QuickNES - break up into separate files
This commit is contained in:
parent
45ab3a8bbd
commit
e8e4c74962
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@ -518,28 +518,28 @@
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<Compile Include="Consoles\Nintendo\NES\INESPPUViewable.cs" />
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<Compile Include="Consoles\Nintendo\NES\NES.cs" />
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<Compile Include="Consoles\Nintendo\NES\NES.IDebuggable.cs">
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<DependentUpon>NES.cs</DependentUpon>
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<DependentUpon>NES.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Nintendo\NES\NES.IDriveLight.cs">
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<DependentUpon>NES.cs</DependentUpon>
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<DependentUpon>NES.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Nintendo\NES\NES.IInputPollable.cs">
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<DependentUpon>NES.cs</DependentUpon>
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<DependentUpon>NES.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Nintendo\NES\NES.IMemoryDomains.cs">
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<DependentUpon>NES.cs</DependentUpon>
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<DependentUpon>NES.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Nintendo\NES\NES.INESPPUViewable.cs">
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<DependentUpon>NES.cs</DependentUpon>
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<DependentUpon>NES.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Nintendo\NES\NES.ISaveRam.cs">
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<DependentUpon>NES.cs</DependentUpon>
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<DependentUpon>NES.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Nintendo\NES\NES.ISettable.cs">
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<DependentUpon>NES.cs</DependentUpon>
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<DependentUpon>NES.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Nintendo\NES\NES.IStatable.cs">
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<DependentUpon>NES.cs</DependentUpon>
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<DependentUpon>NES.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Nintendo\NES\NESControllers.cs" />
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<Compile Include="Consoles\Nintendo\NES\Palettes.cs" />
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@ -550,6 +550,30 @@
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<Compile Include="Consoles\Nintendo\QuickNES\LibQuickNES.cs" />
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<Compile Include="Consoles\Nintendo\QuickNES\Nes_NTSC_Colors.cs" />
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<Compile Include="Consoles\Nintendo\QuickNES\QuickNES.cs" />
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<Compile Include="Consoles\Nintendo\QuickNES\QuickNES.IDebuggable.cs">
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<DependentUpon>QuickNES.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Nintendo\QuickNES\QuickNES.IInputPollable.cs">
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<DependentUpon>QuickNES.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Nintendo\QuickNES\QuickNES.IMemoryDomains.cs">
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<DependentUpon>QuickNES.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Nintendo\QuickNES\QuickNES.INESPPUViewable.cs">
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<DependentUpon>QuickNES.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Nintendo\QuickNES\QuickNES.ISaveRam.cs">
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<DependentUpon>QuickNES.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Nintendo\QuickNES\QuickNES.ISettable.cs">
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<DependentUpon>QuickNES.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Nintendo\QuickNES\QuickNES.IStatable.cs">
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<DependentUpon>QuickNES.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Nintendo\QuickNES\QuickNES.IVideoProvider.cs">
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<DependentUpon>QuickNES.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Nintendo\SNES9X\LibSnes9x.cs" />
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<Compile Include="Consoles\Nintendo\SNES9X\Snes9x.cs" />
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<Compile Include="Consoles\Nintendo\SNES\LibsnesApi.cs" />
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@ -0,0 +1,41 @@
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using System;
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using System.Collections.Generic;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
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{
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public partial class QuickNES : IDebuggable
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{
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public IDictionary<string, RegisterValue> GetCpuFlagsAndRegisters()
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{
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int[] regs = new int[6];
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var ret = new Dictionary<string, RegisterValue>();
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LibQuickNES.qn_get_cpuregs(Context, regs);
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ret["A"] = (byte)regs[0];
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ret["X"] = (byte)regs[1];
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ret["Y"] = (byte)regs[2];
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ret["SP"] = (ushort)regs[3];
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ret["PC"] = (ushort)regs[4];
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ret["P"] = (byte)regs[5];
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return ret;
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}
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[FeatureNotImplemented]
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public void SetCpuRegister(string register, int value)
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{
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throw new NotImplementedException();
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}
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public bool CanStep(StepType type) { return false; }
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[FeatureNotImplemented]
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public void Step(StepType type) { throw new NotImplementedException(); }
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public IMemoryCallbackSystem MemoryCallbacks
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{
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[FeatureNotImplemented]
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get { throw new NotImplementedException(); }
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}
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}
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}
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@ -0,0 +1,17 @@
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using System;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
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{
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public partial class QuickNES : IInputPollable
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{
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public int LagCount { get; set; }
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public bool IsLagFrame { get; private set; }
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public IInputCallbackSystem InputCallbacks
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{
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[FeatureNotImplemented]
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get { throw new NotImplementedException(); }
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}
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}
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}
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@ -0,0 +1,61 @@
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
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{
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public partial class QuickNES
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{
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unsafe void InitMemoryDomains()
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{
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List<MemoryDomain> mm = new List<MemoryDomain>();
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for (int i = 0; ; i++)
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{
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IntPtr data = IntPtr.Zero;
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int size = 0;
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bool writable = false;
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IntPtr name = IntPtr.Zero;
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if (!LibQuickNES.qn_get_memory_area(Context, i, ref data, ref size, ref writable, ref name))
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break;
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if (data != IntPtr.Zero && size > 0 && name != IntPtr.Zero)
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{
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mm.Add(MemoryDomain.FromIntPtr(Marshal.PtrToStringAnsi(name), size, MemoryDomain.Endian.Little, data, writable));
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}
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}
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// add system bus
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mm.Add(new MemoryDomain
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(
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"System Bus",
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0x10000,
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MemoryDomain.Endian.Unknown,
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delegate(int addr)
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{
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if (addr < 0 || addr >= 0x10000)
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{
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throw new ArgumentOutOfRangeException();
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}
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return LibQuickNES.qn_peek_prgbus(Context, addr);
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},
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delegate(int addr, byte val)
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{
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if (addr < 0 || addr >= 0x10000)
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{
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throw new ArgumentOutOfRangeException();
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}
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LibQuickNES.qn_poke_prgbus(Context, addr, val);
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}
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));
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_memoryDomains = new MemoryDomainList(mm, 0);
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(ServiceProvider as BasicServiceProvider).Register<IMemoryDomains>(_memoryDomains);
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}
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private IMemoryDomains _memoryDomains;
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}
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}
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@ -0,0 +1,106 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Nintendo.NES;
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using System.Runtime.InteropServices;
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
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{
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public partial class QuickNES : INESPPUViewable
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{
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// todo: don't just call the callbacks at the end of frame; use the scanline info
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private Action CB1;
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private Action CB2;
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public int[] GetPalette()
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{
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return VideoPalette;
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}
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private byte R2000 { get { return LibQuickNES.qn_get_reg2000(Context); } }
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public bool BGBaseHigh
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{
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get { return (R2000 & 0x10) != 0; }
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}
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public bool SPBaseHigh
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{
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get { return (R2000 & 0x08) != 0; }
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}
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public bool SPTall
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{
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get { return (R2000 & 0x20) != 0; }
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}
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private byte[] ppubusbuf = new byte[0x3000];
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public byte[] GetPPUBus()
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{
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LibQuickNES.qn_peek_ppubus(Context, ppubusbuf);
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return ppubusbuf;
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}
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private byte[] palrambuf = new byte[0x20];
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public byte[] GetPalRam()
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{
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Marshal.Copy(LibQuickNES.qn_get_palmem(Context), palrambuf, 0, 0x20);
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return palrambuf;
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}
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byte[] oambuf = new byte[0x100];
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public byte[] GetOam()
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{
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Marshal.Copy(LibQuickNES.qn_get_oammem(Context), oambuf, 0, 0x100);
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return oambuf;
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}
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public byte PeekPPU(int addr)
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{
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return LibQuickNES.qn_peek_ppu(Context, addr);
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}
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// we don't use quicknes's MMC5 at all, so these three methods are just stubs
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public byte[] GetExTiles()
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{
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throw new InvalidOperationException();
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}
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public bool ExActive
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{
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get { return false; }
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}
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public byte[] GetExRam()
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{
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throw new InvalidOperationException();
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}
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public MemoryDomain GetCHRROM()
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{
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return _memoryDomains["CHR VROM"];
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}
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public void InstallCallback1(Action cb, int sl)
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{
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CB1 = cb;
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}
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public void InstallCallback2(Action cb, int sl)
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{
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CB2 = cb;
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}
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public void RemoveCallback1()
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{
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CB1 = null;
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}
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public void RemoveCallback2()
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{
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CB2 = null;
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}
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}
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}
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@ -0,0 +1,35 @@
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
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{
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public partial class QuickNES : ISaveRam
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{
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public byte[] CloneSaveRam()
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{
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LibQuickNES.ThrowStringError(LibQuickNES.qn_battery_ram_save(Context, SaveRamBuff, SaveRamBuff.Length));
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return (byte[])SaveRamBuff.Clone();
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}
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public void StoreSaveRam(byte[] data)
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{
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LibQuickNES.ThrowStringError(LibQuickNES.qn_battery_ram_load(Context, data, data.Length));
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}
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public bool SaveRamModified
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{
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get
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{
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return LibQuickNES.qn_has_battery_ram(Context);
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}
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}
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private byte[] SaveRamBuff;
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private void InitSaveRamBuff()
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{
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int size = 0;
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LibQuickNES.ThrowStringError(LibQuickNES.qn_battery_ram_size(Context, ref size));
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SaveRamBuff = new byte[size];
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}
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}
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}
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@ -0,0 +1,170 @@
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using System;
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using System.ComponentModel;
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using System.Runtime.InteropServices;
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using Newtonsoft.Json;
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using BizHawk.Common;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
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{
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public partial class QuickNES : ISettable<QuickNES.QuickNESSettings, QuickNES.QuickNESSyncSettings>
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{
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public QuickNESSettings GetSettings()
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{
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return _settings.Clone();
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}
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public QuickNESSyncSettings GetSyncSettings()
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{
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return _syncSettingsNext.Clone();
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}
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public bool PutSettings(QuickNESSettings o)
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{
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_settings = o;
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LibQuickNES.qn_set_sprite_limit(Context, _settings.NumSprites);
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RecalculateCrops();
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CalculatePalette();
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return false;
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}
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public bool PutSyncSettings(QuickNESSyncSettings o)
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{
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bool ret = QuickNESSyncSettings.NeedsReboot(_syncSettings, o);
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_syncSettingsNext = o;
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return ret;
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}
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private QuickNESSettings _settings;
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/// <summary>
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/// the syncsettings that this run of emulation is using (was passed to ctor)
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/// </summary>
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private QuickNESSyncSettings _syncSettings;
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/// <summary>
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/// the syncsettings that were requested but won't be used yet
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/// </summary>
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private QuickNESSyncSettings _syncSettingsNext;
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public class QuickNESSettings
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{
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[DefaultValue(8)]
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[Description("Set the number of sprites visible per line. 0 hides all sprites, 8 behaves like a normal NES, and 64 is maximum.")]
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[DisplayName("Visible Sprites")]
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public int NumSprites
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{
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get { return _NumSprites; }
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set { _NumSprites = Math.Min(64, Math.Max(0, value)); }
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}
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[JsonIgnore]
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private int _NumSprites;
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[DefaultValue(false)]
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[Description("Clip the left and right 8 pixels of the display, which sometimes contain nametable garbage.")]
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[DisplayName("Clip Left and Right")]
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public bool ClipLeftAndRight { get; set; }
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[DefaultValue(true)]
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[Description("Clip the top and bottom 8 pixels of the display, which sometimes contain nametable garbage.")]
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[DisplayName("Clip Top and Bottom")]
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public bool ClipTopAndBottom { get; set; }
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[Browsable(false)]
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public byte[] Palette
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{
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get { return _Palette; }
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set
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{
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if (value == null)
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throw new ArgumentNullException();
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else if (value.Length == 64 * 8 * 3)
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_Palette = value;
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else
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throw new ArgumentOutOfRangeException();
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}
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}
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[JsonIgnore]
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private byte[] _Palette;
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public QuickNESSettings Clone()
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{
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var ret = (QuickNESSettings)MemberwiseClone();
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ret._Palette = (byte[])_Palette.Clone();
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return ret;
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}
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public QuickNESSettings()
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{
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SettingsUtil.SetDefaultValues(this);
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SetDefaultColors();
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}
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public void SetNesHawkPalette(int[,] pal)
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{
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if (pal.GetLength(0) != 64 || pal.GetLength(1) != 3)
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{
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throw new ArgumentOutOfRangeException();
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}
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for (int c = 0; c < 512; c++)
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{
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int a = c & 63;
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byte[] inp = { (byte)pal[a, 0], (byte)pal[a, 1], (byte)pal[a, 2] };
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byte[] outp = new byte[3];
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Nes_NTSC_Colors.Emphasis(inp, outp, c);
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_Palette[c * 3] = outp[0];
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_Palette[c * 3 + 1] = outp[1];
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_Palette[c * 3 + 2] = outp[2];
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}
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}
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private static byte[] GetDefaultColors()
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{
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IntPtr src = LibQuickNES.qn_get_default_colors();
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byte[] ret = new byte[1536];
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Marshal.Copy(src, ret, 0, 1536);
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return ret;
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}
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public void SetDefaultColors()
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{
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_Palette = GetDefaultColors();
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}
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}
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public class QuickNESSyncSettings
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{
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[DefaultValue(true)]
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[DisplayName("Left Port Connected")]
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[Description("Specifies whether or not the Left (Player 1) Controller is connected")]
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public bool LeftPortConnected { get; set; }
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[DefaultValue(false)]
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[DisplayName("Right Port Connected")]
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[Description("Specifies whether or not the Right (Player 2) Controller is connected")]
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public bool RightPortConnected { get; set; }
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public QuickNESSyncSettings()
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{
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SettingsUtil.SetDefaultValues(this);
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}
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public QuickNESSyncSettings Clone()
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{
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return (QuickNESSyncSettings)MemberwiseClone();
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}
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public static bool NeedsReboot(QuickNESSyncSettings x, QuickNESSyncSettings y)
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{
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// the core can handle dynamic plugging and unplugging, but that changes
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// the controllerdefinition, and we're not ready for that
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return !DeepEquality.DeepEquals(x, y);
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}
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}
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}
|
||||
}
|
|
@ -0,0 +1,81 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
|
||||
using BizHawk.Common.BufferExtensions;
|
||||
using BizHawk.Emulation.Common;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
|
||||
{
|
||||
public partial class QuickNES : IStatable
|
||||
{
|
||||
public bool BinarySaveStatesPreferred { get { return true; } }
|
||||
|
||||
public void SaveStateText(System.IO.TextWriter writer)
|
||||
{
|
||||
CheckDisposed();
|
||||
var temp = SaveStateBinary();
|
||||
temp.SaveAsHexFast(writer);
|
||||
// write extra copy of stuff we don't use
|
||||
writer.WriteLine("Frame {0}", Frame);
|
||||
}
|
||||
|
||||
public void LoadStateText(System.IO.TextReader reader)
|
||||
{
|
||||
CheckDisposed();
|
||||
string hex = reader.ReadLine();
|
||||
byte[] state = new byte[hex.Length / 2];
|
||||
state.ReadFromHexFast(hex);
|
||||
LoadStateBinary(new System.IO.BinaryReader(new System.IO.MemoryStream(state)));
|
||||
}
|
||||
|
||||
public void SaveStateBinary(System.IO.BinaryWriter writer)
|
||||
{
|
||||
CheckDisposed();
|
||||
LibQuickNES.ThrowStringError(LibQuickNES.qn_state_save(Context, SaveStateBuff, SaveStateBuff.Length));
|
||||
writer.Write(SaveStateBuff.Length);
|
||||
writer.Write(SaveStateBuff);
|
||||
// other variables
|
||||
writer.Write(IsLagFrame);
|
||||
writer.Write(LagCount);
|
||||
writer.Write(Frame);
|
||||
}
|
||||
|
||||
public void LoadStateBinary(System.IO.BinaryReader reader)
|
||||
{
|
||||
CheckDisposed();
|
||||
int len = reader.ReadInt32();
|
||||
if (len != SaveStateBuff.Length)
|
||||
throw new InvalidOperationException("Unexpected savestate buffer length!");
|
||||
reader.Read(SaveStateBuff, 0, SaveStateBuff.Length);
|
||||
LibQuickNES.ThrowStringError(LibQuickNES.qn_state_load(Context, SaveStateBuff, SaveStateBuff.Length));
|
||||
// other variables
|
||||
IsLagFrame = reader.ReadBoolean();
|
||||
LagCount = reader.ReadInt32();
|
||||
Frame = reader.ReadInt32();
|
||||
}
|
||||
|
||||
public byte[] SaveStateBinary()
|
||||
{
|
||||
CheckDisposed();
|
||||
var ms = new System.IO.MemoryStream(SaveStateBuff2, true);
|
||||
var bw = new System.IO.BinaryWriter(ms);
|
||||
SaveStateBinary(bw);
|
||||
bw.Flush();
|
||||
if (ms.Position != SaveStateBuff2.Length)
|
||||
throw new InvalidOperationException("Unexpected savestate length!");
|
||||
bw.Close();
|
||||
return SaveStateBuff2;
|
||||
}
|
||||
|
||||
private byte[] SaveStateBuff;
|
||||
private byte[] SaveStateBuff2;
|
||||
|
||||
private void InitSaveStateBuff()
|
||||
{
|
||||
int size = 0;
|
||||
LibQuickNES.ThrowStringError(LibQuickNES.qn_state_size(Context, ref size));
|
||||
SaveStateBuff = new byte[size];
|
||||
SaveStateBuff2 = new byte[size + 13];
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,59 @@
|
|||
using BizHawk.Emulation.Common;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
|
||||
{
|
||||
public partial class QuickNES : IVideoProvider
|
||||
{
|
||||
public int BufferWidth { get; private set; }
|
||||
public int BufferHeight { get; private set; }
|
||||
public int BackgroundColor { get { return unchecked((int)0xff000000); } }
|
||||
|
||||
public int[] GetVideoBuffer()
|
||||
{
|
||||
return VideoOutput;
|
||||
}
|
||||
|
||||
public int VirtualWidth
|
||||
{
|
||||
get { return (int)(BufferWidth * 1.146); }
|
||||
}
|
||||
|
||||
public int VirtualHeight
|
||||
{
|
||||
get { return BufferHeight; }
|
||||
}
|
||||
|
||||
private int[] VideoOutput = new int[256 * 240];
|
||||
private int[] VideoPalette = new int[512];
|
||||
|
||||
private int cropleft = 0;
|
||||
private int cropright = 0;
|
||||
private int croptop = 0;
|
||||
private int cropbottom = 0;
|
||||
|
||||
private void RecalculateCrops()
|
||||
{
|
||||
cropright = cropleft = _settings.ClipLeftAndRight ? 8 : 0;
|
||||
cropbottom = croptop = _settings.ClipTopAndBottom ? 8 : 0;
|
||||
BufferWidth = 256 - cropleft - cropright;
|
||||
BufferHeight = 240 - croptop - cropbottom;
|
||||
}
|
||||
|
||||
private void CalculatePalette()
|
||||
{
|
||||
for (int i = 0; i < 512; i++)
|
||||
{
|
||||
VideoPalette[i] =
|
||||
_settings.Palette[i * 3] << 16 |
|
||||
_settings.Palette[i * 3 + 1] << 8 |
|
||||
_settings.Palette[i * 3 + 2] |
|
||||
unchecked((int)0xff000000);
|
||||
}
|
||||
}
|
||||
|
||||
private void Blit()
|
||||
{
|
||||
LibQuickNES.qn_blit(Context, VideoOutput, VideoPalette, cropleft, croptop, cropright, cropbottom);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -23,40 +23,9 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
|
|||
portedUrl: "https://github.com/kode54/QuickNES"
|
||||
)]
|
||||
[ServiceNotApplicable(typeof(IDriveLight))]
|
||||
public class QuickNES : IEmulator, IVideoProvider, ISyncSoundProvider, ISaveRam, IInputPollable,
|
||||
public partial class QuickNES : IEmulator, IVideoProvider, ISyncSoundProvider, ISaveRam, IInputPollable,
|
||||
IStatable, IDebuggable, ISettable<QuickNES.QuickNESSettings, QuickNES.QuickNESSyncSettings>, Cores.Nintendo.NES.INESPPUViewable
|
||||
{
|
||||
#region FPU precision
|
||||
|
||||
private class FPCtrl : IDisposable
|
||||
{
|
||||
[DllImport("msvcrt.dll", CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern uint _control87(uint @new, uint mask);
|
||||
|
||||
public static void PrintCurrentFP()
|
||||
{
|
||||
uint curr = _control87(0, 0);
|
||||
Console.WriteLine("Current FP word: 0x{0:x8}", curr);
|
||||
}
|
||||
|
||||
uint cw;
|
||||
|
||||
public IDisposable Save()
|
||||
{
|
||||
cw = _control87(0, 0);
|
||||
_control87(0x00000, 0x30000);
|
||||
return this;
|
||||
}
|
||||
public void Dispose()
|
||||
{
|
||||
_control87(cw, 0x30000);
|
||||
}
|
||||
}
|
||||
|
||||
FPCtrl FP = new FPCtrl();
|
||||
|
||||
#endregion
|
||||
|
||||
static QuickNES()
|
||||
{
|
||||
LibQuickNES.qn_setup_mappers();
|
||||
|
@ -90,8 +59,8 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
|
|||
CoreComm.VsyncDen = 655171;
|
||||
PutSettings((QuickNESSettings)Settings ?? new QuickNESSettings());
|
||||
|
||||
_SyncSettings = (QuickNESSyncSettings)SyncSettings ?? new QuickNESSyncSettings();
|
||||
_SyncSettings_next = _SyncSettings.Clone();
|
||||
_syncSettings = (QuickNESSyncSettings)SyncSettings ?? new QuickNESSyncSettings();
|
||||
_syncSettingsNext = _syncSettings.Clone();
|
||||
|
||||
SetControllerDefinition();
|
||||
ComputeBootGod();
|
||||
|
@ -106,6 +75,37 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
|
|||
|
||||
public IEmulatorServiceProvider ServiceProvider { get; private set; }
|
||||
|
||||
#region FPU precision
|
||||
|
||||
private class FPCtrl : IDisposable
|
||||
{
|
||||
[DllImport("msvcrt.dll", CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern uint _control87(uint @new, uint mask);
|
||||
|
||||
public static void PrintCurrentFP()
|
||||
{
|
||||
uint curr = _control87(0, 0);
|
||||
Console.WriteLine("Current FP word: 0x{0:x8}", curr);
|
||||
}
|
||||
|
||||
uint cw;
|
||||
|
||||
public IDisposable Save()
|
||||
{
|
||||
cw = _control87(0, 0);
|
||||
_control87(0x00000, 0x30000);
|
||||
return this;
|
||||
}
|
||||
public void Dispose()
|
||||
{
|
||||
_control87(cw, 0x30000);
|
||||
}
|
||||
}
|
||||
|
||||
FPCtrl FP = new FPCtrl();
|
||||
|
||||
#endregion
|
||||
|
||||
#region Controller
|
||||
|
||||
public ControllerDefinition ControllerDefinition { get; private set; }
|
||||
|
@ -116,9 +116,9 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
|
|||
var def = new ControllerDefinition();
|
||||
def.Name = "NES Controller";
|
||||
def.BoolButtons.AddRange(new[] { "Reset", "Power" }); // console buttons
|
||||
if (_SyncSettings.LeftPortConnected || _SyncSettings.RightPortConnected)
|
||||
if (_syncSettings.LeftPortConnected || _syncSettings.RightPortConnected)
|
||||
def.BoolButtons.AddRange(PadP1.Select(p => p.Name));
|
||||
if (_SyncSettings.LeftPortConnected && _SyncSettings.RightPortConnected)
|
||||
if (_syncSettings.LeftPortConnected && _syncSettings.RightPortConnected)
|
||||
def.BoolButtons.AddRange(PadP2.Select(p => p.Name));
|
||||
ControllerDefinition = def;
|
||||
}
|
||||
|
@ -165,12 +165,12 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
|
|||
|
||||
void SetPads(out int j1, out int j2)
|
||||
{
|
||||
if (_SyncSettings.LeftPortConnected)
|
||||
if (_syncSettings.LeftPortConnected)
|
||||
j1 = GetPad(PadP1) | unchecked((int)0xffffff00);
|
||||
else
|
||||
j1 = 0;
|
||||
if (_SyncSettings.RightPortConnected)
|
||||
j2 = GetPad(_SyncSettings.LeftPortConnected ? PadP2 : PadP1) | unchecked((int)0xffffff00);
|
||||
if (_syncSettings.RightPortConnected)
|
||||
j2 = GetPad(_syncSettings.LeftPortConnected ? PadP2 : PadP1) | unchecked((int)0xffffff00);
|
||||
else
|
||||
j2 = 0;
|
||||
}
|
||||
|
@ -206,52 +206,14 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
|
|||
}
|
||||
}
|
||||
|
||||
#region state
|
||||
|
||||
IntPtr Context;
|
||||
|
||||
public int Frame { get; private set; }
|
||||
public int LagCount { get; set; }
|
||||
public bool IsLagFrame { get; private set; }
|
||||
|
||||
#endregion
|
||||
|
||||
public string SystemId { get { return "NES"; } }
|
||||
public bool DeterministicEmulation { get { return true; } }
|
||||
public string BoardName { get; private set; }
|
||||
|
||||
#region saveram
|
||||
|
||||
byte[] SaveRamBuff;
|
||||
|
||||
void InitSaveRamBuff()
|
||||
{
|
||||
int size = 0;
|
||||
LibQuickNES.ThrowStringError(LibQuickNES.qn_battery_ram_size(Context, ref size));
|
||||
SaveRamBuff = new byte[size];
|
||||
}
|
||||
|
||||
public byte[] CloneSaveRam()
|
||||
{
|
||||
LibQuickNES.ThrowStringError(LibQuickNES.qn_battery_ram_save(Context, SaveRamBuff, SaveRamBuff.Length));
|
||||
return (byte[])SaveRamBuff.Clone();
|
||||
}
|
||||
|
||||
public void StoreSaveRam(byte[] data)
|
||||
{
|
||||
LibQuickNES.ThrowStringError(LibQuickNES.qn_battery_ram_load(Context, data, data.Length));
|
||||
}
|
||||
|
||||
public bool SaveRamModified
|
||||
{
|
||||
get
|
||||
{
|
||||
return LibQuickNES.qn_has_battery_ram(Context);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public void ResetCounters()
|
||||
{
|
||||
Frame = 0;
|
||||
|
@ -259,167 +221,12 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
|
|||
LagCount = 0;
|
||||
}
|
||||
|
||||
#region savestates
|
||||
|
||||
byte[] SaveStateBuff;
|
||||
byte[] SaveStateBuff2;
|
||||
|
||||
void InitSaveStateBuff()
|
||||
{
|
||||
int size = 0;
|
||||
LibQuickNES.ThrowStringError(LibQuickNES.qn_state_size(Context, ref size));
|
||||
SaveStateBuff = new byte[size];
|
||||
SaveStateBuff2 = new byte[size + 13];
|
||||
}
|
||||
|
||||
public void SaveStateText(System.IO.TextWriter writer)
|
||||
{
|
||||
CheckDisposed();
|
||||
var temp = SaveStateBinary();
|
||||
temp.SaveAsHexFast(writer);
|
||||
// write extra copy of stuff we don't use
|
||||
writer.WriteLine("Frame {0}", Frame);
|
||||
}
|
||||
|
||||
public void LoadStateText(System.IO.TextReader reader)
|
||||
{
|
||||
CheckDisposed();
|
||||
string hex = reader.ReadLine();
|
||||
byte[] state = new byte[hex.Length / 2];
|
||||
state.ReadFromHexFast(hex);
|
||||
LoadStateBinary(new System.IO.BinaryReader(new System.IO.MemoryStream(state)));
|
||||
}
|
||||
|
||||
public void SaveStateBinary(System.IO.BinaryWriter writer)
|
||||
{
|
||||
CheckDisposed();
|
||||
LibQuickNES.ThrowStringError(LibQuickNES.qn_state_save(Context, SaveStateBuff, SaveStateBuff.Length));
|
||||
writer.Write(SaveStateBuff.Length);
|
||||
writer.Write(SaveStateBuff);
|
||||
// other variables
|
||||
writer.Write(IsLagFrame);
|
||||
writer.Write(LagCount);
|
||||
writer.Write(Frame);
|
||||
}
|
||||
|
||||
public void LoadStateBinary(System.IO.BinaryReader reader)
|
||||
{
|
||||
CheckDisposed();
|
||||
int len = reader.ReadInt32();
|
||||
if (len != SaveStateBuff.Length)
|
||||
throw new InvalidOperationException("Unexpected savestate buffer length!");
|
||||
reader.Read(SaveStateBuff, 0, SaveStateBuff.Length);
|
||||
LibQuickNES.ThrowStringError(LibQuickNES.qn_state_load(Context, SaveStateBuff, SaveStateBuff.Length));
|
||||
// other variables
|
||||
IsLagFrame = reader.ReadBoolean();
|
||||
LagCount = reader.ReadInt32();
|
||||
Frame = reader.ReadInt32();
|
||||
}
|
||||
|
||||
public byte[] SaveStateBinary()
|
||||
{
|
||||
CheckDisposed();
|
||||
var ms = new System.IO.MemoryStream(SaveStateBuff2, true);
|
||||
var bw = new System.IO.BinaryWriter(ms);
|
||||
SaveStateBinary(bw);
|
||||
bw.Flush();
|
||||
if (ms.Position != SaveStateBuff2.Length)
|
||||
throw new InvalidOperationException("Unexpected savestate length!");
|
||||
bw.Close();
|
||||
return SaveStateBuff2;
|
||||
}
|
||||
|
||||
public bool BinarySaveStatesPreferred { get { return true; } }
|
||||
|
||||
#endregion
|
||||
|
||||
public CoreComm CoreComm
|
||||
{
|
||||
get;
|
||||
private set;
|
||||
}
|
||||
|
||||
#region debugging
|
||||
|
||||
unsafe void InitMemoryDomains()
|
||||
{
|
||||
List<MemoryDomain> mm = new List<MemoryDomain>();
|
||||
for (int i = 0; ; i++)
|
||||
{
|
||||
IntPtr data = IntPtr.Zero;
|
||||
int size = 0;
|
||||
bool writable = false;
|
||||
IntPtr name = IntPtr.Zero;
|
||||
|
||||
if (!LibQuickNES.qn_get_memory_area(Context, i, ref data, ref size, ref writable, ref name))
|
||||
break;
|
||||
|
||||
if (data != IntPtr.Zero && size > 0 && name != IntPtr.Zero)
|
||||
{
|
||||
mm.Add(MemoryDomain.FromIntPtr(Marshal.PtrToStringAnsi(name), size, MemoryDomain.Endian.Little, data, writable));
|
||||
}
|
||||
}
|
||||
// add system bus
|
||||
mm.Add(new MemoryDomain
|
||||
(
|
||||
"System Bus",
|
||||
0x10000,
|
||||
MemoryDomain.Endian.Unknown,
|
||||
delegate(int addr)
|
||||
{
|
||||
if (addr < 0 || addr >= 0x10000)
|
||||
throw new ArgumentOutOfRangeException();
|
||||
return LibQuickNES.qn_peek_prgbus(Context, addr);
|
||||
},
|
||||
delegate(int addr, byte val)
|
||||
{
|
||||
if (addr < 0 || addr >= 0x10000)
|
||||
throw new ArgumentOutOfRangeException();
|
||||
LibQuickNES.qn_poke_prgbus(Context, addr, val);
|
||||
}
|
||||
));
|
||||
|
||||
_memoryDomains = new MemoryDomainList(mm, 0);
|
||||
(ServiceProvider as BasicServiceProvider).Register<IMemoryDomains>(_memoryDomains);
|
||||
}
|
||||
|
||||
private IMemoryDomains _memoryDomains;
|
||||
|
||||
public IDictionary<string, RegisterValue> GetCpuFlagsAndRegisters()
|
||||
{
|
||||
int[] regs = new int[6];
|
||||
var ret = new Dictionary<string, RegisterValue>();
|
||||
LibQuickNES.qn_get_cpuregs(Context, regs);
|
||||
ret["A"] = (byte)regs[0];
|
||||
ret["X"] = (byte)regs[1];
|
||||
ret["Y"] = (byte)regs[2];
|
||||
ret["SP"] = (ushort)regs[3];
|
||||
ret["PC"] = (ushort)regs[4];
|
||||
ret["P"] = (byte)regs[5];
|
||||
return ret;
|
||||
}
|
||||
|
||||
[FeatureNotImplemented]
|
||||
public void SetCpuRegister(string register, int value)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public bool CanStep(StepType type) { return false; }
|
||||
|
||||
[FeatureNotImplemented]
|
||||
public void Step(StepType type) { throw new NotImplementedException(); }
|
||||
|
||||
public IMemoryCallbackSystem MemoryCallbacks
|
||||
{
|
||||
[FeatureNotImplemented]
|
||||
get { throw new NotImplementedException(); }
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public IInputCallbackSystem InputCallbacks { [FeatureNotImplemented]get { throw new NotImplementedException(); } }
|
||||
|
||||
#region bootgod
|
||||
|
||||
public RomStatus? BootGodStatus { get; private set; }
|
||||
|
@ -470,158 +277,6 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
|
|||
|
||||
#endregion
|
||||
|
||||
#region settings
|
||||
|
||||
public class QuickNESSettings
|
||||
{
|
||||
[DefaultValue(8)]
|
||||
[Description("Set the number of sprites visible per line. 0 hides all sprites, 8 behaves like a normal NES, and 64 is maximum.")]
|
||||
[DisplayName("Visible Sprites")]
|
||||
public int NumSprites
|
||||
{
|
||||
get { return _NumSprites; }
|
||||
set { _NumSprites = Math.Min(64, Math.Max(0, value)); }
|
||||
}
|
||||
[JsonIgnore]
|
||||
private int _NumSprites;
|
||||
|
||||
[DefaultValue(false)]
|
||||
[Description("Clip the left and right 8 pixels of the display, which sometimes contain nametable garbage.")]
|
||||
[DisplayName("Clip Left and Right")]
|
||||
public bool ClipLeftAndRight { get; set; }
|
||||
|
||||
[DefaultValue(true)]
|
||||
[Description("Clip the top and bottom 8 pixels of the display, which sometimes contain nametable garbage.")]
|
||||
[DisplayName("Clip Top and Bottom")]
|
||||
public bool ClipTopAndBottom { get; set; }
|
||||
|
||||
[Browsable(false)]
|
||||
public byte[] Palette
|
||||
{
|
||||
get { return _Palette; }
|
||||
set
|
||||
{
|
||||
if (value == null)
|
||||
throw new ArgumentNullException();
|
||||
else if (value.Length == 64 * 8 * 3)
|
||||
_Palette = value;
|
||||
else
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
}
|
||||
[JsonIgnore]
|
||||
private byte[] _Palette;
|
||||
|
||||
public QuickNESSettings Clone()
|
||||
{
|
||||
var ret = (QuickNESSettings)MemberwiseClone();
|
||||
ret._Palette = (byte[])_Palette.Clone();
|
||||
return ret;
|
||||
}
|
||||
public QuickNESSettings()
|
||||
{
|
||||
SettingsUtil.SetDefaultValues(this);
|
||||
SetDefaultColors();
|
||||
}
|
||||
|
||||
public void SetNesHawkPalette(int[,] pal)
|
||||
{
|
||||
if (pal.GetLength(0) != 64 || pal.GetLength(1) != 3)
|
||||
throw new ArgumentOutOfRangeException();
|
||||
for (int c = 0; c < 512; c++)
|
||||
{
|
||||
int a = c & 63;
|
||||
byte[] inp = { (byte)pal[a, 0], (byte)pal[a, 1], (byte)pal[a, 2] };
|
||||
byte[] outp = new byte[3];
|
||||
Nes_NTSC_Colors.Emphasis(inp, outp, c);
|
||||
_Palette[c * 3] = outp[0];
|
||||
_Palette[c * 3 + 1] = outp[1];
|
||||
_Palette[c * 3 + 2] = outp[2];
|
||||
}
|
||||
}
|
||||
|
||||
static byte[] GetDefaultColors()
|
||||
{
|
||||
IntPtr src = LibQuickNES.qn_get_default_colors();
|
||||
byte[] ret = new byte[1536];
|
||||
Marshal.Copy(src, ret, 0, 1536);
|
||||
return ret;
|
||||
}
|
||||
|
||||
public void SetDefaultColors()
|
||||
{
|
||||
_Palette = GetDefaultColors();
|
||||
}
|
||||
}
|
||||
|
||||
public class QuickNESSyncSettings
|
||||
{
|
||||
[DefaultValue(true)]
|
||||
[DisplayName("Left Port Connected")]
|
||||
[Description("Specifies whether or not the Left (Player 1) Controller is connected")]
|
||||
public bool LeftPortConnected { get; set; }
|
||||
|
||||
[DefaultValue(false)]
|
||||
[DisplayName("Right Port Connected")]
|
||||
[Description("Specifies whether or not the Right (Player 2) Controller is connected")]
|
||||
public bool RightPortConnected { get; set; }
|
||||
|
||||
public QuickNESSyncSettings()
|
||||
{
|
||||
SettingsUtil.SetDefaultValues(this);
|
||||
}
|
||||
|
||||
public QuickNESSyncSettings Clone()
|
||||
{
|
||||
return (QuickNESSyncSettings)MemberwiseClone();
|
||||
}
|
||||
|
||||
public static bool NeedsReboot(QuickNESSyncSettings x, QuickNESSyncSettings y)
|
||||
{
|
||||
// the core can handle dynamic plugging and unplugging, but that changes
|
||||
// the controllerdefinition, and we're not ready for that
|
||||
return !DeepEquality.DeepEquals(x, y);
|
||||
}
|
||||
}
|
||||
|
||||
QuickNESSettings _Settings;
|
||||
/// <summary>
|
||||
/// the syncsettings that this run of emulation is using (was passed to ctor)
|
||||
/// </summary>
|
||||
QuickNESSyncSettings _SyncSettings;
|
||||
/// <summary>
|
||||
/// the syncsettings that were requested but won't be used yet
|
||||
/// </summary>
|
||||
QuickNESSyncSettings _SyncSettings_next;
|
||||
|
||||
public QuickNESSettings GetSettings()
|
||||
{
|
||||
return _Settings.Clone();
|
||||
}
|
||||
|
||||
public QuickNESSyncSettings GetSyncSettings()
|
||||
{
|
||||
return _SyncSettings_next.Clone();
|
||||
}
|
||||
|
||||
public bool PutSettings(QuickNESSettings o)
|
||||
{
|
||||
_Settings = o;
|
||||
LibQuickNES.qn_set_sprite_limit(Context, _Settings.NumSprites);
|
||||
RecalculateCrops();
|
||||
CalculatePalette();
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool PutSyncSettings(QuickNESSyncSettings o)
|
||||
{
|
||||
bool ret = QuickNESSyncSettings.NeedsReboot(_SyncSettings, o);
|
||||
_SyncSettings_next = o;
|
||||
return ret;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (Context != IntPtr.Zero)
|
||||
|
@ -637,50 +292,6 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
|
|||
throw new ObjectDisposedException(GetType().Name);
|
||||
}
|
||||
|
||||
#region VideoProvider
|
||||
|
||||
int[] VideoOutput = new int[256 * 240];
|
||||
int[] VideoPalette = new int[512];
|
||||
|
||||
int cropleft = 0;
|
||||
int cropright = 0;
|
||||
int croptop = 0;
|
||||
int cropbottom = 0;
|
||||
|
||||
void RecalculateCrops()
|
||||
{
|
||||
cropright = cropleft = _Settings.ClipLeftAndRight ? 8 : 0;
|
||||
cropbottom = croptop = _Settings.ClipTopAndBottom ? 8 : 0;
|
||||
BufferWidth = 256 - cropleft - cropright;
|
||||
BufferHeight = 240 - croptop - cropbottom;
|
||||
}
|
||||
|
||||
void CalculatePalette()
|
||||
{
|
||||
for (int i = 0; i < 512; i++)
|
||||
{
|
||||
VideoPalette[i] =
|
||||
_Settings.Palette[i * 3] << 16 |
|
||||
_Settings.Palette[i * 3 + 1] << 8 |
|
||||
_Settings.Palette[i * 3 + 2] |
|
||||
unchecked((int)0xff000000);
|
||||
}
|
||||
}
|
||||
|
||||
void Blit()
|
||||
{
|
||||
LibQuickNES.qn_blit(Context, VideoOutput, VideoPalette, cropleft, croptop, cropright, cropbottom);
|
||||
}
|
||||
|
||||
public int[] GetVideoBuffer() { return VideoOutput; }
|
||||
public int VirtualWidth { get { return (int)(BufferWidth * 1.146); } }
|
||||
public int VirtualHeight { get { return BufferHeight; } }
|
||||
public int BufferWidth { get; private set; }
|
||||
public int BufferHeight { get; private set; }
|
||||
public int BackgroundColor { get { return unchecked((int)0xff000000); } }
|
||||
|
||||
#endregion
|
||||
|
||||
#region SoundProvider
|
||||
|
||||
public ISoundProvider SoundProvider { get { return null; } }
|
||||
|
@ -726,102 +337,5 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
|
|||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region INESPPUViewable
|
||||
|
||||
// todo: don't just call the callbacks at the end of frame; use the scanline info
|
||||
Action CB1;
|
||||
Action CB2;
|
||||
|
||||
public int[] GetPalette()
|
||||
{
|
||||
return VideoPalette;
|
||||
}
|
||||
|
||||
private byte R2000 { get { return LibQuickNES.qn_get_reg2000(Context); } }
|
||||
|
||||
public bool BGBaseHigh
|
||||
{
|
||||
get { return (R2000 & 0x10) != 0; }
|
||||
}
|
||||
|
||||
public bool SPBaseHigh
|
||||
{
|
||||
get { return (R2000 & 0x08) != 0; }
|
||||
}
|
||||
|
||||
public bool SPTall
|
||||
{
|
||||
get { return (R2000 & 0x20) != 0; }
|
||||
}
|
||||
|
||||
byte[] ppubusbuf = new byte[0x3000];
|
||||
public byte[] GetPPUBus()
|
||||
{
|
||||
LibQuickNES.qn_peek_ppubus(Context, ppubusbuf);
|
||||
return ppubusbuf;
|
||||
}
|
||||
|
||||
byte[] palrambuf = new byte[0x20];
|
||||
public byte[] GetPalRam()
|
||||
{
|
||||
Marshal.Copy(LibQuickNES.qn_get_palmem(Context), palrambuf, 0, 0x20);
|
||||
return palrambuf;
|
||||
}
|
||||
|
||||
byte[] oambuf = new byte[0x100];
|
||||
public byte[] GetOam()
|
||||
{
|
||||
Marshal.Copy(LibQuickNES.qn_get_oammem(Context), oambuf, 0, 0x100);
|
||||
return oambuf;
|
||||
}
|
||||
|
||||
public byte PeekPPU(int addr)
|
||||
{
|
||||
return LibQuickNES.qn_peek_ppu(Context, addr);
|
||||
}
|
||||
|
||||
// we don't use quicknes's MMC5 at all, so these three methods are just stubs
|
||||
public byte[] GetExTiles()
|
||||
{
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
public bool ExActive
|
||||
{
|
||||
get { return false; }
|
||||
}
|
||||
|
||||
public byte[] GetExRam()
|
||||
{
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
public MemoryDomain GetCHRROM()
|
||||
{
|
||||
return _memoryDomains["CHR VROM"];
|
||||
}
|
||||
|
||||
public void InstallCallback1(Action cb, int sl)
|
||||
{
|
||||
CB1 = cb;
|
||||
}
|
||||
|
||||
public void InstallCallback2(Action cb, int sl)
|
||||
{
|
||||
CB2 = cb;
|
||||
}
|
||||
|
||||
public void RemoveCallback1()
|
||||
{
|
||||
CB1 = null;
|
||||
}
|
||||
|
||||
public void RemoveCallback2()
|
||||
{
|
||||
CB2 = null;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue