forgot to do this in previous commit
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@ -322,13 +322,27 @@
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<DependentUpon>Gambatte.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Nintendo\Gameboy\GambatteLink.cs" />
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<Compile Include="Consoles\Nintendo\Gameboy\GambatteLink.IDebuggable.cs" />
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<Compile Include="Consoles\Nintendo\Gameboy\GambatteLink.IInputPollable.cs" />
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<Compile Include="Consoles\Nintendo\Gameboy\GambatteLink.IMemoryDomains.cs" />
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<Compile Include="Consoles\Nintendo\Gameboy\GambatteLink.ISaveRam.cs" />
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<Compile Include="Consoles\Nintendo\Gameboy\GambatteLink.ISettable.cs" />
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<Compile Include="Consoles\Nintendo\Gameboy\GambatteLink.IStatable.cs" />
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<Compile Include="Consoles\Nintendo\Gameboy\GambatteLink.IVideoProvider.cs" />
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<Compile Include="Consoles\Nintendo\Gameboy\GambatteLink.IDebuggable.cs">
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<DependentUpon>GambatteLink.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Nintendo\Gameboy\GambatteLink.IInputPollable.cs">
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<DependentUpon>GambatteLink.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Nintendo\Gameboy\GambatteLink.IMemoryDomains.cs">
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<DependentUpon>GambatteLink.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Nintendo\Gameboy\GambatteLink.ISaveRam.cs">
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<DependentUpon>GambatteLink.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Nintendo\Gameboy\GambatteLink.ISettable.cs">
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<DependentUpon>GambatteLink.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Nintendo\Gameboy\GambatteLink.IStatable.cs">
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<DependentUpon>GambatteLink.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Nintendo\Gameboy\GambatteLink.IVideoProvider.cs">
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<DependentUpon>GambatteLink.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Nintendo\Gameboy\GBColors.cs" />
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<Compile Include="Consoles\Nintendo\Gameboy\GBDisassembler.cs" />
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<Compile Include="Consoles\Nintendo\Gameboy\LibGambatte.cs" />
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