Add stuff that didn't work (commented out) to speed up Apple II savestates
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@ -135,6 +135,7 @@
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<Compile Include="Computers\AppleII\AppleII.IVideoProvider.cs">
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<DependentUpon>AppleII.cs</DependentUpon>
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</Compile>
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<Compile Include="Computers\AppleII\LBSON.cs" />
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<Compile Include="Computers\Commodore64\C64.cs" />
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<Compile Include="Computers\Commodore64\C64.IDebuggable.cs">
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<DependentUpon>C64.cs</DependentUpon>
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@ -103,7 +103,7 @@ namespace BizHawk.Emulation.Cores.Computers.AppleII
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DeserializeEverything(new BsonReader(reader));
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}
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*/
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public void SaveStateBinary(BinaryWriter writer)
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{
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var tw = new StreamWriter(writer.BaseStream, new System.Text.UTF8Encoding(false));
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@ -117,6 +117,22 @@ namespace BizHawk.Emulation.Cores.Computers.AppleII
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LoadStateText(tr);
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}
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/*
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* This naive attempt at making my own kind of BSON writer/reader is slow, probably because
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* everything has to be popped out to a full JToken graph to use it. A real competing solution
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* would inherit JsonWriter\JsonReader, if that's even possible
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public void SaveStateBinary(BinaryWriter writer)
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{
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var j = new JTokenWriter();
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SerializeEverything(j);
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new LBSONWriter(writer).Write(j.Token);
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}
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public void LoadStateBinary(BinaryReader reader)
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{
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DeserializeEverything(new JTokenReader(new LBSONReader(reader).Read()));
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}*/
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public byte[] SaveStateBinary()
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{
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// our savestate array can be of varying sizes, so this can't be too clever
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@ -0,0 +1,205 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Serialization;
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using System.IO;
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using Newtonsoft.Json.Linq;
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namespace BizHawk.Emulation.Cores.Computers.AppleII
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{
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// test classes to see if our own lightweight BSON can be fast
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// these don't derive JsonReader and JsonWriter because those classes are difficult to derive from,
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// so unfortunately everything has to be loaded into memory.
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public class LBSONReader
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{
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private enum LToken : byte
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{
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Null,
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Array,
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Object,
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S8,
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U8,
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S16,
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U16,
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S32,
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U32,
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S64,
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U64,
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False,
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True,
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String,
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F32,
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F64
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}
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private LToken ReadToken()
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{
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return (LToken)r.ReadByte();
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}
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public LBSONReader(BinaryReader r)
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{
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this.r = r;
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}
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private BinaryReader r;
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public JToken Read()
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{
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var t = ReadToken();
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switch (t)
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{
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case LToken.Null: return JValue.CreateNull();
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case LToken.Array: return ReadArray();
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case LToken.Object: return ReadObject();
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case LToken.S8: return new JValue(r.ReadSByte());
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case LToken.U8: return new JValue(r.ReadByte());
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case LToken.S16: return new JValue(r.ReadInt16());
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case LToken.U16: return new JValue(r.ReadUInt16());
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case LToken.S32: return new JValue(r.ReadInt32());
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case LToken.U32: return new JValue(r.ReadUInt32());
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case LToken.S64: return new JValue(r.ReadInt64());
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case LToken.U64: return new JValue(r.ReadUInt64());
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case LToken.False: return new JValue(false);
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case LToken.True: return new JValue(true);
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case LToken.String: return new JValue(r.ReadString());
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case LToken.F32: return new JValue(r.ReadSingle());
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case LToken.F64: return new JValue(r.ReadDouble());
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default: throw new InvalidOperationException();
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}
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}
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private JArray ReadArray()
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{
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int l = r.ReadInt32();
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var ret = new JArray();
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for (int i = 0; i < l; i++)
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{
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ret.Add(Read());
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}
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return ret;
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}
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private JObject ReadObject()
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{
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int l = r.ReadInt32();
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var ret = new JObject();
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for (int i = 0; i < l; i++)
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{
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ret.Add(r.ReadString(), Read());
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}
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return ret;
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}
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}
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public class LBSONWriter
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{
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private enum LToken : byte
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{
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Null,
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Array,
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Object,
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S8,
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U8,
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S16,
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U16,
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S32,
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U32,
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S64,
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U64,
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False,
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True,
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String,
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F32,
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F64
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}
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private void WriteToken(LToken t)
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{
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w.Write((byte)t);
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}
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public LBSONWriter(BinaryWriter w)
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{
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this.w = w;
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}
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private BinaryWriter w;
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private void WriteArray(JArray j)
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{
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WriteToken(LToken.Array);
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w.Write(j.Count);
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foreach (var jj in j)
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{
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Write(jj);
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}
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}
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private void WriteObject(JObject j)
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{
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WriteToken(LToken.Object);
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w.Write(j.Count);
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foreach (var jj in j)
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{
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w.Write(jj.Key);
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Write(jj.Value);
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}
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}
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private void WriteValue(object o)
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{
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switch (o.GetType().ToString())
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{
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case "System.SByte": WriteToken(LToken.S8); w.Write((sbyte)o); return;
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case "System.Byte": WriteToken(LToken.U8); w.Write((byte)o); return;
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case "System.Int16": WriteToken(LToken.S16); w.Write((short)o); return;
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case "System.UInt16": WriteToken(LToken.U16); w.Write((ushort)o); return;
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case "System.Int32": WriteToken(LToken.S32); w.Write((int)o); return;
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case "System.UInt32": WriteToken(LToken.U32); w.Write((uint)o); return;
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case "System.Int64": WriteToken(LToken.S64); w.Write((long)o); return;
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case "System.UInt64": WriteToken(LToken.U64); w.Write((ulong)o); return;
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case "System.Boolean": WriteToken((bool)o ? LToken.True : LToken.False); return;
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case "System.Single": WriteToken(LToken.F32); w.Write((float)o); return;
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case "System.Double": WriteToken(LToken.F64); w.Write((double)o); return;
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case "System.String": WriteToken(LToken.String); w.Write((string)o); return;
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default:
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throw new NotImplementedException();
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}
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}
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public void Write(JToken j)
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{
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switch (j.Type)
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{
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case JTokenType.Array:
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WriteArray((JArray)j);
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return;
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case JTokenType.Object:
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WriteObject((JObject)j);
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return;
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case JTokenType.Boolean:
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case JTokenType.Bytes:
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case JTokenType.Date:
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case JTokenType.Float:
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case JTokenType.Guid:
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case JTokenType.Integer:
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case JTokenType.String:
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WriteValue(((JValue)j).Value);
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return;
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case JTokenType.Null:
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WriteToken(LToken.Null);
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return;
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default:
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throw new NotImplementedException();
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}
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}
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}
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}
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