Merge pull request #506 from Kabuto/master

C64 core: tape loading added, lots of bugfixes and improvements
This commit is contained in:
adelikat 2015-10-10 11:11:59 -04:00
commit 3ca25ccb69
24 changed files with 635 additions and 210 deletions

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@ -672,7 +672,7 @@ namespace BizHawk.Client.Common
nextEmulator = new Atari7800(nextComm, game, rom.RomData, gamedbpath);
break;
case "C64":
var c64 = new C64(nextComm, game, rom.RomData, rom.Extension);
var c64 = new C64(nextComm, game, rom.RomData, rom.Extension, GetCoreSettings<C64>(), GetCoreSyncSettings<C64>());
nextEmulator = c64;
break;
case "GBA":

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@ -8,6 +8,12 @@ namespace BizHawk.Client.Common
// these are political numbers, designed to be in accord with tasvideos.org tradition. theyre not necessarily mathematical factualities (although they may be in some cases)
// it would be nice if we could turn this into a rational expression natively, and also, to write some comments about the derivation and ideal valees (since this seems to be where theyre all collected)
// are we collecting them anywhere else? for avi-writing code perhaps?
// just some constants, according to specs
private static readonly double PAL_CARRIER = 15625 * 283.75 + 25; // 4.43361875 MHz
private static readonly double NTSC_CARRIER = 4500000 * 227.5 / 286; // 3.579545454... MHz
private static readonly double PAL_N_CARRIER = 15625 * 229.25 + 25; // 3.58205625 MHz
private static readonly Dictionary<string, double> _rates = new Dictionary<string, double>
{
{ "NES", 60.098813897440515532 }, // discussion here: http://forums.nesdev.com/viewtopic.php?t=492 ; a rational expression would be (19687500 / 11) / ((341*262-0.529780.5)/3) -> (118125000 / 1965513) -> 60.098813897440515529533511098629 (so our chosen number is very close)
@ -48,6 +54,11 @@ namespace BizHawk.Client.Common
{"PSX", 44100.0*768*11/7/263/3413}, //59.292862562
{"PSX_PAL", 44100.0*768*11/7/314/3406}, //49.7645593576
{"C64_PAL", PAL_CARRIER*2/9/312/63},
{"C64_NTSC", NTSC_CARRIER*2/7/263/65},
{"C64_NTSC_OLD", NTSC_CARRIER*2/7/262/64},
{"C64_DREAN", PAL_N_CARRIER*2/7/312/65},
//according to ryphecha, using
//clocks[2] = { 53.693182e06, 53.203425e06 }; //ntsc console, pal console
//lpf[2][2] = { { 263, 262.5 }, { 314, 312.5 } }; //ntsc,pal; noninterlaced, interlaced

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@ -1965,7 +1965,7 @@ namespace BizHawk.Client.EmuHawk
if (VersionInfo.DeveloperBuild)
{
return FormatFilter(
"Rom Files", "*.nes;*.fds;*unf;*.sms;*.gg;*.sg;*.pce;*.sgx;*.bin;*.smd;*.rom;*.a26;*.a78;*.lnx;*.m3u;*.cue;*.ccd;*.exe;*.gb;*.gbc;*.gba;*.gen;*.md;*.col;.int;*.smc;*.sfc;*.prg;*.d64;*.g64;*.crt;*.sgb;*.xml;*.z64;*.v64;*.n64;*.ws;*.wsc;*.dsk;*.do;*.po;*.psf;*.minipsf;*.nsf;%ARCH%",
"Rom Files", "*.nes;*.fds;*unf;*.sms;*.gg;*.sg;*.pce;*.sgx;*.bin;*.smd;*.rom;*.a26;*.a78;*.lnx;*.m3u;*.cue;*.ccd;*.exe;*.gb;*.gbc;*.gba;*.gen;*.md;*.col;.int;*.smc;*.sfc;*.prg;*.d64;*.g64;*.crt;*.tap;*.sgb;*.xml;*.z64;*.v64;*.n64;*.ws;*.wsc;*.dsk;*.do;*.po;*.psf;*.minipsf;*.nsf;%ARCH%",
"Music Files", "*.psf;*.minipsf;*.sid;*.nsf",
"Disc Images", "*.cue;*.ccd;*.m3u",
"NES", "*.nes;*.fds;*.unf;*.nsf;%ARCH%",
@ -1986,7 +1986,7 @@ namespace BizHawk.Client.EmuHawk
"PlayStation", "*.cue;*.ccd;*.m3u",
"PSX Executables (experimental)", "*.exe",
"PSF Playstation Sound File", "*.psf;*.minipsf",
"Commodore 64 (experimental)", "*.prg; *.d64, *.g64; *.crt;%ARCH%",
"Commodore 64 (experimental)", "*.prg; *.d64, *.g64; *.crt; *.tap;%ARCH%",
"SID Commodore 64 Music File", "*.sid;%ARCH%",
"Nintendo 64", "*.z64;*.v64;*.n64",
"WonderSwan", "*.ws;*.wsc;%ARCH%",

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@ -315,6 +315,7 @@ namespace BizHawk.Emulation.Common
case ".T64":
case ".G64":
case ".CRT":
case ".TAP":
game.System = "C64";
break;

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@ -151,6 +151,7 @@
<Compile Include="Computers\Commodore64\C64.IDebuggable.cs">
<DependentUpon>C64.cs</DependentUpon>
</Compile>
<Compile Include="Computers\Commodore64\C64.IDisassemblable.cs" />
<Compile Include="Computers\Commodore64\C64.IDriveLight.cs">
<DependentUpon>C64.cs</DependentUpon>
</Compile>
@ -160,6 +161,7 @@
<Compile Include="Computers\Commodore64\C64.IMemoryDomains.cs">
<DependentUpon>C64.cs</DependentUpon>
</Compile>
<Compile Include="Computers\Commodore64\C64.ISettable.cs" />
<Compile Include="Computers\Commodore64\C64.IStatable.cs">
<DependentUpon>C64.cs</DependentUpon>
</Compile>
@ -176,14 +178,15 @@
<Compile Include="Computers\Commodore64\Cartridge\Mapper0013.cs" />
<Compile Include="Computers\Commodore64\Cartridge\Mapper0020.cs" />
<Compile Include="Computers\Commodore64\CassettePort\CassettePortDevice.cs" />
<Compile Include="Computers\Commodore64\CassettePort\Tape.cs" />
<Compile Include="Computers\Commodore64\InputFileInfo.cs" />
<Compile Include="Computers\Commodore64\Media\PRG.cs" />
<Compile Include="Computers\Commodore64\Cartridge\Cart.cs" />
<Compile Include="Computers\Commodore64\MOS\CartridgePort.cs" />
<Compile Include="Computers\Commodore64\MOS\CassettePort.cs" />
<Compile Include="Computers\Commodore64\MOS\Chip2114.cs" />
<Compile Include="Computers\Commodore64\MOS\Chip23XX.cs" />
<Compile Include="Computers\Commodore64\MOS\Chip4864.cs" />
<Compile Include="Computers\Commodore64\MOS\MOS6567R56A.cs" />
<Compile Include="Computers\Commodore64\MOS\MOS6510.cs" />
<Compile Include="Computers\Commodore64\MOS\MOS6522.cs" />
<Compile Include="Computers\Commodore64\Media\D64.cs" />
@ -193,7 +196,8 @@
<Compile Include="Computers\Commodore64\MOS\MOS6526-2.Interface.cs" />
<Compile Include="Computers\Commodore64\MOS\MOS6526-2.PortIO.cs" />
<Compile Include="Computers\Commodore64\MOS\MOS6526.cs" />
<Compile Include="Computers\Commodore64\MOS\MOS6567.cs" />
<Compile Include="Computers\Commodore64\MOS\MOS6567R8.cs" />
<Compile Include="Computers\Commodore64\MOS\MOS6572.cs" />
<Compile Include="Computers\Commodore64\MOS\MOS6581.cs" />
<Compile Include="Computers\Commodore64\MOS\MOS6569.cs" />
<Compile Include="Computers\Commodore64\MOS\MOSPLA.cs" />

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@ -2931,5 +2931,10 @@ namespace BizHawk.Emulation.Cores.Components.M6502
if (!rdy_freeze)
mi++;
} //ExecuteOne
public bool AtInstructionStart()
{
return Microcode[opcode][mi] >= Uop.End;
}
}
}

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@ -51,15 +51,110 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
}
}
public IMemoryCallbackSystem MemoryCallbacks
public bool CanStep(StepType type)
{
[FeatureNotImplemented]
get { throw new NotImplementedException(); }
switch (type)
{
case StepType.Into:
case StepType.Over:
case StepType.Out:
return true;
default:
return false;
}
}
[FeatureNotImplemented]
public void Step(StepType type) { throw new NotImplementedException(); }
public bool CanStep(StepType type) { return false; }
public void Step(StepType type)
{
switch (type)
{
case StepType.Into:
StepInto();
break;
case StepType.Out:
StepOut();
break;
case StepType.Over:
StepOver();
break;
}
}
private void StepInto()
{
while (board.cpu.AtInstructionStart())
{
DoCycle();
}
while (!board.cpu.AtInstructionStart())
{
DoCycle();
}
}
private void StepOver()
{
var instruction = board.cpu.Peek(board.cpu.PC);
if (instruction == JSR)
{
var destination = board.cpu.PC + JSRSize;
while (board.cpu.PC != destination)
{
StepInto();
}
}
else
{
StepInto();
}
}
private void StepOut()
{
var instr = board.cpu.Peek(board.cpu.PC);
JSRCount = instr == JSR ? 1 : 0;
var bailOutFrame = Frame + 1;
while (true)
{
StepInto();
instr = board.cpu.Peek(board.cpu.PC);
if (instr == JSR)
{
JSRCount++;
}
else if ((instr == RTS || instr == RTI) && JSRCount <= 0)
{
StepInto();
JSRCount = 0;
break;
}
else if (instr == RTS || instr == RTI)
{
JSRCount--;
}
else //Emergency Bailout Logic
{
if (Frame == bailOutFrame)
{
break;
}
}
}
}
private int JSRCount = 0;
private const byte JSR = 0x20;
private const byte RTI = 0x40;
private const byte RTS = 0x60;
private const byte JSRSize = 3;
public IMemoryCallbackSystem MemoryCallbacks { get; private set; }
}
}

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@ -0,0 +1,30 @@
using System;
using System.Collections.Generic;
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Computers.Commodore64
{
public partial class C64 : IDisassemblable
{
public string Cpu
{
get { return "6510"; } set { }
}
public string PCRegisterName
{
get { return "PC"; }
}
public IEnumerable<string> AvailableCpus
{
get { yield return "6510"; }
}
public string Disassemble(MemoryDomain m, uint addr, out int length)
{
return Components.M6502.MOS6502X.Disassemble((ushort)addr, out length, (a) => m.PeekByte(a));
}
}
}

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@ -0,0 +1,75 @@
using BizHawk.Emulation.Common;
using Newtonsoft.Json;
using System;
using System.ComponentModel;
using System.Drawing;
namespace BizHawk.Emulation.Cores.Computers.Commodore64
{
public partial class C64 : ISettable<C64.C64Settings, C64.C64SyncSettings>
{
public C64Settings GetSettings()
{
return Settings.Clone();
}
public C64SyncSettings GetSyncSettings()
{
return SyncSettings.Clone();
}
public bool PutSettings(C64Settings o)
{
Settings = o;
return false;
}
public bool PutSyncSettings(C64SyncSettings o)
{
SyncSettings = o;
return false;
}
internal C64Settings Settings { get; private set; }
internal C64SyncSettings SyncSettings { get; private set; }
public class C64Settings
{
public C64Settings Clone()
{
return (C64Settings)MemberwiseClone();
}
public C64Settings()
{
BizHawk.Common.SettingsUtil.SetDefaultValues(this);
}
}
public class C64SyncSettings
{
[DisplayName("VIC type")]
[Description("Set the type of video chip to use")]
[DefaultValue(VicType.PAL)]
public VicType vicType { get; set; }
public C64SyncSettings Clone()
{
return (C64SyncSettings)MemberwiseClone();
}
public C64SyncSettings()
{
BizHawk.Common.SettingsUtil.SetDefaultValues(this);
}
}
public enum VicType
{
PAL, NTSC, NTSC_OLD, DREAN
}
}
}

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@ -42,25 +42,48 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
private C64 _c64;
public Motherboard(C64 c64, Region initRegion)
public Motherboard(C64 c64, C64.VicType initRegion)
{
// note: roms need to be added on their own externally
_c64 = c64;
int clockNum, clockDen, mainsFrq;
switch (initRegion)
{
case C64.VicType.PAL:
clockNum = 17734475;
clockDen = 18;
mainsFrq = 50;
break;
case C64.VicType.NTSC:
case C64.VicType.NTSC_OLD:
clockNum = 11250000;
clockDen = 11;
mainsFrq = 60;
break;
case C64.VicType.DREAN:
clockNum = 14328225;
clockDen = 14;
mainsFrq = 50;
break;
default:
throw new System.Exception();
}
cartPort = new CartridgePort();
cassPort = new CassettePortDevice();
cia0 = new MOS6526(initRegion);
cia1 = new MOS6526(initRegion);
cia0 = new MOS6526(clockNum, clockDen*mainsFrq);
cia1 = new MOS6526(clockNum, clockDen*mainsFrq);
colorRam = new Chip2114();
cpu = new MOS6510();
pla = new MOSPLA();
ram = new Chip4864();
serPort = new SerialPort();
sid = MOS6581.Create(44100, initRegion);
sid = MOS6581.Create(44100, clockNum, clockDen);
switch (initRegion)
{
case Region.NTSC: vic = MOS6567.Create(); break;
case Region.PAL: vic = MOS6569.Create(); break;
case C64.VicType.NTSC: vic = MOS6567R8.Create(); break;
case C64.VicType.PAL: vic = MOS6569.Create(); break;
case C64.VicType.NTSC_OLD: vic = MOS6567R56A.Create(); break;
case C64.VicType.DREAN: vic = MOS6572.Create(); break;
}
userPort = new UserPortDevice();
}
@ -102,6 +125,7 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
sid.HardReset();
vic.HardReset();
userPort.HardReset();
cassPort.HardReset();
// because of how mapping works, the cpu needs to be hard reset twice
cpu.HardReset();

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@ -4,28 +4,25 @@ using System.IO;
using BizHawk.Emulation.Common;
using BizHawk.Emulation.Cores.Computers.Commodore64.MOS;
using System.Windows.Forms;
namespace BizHawk.Emulation.Cores.Computers.Commodore64
{
// TODO: use the EMulation.Common Region enum
public enum Region
{
NTSC,
PAL
}
[CoreAttributes(
"C64Hawk",
"SaxxonPIke",
isPorted: false,
isReleased: false
)]
[ServiceNotApplicable(typeof(IRegionable), typeof(ISettable<,>))]
sealed public partial class C64 : IEmulator, IStatable, IInputPollable, IDriveLight, IDebuggable
[ServiceNotApplicable(typeof(ISettable<,>))]
sealed public partial class C64 : IEmulator, IStatable, IInputPollable, IDriveLight, IDebuggable, IDisassemblable, IRegionable, ISettable<C64.C64Settings, C64.C64SyncSettings>
{
// framework
public C64(CoreComm comm, GameInfo game, byte[] rom, string romextension)
public C64(CoreComm comm, GameInfo game, byte[] rom, string romextension, object Settings, object SyncSettings)
{
PutSyncSettings((C64SyncSettings)SyncSettings ?? new C64SyncSettings());
PutSettings((C64Settings)Settings ?? new C64Settings());
ServiceProvider = new BasicServiceProvider(this);
InputCallbacks = new InputCallbackSystem();
@ -33,14 +30,37 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
inputFileInfo.Data = rom;
inputFileInfo.Extension = romextension;
CoreComm = comm;
Init(Region.PAL);
Init(this.SyncSettings.vicType);
cyclesPerFrame = board.vic.CyclesPerFrame;
SetupMemoryDomains();
MemoryCallbacks = new MemoryCallbackSystem();
HardReset();
(ServiceProvider as BasicServiceProvider).Register<IVideoProvider>(board.vic);
}
/*private DisplayType queryUserForRegion()
{
Form prompt = new Form() { Width = 160, Height = 120, FormBorderStyle = FormBorderStyle.FixedDialog, Text = "Region selector", StartPosition = FormStartPosition.CenterScreen };
Label textLabel = new Label() { Left = 10, Top = 10, Width = 260, Text = "Please choose a region:" };
RadioButton palButton = new RadioButton() { Left = 10, Top = 30, Width = 70, Text = "PAL", Checked = true };
RadioButton ntscButton = new RadioButton() { Left = 80, Top = 30, Width = 70, Text = "NTSC" };
Button confirmation = new Button() { Text = "Ok", Left = 40, Width = 80, Top = 60, DialogResult = DialogResult.OK };
confirmation.Click += (sender, e) => { prompt.Close(); };
prompt.Controls.Add(textLabel);
prompt.Controls.Add(palButton);
prompt.Controls.Add(ntscButton);
prompt.Controls.Add(confirmation);
prompt.AcceptButton = confirmation;
if (prompt.ShowDialog() != DialogResult.OK || !palButton.Checked && !ntscButton.Checked)
{
throw new Exception("Can't construct new C64 because you didn't choose anything");
}
return palButton.Checked ? DisplayType.PAL : DisplayType.NTSC;
}*/
// internal variables
private int _frame = 0;
private int cyclesPerFrame;
@ -63,6 +83,7 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
_frame = 0;
_lagcount = 0;
_islag = false;
frameCycles = 0;
}
// audio/video
@ -92,6 +113,12 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
public IEmulatorServiceProvider ServiceProvider { get; private set; }
public DisplayType Region
{
get;
private set;
}
public void Dispose()
{
if (board.sid != null)
@ -101,76 +128,66 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
}
}
int frameCycles;
// process frame
public void FrameAdvance(bool render, bool rendersound)
{
board.inputRead = false;
board.PollInput();
board.cpu.LagCycles = 0;
for (int count = 0; count < cyclesPerFrame; count++)
do
{
//disk.Execute();
board.Execute();
DoCycle();
}
while (frameCycles != 0);
}
#if false
if (board.cpu.PC == 0xE16F && (board.cpu.ReadPort() & 0x7) == 7)
private void DoCycle()
{
if (frameCycles == 0) {
board.inputRead = false;
board.PollInput();
board.cpu.LagCycles = 0;
}
//disk.Execute();
board.Execute();
frameCycles++;
// load PRG file if needed
if (loadPrg)
{
// check to see if cpu PC is at the BASIC warm start vector
if (board.cpu.PC == ((board.ram.Peek(0x0303) << 8) | board.ram.Peek(0x0302)))
{
// HUGE kernal hack to load files
// the only purpose for this is to be able to run the Lorenz
// test suite!
//board.ram.Poke(0x0302, 0xAE);
//board.ram.Poke(0x0303, 0xA7);
////board.ram.Poke(0x0302, board.ram.Peek(0x0308));
////board.ram.Poke(0x0303, board.ram.Peek(0x0309));
int fileNameLength = board.ram.Peek(0xB7);
int fileNameOffset = board.ram.Peek(0xBB) | ((int)board.ram.Peek(0xBC) << 8);
byte[] fileNameRaw = new byte[fileNameLength];
for (int i = 0; i < fileNameLength; i++)
{
fileNameRaw[i] = board.ram.Peek(fileNameOffset + i);
}
var enc = System.Text.Encoding.ASCII;
string fileName = enc.GetString(fileNameRaw);
string filePath = Path.Combine(@"E:\Programming\Visual Studio 2013\Vice\testprogs\general\Lorenz-2.15\src\", fileName + ".prg");
if (File.Exists(filePath))
{
PRG.Load(board.pla, File.ReadAllBytes(filePath));
}
board.cpu.PC = 0xE1B5;
}
#endif
// load PRG file if needed
if (loadPrg)
{
// check to see if cpu PC is at the BASIC warm start vector
if (board.cpu.PC == ((board.ram.Peek(0x0303) << 8) | board.ram.Peek(0x0302)))
{
//board.ram.Poke(0x0302, 0xAE);
//board.ram.Poke(0x0303, 0xA7);
////board.ram.Poke(0x0302, board.ram.Peek(0x0308));
////board.ram.Poke(0x0303, board.ram.Peek(0x0309));
//if (inputFileInfo.Data.Length >= 6)
//{
// board.ram.Poke(0x0039, inputFileInfo.Data[4]);
// board.ram.Poke(0x003A, inputFileInfo.Data[5]);
//}
PRG.Load(board.pla, inputFileInfo.Data);
loadPrg = false;
}
//if (inputFileInfo.Data.Length >= 6)
//{
// board.ram.Poke(0x0039, inputFileInfo.Data[4]);
// board.ram.Poke(0x003A, inputFileInfo.Data[5]);
//}
PRG.Load(board.pla, inputFileInfo.Data);
loadPrg = false;
}
}
board.Flush();
_islag = !board.inputRead;
if (frameCycles == cyclesPerFrame)
{
board.Flush();
_islag = !board.inputRead;
if (_islag)
_lagcount++;
_frame++;
if (_islag)
_lagcount++;
frameCycles -= cyclesPerFrame;
_frame++;
//Console.WriteLine("CPUPC: " + C64Util.ToHex(board.cpu.PC, 4) + " 1541PC: " + C64Util.ToHex(disk.PC, 4));
//Console.WriteLine("CPUPC: " + C64Util.ToHex(board.cpu.PC, 4) + " 1541PC: " + C64Util.ToHex(disk.PC, 4));
int test = board.cpu.LagCycles;
DriveLightOn = DriveLED;
int test = board.cpu.LagCycles;
DriveLightOn = DriveLED;
}
}
private void HandleFirmwareError(string file)
@ -190,7 +207,7 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
return result;
}
private void Init(Region initRegion)
private void Init(VicType initRegion)
{
board = new Motherboard(this, initRegion);
InitRoms();
@ -213,6 +230,13 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64
board.cartPort.Connect(cart);
}
break;
case @".TAP":
CassettePort.Tape tape = CassettePort.Tape.Load(inputFileInfo.Data);
if (tape != null)
{
board.cassPort.Connect(tape);
}
break;
case @".PRG":
if (inputFileInfo.Data.Length > 2)
loadPrg = true;

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@ -11,24 +11,31 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.CassettePort
{
public Func<bool> ReadDataOutput;
public Func<bool> ReadMotor;
Commodore64.CassettePort.Tape tape;
public void HardReset()
{
if (tape != null) tape.rewind();
}
virtual public bool ReadDataInputBuffer()
{
return true;
return tape != null && !ReadMotor() ? tape.read() : true;
}
virtual public bool ReadSenseBuffer()
{
return true;
return tape == null; // Just assume that "play" is constantly pressed as long as a tape is inserted
}
public void SyncState(Serializer ser)
{
SaveState.SyncObject(ser, this);
}
internal void Connect(Tape tape)
{
this.tape = tape;
}
}
}

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@ -0,0 +1,101 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using BizHawk.Common;
namespace BizHawk.Emulation.Cores.Computers.Commodore64.CassettePort
{
/**
* This class represents a tape. Only TAP-style tapes are supported for now.
*/
class Tape
{
private readonly byte[] tapeData;
private readonly byte version;
private uint pos, cycle;
private readonly uint start, end;
public Tape(byte version, byte[] tapeData, uint start, uint end)
{
this.version = version;
this.tapeData = tapeData;
this.start = start;
this.end = end;
rewind();
}
// Rewinds the tape back to start
public void rewind()
{
pos = start;
cycle = 0;
}
// Reads from tape, this will tell the caller if the flag pin should be raised
public bool read()
{
if (cycle == 0)
{
if (pos >= end)
{
return true;
}
else
{
cycle = ((uint)tapeData[pos++])*8;
if (cycle == 0)
{
if (version == 0)
{
cycle = 256 * 8; // unspecified overflow condition
}
else
{
cycle = BitConverter.ToUInt32(tapeData, (int)pos-1)>>8;
pos += 3;
if (cycle == 0)
{
throw new Exception("Bad tape data");
}
}
}
}
}
// Send a single negative pulse at the end of a cycle
return --cycle != 0;
}
// Try to construct a tape file from file data. Returns null if not a tape file, throws exceptions for bad tape files.
// (Note that some error conditions aren't caught right here.)
static public Tape Load(byte[] tapeFile)
{
Tape result = null;
if (System.Text.Encoding.ASCII.GetString(tapeFile, 0, 12) == "C64-TAPE-RAW")
{
byte version = tapeFile[12];
if (version > 1) throw new Exception("This tape has an unsupported version");
uint size = BitConverter.ToUInt32(tapeFile, 16);
if (size + 20 != tapeFile.Length)
{
throw new Exception("Tape file header specifies a length that doesn't match the file size");
}
result = new Tape(version, tapeFile, 20, (uint)tapeFile.Length);
}
return result;
}
public void SyncState(Serializer ser)
{
ser.BeginSection("tape");
ser.Sync("pos", ref pos);
ser.Sync("cycle", ref cycle);
ser.EndSection();
}
}
}

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@ -1,30 +0,0 @@
using System;
using BizHawk.Common;
namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
{
public class CassettePort
{
public Func<bool> ReadDataOutput;
public Func<bool> ReadMotor;
public void HardReset()
{
}
virtual public bool ReadDataInputBuffer()
{
return true;
}
virtual public bool ReadSenseBuffer()
{
return true;
}
public void SyncState(Serializer ser)
{
SaveState.SyncObject(ser, this);
}
}
}

View File

@ -99,9 +99,14 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
}
set
{
lagCycles = value;
}
}
lagCycles = value;
}
}
internal bool AtInstructionStart()
{
return cpu.AtInstructionStart();
}
// ------------------------------------

View File

@ -233,7 +233,7 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
LatchedPort portA;
LatchedPort portB;
public MOS6526_2(Region region)
public MOS6526_2(Common.DisplayType region)
{
a = new CiaTimer(serialPortA, underFlowA);
b = new CiaTimer(serialPortB, underFlowB);
@ -241,10 +241,10 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
portB = new LatchedPort();
switch (region)
{
case Region.NTSC:
case Common.DisplayType.NTSC:
tod_period = 14318181 / 140;
break;
case Region.PAL:
case Common.DisplayType.PAL:
tod_period = 17734472 / 180;
break;
}

View File

@ -51,7 +51,6 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
// ------------------------------------
bool alarmSelect;
Region chipRegion;
bool cntPos;
bool enableIntAlarm;
bool enableIntFlag;
@ -77,16 +76,22 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
byte[] todAlarm;
bool todAlarmPM;
int todCounter;
int todCounterLatch;
bool todIn;
bool todPM;
bool oldFlag;
// ------------------------------------
public MOS6526(Region region)
int todStepsNum;
int todStepsDen;
// todStepsNum/todStepsDen is the number of clock cycles it takes the external clock source to advance one cycle
// (50 or 60 Hz depending on AC frequency in use).
// By default the CIA assumes 60 Hz and will thus count incorrectly when fed with 50 Hz.
public MOS6526(int todStepsNum, int todStepsDen)
{
chipRegion = region;
enableIntTimer = new bool[2];
this.todStepsNum = todStepsNum;
this.todStepsDen = todStepsDen;
enableIntTimer = new bool[2];
intTimer = new bool[2];
timerDelay = new int[2];
timerInMode = new InMode[2];
@ -96,7 +101,6 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
timerRunMode = new RunMode[2];
tod = new byte[4];
todAlarm = new byte[4];
SetTodIn(chipRegion);
portA = new LatchedPort();
portB = new LatchedPort();
@ -161,6 +165,10 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
cntPos = false;
underflow[0] = false;
underflow[1] = false;
bool newFlag = ReadFlag();
intFlag |= oldFlag && !newFlag;
oldFlag = newFlag;
}
}
@ -203,29 +211,14 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
todAlarm[1] = 0;
todAlarm[2] = 0;
todAlarm[3] = 0;
todCounter = todCounterLatch;
todIn = (chipRegion == Region.PAL);
todCounter = 0;
todIn = false;
todPM = false;
pinCnt = false;
pinPC = true;
}
private void SetTodIn(Region region)
{
switch (region)
{
case Region.NTSC:
todCounterLatch = 14318181 / 140;
todIn = false;
break;
case Region.PAL:
todCounterLatch = 17734472 / 180;
todIn = true;
break;
}
}
// ------------------------------------
private byte BCDAdd(byte i, byte j, out bool overflow)
@ -338,9 +331,9 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
{
bool todV;
if (todCounter == 0)
if (todCounter <= 0)
{
todCounter = todCounterLatch;
todCounter += todStepsNum*(todIn ? 6 : 5);
tod[0] = BCDAdd(tod[0], 1, out todV);
if (tod[0] >= 10)
{
@ -366,7 +359,7 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
}
}
}
todCounter--;
todCounter -= todStepsDen;
}
}

View File

@ -0,0 +1,45 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
{
// vic ntsc old
// TODO is everything right? it's mostly a copy from the other NTSC chip with tweaks wherever it was neccessary to fix something
static public class MOS6567R56A
{
static int cycles = 64;
static int scanwidth = cycles * 8;
static int lines = 262;
static int vblankstart = 0x00D % lines;
static int vblankend = 0x018 % lines;
static int hblankoffset = 20;
static int hblankstart = (0x18C + hblankoffset) % scanwidth;
static int hblankend = (0x1F0 + hblankoffset) % scanwidth;
static int[] timing = Vic.TimingBuilder_XRaster(0x19C, 0x200, scanwidth, -1, -1);
static int[] fetch = Vic.TimingBuilder_Fetch(timing, 0x174);
static int[] ba = Vic.TimingBuilder_BA(fetch);
static int[] act = Vic.TimingBuilder_Act(timing, 0x004, 0x14C, hblankstart, hblankend);
static int[][] pipeline = new int[][]
{
timing,
fetch,
ba,
act
};
static public Vic Create()
{
return new Vic(
cycles, lines,
pipeline,
14318181 / 14,
hblankstart, hblankend,
vblankstart, vblankend
);
}
}
}

View File

@ -1,41 +1,41 @@
using System.Drawing;
namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
{
// vic ntsc
static public class MOS6567
{
static int cycles = 65;
static int scanwidth = cycles * 8;
static int lines = 263;
static int vblankstart = 0x00D % lines;
static int vblankend = 0x018 % lines;
static int hblankoffset = 20;
static int hblankstart = (0x18C + hblankoffset) % scanwidth;
static int hblankend = (0x1F0 + hblankoffset) % scanwidth;
static int[] timing = Vic.TimingBuilder_XRaster(0x19C, 0x200, scanwidth, 0x18C, 8);
static int[] fetch = Vic.TimingBuilder_Fetch(timing, 0x174);
static int[] ba = Vic.TimingBuilder_BA(fetch);
static int[] act = Vic.TimingBuilder_Act(timing, 0x004, 0x14C, hblankstart, hblankend);
static int[][] pipeline = new int[][]
{
timing,
fetch,
ba,
act
};
static public Vic Create()
{
return new Vic(
cycles, lines,
pipeline,
14318181 / 14,
hblankstart, hblankend,
vblankstart, vblankend
);
}
}
}
using System.Drawing;
namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
{
// vic ntsc
static public class MOS6567R8
{
static int cycles = 65;
static int scanwidth = cycles * 8;
static int lines = 263;
static int vblankstart = 0x00D % lines;
static int vblankend = 0x018 % lines;
static int hblankoffset = 20;
static int hblankstart = (0x18C + hblankoffset) % scanwidth - 8; // -8 because the VIC repeats internal pixel cycles around 0x18C
static int hblankend = (0x1F0 + hblankoffset) % scanwidth - 8;
static int[] timing = Vic.TimingBuilder_XRaster(0x19C, 0x200, scanwidth, 0x18C, 8);
static int[] fetch = Vic.TimingBuilder_Fetch(timing, 0x174);
static int[] ba = Vic.TimingBuilder_BA(fetch);
static int[] act = Vic.TimingBuilder_Act(timing, 0x004, 0x14C, hblankstart, hblankend);
static int[][] pipeline = new int[][]
{
timing,
fetch,
ba,
act
};
static public Vic Create()
{
return new Vic(
cycles, lines,
pipeline,
14318181 / 14,
hblankstart, hblankend,
vblankstart, vblankend
);
}
}
}

View File

@ -0,0 +1,44 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
{
// pal n / drean - TODO correct?
class MOS6572
{
static int cycles = 65;
static int scanwidth = cycles * 8;
static int lines = 312;
static int vblankstart = 0x12C % lines;
static int vblankend = 0x00F % lines;
static int hblankoffset = 20;
static int hblankstart = (0x18C + hblankoffset) % scanwidth - 8; // -8 because the VIC repeats internal pixel cycles around 0x18C
static int hblankend = (0x1F0 + hblankoffset) % scanwidth - 8;
static int[] timing = Vic.TimingBuilder_XRaster(0x19C, 0x200, scanwidth, 0x18C, 8);
static int[] fetch = Vic.TimingBuilder_Fetch(timing, 0x174);
static int[] ba = Vic.TimingBuilder_BA(fetch);
static int[] act = Vic.TimingBuilder_Act(timing, 0x004, 0x14C, hblankstart, hblankend);
static int[][] pipeline = new int[][]
{
timing,
fetch,
ba,
act
};
static public Vic Create()
{
return new Vic(
cycles, lines,
pipeline,
14328225 / 14,
hblankstart, hblankend,
vblankstart, vblankend
);
}
}
}

View File

@ -4119,9 +4119,9 @@
}
};
static public Sid Create(int newSampleRate, Region newRegion)
static public Sid Create(int newSampleRate, int clockFrqNum, int clockFrqDen)
{
return new Sid(waveTable, newSampleRate, newRegion);
return new Sid(waveTable, (uint)newSampleRate, (uint)clockFrqNum, (uint)clockFrqDen);
}
}
}

View File

@ -42,20 +42,8 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
public Func<byte> ReadPotX;
public Func<byte> ReadPotY;
public Sid(int[][] newWaveformTable, int newSampleRate, Region newRegion)
public Sid(int[][] newWaveformTable, uint sampleRate, uint cyclesNum, uint cyclesDen)
{
uint cyclesPerSec = 0;
uint cyclesNum;
uint cyclesDen;
uint sampleRate = 44100;
switch (newRegion)
{
case Region.NTSC: cyclesNum = 14318181; cyclesDen = 14; break;
case Region.PAL: cyclesNum = 17734472; cyclesDen = 18; break;
default: return;
}
waveformTable = newWaveformTable;
envelopes = new Envelope[3];

View File

@ -145,8 +145,8 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
}
else if (parseba == 0x1000)
{
pinBA = !badline;
}
pinBA = !badline;
}
else
{
parsecycleBAsprite0 = (parseba & 0x000F);

View File

@ -75,6 +75,9 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
}
// display enable compare
if (rasterLine == 0)
badlineEnable = false;
if (rasterLine == 0x030)
badlineEnable |= displayEnable;