C64 core: tape loading added, lots of bugfixes and improvements
This commit is contained in:
parent
69d0d813eb
commit
1e9564a337
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@ -1965,7 +1965,7 @@ namespace BizHawk.Client.EmuHawk
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if (VersionInfo.DeveloperBuild)
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{
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return FormatFilter(
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"Rom Files", "*.nes;*.fds;*unf;*.sms;*.gg;*.sg;*.pce;*.sgx;*.bin;*.smd;*.rom;*.a26;*.a78;*.lnx;*.m3u;*.cue;*.ccd;*.exe;*.gb;*.gbc;*.gba;*.gen;*.md;*.col;.int;*.smc;*.sfc;*.prg;*.d64;*.g64;*.crt;*.sgb;*.xml;*.z64;*.v64;*.n64;*.ws;*.wsc;*.dsk;*.do;*.po;*.psf;*.minipsf;*.nsf;%ARCH%",
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"Rom Files", "*.nes;*.fds;*unf;*.sms;*.gg;*.sg;*.pce;*.sgx;*.bin;*.smd;*.rom;*.a26;*.a78;*.lnx;*.m3u;*.cue;*.ccd;*.exe;*.gb;*.gbc;*.gba;*.gen;*.md;*.col;.int;*.smc;*.sfc;*.prg;*.d64;*.g64;*.crt;*.tap;*.sgb;*.xml;*.z64;*.v64;*.n64;*.ws;*.wsc;*.dsk;*.do;*.po;*.psf;*.minipsf;*.nsf;%ARCH%",
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"Music Files", "*.psf;*.minipsf;*.sid;*.nsf",
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"Disc Images", "*.cue;*.ccd;*.m3u",
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"NES", "*.nes;*.fds;*.unf;*.nsf;%ARCH%",
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@ -1986,7 +1986,7 @@ namespace BizHawk.Client.EmuHawk
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"PlayStation", "*.cue;*.ccd;*.m3u",
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"PSX Executables (experimental)", "*.exe",
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"PSF Playstation Sound File", "*.psf;*.minipsf",
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"Commodore 64 (experimental)", "*.prg; *.d64, *.g64; *.crt;%ARCH%",
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"Commodore 64 (experimental)", "*.prg; *.d64, *.g64; *.crt; *.tap;%ARCH%",
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"SID Commodore 64 Music File", "*.sid;%ARCH%",
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"Nintendo 64", "*.z64;*.v64;*.n64",
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"WonderSwan", "*.ws;*.wsc;%ARCH%",
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@ -315,6 +315,7 @@ namespace BizHawk.Emulation.Common
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case ".T64":
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case ".G64":
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case ".CRT":
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case ".TAP":
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game.System = "C64";
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break;
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@ -151,6 +151,7 @@
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<Compile Include="Computers\Commodore64\C64.IDebuggable.cs">
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<DependentUpon>C64.cs</DependentUpon>
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</Compile>
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<Compile Include="Computers\Commodore64\C64.IDisassemblable.cs" />
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<Compile Include="Computers\Commodore64\C64.IDriveLight.cs">
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<DependentUpon>C64.cs</DependentUpon>
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</Compile>
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@ -176,11 +177,11 @@
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<Compile Include="Computers\Commodore64\Cartridge\Mapper0013.cs" />
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<Compile Include="Computers\Commodore64\Cartridge\Mapper0020.cs" />
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<Compile Include="Computers\Commodore64\CassettePort\CassettePortDevice.cs" />
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<Compile Include="Computers\Commodore64\CassettePort\Tape.cs" />
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<Compile Include="Computers\Commodore64\InputFileInfo.cs" />
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<Compile Include="Computers\Commodore64\Media\PRG.cs" />
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<Compile Include="Computers\Commodore64\Cartridge\Cart.cs" />
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<Compile Include="Computers\Commodore64\MOS\CartridgePort.cs" />
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<Compile Include="Computers\Commodore64\MOS\CassettePort.cs" />
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<Compile Include="Computers\Commodore64\MOS\Chip2114.cs" />
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<Compile Include="Computers\Commodore64\MOS\Chip23XX.cs" />
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<Compile Include="Computers\Commodore64\MOS\Chip4864.cs" />
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@ -2931,5 +2931,10 @@ namespace BizHawk.Emulation.Cores.Components.M6502
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if (!rdy_freeze)
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mi++;
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} //ExecuteOne
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public bool AtInstructionStart()
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{
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return Microcode[opcode][mi] >= Uop.End;
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}
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}
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}
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@ -51,15 +51,110 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
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}
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}
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public IMemoryCallbackSystem MemoryCallbacks
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{
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[FeatureNotImplemented]
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get { throw new NotImplementedException(); }
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}
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public bool CanStep(StepType type)
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{
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switch (type)
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{
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case StepType.Into:
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case StepType.Over:
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case StepType.Out:
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return true;
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default:
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return false;
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}
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}
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[FeatureNotImplemented]
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public void Step(StepType type) { throw new NotImplementedException(); }
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public bool CanStep(StepType type) { return false; }
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}
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public void Step(StepType type)
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{
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switch (type)
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{
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case StepType.Into:
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StepInto();
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break;
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case StepType.Out:
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StepOut();
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break;
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case StepType.Over:
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StepOver();
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break;
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}
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}
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private void StepInto()
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{
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while (board.cpu.AtInstructionStart())
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{
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DoCycle();
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}
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while (!board.cpu.AtInstructionStart())
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{
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DoCycle();
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}
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}
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private void StepOver()
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{
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var instruction = board.cpu.Peek(board.cpu.PC);
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if (instruction == JSR)
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{
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var destination = board.cpu.PC + JSRSize;
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while (board.cpu.PC != destination)
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{
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StepInto();
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}
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}
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else
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{
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StepInto();
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}
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}
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private void StepOut()
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{
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var instr = board.cpu.Peek(board.cpu.PC);
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JSRCount = instr == JSR ? 1 : 0;
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var bailOutFrame = Frame + 1;
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while (true)
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{
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StepInto();
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instr = board.cpu.Peek(board.cpu.PC);
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if (instr == JSR)
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{
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JSRCount++;
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}
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else if ((instr == RTS || instr == RTI) && JSRCount <= 0)
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{
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StepInto();
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JSRCount = 0;
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break;
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}
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else if (instr == RTS || instr == RTI)
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{
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JSRCount--;
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}
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else //Emergency Bailout Logic
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{
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if (Frame == bailOutFrame)
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{
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break;
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}
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}
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}
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}
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private int JSRCount = 0;
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private const byte JSR = 0x20;
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private const byte RTI = 0x40;
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private const byte RTS = 0x60;
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private const byte JSRSize = 3;
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public IMemoryCallbackSystem MemoryCallbacks { get; private set; }
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}
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}
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@ -0,0 +1,36 @@
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using System;
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using System.Collections.Generic;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Computers.Commodore64
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{
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public partial class C64 : IDisassemblable
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{
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public string Cpu
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{
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get
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{
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return "6510";
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}
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set
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{
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}
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}
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public string PCRegisterName
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{
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get { return "PC"; }
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}
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public IEnumerable<string> AvailableCpus
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{
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get { yield return "6510"; }
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}
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public string Disassemble(MemoryDomain m, uint addr, out int length)
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{
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return Components.M6502.MOS6502X.Disassemble((ushort)addr, out length, (a) => m.PeekByte(a));
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}
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}
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}
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@ -102,6 +102,7 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
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sid.HardReset();
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vic.HardReset();
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userPort.HardReset();
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cassPort.HardReset();
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// because of how mapping works, the cpu needs to be hard reset twice
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cpu.HardReset();
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@ -4,6 +4,7 @@ using System.IO;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Computers.Commodore64.MOS;
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using System.Windows.Forms;
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namespace BizHawk.Emulation.Cores.Computers.Commodore64
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{
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@ -21,8 +22,8 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
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isReleased: false
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)]
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[ServiceNotApplicable(typeof(IRegionable), typeof(ISettable<,>))]
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sealed public partial class C64 : IEmulator, IStatable, IInputPollable, IDriveLight, IDebuggable
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{
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sealed public partial class C64 : IEmulator, IStatable, IInputPollable, IDriveLight, IDebuggable, IDisassemblable
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{
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// framework
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public C64(CoreComm comm, GameInfo game, byte[] rom, string romextension)
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{
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inputFileInfo.Data = rom;
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inputFileInfo.Extension = romextension;
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CoreComm = comm;
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Init(Region.PAL);
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Nullable<Region> region = queryUserForRegion();
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if (region == null)
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{
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throw new Exception("Can't construct new C64 because you didn't choose anything");
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}
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Init(region.Value);
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cyclesPerFrame = board.vic.CyclesPerFrame;
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SetupMemoryDomains();
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HardReset();
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MemoryCallbacks = new MemoryCallbackSystem();
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HardReset();
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(ServiceProvider as BasicServiceProvider).Register<IVideoProvider>(board.vic);
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}
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}
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private Nullable<Region> queryUserForRegion()
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{
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Form prompt = new Form() { Width = 160, Height = 120, FormBorderStyle = FormBorderStyle.FixedDialog, Text = "Region selector", StartPosition = FormStartPosition.CenterScreen };
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Label textLabel = new Label() { Left = 10, Top = 10, Width = 260, Text = "Please choose a region:" };
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RadioButton palButton = new RadioButton() { Left = 10, Top = 30, Width = 70, Text = "PAL", Checked = true };
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RadioButton ntscButton = new RadioButton() { Left = 80, Top = 30, Width = 70, Text = "NTSC" };
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Button confirmation = new Button() { Text = "Ok", Left = 40, Width = 80, Top = 60, DialogResult = DialogResult.OK };
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confirmation.Click += (sender, e) => { prompt.Close(); };
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prompt.Controls.Add(textLabel);
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prompt.Controls.Add(palButton);
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prompt.Controls.Add(ntscButton);
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prompt.Controls.Add(confirmation);
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prompt.AcceptButton = confirmation;
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return prompt.ShowDialog() == DialogResult.OK ? palButton.Checked ? new Nullable<Region>(Region.PAL) : ntscButton.Checked ? new Nullable<Region>(Region.NTSC) : null : null;
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}
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// internal variables
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private int _frame = 0;
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@ -63,7 +88,8 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
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_frame = 0;
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_lagcount = 0;
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_islag = false;
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}
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frameCycles = 0;
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}
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// audio/video
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public void EndAsyncSound() { } //TODO
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@ -101,79 +127,69 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
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}
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}
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// process frame
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public void FrameAdvance(bool render, bool rendersound)
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int frameCycles;
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private void DoCycle()
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{
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if (frameCycles == 0) {
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board.inputRead = false;
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board.PollInput();
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board.cpu.LagCycles = 0;
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}
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//disk.Execute();
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board.Execute();
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frameCycles++;
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// load PRG file if needed
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if (loadPrg)
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{
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// check to see if cpu PC is at the BASIC warm start vector
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if (board.cpu.PC == ((board.ram.Peek(0x0303) << 8) | board.ram.Peek(0x0302)))
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{
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//board.ram.Poke(0x0302, 0xAE);
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//board.ram.Poke(0x0303, 0xA7);
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////board.ram.Poke(0x0302, board.ram.Peek(0x0308));
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////board.ram.Poke(0x0303, board.ram.Peek(0x0309));
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//if (inputFileInfo.Data.Length >= 6)
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//{
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// board.ram.Poke(0x0039, inputFileInfo.Data[4]);
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// board.ram.Poke(0x003A, inputFileInfo.Data[5]);
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//}
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PRG.Load(board.pla, inputFileInfo.Data);
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loadPrg = false;
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}
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}
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if (frameCycles == cyclesPerFrame)
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{
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board.Flush();
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_islag = !board.inputRead;
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if (_islag)
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_lagcount++;
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frameCycles -= cyclesPerFrame;
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_frame++;
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//Console.WriteLine("CPUPC: " + C64Util.ToHex(board.cpu.PC, 4) + " 1541PC: " + C64Util.ToHex(disk.PC, 4));
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int test = board.cpu.LagCycles;
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DriveLightOn = DriveLED;
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}
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}
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// process frame
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public void FrameAdvance(bool render, bool rendersound)
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{
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board.inputRead = false;
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board.PollInput();
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board.cpu.LagCycles = 0;
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do
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{
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DoCycle();
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}
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while (frameCycles != 0);
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}
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for (int count = 0; count < cyclesPerFrame; count++)
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{
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//disk.Execute();
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board.Execute();
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#if false
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if (board.cpu.PC == 0xE16F && (board.cpu.ReadPort() & 0x7) == 7)
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{
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// HUGE kernal hack to load files
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// the only purpose for this is to be able to run the Lorenz
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// test suite!
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int fileNameLength = board.ram.Peek(0xB7);
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int fileNameOffset = board.ram.Peek(0xBB) | ((int)board.ram.Peek(0xBC) << 8);
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byte[] fileNameRaw = new byte[fileNameLength];
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for (int i = 0; i < fileNameLength; i++)
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{
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fileNameRaw[i] = board.ram.Peek(fileNameOffset + i);
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}
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var enc = System.Text.Encoding.ASCII;
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string fileName = enc.GetString(fileNameRaw);
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string filePath = Path.Combine(@"E:\Programming\Visual Studio 2013\Vice\testprogs\general\Lorenz-2.15\src\", fileName + ".prg");
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if (File.Exists(filePath))
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{
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PRG.Load(board.pla, File.ReadAllBytes(filePath));
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}
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board.cpu.PC = 0xE1B5;
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}
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#endif
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// load PRG file if needed
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if (loadPrg)
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{
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// check to see if cpu PC is at the BASIC warm start vector
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if (board.cpu.PC == ((board.ram.Peek(0x0303) << 8) | board.ram.Peek(0x0302)))
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{
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//board.ram.Poke(0x0302, 0xAE);
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//board.ram.Poke(0x0303, 0xA7);
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////board.ram.Poke(0x0302, board.ram.Peek(0x0308));
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////board.ram.Poke(0x0303, board.ram.Peek(0x0309));
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//if (inputFileInfo.Data.Length >= 6)
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//{
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// board.ram.Poke(0x0039, inputFileInfo.Data[4]);
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// board.ram.Poke(0x003A, inputFileInfo.Data[5]);
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//}
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PRG.Load(board.pla, inputFileInfo.Data);
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loadPrg = false;
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}
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}
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}
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board.Flush();
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_islag = !board.inputRead;
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if (_islag)
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_lagcount++;
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_frame++;
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//Console.WriteLine("CPUPC: " + C64Util.ToHex(board.cpu.PC, 4) + " 1541PC: " + C64Util.ToHex(disk.PC, 4));
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int test = board.cpu.LagCycles;
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DriveLightOn = DriveLED;
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}
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private void HandleFirmwareError(string file)
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private void HandleFirmwareError(string file)
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{
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System.Windows.Forms.MessageBox.Show("the C64 core is referencing a firmware file which could not be found. Please make sure it's in your configured C64 firmwares folder. The referenced filename is: " + file);
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throw new FileNotFoundException();
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@ -212,6 +228,13 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
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{
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board.cartPort.Connect(cart);
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}
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break;
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case @".TAP":
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CassettePort.Tape tape = CassettePort.Tape.Load(inputFileInfo.Data);
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if (tape != null)
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{
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board.cassPort.Connect(tape);
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}
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break;
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case @".PRG":
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if (inputFileInfo.Data.Length > 2)
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@ -238,5 +261,5 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
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board.HardReset();
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//disk.HardReset();
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}
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}
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}
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}
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@ -9,26 +9,33 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.CassettePort
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{
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||||
public class CassettePortDevice
|
||||
{
|
||||
public Func<bool> ReadDataOutput;
|
||||
public Func<bool> ReadMotor;
|
||||
public Func<bool> ReadDataOutput;
|
||||
public Func<bool> ReadMotor;
|
||||
Commodore64.CassettePort.Tape tape;
|
||||
|
||||
public void HardReset()
|
||||
{
|
||||
}
|
||||
public void HardReset()
|
||||
{
|
||||
if (tape != null) tape.rewind();
|
||||
}
|
||||
|
||||
virtual public bool ReadDataInputBuffer()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
virtual public bool ReadDataInputBuffer()
|
||||
{
|
||||
return tape != null && !ReadMotor() ? tape.read() : true;
|
||||
}
|
||||
|
||||
virtual public bool ReadSenseBuffer()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
virtual public bool ReadSenseBuffer()
|
||||
{
|
||||
return tape == null; // Just assume that "play" is constantly pressed as long as a tape is inserted
|
||||
}
|
||||
|
||||
public void SyncState(Serializer ser)
|
||||
{
|
||||
SaveState.SyncObject(ser, this);
|
||||
}
|
||||
}
|
||||
public void SyncState(Serializer ser)
|
||||
{
|
||||
SaveState.SyncObject(ser, this);
|
||||
}
|
||||
|
||||
internal void Connect(Tape tape)
|
||||
{
|
||||
this.tape = tape;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,93 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.IO;
|
||||
|
||||
using BizHawk.Common;
|
||||
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64.CassettePort
|
||||
{
|
||||
/**
|
||||
* This class represents a tape. Only TAP-style tapes are supported for now.
|
||||
*/
|
||||
class Tape
|
||||
{
|
||||
private byte[] tapeData;
|
||||
private byte version;
|
||||
private uint pos, cycle, start, end;
|
||||
|
||||
public Tape(byte version, byte[] tapeData, uint start, uint end)
|
||||
{
|
||||
this.version = version;
|
||||
this.tapeData = tapeData;
|
||||
this.start = start;
|
||||
this.end = end;
|
||||
rewind();
|
||||
}
|
||||
|
||||
// Rewinds the tape back to start
|
||||
public void rewind()
|
||||
{
|
||||
pos = start;
|
||||
cycle = 0;
|
||||
}
|
||||
|
||||
// Reads from tape, this will tell the caller if the flag pin should be raised
|
||||
public bool read()
|
||||
{
|
||||
if (cycle == 0)
|
||||
{
|
||||
Console.WriteLine("Tape @ " + pos.ToString());
|
||||
if (pos >= end)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
cycle = ((uint)tapeData[pos++])*8;
|
||||
if (cycle == 0)
|
||||
{
|
||||
if (version == 0)
|
||||
{
|
||||
cycle = 256 * 8; // unspecified overflow condition
|
||||
}
|
||||
else
|
||||
{
|
||||
cycle = BitConverter.ToUInt32(tapeData, (int)pos-1)>>8;
|
||||
pos += 3;
|
||||
if (cycle == 0)
|
||||
{
|
||||
throw new Exception("Bad tape data");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Send a single negative pulse at the end of a cycle
|
||||
return --cycle != 0;
|
||||
}
|
||||
|
||||
// Try to construct a tape file from file data. Returns null if not a tape file, throws exceptions for bad tape files.
|
||||
// (Note that some error conditions aren't caught right here.)
|
||||
static public Tape Load(byte[] tapeFile)
|
||||
{
|
||||
Tape result = null;
|
||||
|
||||
if (System.Text.Encoding.ASCII.GetString(tapeFile, 0, 12) == "C64-TAPE-RAW")
|
||||
{
|
||||
byte version = tapeFile[12];
|
||||
if (version > 1) throw new Exception("This tape has an unsupported version");
|
||||
uint size = BitConverter.ToUInt32(tapeFile, 16);
|
||||
if (size + 20 != tapeFile.Length)
|
||||
{
|
||||
throw new Exception("Tape file header specifies a length that doesn't match the file size");
|
||||
}
|
||||
result = new Tape(version, tapeFile, 20, (uint)tapeFile.Length);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,30 +0,0 @@
|
|||
using System;
|
||||
using BizHawk.Common;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
|
||||
{
|
||||
public class CassettePort
|
||||
{
|
||||
public Func<bool> ReadDataOutput;
|
||||
public Func<bool> ReadMotor;
|
||||
|
||||
public void HardReset()
|
||||
{
|
||||
}
|
||||
|
||||
virtual public bool ReadDataInputBuffer()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual public bool ReadSenseBuffer()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public void SyncState(Serializer ser)
|
||||
{
|
||||
SaveState.SyncObject(ser, this);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -103,9 +103,14 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
|
|||
}
|
||||
}
|
||||
|
||||
// ------------------------------------
|
||||
internal bool AtInstructionStart()
|
||||
{
|
||||
return cpu.AtInstructionStart();
|
||||
}
|
||||
|
||||
public ushort PC
|
||||
// ------------------------------------
|
||||
|
||||
public ushort PC
|
||||
{
|
||||
get
|
||||
{
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -11,8 +11,8 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
|
|||
static int vblankstart = 0x00D % lines;
|
||||
static int vblankend = 0x018 % lines;
|
||||
static int hblankoffset = 20;
|
||||
static int hblankstart = (0x18C + hblankoffset) % scanwidth;
|
||||
static int hblankend = (0x1F0 + hblankoffset) % scanwidth;
|
||||
static int hblankstart = (0x18C + hblankoffset) % scanwidth - 8; // -8 because the VIC repeats internal pixel cycles around 0x18C
|
||||
static int hblankend = (0x1F0 + hblankoffset) % scanwidth - 8;
|
||||
|
||||
static int[] timing = Vic.TimingBuilder_XRaster(0x19C, 0x200, scanwidth, 0x18C, 8);
|
||||
static int[] fetch = Vic.TimingBuilder_Fetch(timing, 0x174);
|
||||
|
|
|
@ -74,7 +74,10 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
|
|||
lastRasterLine = rasterLine;
|
||||
}
|
||||
|
||||
// display enable compare
|
||||
// display enable compare
|
||||
if (rasterLine == 0)
|
||||
badlineEnable = false;
|
||||
|
||||
if (rasterLine == 0x030)
|
||||
badlineEnable |= displayEnable;
|
||||
|
||||
|
|
Loading…
Reference in New Issue