|
Apple II - some reorg
|
2015-03-21 21:45:12 +00:00 |
zeromus
|
db9fbced86
|
neshawk - rough sketch of NSF player. basically functional for some games
|
2015-03-11 09:46:27 +00:00 |
adelikat
|
2d2a770a7c
|
don't need these files
|
2015-03-08 02:31:58 +00:00 |
goyuken
|
8bf7c960cf
|
some stuff, not ready yet
|
2015-02-19 03:16:33 +00:00 |
adelikat
|
5183a8e20d
|
Nothing to see here
|
2015-02-17 22:58:25 +00:00 |
adelikat
|
00fb58bea5
|
more TI83 cleanup, nothing worth looking at here
|
2015-02-07 15:02:52 +00:00 |
adelikat
|
63a3c56441
|
TI-83 - some code refactor
|
2015-02-07 14:38:29 +00:00 |
zeromus
|
966edb10ab
|
add 65816 disassembler.. not tested very well tho
|
2015-01-26 00:20:01 +00:00 |
adelikat
|
76864d5d47
|
oops
|
2015-01-25 17:05:30 +00:00 |
adelikat
|
7bb3eeae5b
|
Disassembler for quicknes
|
2015-01-25 17:04:06 +00:00 |
adelikat
|
29b056b972
|
N64 - wire of a disassembler, doesn't look like it works correctly, but at least the plumbing is done
|
2015-01-23 19:52:26 +00:00 |
adelikat
|
872b7b3668
|
ditto for a file for Genesis.cs
|
2015-01-20 00:39:44 +00:00 |
adelikat
|
db52e04ed4
|
ditto for PCEngine core
|
2015-01-20 00:37:11 +00:00 |
adelikat
|
2651061cac
|
NES - prefix NES. on some partial class files to conform to our naming standards and make their intent more clear
|
2015-01-20 00:29:17 +00:00 |
adelikat
|
ede452700c
|
VBANext - separate into separate files
|
2015-01-17 20:48:31 +00:00 |
adelikat
|
4f956779fe
|
Meteor - break up into separate files
|
2015-01-17 19:32:45 +00:00 |
adelikat
|
1a266a0518
|
forgot to do this in previous commit
|
2015-01-17 19:13:13 +00:00 |
adelikat
|
9041281b72
|
GambatteLink - break up into separate files
|
2015-01-17 19:10:58 +00:00 |
adelikat
|
c3a4077ffb
|
Break up Gambatte.cs into separate files
|
2015-01-16 18:37:42 +00:00 |
adelikat
|
2ae19abf70
|
Rename some files called Input.cs into SMS.Input, etc to be more informative and better match our naming standards
|
2015-01-16 02:01:27 +00:00 |
adelikat
|
e8e4c74962
|
QuickNES - break up into separate files
|
2015-01-16 01:38:47 +00:00 |
adelikat
|
95dcae132f
|
NEShawk - break up into separate files
|
2015-01-15 19:19:43 +00:00 |
adelikat
|
dfe7b23fe6
|
Lynx - break stuff up into separate files
|
2015-01-15 14:04:18 +00:00 |
goyuken
|
8b60e74b87
|
swan: factor out some stuff into seperate files
|
2015-01-14 22:00:46 +00:00 |
goyuken
|
b432069504
|
wonderswan: factor out some stuff into seperate files
|
2015-01-13 22:29:06 +00:00 |
adelikat
|
a23cac57d5
|
Yabause - break up emulator services into separate files
|
2015-01-13 19:55:36 +00:00 |
jdpurcell
|
0a345b0084
|
Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms.
|
2015-01-13 15:28:58 +00:00 |
goyuken
|
7ce4fd206e
|
nes: support cool boy 400 in 1
|
2015-01-08 01:00:48 +00:00 |
goyuken
|
574cd2f649
|
pce: disassemble
|
2015-01-05 21:03:54 +00:00 |
adelikat
|
b416645768
|
C64 - reorg some core code
|
2014-12-18 18:39:55 +00:00 |
goyuken
|
665ead318b
|
nes ppu view infrastructure changes, not complete
|
2014-12-17 00:35:59 +00:00 |
goyuken
|
6ec6f82109
|
gb disassembler that may or may not work
|
2014-12-14 18:24:10 +00:00 |
goyuken
|
c6ed49c067
|
some disassembler stuff
|
2014-12-13 21:49:15 +00:00 |
zeromus
|
5f6bb8d8fd
|
octoshock!
|
2014-12-10 19:41:13 +00:00 |
zeromus
|
e0c09a553b
|
redo how subwcrev stuff is done, so that the subwcrev process doesnt have to run for every project. improves build times.
|
2014-12-09 19:20:22 +00:00 |
adelikat
|
3ded6116a6
|
Break up ColecoVision.cs into separate files
|
2014-12-05 03:16:08 +00:00 |
adelikat
|
3dfd57197d
|
N64 - cleanup after adding new services and such
|
2014-12-05 02:22:41 +00:00 |
zeromus
|
29b217b587
|
big discsystem refactors and preliminary CCD handling. not to be considered stable, but ill start supporting it.
|
2014-12-04 05:40:10 +00:00 |
zeromus
|
26c35ca7b8
|
rough draft of file ID system. not ready to be used just yet, but I think it can go the distance. I'll have to hook it up later.
|
2014-12-03 06:14:59 +00:00 |
adelikat
|
a283063f5f
|
some Atari 2600,7800 reorg
|
2014-12-01 14:21:37 +00:00 |
adelikat
|
bd458fc0dc
|
Ti83 - nit picky reorg
|
2014-11-30 23:50:07 +00:00 |
adelikat
|
ce3f7ae3ac
|
Atari 2600/7800 - break off IStatable stuff
|
2014-11-30 17:10:36 +00:00 |
adelikat
|
6a3955bde0
|
oops
|
2014-11-30 16:57:34 +00:00 |
adelikat
|
093180f652
|
TI83 - break off code into TI83.IStatable.cs
|
2014-11-30 16:52:25 +00:00 |
adelikat
|
a251cacce6
|
Atari 7800 - break up implementations into separate files and some other reorg
|
2014-11-30 16:01:01 +00:00 |
adelikat
|
295800957c
|
Some nitpicky reorg on Atari 2600 and TI83
|
2014-11-30 15:43:58 +00:00 |
adelikat
|
5d512c4c5d
|
N64 - break off ICoreService implementations into separate files
|
2014-11-30 15:38:39 +00:00 |
adelikat
|
4d3e7f806f
|
Atari 2600 - break off IDebuggable stuff to its own file
|
2014-11-23 17:14:40 +00:00 |