NesHawk - implement board UNIF_BMC-GS-2004
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@ -641,6 +641,7 @@
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<Compile Include="Consoles\Nintendo\NES\Boards\UNIF\UNIF_BMC-190in1.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\UNIF\UNIF_BMC-A65AS.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\UNIF\UNIF_BMC-GS-2004.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\UNIF\UNIF_BMC-GS-2013.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\UNIF\UNIF_BMC-T-262.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\UxROM.cs">
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<SubType>Code</SubType>
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@ -2,12 +2,13 @@
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namespace BizHawk.Emulation.Cores.Nintendo.NES
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{
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// Tetris Fily 6-in-1 (GS-2004) (U) [!]
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public class UNIF_BMC_GS_2004 : NES.NESBoardBase
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{
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private int _reg = 0xFF;
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private int _prgMask32k;
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private int _wramPage;
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private int _wramOffset;
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public override bool Configure(NES.EDetectionOrigin origin)
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{
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@ -23,7 +24,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
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_prgMask32k = (Cart.prg_size - 8) / 32 - 1;
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// Last 8k of Prg goes into 6000-7FFF
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_wramPage = ((Cart.prg_size - 8) / 32) * 0x8000;
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_wramOffset = ((Cart.prg_size - 8) / 32) * 0x8000;
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SetMirrorType(EMirrorType.Vertical);
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@ -50,7 +51,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
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public override byte ReadWRAM(int addr)
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{
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return ROM[_wramPage + (addr & 0x1FFF)];
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return ROM[_wramOffset + (addr & 0x1FFF)];
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}
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public override byte ReadPRG(int addr)
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@ -0,0 +1,67 @@
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using BizHawk.Common;
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using BizHawk.Common.NumberExtensions;
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namespace BizHawk.Emulation.Cores.Nintendo.NES
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{
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// Tetris Family 12-in-1 (GS-2013) [U][!]
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// This cart is 2 ROMs in 1
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// Pretty much the UNIF_BMC-GS_2004 board, with more Rom tacked on
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public class UNIF_BMC_GS_2013 : NES.NESBoardBase
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{
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private int _reg = 0xFF;
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private bool _isRom2 = true;
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private int _prgMaskRom1 = 7;
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private int _prgMaskRom2 = 1;
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private int _wramPage = 0x3E000;
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private int _rom2Offset = 0x40000;
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public override bool Configure(NES.EDetectionOrigin origin)
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{
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switch (Cart.board_type)
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{
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case "UNIF_BMC-GS-2013":
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break;
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default:
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return false;
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}
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SetMirrorType(EMirrorType.Vertical);
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return true;
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}
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public override void NESSoftReset()
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{
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_reg = 0xFF;
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_isRom2 = true;
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base.NESSoftReset();
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}
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public override void SyncState(Serializer ser)
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{
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base.SyncState(ser);
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ser.Sync("reg", ref _reg);
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ser.Sync("_isRom2", ref _isRom2);
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}
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public override void WritePRG(int addr, byte value)
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{
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_isRom2 = value.Bit(3);
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_reg = value;
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}
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public override byte ReadWRAM(int addr)
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{
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return ROM[_wramPage + (addr & 0x1FFF)];
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}
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public override byte ReadPRG(int addr)
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{
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int bank = _reg & (_isRom2 ? _prgMaskRom2 : _prgMaskRom1);
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return ROM[(bank * 0x8000) + (addr & 0x7FFF) + (_isRom2 ? _rom2Offset : 0)];
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}
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}
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}
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