Prism Tutaj
1cce25d5e7
[CPU] Change thunk layout and fix Linux thunk misalignment
2020-02-05 09:49:29 -06:00
Joel Linn
f0723c211b
[UI] Fix frame leak on context loss.
2020-02-05 09:48:31 -06:00
Joel Linn
2c99228041
[UI] Use ticks as frame time instead of file time.
...
File time is not as accurate as its resolution suggests.
This results in a zero time delta between frames for high fps.
2020-02-05 09:48:31 -06:00
illusion98
c3f3bd8701
[UI] Add F2 Hotkey to open current git commit in browser
2020-02-05 09:46:30 -06:00
Triang3l
211e30d791
[GPU] Remove repeated word in a comment
2020-02-02 21:07:51 +03:00
Triang3l
4061445087
[GPU] Remove unused kConstantInt/Bool shader operands
2020-02-02 21:05:00 +03:00
Silent
38bf6c8822
[Kernel] Make XexUnloadImage fully release the image
...
Previously XexUnloadImage did not cleanup the image fully,
and if XexLoadImage was to be called again on the same module,
it was not initialized fully, leading to a crash when using it.
2020-01-27 06:35:10 -06:00
Silent
9d48e904da
[Kernel] (Partially) fix module refcounting
...
.xex module handles were retained twice in several places,
possibly causing them to leak.
More placed may have to be fixed too.
2020-01-27 06:35:10 -06:00
Silent
f278e30d21
[Kernel] Fix SHA1 and SHA256 state endianness
...
Fixes malfunctioning SHA256 hash,
corrupting its state between Update and Finish calls.
2020-01-27 06:33:39 -06:00
Triang3l
c43ccc073d
[D3D12] Submit command lists on primary buffer end
2019-12-04 21:42:26 +03:00
Joel Linn
922f1f220a
[CPU] Implement mftb instruction natively.
...
When the cvars clock_no_scaling and clock_source_raw are set, tick counts will be directly calculated in the emitted code.
2019-12-01 17:11:58 -06:00
Joel Linn
15d422d988
[Base] Optional raw Clock source.
...
New cvar clock_source_raw allows to use the cpu cycle counter itself as an alternative time source, if system timing resolution is to low and causes problems.
2019-12-01 17:11:58 -06:00
Joel Linn
f88d46cead
[Base] Optional Clock scaling bypass.
...
New cvar clock_no_scaling bypasses all time scaling code.
Clock state is non dynamic.
Timing is always derived from host.
2019-12-01 17:11:58 -06:00
Joel Linn
7e244e0488
[Base] Clock state now unaltered by threading.
...
- Removed tick and time values from ThreadSavedState.
- Removed affiliated get/set code from Save and Restore.
- Removed dangerous SetGuestTickCount method.
2019-12-01 17:11:58 -06:00
Joel Linn
d6ce72ddc9
[Base] Clock reworked.
...
- Time progression is now equal and in sync on all threads.
- Floating point imprecisions do not interfere with timing.
2019-12-01 17:11:58 -06:00
Triang3l
6a3a56b3b9
[D3D12] Workaround for texture flickering on Nvidia - don't use sampler 2047
2019-12-01 21:39:48 +03:00
Silent
c5db959154
[Kernel] Retain handles and not objects in XThread
...
This fixes cases introduced by 52e836d0f81e752ba368717e68773b591adfa9cf
where thread handles get closed before the thread finishes.
Handle was assumed to be alive there, which was not true as
threads self-referenced only their objects, not their handles.
Affected games: Payday 2 Demo
2019-11-30 20:08:30 -06:00
Silent
728531eff7
[Kernel] Operate on handle refcounts in Ob funcs
...
Although this seems counter-intuitive, operating on handle
reference counters in
- ObLookupThreadByThreadId
- ObReferenceObjectByHandle
- ObDereferenceObject
allows to cleanly clean up handles for resources created elsewhere
and destructed by ObDereferenceObject (for example, threads with 0x80
creation flag). Operating on pointer reference counters alone
would leave a stray handle in the slots list.
2019-11-30 20:08:30 -06:00
Silent
05ef022fd7
[Kernel] Do not retain handle in ExCreateThread
...
Closing the thread handle should delete the thread object
if it's finished. When this handle was retained, closing the handle
left a lingering handle reference and thus this XThread would leak
2019-11-30 20:08:30 -06:00
Silent
5bec69e983
[Kernel] Add some useful asserts
2019-11-30 20:08:30 -06:00
gibbed
ae15c27a24
[x64] Take advantage of StashConstantXmm.
2019-11-30 20:08:10 -06:00
gibbed
04a54cc58f
[x64] Fix constant src2 in VECTOR_ROTATE_LEFT_V128.
2019-11-30 20:08:10 -06:00
gibbed
f7a8c5ce7a
[x64] Fix corruption of src1 in calls to EmulateVectorRotateLeft.
...
To mitigate this mistake in the future, implemented new
StashConstantXmm functions.
2019-11-30 20:08:10 -06:00
gibbed
43cef29c6d
[UI] Disable saving of imgui INI file.
...
By default imgui saves an INI file named 'imgui.ini' to the current directory,
which is undesired behavior. Until we can properly specify a full path to
a good location, disable saving of the INI file.
2019-11-30 18:54:15 -06:00
aerosoul
bc8b629092
[Kernel] Enable XEX1 loading
2019-11-20 18:09:28 -06:00
Joel Linn
03d5455a2f
[imgui] Fixes to work with new api.
...
- Font atlas is now owned by context.
- Switch from deprecated io.RenderDrawListsFn callback to dedicated call in window.cc.
- Replaced deprecated ImGuiCol_ModalWindowDarkening with ImGuiCol_ModalWindowDimBg.
- Replaced deprecated SetScrollHere() with SetScrollHereY().
- Replaced deprecated GetContentRegionAvailWidth() with GetContentRegionAvail().x.
- Replaced deprecated ShowTestWindow() with ShowDemoWindow().
- Replaced deprecated ImGuiCol_ChildWindowBg with ImGuiCol_ChildBg.
- Replaced deprecated SetNextTreeNodeOpen() with SetNextItemOpen().
2019-11-20 08:05:40 -06:00
Joel Linn
1985169924
[imgui] Make code compile with new imgui.
2019-11-20 08:05:40 -06:00
Triang3l
8ba6f3fc37
[Memory] Trigger watches when making pages writable, not the other way around
2019-11-10 14:21:36 +03:00
Triang3l
26e1a67036
[GPU] Separate dxbc and dxbctext shader compiler targets
2019-11-09 00:13:23 +03:00
Triang3l
e5b8f0cb27
[Vulkan] Remove an obsolete comment about GLSL
2019-11-08 23:16:37 +03:00
Margen67
09e1028154
Remove (hopefully) last OpenGL leftovers & crunch
...
Crunch is unused.
2019-11-08 09:10:51 -08:00
Triang3l
d4a5a57867
[D3D12] Remove command_list.h inclusion
2019-11-06 08:08:49 +03:00
Triang3l
c8f3c93802
[D3D12] Don't create multiple command lists as they're just encoders
2019-11-06 08:06:12 +03:00
Triang3l
00116fad2d
[D3D12] Don't assume there's a null D3D descriptor handle
2019-11-04 21:10:32 +03:00
Triang3l
c499229455
[GPU] Store an EDRAM snapshot in traces
2019-11-04 17:30:20 +03:00
Triang3l
1bb3cd45ca
[APU] Support XAudio 2.7
2019-11-02 22:27:38 +03:00
Triang3l
9deb710607
[D3D12] CP: Framework for multiple command lists per frame
2019-10-31 23:33:11 +03:00
Triang3l
6e5a0ebf7b
[D3D12] CP: Separate guest frame and non-frame submissions
2019-10-28 22:00:59 +03:00
Triang3l
d3b6f71ae1
[D3D12] Don't use D3D12Context for command processor fence
2019-10-28 10:49:32 +03:00
Triang3l
b4af63fe31
[D3D12] Detach UploadBufferPool and DescriptorHeapPool from D3D12Context
2019-10-27 20:53:53 +03:00
Triang3l
f23ba862f6
[D3D12] Trace viewer entry point
2019-10-27 00:37:33 +03:00
Triang3l
36f4158f09
[GPU] Trace dump: Do PIX/RenderDoc capture if attached
2019-10-25 21:32:17 +03:00
Triang3l
f75d927cc5
[D3D12] Resolve fetch memory read tracing
2019-10-25 09:17:08 +03:00
Triang3l
c057b5a032
[D3D12] Make trace dump partially work
2019-10-25 08:38:06 +03:00
Triang3l
b622e894d6
[D3D12] Replicate the last texture component into non-existent ones
2019-10-23 23:47:17 +03:00
Triang3l
4623b41023
[D3D12] Trace guest memory operations
2019-10-23 23:33:50 +03:00
Triang3l
e07b0ed2ad
[VFS] Fix some security issues in StfsContainerDevice code
2019-10-22 08:55:45 +03:00
Triang3l
1005651855
[D3D12] Fix DXN swizzle and cleanup texture swizzles
2019-10-21 21:16:29 +03:00
Triang3l
a9ed73bdd1
[GPU] Remove most hardcoded register/instruction layouts from common and D3D12 code
2019-10-20 19:40:37 +03:00
Triang3l
f83269cf8c
[GPU] Refactor: Register structs in D3D12CommandProcessor and some other places
2019-10-19 23:32:38 +03:00
Triang3l
f748e5af49
[Emulator] Default XEX cvar
2019-09-14 20:30:04 +03:00
gibbed
c19a052b96
[XAM] Don't use strncpy for XamUserGetName.
2019-09-12 03:41:02 -05:00
gibbed
b422ed750b
Oops. Didn't mean to add that yet.
2019-09-04 23:16:06 -05:00
gibbed
2780e7b1a6
Add user_country cvar, rename game_language cvar.
...
- [Kernel] Rename game_language cvar to user_language.
- [Kernel] Recategorize user_language to XConfig.
- [Kernel] Add user_country cvar, used instead of hardcoded value in XConfig.
- [XAM] Use user_country cvar for xeXamGetLocaleEx instead of
xeExGetXConfigSetting.
2019-09-04 23:02:55 -05:00
gibbed
4f4b83b421
[Kernel] Move ExGetXConfigSetting to its own file.
...
- [Kernel] Clean up xboxkrnl registration function declarations.
- [Kernel] Move ExGetXConfigSetting to its own file.
2019-09-04 23:02:55 -05:00
gibbed
d58544b406
[XAM] Fix incomplete locale tables.
2019-09-04 23:02:55 -05:00
gibbed
858923898f
[XAM] Implement a number of language/locale related functions.
...
[XAM] Implement XamGetLocale, XamGetOnlineCountryFromLocale,
XamGetOnlineCountryString, XamGetCountryString, XamGetLanguageString,
XamGetLanguageLocaleString, XamGetOnlineLanguageAndCountryString,
XamGetLocaleString, XamGetLocaleFromOnlineCountry,
XamGetLanguageFromOnlineLanguage, XamGetOnlineLanguageString,
XamGetCountryFromOnlineCountry, and XamGetLocaleEx.
2019-09-04 20:03:25 -05:00
gibbed
ce78d7110e
[CPU] Add locale export category.
2019-09-04 20:03:25 -05:00
gibbed
c22f76e87f
[Base] Const-ize store and store_and_swap templates.
...
[Base] Make value argument for store and store_and_swap templates
const&.
2019-09-04 19:58:17 -05:00
Triang3l
84a8dc91e4
[D3D12] Filtering between array texture layers
2019-09-03 10:14:25 +03:00
Triang3l
803fa0cba9
[Kernel] Fix TranslateUnicodeString endian and size
2019-08-28 09:20:10 +03:00
Triang3l
0ad1bd9ab4
[Kernel] XMAInitializeContext physical buffer addresses
2019-08-28 08:11:43 +03:00
Triang3l
2f51949ece
[Kernel] Cya l8r recently added wrong XMAInitializeContext comment
2019-08-27 23:53:06 +03:00
Triang3l
9df39e4883
[Kernel] Fix StoreXmaContextIndexedRegister, note about physical addresses in XMAInitializeContext
2019-08-27 23:50:30 +03:00
Triang3l
b01f6cd7ea
[Vulkan v2] Add immediate shader SPIR-V code
2019-08-26 23:43:05 +03:00
Triang3l
b3382f3de1
[Vulkan v2] Upload buffer chain, immediate drawer without textures
2019-08-26 22:57:14 +03:00
gibbed
e9802a9f3b
[x64] Further simplification / fix buffer overrun in code cache.
...
- [x64] Further simplify padding of code / unwind reservation in code cache.
- [x64] Fix accidental buffer overrun caused by previous simplification.
2019-08-26 13:42:44 -05:00
gibbed
c4ff8d7c58
[x64] Fix prolog/epilog sizes for emitted functions.
2019-08-25 17:02:42 -05:00
gibbed
c808b59834
[x64] Simplify growable function pointer definitions.
2019-08-25 17:02:42 -05:00
gibbed
015e91140a
[x64] Don't have a zeroed unwind info as the first slot.
2019-08-25 17:02:42 -05:00
gibbed
920b5c5839
[x64] Simplify padding of code / unwind reservation in code cache.
2019-08-25 17:02:42 -05:00
Triang3l
a422166123
[Kernel] Fix MmAllocatePhysicalMemoryEx range base
2019-08-24 19:23:31 +03:00
Triang3l
7e6bf8022f
[Memory] Refactor GetPhysicalAddress and use it for XMA, resolve #1448
2019-08-24 17:42:06 +03:00
gibbed
3e6c2bb47c
Fix up handling of positional options in cvar handling.
...
- Fix up handling of positional options in cvar handling so that executables
other than app can handle them properly.
- Fix command-line arguments for xenia-vfs-dump.
2019-08-24 07:41:55 -05:00
gibbed
24321dbcd9
[x64] Fix up offset of stack alloc in prolog for unwind info.
...
- [x64] Track offset of stack alloc in prolog within emitted functions.
- [x64] Don't use hardcoded offset of stack alloc in prolog in generated
unwind info.
2019-08-23 06:12:22 -05:00
gibbed
0dc4a13db3
[x64] Fix up unwind info for emitted functions.
...
- [x64] Track size of code within emitted functions (prolog, body, epilog).
- [x64] Don't use hardcoded prolog size in generated unwind info.
- [x64] Update URLs to MSDN documentation on UNWIND_INFO/UNWIND_CODE.
2019-08-23 06:12:22 -05:00
gibbed
918a7d4365
[x64] Reuse module handle when pulling in growable function table imports.
2019-08-23 06:12:22 -05:00
gibbed
92a85d6692
[x64] Remove outdated comment.
2019-08-23 06:12:22 -05:00
emoose
f46e3c7e39
[Kernel/VFS] Ensure vfs::Entry is up-to-date before retrieving file information
...
Games like Forza use NtQueryInformationFile to get the size of the file, to make sure that there's enough room inside it to write data.
Previously, updating the file size (via SetInfoFile(EndOfFile) or WriteFile) wouldn't update the vfs::Entry size field, which NtQueryInfo uses to return the size of the file.
This resulted in the game thinking that the file was smaller than it actually is, and trying to correct that by using SetInfoFile(EndOfFile), which then truncated the file and deleted important data that was written to it.
2019-08-21 02:00:57 -05:00
emoose
06cacbb9af
[Kernel] Implement XeKeysObscureKey & XeKeysAesCbcUsingKey
2019-08-21 02:00:57 -05:00
emoose
b22d76f0f9
[Kernel] Add XLiveBase 0x58046 stub
2019-08-21 02:00:57 -05:00
Triang3l
4731ae026b
[D3D12] 3D/stacked texture layer addressing
2019-08-19 23:24:58 +03:00
Triang3l
bc4b68db45
[CPU] Data cache control instructions
2019-08-18 16:22:32 +03:00
Triang3l
b25c50164f
[APU] Physical address in XE_XMA_REG_CONTEXT_ARRAY_ADDRESS
2019-08-16 21:20:10 +03:00
Triang3l
e35c609224
Revert "[APU] Temp XMA context allocation region workaround"
...
This reverts commit 968c337d22
.
2019-08-16 21:11:55 +03:00
Triang3l
968c337d22
[APU] Temp XMA context allocation region workaround
2019-08-16 09:47:28 +03:00
Triang3l
126978d960
[Memory] Fix memory watch addresses
2019-08-16 08:49:48 +03:00
Triang3l
834ced0d63
[Memory] 0xE0000000: Fix a typo, re-enable and cleanup
2019-08-15 23:55:33 +03:00
Triang3l
e862169156
[Memory] BaseHeap::TranslateRelative including host address offset
2019-08-15 00:31:21 +03:00
Triang3l
0451153760
[Memory] Temporarily disable allocation in 0xE0000000
2019-08-15 00:06:27 +03:00
gibbed
6ab7720951
[Kernel] Fix stray whitespace in license_mask definition.
2019-08-14 14:15:56 -05:00
Triang3l
003c02c640
[CPU, Memory] 0xE0000000 adjustment by @elad335 and mapping
2019-08-14 21:37:52 +03:00
illusion98
c021c7741d
[Kernel] Add license mask as a config variable
2019-08-14 10:25:24 -05:00
Sandy Carter
3c3709dbe7
[CPU] Use c++ style cast
2019-08-14 06:42:30 -05:00
Triang3l
2507f1a819
[Memory] TranslateVirtual in shim and strings
2019-08-14 10:31:11 +03:00
Triang3l
0067f5561d
[Kernel] More TranslateVirtual/HostToGuestVirtual usage
2019-08-14 08:28:30 +03:00
Triang3l
2152c79965
[Memory] 0xE… adjustment in TranslateVirtual
2019-08-14 00:07:27 +03:00
Triang3l
741b5ae2ec
[Memory] Add HostToGuestVirtual and use it in a couple of places
2019-08-13 23:49:49 +03:00
Triang3l
f1b9e1afce
[CPU] Remove unused access violation handler variables
2019-08-13 00:06:29 +03:00
Triang3l
470f9946d6
[Vulkan v2] Present framebuffer clearing
2019-08-11 23:53:24 +03:00
Triang3l
490f3de853
[Vulkan v2] Swapchain ImageViews, error messages
2019-08-11 19:29:44 +03:00
Triang3l
be6fa2b577
[Vulkan v2] Present loop
2019-08-11 17:49:01 +03:00
Triang3l
675034670e
[Vulkan v2] Surface queries
2019-08-10 20:41:37 +03:00
Triang3l
db2898e386
Merge branch 'master' of github.com:xenia-project/xenia
2019-08-10 14:52:54 +03:00
Triang3l
fb656f3493
[Vulkan v2] GDK VkSurface
2019-08-10 14:52:33 +03:00
Jonathan Goyvaerts
c621e01dd2
Add game_language as a config variable
2019-08-10 06:51:36 -05:00
Triang3l
af93986c8f
[Vulkan v2] VkSurface
2019-08-10 00:23:31 +03:00
Triang3l
30ba2619f3
[Vulkan v2] Properly include, clean up queue families
2019-08-09 22:40:55 +03:00
Triang3l
001120605b
[Vulkan v2] Frames and fences
2019-08-08 23:58:02 +03:00
Triang3l
5744e6ba38
[Vulkan v2] Device and queue creation
2019-08-08 23:03:36 +03:00
Triang3l
940ef4ad7a
[UI/GPU] Fix include order
2019-08-08 22:11:51 +03:00
gibbed
39c3f72c41
[Kernel] Implement RtlComputeCrc32.
2019-08-07 19:50:17 -05:00
Triang3l
2334e475de
[Vulkan v2] Physical device, [D3D12] Small cleanup
2019-08-08 00:08:20 +03:00
Triang3l
40471dff32
[D3D12] Remove gflags from premake5.lua
2019-08-06 23:16:51 +03:00
gibbed
35e79d1979
[Base] Fix checks in cvar string escaping.
2019-08-04 21:55:06 -05:00
Triang3l
cb0e18c7dc
[Memory] BaseHeap::host_address_offset
2019-08-04 23:55:54 +03:00
Triang3l
25675cb8b8
[Memory] E0000000 adjustment in watches only for Windows
2019-08-04 23:10:59 +03:00
gibbed
bbe4d416ff
[Core] Fix writing of multiline values in config.
2019-08-04 13:00:15 -05:00
gibbed
41b8dbdd76
[Core] Fix SaveConfig on non-Windows.
2019-08-04 12:48:41 -05:00
gibbed
13a67d64a9
[Core] Fix ParseFile on non-Windows.
2019-08-04 12:20:51 -05:00
gibbed
306f358c07
[Base] Drop inline on string_util/vec128 implementations for now because clang is whining.
2019-08-04 12:00:04 -05:00
gibbed
7d6d732999
[Kernel] Of course I forget to commit another local change.
2019-08-04 11:44:18 -05:00
gibbed
36bd0df586
[Base] Move float/double to_hex_string implementation out of header. Maybe fix Travis complaining.
2019-08-04 11:38:01 -05:00
gibbed
1ebf7bb484
[Kernel] Implement KeTryToAcquireSpinLockAtRaisedIrql. Maybe correctly.
2019-08-04 11:36:49 -05:00
Triang3l
68017eadea
[Vulkan] Add missing line to mark a texture as watched
2019-08-04 18:29:20 +03:00
gibbed
4248f9ed19
[Base] Fix formatting in string_util.cc.
2019-08-04 07:32:24 -05:00
gibbed
693958f8b7
[Base] Fix escaping quote runs.
2019-08-04 07:29:29 -05:00
gibbed
bee55ce5bb
[Base/Core] Work on config/cvars. Properly escape string values when saving config.
2019-08-04 07:09:05 -05:00
gibbed
82f85c98f0
[Base] Add wide version of split_path.
2019-08-04 06:47:09 -05:00
gibbed
01c656b77b
[Base] Add split_string.
2019-08-04 06:46:07 -05:00
gibbed
2048239f30
[Base] Move implementation out of header where appropriate, and qualify std namespace.
2019-08-04 04:40:19 -05:00
gibbed
40cc8c52d7
[Base] Qualify std namespace.
2019-08-04 04:39:22 -05:00
gibbed
8b1f728d85
[Base] Use vwsprintf instead of _vsnwprintf.
2019-08-04 03:44:08 -05:00
gibbed
5ea54d9326
[Core] Fix config load/save not using wide strings for path.
2019-08-04 03:30:57 -05:00
gibbed
b685211b96
[Base] Add wide versions of FatalError.
2019-08-04 03:26:18 -05:00
gibbed
85b4b561bf
[Base] Fix Travis complaints with cvar code.
2019-08-04 02:52:28 -05:00
gibbed
a1c9d57afc
[App] Make target into a transient cvar.
2019-08-04 02:18:03 -05:00
gibbed
f360053198
[Base/Core] Bring cvar/config code in line with the style guide.
2019-08-04 02:17:22 -05:00
gibbed
7ba460552c
[Base/Core] Add support for transient cvars.
2019-08-04 02:12:46 -05:00
gibbed
9a9a55aa49
[Core] Report the actual reason config parse failed.
2019-08-04 01:22:01 -05:00
gibbed
53b564c1a6
[APU] Only set the work event/wait on the worker thread when they actually exist.
2019-08-04 00:49:32 -05:00
gibbed
38a6d110e7
[APU] Only wait on the worker thread if it actually exists.
2019-08-04 00:27:49 -05:00
gibbed
e48f4ce004
[Core] Only wait on the main thread if it actually exists.
2019-08-03 23:48:05 -05:00
gibbed
4970fc8673
[Kernel] Make XObject type() const.
2019-08-03 23:47:16 -05:00
gibbed
b2f62b1982
Clean up cvars (rename, recategorize).
2019-08-03 23:46:03 -05:00
emoose
313e81ec38
[Kernel] Add XN_SYS_UI notifications to XamShow*UI exports
2019-08-04 03:57:06 +01:00
emoose
c3476e8e19
[Kernel] Make XNotifyListener::notifications_ a std::vector, allowing multiple to use the same ID.
...
Previously adding a notification that already exists would just overwrite the older notifications value, meaning the game would never see that older notification.
This would break games like Project Sylpheed, which seems to require seeing XN_SYS_UI = true eventually followed by XN_SYS_UI = false for the game to realize all system UIs are closed.
2019-08-04 03:55:57 +01:00
gibbed
0ac83f99dc
[App] Add winkey input driver last.
2019-08-03 20:47:39 -05:00
gibbed
f2dac86b3f
[App] Use make_unique when creating a derived type instance.
2019-08-03 20:46:03 -05:00
gibbed
02ea74becd
[App] Only create input nop driver when explicitly requested.
2019-08-03 20:07:19 -05:00
gibbed
e5eb59df71
[App] Remove unnecessary type aliasing (which also broke Travis).
2019-08-03 18:10:49 -05:00
gibbed
f5cddbbf3f
[App] Simplify and improve factory template.
...
[App] Rework audio and input system creation.
2019-08-03 17:36:50 -05:00
gibbed
848e2a4088
[App] Rework graphics system creation.
2019-08-03 16:42:38 -05:00
Triang3l
890a32bd98
[App] Only start D3D12 if DLL exists
2019-08-03 22:33:09 +03:00
Triang3l
d20c2fa9da
[Memory/Vulkan] Move old memory watches to the Vulkan backend
2019-08-03 21:06:59 +03:00
Triang3l
0370f8bbd9
[Memory] Pass exact_range to watch callbacks
2019-08-03 19:16:04 +03:00
Triang3l
a0c92e30ce
[Main] Add --gpu=d3d12 hint
2019-08-03 17:16:52 +03:00
Triang3l
cc7f26ada8
[GPU] Remove one merge conflict resolution line
2019-08-03 17:15:37 +03:00
Triang3l
e04dfe8833
Merge branch 'master' into d3d12
2019-08-03 16:53:37 +03:00
Triang3l
352f12f92e
[D3D12] Switch from gflags to cvars
2019-08-03 16:53:23 +03:00
gibbed
5593773a07
[Discord] Better image keys and avoid setting a small image for now.
2019-08-03 08:16:08 -05:00
gibbed
112bf6c8ab
Properly reset title id/game title.
2019-08-03 08:16:08 -05:00
gibbed
c16ef67ff9
[App/Discord] Rework how rich presence is managed.
...
Updating rich presence state every time the window title changes
is a bad idea(tm).
2019-08-03 08:16:04 -05:00
Jonathan Goyvaerts
2a1d67eada
[Base] Fix snprintf not working correctly
...
This seems to be an issue with Microsoft declaring a snprintf macro which causes issues.
Related issues:
- https://github.com/nlohmann/json/issues/1408
- https://github.com/kodi-pvr/pvr.vuplus/issues/162
2019-08-03 02:34:19 +02:00
Jonathan Goyvaerts
81fe22f1c8
Get rid of gflags alltogether
2019-08-03 02:34:19 +02:00
Jonathan Goyvaerts
67cc8b7316
Load game config on game load
2019-08-03 02:34:17 +02:00
Jonathan Goyvaerts
d12871b8b4
[App] Initialize config on emulator startup
2019-08-03 02:34:08 +02:00
Jonathan Goyvaerts
c1af632562
Replace all gflag implementations with cvar implementations
2019-08-03 02:34:07 +02:00
Jonathan Goyvaerts
a01908aa15
Add config class for loading and saving of config file
2019-08-03 02:34:07 +02:00
Jonathan Goyvaerts
bedd8ea40f
[Base] Add cvar class, a better, more flexible implementation of storing configuration variables than gflags
2019-08-03 02:33:56 +02:00
Jonathan Goyvaerts
bc6c047152
[Base] Add generic implementation for converting from string to T, and add specific implementation for string to bool
2019-08-03 02:33:40 +02:00
Triang3l
e071ca852c
Merge branch 'master' into d3d12
2019-08-02 21:50:43 +03:00
Rick Gibbed
372928cd57
Merge pull request #1387 from Margen67/update_capstone
...
Update Capstone to latest stable (4.0.1).
2019-08-02 11:09:02 -05:00
gibbed
e05f3288e4
Merge remote-tracking branch 'origin/master' into d3d12
2019-08-02 10:00:36 -05:00
Wes Taylor
ce38e7b0b1
[App] Add support for Discord rich presence.
2019-08-02 09:06:02 -05:00
Triang3l
90c9c24ca5
[D3D12] Add d3d12_readback_resolve gflag
2019-08-01 08:55:47 +03:00
Triang3l
68b2ddee86
Merge branch 'master' into d3d12
2019-07-31 23:09:44 +03:00
Triang3l
e466687f11
[Base] Fix tzcnt logic
2019-07-31 23:08:41 +03:00
Triang3l
9d0986030f
[Memory] Don't mark non-writable pages as watched
2019-07-31 08:40:26 +03:00
Triang3l
24383b9137
[Memory/D3D12] Unwatch up to 256 KB ranges
2019-07-31 00:18:12 +03:00
Triang3l
b5fb84473d
[Memory] Replace forgotten InvalidateRange in NtReadFile
2019-07-30 09:06:23 +03:00
Triang3l
4aceeb73c4
[Memory] Move new watches to heap-aware Memory from MMIOHandler
2019-07-30 08:00:20 +03:00
Triang3l
83da671bb4
Merge branch 'master' into d3d12
2019-07-30 07:59:38 +03:00
gibbed
669d83896d
[Kernel] Implement RtlImageNtHeader.
2019-07-29 19:23:16 -05:00
gibbed
cd18b702a6
[Kernel] Implement ExAllocatePool.
2019-07-29 19:21:01 -05:00
gibbed
3d67ffad81
[Kernel] Implement NtOpenSymbolicLinkObject, NtQuerySymbolicLinkObject.
2019-07-29 18:04:06 -05:00
gibbed
05d2d76cff
[VFS] Reimplement ResolvePath. Add FindSymbolicLink, ResolveSymbolicLink.
2019-07-29 17:55:46 -05:00
gibbed
54b0e2aff6
[Kernel] Add XSymbolicLink.
2019-07-29 17:52:46 -05:00
gibbed
e72cacc986
[VFS] Make ResolvePath argument a const reference.
2019-07-29 16:04:25 -05:00
gibbed
7c7d80103e
[Kernel] Use type constant instead of type enum when calling base constructor.
2019-07-29 13:53:44 -05:00
gibbed
0d6bfc1a6b
[Kernel] Rename NotifyListener to XNotifyListener to bring it in line with the naming scheme of kernel objects.
2019-07-29 13:43:13 -05:00
gibbed
e38be4c294
[Core] Use a macro for loading kernel modules (which also explicitly discards return value).
2019-07-29 13:26:09 -05:00
gibbed
ecf64d8e05
[Core] Keep a reference to the main thread's XThread rather than its underlying thread.
2019-07-29 13:24:36 -05:00
gibbed
a4d2f5e4ed
[Core] Initialize all members of Emulator.
2019-07-29 13:22:45 -05:00
Triang3l
211f59740c
Merge branch 'master' into d3d12
2019-07-21 22:02:12 +03:00
Triang3l
bc2eaf9b64
[CPU] VectorAverage CPU-independent constant propagation
2019-07-21 22:01:24 +03:00
Triang3l
547345b12d
Merge branch 'master' into d3d12
2019-07-21 18:31:06 +03:00
Triang3l
ab664e38a0
Merge pull request #1406 from Gliniak/vsvgsb
...
Added support for Altivec: vavgsb
2019-07-21 18:30:03 +03:00
Triang3l
3f968c3760
[D3D12] YUV texture formats
2019-07-21 15:38:25 +03:00
Triang3l
7648e45661
Merge branch 'master' into d3d12
2019-07-20 22:05:34 +03:00
Triang3l
8c00aea5ff
[CPU] vpkd3d VPACK_NORMPACKED64
2019-07-20 22:04:37 +03:00
Triang3l
bcd37d7938
Merge branch 'master' into d3d12
2019-07-20 16:15:02 +03:00
Triang3l
2350810f4e
[Base] Add typename to sat_add/sub
2019-07-20 16:14:13 +03:00
Triang3l
0488766452
Merge branch 'master' into d3d12
2019-07-19 23:13:38 +03:00
Triang3l
26c24b4726
[CPU] Move saturating add/sub to base/math.h
2019-07-19 23:12:11 +03:00
Triang3l
808d6d6025
Merge branch 'master' into d3d12
2019-07-19 08:22:59 +03:00
Triang3l
2b411f4c8b
[CPU] Saturating VectorSub: fix typo in last commit
2019-07-19 08:22:30 +03:00
Triang3l
2c2808ce00
Merge branch 'master' into d3d12
2019-07-19 08:19:03 +03:00
Triang3l
f14f44e729
[CPU] Saturating VectorAdd/Sub of constants without DID_SATURATE yet
2019-07-19 08:17:55 +03:00
gibbed
23c9341642
Merge remote-tracking branch 'origin/master' into d3d12
2019-07-18 18:39:17 -05:00
gibbed
0bed6e565b
[Base/GPU] Fix some usage of xe::find_base_path.
2019-07-18 18:37:47 -05:00
gibbed
887609ba44
[Base] Only attempt to create non-empty base paths in CreateParentFolder.
2019-07-18 18:32:04 -05:00
gibbed
706c810a3a
[Base] Fix find_base_path returning original string with no separator is found.
2019-07-18 18:31:21 -05:00
gibbed
48b04d186b
Merge remote-tracking branch 'origin/master' into d3d12
2019-07-18 18:02:01 -05:00
gibbed
0d3039f5ba
[VFS] Fix an outdated commit of OpenFile that somehow slipped through.
2019-07-18 17:49:15 -05:00
gibbed
9a8d77137c
[Base] Fix Windows CreateFolder so it creates the entire path properly.
2019-07-18 17:47:25 -05:00
gibbed
324d28adba
[VFS] Fix comment.
2019-07-18 17:24:44 -05:00
gibbed
bf989f0aae
[Kernel/VFS] Maybe fix creation of directories. See #1403 .
2019-07-18 17:15:57 -05:00
Radosław Gliński
53eb95d33c
Added support for Altivec: vavgsb
...
Also little size adjustments for vavgsh
2019-07-18 21:22:42 +02:00
gibbed
e024cbc3f0
Merge remote-tracking branch 'origin/master' into d3d12
2019-07-18 12:33:52 -05:00
gibbed
e14639c6c0
[CPU] Fix lzx_decompress misuse of xe::bit_count. Fixes #1402 .
2019-07-18 12:33:16 -05:00
gibbed
1e5fa61030
Merge remote-tracking branch 'origin/master' into d3d12
2019-07-17 17:56:48 -05:00
gibbed
c213f7d7a3
[CPU] Properly clear LZX window.
2019-07-17 17:53:59 -05:00
gibbed
29665ae79c
[CPU] Minor LZX code cleanup.
2019-07-17 17:51:36 -05:00
emoose
71780838f0
[CPU] Use window size for LZX ref_data_size
2019-07-17 22:53:39 +01:00
Triang3l
7a88789ebd
[D3D12] RB_STENCILREFMASK_BF and stencil constants cleanup
2019-07-14 23:49:30 +03:00
Triang3l
f393c621d7
[D3D12] Fix typos in shader_compiler_main
2019-07-14 00:18:37 +03:00
Triang3l
4825e69fda
[D3D12] Cleanup primitive types and front/back facing
2019-07-13 22:25:03 +03:00
Triang3l
a16a746432
Merge branch 'master' into d3d12
2019-07-13 22:22:42 +03:00
Triang3l
1cc06ea3e7
[GPU] VGT major mode info, swap IsPrimitiveTwoFaced arguments
2019-07-13 22:18:06 +03:00
Triang3l
863217217e
Merge branch 'master' into d3d12
2019-07-13 15:33:45 +03:00
Triang3l
244f5d4f1c
[GPU] xenos.h: Add IsPrimitiveTwoFaced
2019-07-13 15:30:14 +03:00
Triang3l
929ecfa15c
[D3D12] ROV: Fix stencil test result being ignored for depth
2019-07-13 12:27:15 +03:00
Triang3l
35c8b66c93
[D3D12] Add forgotten shader implicit early Z check
2019-07-11 10:15:33 +03:00
Triang3l
6672997108
[D3D12] ROV early Z and full rewrite, shader scalar optimizations
2019-07-11 09:31:58 +03:00
Margen67
aea0d8d6b3
[third_party] Update capstone to latest stable
2019-06-24 23:15:28 -07:00
Triang3l
f7ea93148a
Merge branch 'master' into d3d12
2019-05-25 23:03:21 +03:00
gibbed
8afb93e2d9
[PPC] Fix trailing comment in ppc_opcode_disasm.h.
2019-05-13 00:59:40 -05:00
gibbed
9d7058ac96
[PPC] Shuffle code around to make it cleaner to modify by hand.
...
- [PPC] Rename ppc_opcode_lookup.cc, ppc_opcode_table.cc to have a _gen
suffix to make it more obvious about their autogenerated nature.
- [PPC] Move autogenerated code from ppc_opcode_disasm.cc to
ppc_opcode_disasm_gen.cc.
- [PPC] Update ppc-table-gen to allow for blacklisting of certain
instructions that have custom disasm code.
2019-05-13 00:49:57 -05:00
eladash
67e3b1f453
[PPC] disasm: BC formatting improvements
2019-05-13 00:27:40 -05:00
gibbed
6789873620
Merge branch 'master' into d3d12
2019-05-12 07:48:18 -05:00
Rick Gibbed
f0aae00e4f
Merge pull request #1353 from emoose/kernel-funcs
...
[Kernel] Add ObReferenceObjectByName.
2019-05-12 07:02:41 -05:00
Rick Gibbed
e51686bbac
Merge pull request #1369 from jgoyvaerts/logger_fix
...
[Base] Flush the logger before exiting on a fatal error.
2019-05-11 11:45:00 -05:00
Jonathan Goyvaerts
eb5baa41bb
Shutdown logging when a fatal error occurs, this fixes the error not showing up in the log file
2019-05-11 14:58:34 +02:00
gibbed
f54dddee90
Merge branch 'master' into d3d12
2019-05-04 13:09:08 -05:00
Rick Gibbed
00e061c4e4
Merge pull request #1316 from chris-hawley/master
...
[Base] Remove hacky fix for missing codecvt on linux.
2019-05-04 11:40:33 -05:00
Rick Gibbed
9bb20bfc36
Merge pull request #1254 from Wildenhaus/master
...
Games on Demand / Multi-file STFS (SVOD) support.
2019-05-04 11:30:48 -05:00
gibbed
fac37e7c50
Merge branch 'master' into d3d12
2019-05-01 21:00:21 -05:00
gibbed
bc9d82e2b0
[Base] Fix Travis whining.
2019-04-30 18:16:20 -05:00
gibbed
7ddcd4e32d
Oops. Missed a log line for previous two commits.
2019-04-30 17:45:45 -05:00
gibbed
bc0ebcb26e
- Clean up log level names, no need for LOG_LEVEL_ prefix when it is an
...
enum class.
- Clarify usage of log level in comment.
2019-04-30 17:41:27 -05:00
gibbed
179883dc0a
[App] Fix "Open" menu item text.
2019-04-30 16:44:45 -05:00
gibbed
6b772c01b9
[Base] Oops. Fix missing include.
2019-04-30 16:44:00 -05:00
gibbed
cfa0a40343
[App] Add "Show content directory..." menu item.
2019-04-30 16:30:49 -05:00
gibbed
2c3207e5cc
[Base] Widen LaunchBrowser.
2019-04-30 16:30:17 -05:00
Triang3l
08675ab65e
[D3D12] 3D texture resolve
2019-04-25 08:37:55 +03:00
gibbed
4ceafcdf68
[UI] Reduce SetProcessDpiAwareness failure to warning.
2019-04-20 13:21:36 -05:00
Triang3l
66a9c9d812
[GPU] Store ALU result after both vector and scalar instructions
2019-04-20 20:30:01 +03:00
gibbed
cd1aadef74
Merge remote-tracking branch 'origin/master' into d3d12
2019-04-20 10:59:05 -05:00
gibbed
d0d18ff570
[APU] Proper register file for XMA.
2019-04-20 10:57:42 -05:00
gibbed
1dd15d4abc
[App] Stub main_init for posix.
2019-04-20 10:57:41 -05:00
gibbed
c965751911
Merge remote-tracking branch 'origin/master' into d3d12
2019-04-20 02:40:46 -05:00
gibbed
4f44bc3362
[App] Fix AVX check. For good this time. Hopefully.
2019-04-20 02:32:45 -05:00
gibbed
1145d57007
Undo main/wWinMain changes in preparation for new method
...
of doing a startup AVX check.
This reverts commit 4030cff3ec
.
2019-04-20 02:32:45 -05:00
Triang3l
40ffba97d9
Merge branch 'master' into d3d12
2019-04-19 15:32:10 +03:00
gibbed
18d8a59cfa
[Kernel] Initialize COM on all new XThreads.
2019-04-19 04:02:32 -05:00
gibbed
4030cff3ec
- Move main, wWinMain entrypoints to their own file.
...
- Fix startup AVX checks.
2019-04-18 16:57:42 -05:00
gibbed
a296e17f06
[App] Don't redirect stdout/stderr as the default debug arguments.
2019-04-18 15:00:25 -05:00
gibbed
827567a21a
Merge branch 'master' into d3d12
2019-04-18 11:23:41 -05:00
gibbed
28a7334f5c
[Vulkan] Fix missing aes_128 link for trace viewer/dumper.
2019-04-18 10:20:18 -05:00
Triang3l
ec92d46480
Merge branch 'master' into d3d12
2019-04-18 17:54:57 +03:00
gibbed
593a871c84
[x64] Use vmovaps instead of movaps in emitted function prolog/epilog.
2019-04-18 09:36:06 -05:00
gibbed
ffbc99926b
- Update premake build script for VS2017+ build support.
...
- Update premake (for VS2019 support).
- Update Xenia build script to detect VS2017+ version.
- Update Xenia premake scripts due to updated premake.
- Fix cc override in Xenia build script.
2019-04-18 09:28:31 -05:00
Triang3l
35061880d9
Merge branch 'master' into d3d12
2019-04-17 16:41:03 +03:00
Triang3l
63e135590c
[UI] Host breakpoint shortcut (pauses WinDbg)
2019-04-17 16:40:35 +03:00
Triang3l
3f22ff3645
[D3D12] DXT3A_AS_1_1_1_1 texture loading
2019-04-17 14:38:41 +03:00
Triang3l
4eae7d9d65
Merge branch 'master' into d3d12
2019-04-14 19:20:39 +03:00
Triang3l
ab4d344fb0
[Kernel] Add forgotten aes_128 library reference
2019-04-14 19:20:06 +03:00
Triang3l
ddd2a6922c
Merge branch 'master' into d3d12
2019-04-14 18:09:44 +03:00
Triang3l
85e26c5dde
[Kernel] XeCryptAes using openluopworld/aes_128
2019-04-14 18:08:07 +03:00
emoose
88bb173c9d
[Kernel] Add XeCryptRc4* funcs
2019-04-14 15:19:56 +03:00
emoose
e86bc83eee
[Kernel] Add ObReferenceObjectByName
2019-04-13 19:58:06 +01:00
Triang3l
286628b75b
Merge branch 'master' into d3d12
2019-04-13 20:30:17 +03:00
Triang3l
5a6b42c611
[Kernel] ExGetXConfigSetting: correct null buffer handling, better fake country
2019-04-13 20:29:00 +03:00
Triang3l
293851d0c9
[D3D12] Re-add accidentally deleted RT update trigger
2019-04-12 20:09:31 +03:00
Triang3l
8f51855c8f
Revert "[D3D12] Re-add accidentally deleted RT update trigger and treat Z test and write bits separately"
...
This reverts commit 25cc189e99
.
2019-04-12 20:04:50 +03:00
Triang3l
25cc189e99
[D3D12] Re-add accidentally deleted RT update trigger and treat Z test and write bits separately
2019-04-12 19:13:03 +03:00
Triang3l
ecc056912d
[D3D12] Don't drop draw calls with no render targets
2019-04-12 16:59:45 +03:00
Triang3l
93a18a517b
[D3D12] Place UAV barriers for the EDRAM ROV when layout changes
2019-04-12 15:59:09 +03:00
Triang3l
45cee3f871
[D3D12] Don't create RT store pipelines with ROV
2019-04-11 12:05:13 +03:00
Triang3l
88c594ca3b
[D3D12] Fix RB_COPY_DEST_PITCH handling in ResolveCopy
2019-04-10 22:35:05 +03:00
Triang3l
5e30f3a947
[D3D12] User clip planes and constant/signature refactoring
2019-04-10 16:37:06 +03:00
Triang3l
8c56d5cb98
[D3D12] Fix lint failure in RenderTargetCache::BeginFrame
2019-04-09 23:04:13 +03:00
Triang3l
4e8e75c549
[D3D12] Remove TODO for initial EDRAM clear since Windows clears allocations anyway
2019-04-09 19:45:35 +03:00
Triang3l
959b8ef19e
[D3D12] Draw rectangles by mirroring one vertex across diagonal
2019-04-09 17:19:47 +03:00
Triang3l
b38f9ade1b
Merge branch 'master' into d3d12
2019-04-09 13:56:11 +03:00
Triang3l
81cd2506e8
[Kernel] VdSwap: Front buffer in 0xE0000000 range
2019-04-09 13:55:37 +03:00
chris-hawley
fed4cb63a7
implement linux filesystem support
2019-04-08 01:06:06 -04:00
Christian Hawley
b1f2f177cd
Remove hacky fix for missing codecvt on linux
2019-04-08 01:06:06 -04:00
Triang3l
0367e1a536
[D3D12] Fix ps_param_gen rounding ignored with ROV
2019-04-05 23:57:29 +03:00
Triang3l
6db0ad663b
[D3D12] mb_used -> used_mb in the profiler
2019-04-05 15:31:59 +03:00
Triang3l
d0c8725270
[D3D12] Limit texture memory usage with LRU deletion
2019-04-05 15:19:16 +03:00
Triang3l
9a1008dacb
Merge branch 'master' into d3d12
2019-04-05 13:33:11 +03:00
Triang3l
84b8b444cf
[Base] Clock::QueryHostUptimeMillis: change to 64-bit
2019-04-05 13:32:34 +03:00
Triang3l
5582e63ef1
[D3D12] Resolve 16-bit RTs to unorm textures, not snorm
2019-03-07 11:21:39 +03:00
Triang3l
7049d52dbb
[D3D12] Display texture cache size in the profiler
2019-03-05 10:26:40 +03:00
Triang3l
d8fccb2fa0
Merge branch 'master' into d3d12
2019-03-03 18:32:32 +03:00
Triang3l
3f576b0d5a
[Kernel] Expose display gamma as gflags
2019-03-03 18:31:54 +03:00
Triang3l
05c1f57007
Merge branch 'master' into d3d12
2019-03-03 14:42:11 +03:00
Maksim Derbasov
142148e594
[GPU] Fix bit check in Make Coherent logging.
2019-03-02 04:13:03 -06:00
Triang3l
57e8f05234
[D3D12] Make RG16/RGBA16 RTVs range switchable
2019-01-29 14:39:04 +03:00
Triang3l
cb99afffcb
[D3D12] Revert changing the sign of tfetch epsilon
2019-01-29 12:41:06 +03:00
Triang3l
0c8ce2af04
[D3D12] tfetch: change epsilon sign, add 0.5 to getWeights coords
2019-01-29 12:35:22 +03:00
Triang3l
61fd5a6dc2
[D3D12] Replicate red channel of single-channel textures
2019-01-26 14:11:09 +03:00
Triang3l
189ffca234
[D3D12] DXBC: Fix aL incrementing
2019-01-25 22:43:16 +03:00
Triang3l
80e5c56340
Merge branch 'master' into d3d12
2019-01-25 20:44:51 +03:00
Triang3l
e706cf0d54
[GPU] Fix addsc/mulsc/subsc r# addressing mode not initialized
2019-01-25 20:43:53 +03:00
Triang3l
ba7b6d6081
[D3D12] Memexport CPU readback, disabled by default
2019-01-25 16:33:25 +03:00
Triang3l
4a3245650f
[D3D12] Optional non-GS path for quads for PIX
2019-01-25 15:09:58 +03:00
Triang3l
eaefc3862f
Merge branch 'master' into d3d12
2019-01-24 17:46:06 +03:00
Triang3l
4ae9266f13
[CPU] Fix vpkd3d half4 component order
2019-01-24 17:45:41 +03:00
Triang3l
9dd62c1e15
[D3D12] Alpha to coverage (w/o dithering) with RTV, tiny AtoC fixes
2019-01-21 23:41:47 +03:00
Triang3l
0a9feb5eca
[D3D12] ROV: Alpha to coverage (without dithering)
2019-01-21 21:28:26 +03:00
Triang3l
6f5d616372
Merge branch 'master' into d3d12
2019-01-19 15:17:17 +03:00
Triang3l
c3fcb47efe
[Kernel] ExEventObjectType in ObReferenceObjectByHandle
2019-01-19 15:16:26 +03:00
Triang3l
0fc8497905
[D3D12] Fix debug config crash in back buffer stretching code
2019-01-19 14:48:46 +03:00
Triang3l
b7bcdf3e8b
[D3D12] Pre-create EDRAM and shared memory buffer descriptors
2019-01-17 16:39:51 +03:00
Triang3l
cf7c981991
[D3D12] Cache SRV descriptors in the texture cache to copy instead of creating
2019-01-16 19:06:11 +03:00
Triang3l
cf3ce4f98b
[D3D12] Unhardcode forgotten pipeline creation thread count
2019-01-15 21:04:17 +03:00
Triang3l
a1a1110784
[D3D12] Non-indexed line loops
2019-01-15 14:19:59 +03:00
Triang3l
17dfd84f71
[D3D12] Free two alphatest-related system constant dwords
2019-01-15 12:58:36 +03:00
Triang3l
7d7a539aee
Merge branch 'master' into d3d12
2019-01-13 19:07:06 +03:00
Triang3l
8e5a11aeb4
[CPU] Add D3DCOLOR vpkd3d test with 0xFFFFFFFF
2019-01-13 19:06:14 +03:00
Triang3l
58d9c6f33f
Merge branch 'master' into d3d12
2019-01-13 17:29:44 +03:00
Triang3l
949b05f517
[CPU] Fix saturation in D3DCOLOR vpkd3d
2019-01-13 17:29:06 +03:00
Triang3l
27a8e4259e
[D3D12] DXBC: Fix 0*anything check with negated operands
2019-01-12 18:52:06 +03:00
Triang3l
b8d1bb740b
[GPU/D3D12] Fix CTX1 component order
2019-01-12 14:28:32 +03:00
Triang3l
e5bcedfd1f
[D3D12] DXBC: Fix 0*anything check in muls_prev
2019-01-12 13:07:45 +03:00
Triang3l
ef523823d5
[D3D12] Force early Z with DSV, fix blend disabled flag in rb_colorcontrol ignored
2019-01-11 17:07:33 +03:00
Triang3l
d7ed044be1
[D3D12] Don't cull points and rectangles
2019-01-09 16:25:03 +03:00
Triang3l
8ad12480a4
[D3D12] Copy index buffer to a scratch buffer for memexporting draws
2019-01-09 13:19:49 +03:00
Triang3l
aabe6dec9c
[D3D12] Fix log level of pipeline creation messages
2019-01-08 14:14:14 +03:00
Triang3l
0e9428f1bc
Merge branch 'master' into d3d12
2019-01-08 01:40:08 +03:00
Triang3l
ae6fd98c3c
[CPU] Ignore upper bits of shift amount in srdx/srwx
2019-01-08 01:39:21 +03:00
Triang3l
77e9ab342c
[D3D12] DXBC: Don't update coverage in the depth-only pixel shader
2019-01-06 20:13:23 +03:00
Triang3l
75ec48d225
[D3D12] DXBC: Don't declare shared memory SRV in the depth-only pixel shader
2019-01-06 18:41:54 +03:00
Triang3l
6c48f209a1
[D3D12] Fix 7e3 and 20e4 denormal conversion
2019-01-06 15:10:55 +03:00
Triang3l
bc89a5822b
[D3D12] Memexport: Fix red/blue swap not being in the write mask
2019-01-05 21:14:06 +03:00
Triang3l
1523a1f662
[D3D12] Use 3/4 of logical cores for pipeline creation, cleanup pipeline log messages
2019-01-04 14:30:26 +03:00
Triang3l
890228b6f3
[D3D12] Prototype multithreaded PSO creation
2019-01-04 00:30:11 +03:00
Triang3l
364cae6cc8
[D3D12] Use deferred command list
2019-01-03 15:08:49 +03:00
Triang3l
f0c662fa1e
[D3D12] Deferred command list class
2019-01-02 23:46:24 +03:00
Triang3l
a97fc28ee2
[D3D12] Use multimap for pipelines
2019-01-01 23:13:26 +03:00
Triang3l
1cea4062c0
[D3D12] Rewrite pipeline cache for compact storage of pipeline descriptions
2019-01-01 22:20:50 +03:00
Triang3l
317e5c3ce2
[D3D12] Some stats in the profiler, tweak tiled buffer heap sizes
2018-12-30 15:09:58 +03:00
Triang3l
87d663d7e0
[D3D12] Disable adaptive tessellation temporarily because of cracks
2018-12-29 21:12:21 +03:00
Triang3l
928e46c8b2
[D3D12] Adaptive tessellation of triangle patches
2018-12-29 20:53:41 +03:00
Triang3l
14476e5453
[D3D12] Rename 2_10_10_10 AS_16 RT format to AS_10
2018-12-29 14:59:10 +03:00
Triang3l
616739048b
Merge branch 'master' into d3d12
2018-12-29 14:55:17 +03:00
Triang3l
54b211ed18
[GPU] Rename 2_10_10_10 AS_16 RT format to AS_10
2018-12-29 14:54:01 +03:00
Triang3l
af96b68398
[GPU] Copy SurfaceNumFormat comment from D3D12 branch
2018-12-29 14:18:10 +03:00
Triang3l
cbfc00f80e
[D3D12] Debug option to display tessellation as wireframe
2018-12-28 14:37:39 +03:00
Triang3l
43866092a5
[D3D12] Update some comments about numeric formats
2018-12-28 14:12:09 +03:00
Triang3l
f3e3bbc4fa
Revert "[D3D12] ROV: Round unorm/snorm to nearest rather than nearest even"
...
This reverts commit 216998eb56
.
2018-12-28 14:05:13 +03:00
Triang3l
216998eb56
[D3D12] ROV: Round unorm/snorm to nearest rather than nearest even
2018-12-28 08:25:41 +03:00
Triang3l
5860a8fdc6
[D3D12] DXBC: Add a missing STAT increment to memexport
2018-12-28 08:13:35 +03:00
Triang3l
ed09cac440
[D3D12] DXBC: vfetch RoundIndex, vertex index signedness fixes
2018-12-28 08:11:34 +03:00
Triang3l
ec7667ce1b
[D3D12] Broken memexport shader code
2018-12-27 20:43:17 +03:00
Triang3l
bd9aae016f
[D3D12] DXBC: eA and eM registers
2018-12-22 19:51:12 +03:00
Triang3l
e803ee84d5
[D3D12] Bind shared memory as UAV with memexport
2018-12-22 15:39:47 +03:00
Triang3l
645f450321
[D3D12] DXBC: Fix UAV and sampler operands
2018-12-22 14:26:18 +03:00
Triang3l
6025599d3b
[D3D12] Request memory for memexport in shared memory
2018-12-22 00:57:31 +03:00
Triang3l
0aeff797e5
[D3D12] DXBC: Allocate multiple registers with PushSystemTemp
2018-12-21 22:54:26 +03:00
Triang3l
72e9ac5c28
[GPU] Shader translator: More memexport validation
2018-12-21 22:24:09 +03:00
Triang3l
73baaa8e89
[GPU] Gather eA/eM# writes in shader translator
2018-12-21 10:06:41 +03:00
Triang3l
090bf8e353
[D3D12] Change RT in the title to something less ambiguous and more googlable
2018-12-20 20:48:15 +03:00
Triang3l
adc0eb87f6
[GPU] Gather used memexport constants in shader translator
2018-12-20 10:14:18 +03:00
Triang3l
dc0b468ea8
Merge branch 'master' into d3d12
2018-12-19 22:51:26 +03:00
Triang3l
486a5725e3
[GPU] xenos.h: tessellation, memexport constant
2018-12-19 22:50:43 +03:00
Triang3l
c84511a5f1
[GPU/D3D12] Update tessellation enums
2018-12-19 18:23:54 +03:00
Triang3l
cbba86fcf0
[D3D12] Split DXBC shader translator into multiple files
2018-12-19 14:24:16 +03:00
Triang3l
2de0e26606
[D3D12] DXBC: Remove ugly useless indexable temp fallback
2018-12-16 13:03:03 +03:00
Triang3l
03f440582d
Merge branch 'master' into d3d12
2018-12-16 12:49:09 +03:00
gibbed
eee4d91621
[App] Hopefully fix CPU support check for AVX so it will function on CPUs without AVX.
2018-12-15 23:36:07 -06:00
gibbed
85b714f2af
[Base] Make --win32_high_freq=false actually work.
2018-12-15 22:56:36 -06:00
Wildenhaus
798e88224a
Ordinal offset calculation for games with many files
2018-12-15 20:27:15 -05:00
Triang3l
574f85cc15
[D3D12] Refactoring: DXBC -> Dxbc
2018-12-14 13:25:07 +03:00
Triang3l
952819ed87
[D3D12] Don't 4KB-align sizes of resolve destinations
2018-12-13 15:22:16 +03:00
Triang3l
2b55ec86ea
[GPU] Shader Compiler: Expose domain shader output
2018-12-13 14:52:50 +03:00
Triang3l
2b646ff425
[D3D12] Fake per-edge tessellation with continuous
2018-12-12 22:12:32 +03:00
Triang3l
19d7e0ce3d
[D3D12] Use WideCharToMultiByte for graphics adapter name
2018-12-11 09:41:06 +03:00
Triang3l
7698944673
[D3D12] Swap red and blue in 8bpp gamma ramp
2018-12-09 15:53:57 +03:00
Triang3l
1ee3ed03fd
[D3D12] DXBC: Skip loading and some ALU ops for identical operands
2018-12-09 00:20:13 +03:00
Triang3l
352a443c67
[D3D12] DXBC: Small cleanup of something ugly in subs_prev
2018-12-08 19:18:56 +03:00
Triang3l
e1f0e9c84a
[D3D12] DXBC: Slightly shorten SM3 mul behavior emulation
2018-12-08 16:42:30 +03:00
Triang3l
9427667a27
[D3D12] Experimental 2x resolution scale
2018-12-06 10:38:13 +03:00
Triang3l
132af3e266
[D3D12] DXBC: Don't skip invariant driver optimizations
2018-12-04 12:29:27 +03:00
Triang3l
21def8a522
Merge branch 'master' into d3d12
2018-12-03 21:27:28 +03:00
gibbed
64b2be92d6
[Kernel] Retain handle in ExCreateThread. Game closing a created thread's handle shouldn't result in its handle being freed.
2018-12-03 12:09:24 -06:00
gibbed
dcde6308bb
[Kernel] Simplify KeWaitForMultipleObjects.
2018-12-03 12:08:22 -06:00
gibbed
12629fe101
[Kernel] Change dummy HDD to 3GB free/4GB total.
2018-12-03 12:07:42 -06:00
gibbed
9dc46eee85
[Kernel] Null terminate string in XamContentGetDeviceName.
2018-12-03 12:00:56 -06:00
gibbed
947eef4701
[Kernel] Static size assert for X_CONTENT_DEVICE_DATA.
2018-12-03 11:54:47 -06:00
gibbed
aa38d4b77b
[Kernel] Zero out device data in XamContentGetDeviceData.
2018-12-03 11:54:23 -06:00
Triang3l
bb53d722f9
[D3D12] Don't use switch in shaders on Intel, log GPU name
2018-12-03 16:31:49 +03:00
gibbed
6824905b78
Merge branch 'master' into d3d12
2018-11-29 12:39:13 -06:00
gibbed
919882dd68
[Kernel] Fix use of wrong macro in XamEnumerate for extended error.
2018-11-29 12:34:56 -06:00
Wildhaus
151a955c6a
Support EGDF and XSF layouts
2018-11-28 10:08:07 -05:00
Triang3l
5b9e4b5886
Merge branch 'master' into d3d12
2018-11-27 11:05:14 +03:00
gibbed
527f960288
[Kernel] Proper size in XamUserCreateAchievementEnumerator.
2018-11-26 20:43:41 -06:00
gibbed
248b661d14
[Kernel] Maybe fix XamEnumerate, again?
...
Some titles, when using XamEnumerate synchronously, expect X_ERROR_NO_MORE_FILES as the return value.
Some titles, when using XamEnumerate asynchronously, expect X_ERROR_FUNCTION_FAILED as the overlapped result.
2018-11-26 19:53:03 -06:00
Triang3l
f634e94227
[D3D12] ROV: Don't mark Z of PS SV_Position as used in dcl
2018-11-26 20:53:34 +03:00
gibbed
2398b1b8f4
[Vulkan] Use epsilon equality for checking rectangle list form.
2018-11-26 11:51:02 -06:00
gibbed
af206addd1
Optimize SPIRV code generated via genspirv command.
2018-11-26 11:49:36 -06:00
Triang3l
b56f8f9c7c
Merge branch 'master' into d3d12
2018-11-26 20:45:52 +03:00
gibbed
da8f094bf8
[App] Fix Travis whining.
2018-11-26 11:21:37 -06:00
gibbed
e7d77f4780
Clarify AVX requirement error message.
2018-11-26 10:33:22 -06:00
gibbed
08be8af5c0
[App] Abort out early with an error message if CPU does not support AVX.
2018-11-26 10:24:17 -06:00
gibbed
28b494dadc
[Kernel] Stub XMsg app 0x000000FE/msg 0x00020021.
2018-11-26 10:21:09 -06:00
gibbed
5b2b2a3cc1
[Kernel] Fix logging of app for XMsgInProcessCall/XMsgSystemProcessCall/XMsgStartIORequest/XMsgStartIORequestEx.
2018-11-26 09:04:10 -06:00
gibbed
9058868c96
Merge branch 'master' into d3d12
2018-11-26 07:41:47 -06:00
gibbed
03d6de997c
[Kernel] Some titles seem to explicitly expect X_ERROR_FUNCTION_FAILED to mean no more files when enumerating content.
2018-11-26 07:33:21 -06:00
Triang3l
d5f7d96be9
[D3D12] Rename d3d12_adapter_index to d3d12_adapter
2018-11-26 08:03:16 +03:00
Triang3l
f3d34c1d88
[D3D12] Add max GPU virtual address bits to D3D12Provider
2018-11-26 08:02:15 +03:00
Triang3l
a03dd839f0
[D3D12] Change error message link to HTTPS
2018-11-26 07:33:13 +03:00
Triang3l
355d33dadd
[D3D12] Rename feature gflags
2018-11-25 23:25:56 +03:00
Triang3l
ab2e1b1ca7
Merge branch 'master' into d3d12
2018-11-25 20:13:44 +03:00
gibbed
bd45a5defd
[Kernel] Fix timeout in NtWaitForMultipleObjectsEx.
2018-11-25 11:06:57 -06:00
gibbed
e91e1c8824
[Kernel] Tag XAudioGetVoiceCategoryVolume as high frequency.
2018-11-25 10:19:40 -06:00
gibbed
894034a9b0
[Kernel] Tag RtlMultiByteToUnicodeN, RtlUnicodeToMultiByteN as high frequency.
2018-11-25 10:02:29 -06:00
gibbed
70b07712b2
[Kernel] Research on C++ exceptions.
2018-11-25 10:01:22 -06:00
gibbed
64403d5dc6
[Kernel] Don't directly call RtlNtStatusToDosError export.
2018-11-25 09:58:03 -06:00
gibbed
216bec15f6
[Kernel] Stub XamQueryLiveHiveW.
2018-11-25 09:56:22 -06:00
Triang3l
9a58841219
[D3D12] ROV: Use MSAA instead of SSAA
2018-11-25 16:37:38 +03:00
gibbed
9709a230fb
Merge branch 'master' into d3d12
2018-11-25 05:12:41 -06:00
gibbed
4dfe83af6c
[Kernel] Fix threading issues caused by direct use of exports.
2018-11-25 05:08:16 -06:00
gibbed
e6dbd8905c
[Kernel] Stub XLiveBaseGetNatType.
2018-11-25 03:46:44 -06:00
Triang3l
beebed4ca2
Merge branch 'master' into d3d12
2018-11-25 12:44:30 +03:00
gibbed
20315850db
[Kernel] Stub XamFeatureEnabled.
2018-11-24 20:53:45 -06:00
gibbed
08fb15fcca
[Kernel] Oops.
2018-11-24 19:16:14 -06:00
gibbed
3baf668055
[Kernel] Implement ExAcquireReadWriteLockExclusive, ExReleaseReadWriteLock.
2018-11-24 19:04:42 -06:00
gibbed
c98f6af1d8
[Kernel] Better stub XAM online schema.
2018-11-24 17:47:24 -06:00
gibbed
9162bc2af9
[CPU] Fix Travis whining.
2018-11-24 16:21:06 -06:00
gibbed
5679b0f0c7
[CPU] Fix XEX2 delta patching.
2018-11-24 15:16:39 -06:00
gibbed
77f9e1516e
[CPU] Minor cleanup in LZX.
2018-11-24 15:16:02 -06:00
gibbed
5f764fc752
[CPU] Move LZX code to its own files.
2018-11-24 15:02:03 -06:00
gibbed
dd3a049b23
[CPU] Oops.
2018-11-24 15:00:00 -06:00
Triang3l
cb4fb451bf
Merge branch 'master' into d3d12
2018-11-24 18:40:22 +03:00
gibbed
f7501750d9
[CPU/Kernel] Correct size check when parsing XEX_HEADER_IMPORT_LIBRARIES.
2018-11-24 09:38:21 -06:00
gibbed
fb50f02a98
[Base] Properly flush remaining writes out before shutting down logging.
2018-11-24 08:54:46 -06:00
Triang3l
5c1efe7b9a
Merge branch 'master' into d3d12
2018-11-24 16:26:27 +03:00
gibbed
24dd0267bf
[Kernel] Oops.
2018-11-24 04:07:56 -06:00
gibbed
207589e5a1
[CPU/Kernel] Correct parsing of XEX_HEADER_IMPORT_LIBRARIES.
2018-11-24 04:05:41 -06:00
Dr. Chat
b3d509eb01
[x64] Swap to using anchor variables instead of dummy function calls
2018-11-23 18:02:04 -06:00
Dr. Chat
df964015a4
[x64] Fix improper use of compare_exchange_strong when adjusting code commit mark
2018-11-23 18:02:04 -06:00
Dr. Chat
384ec98a42
[x64] Allow the JIT to use volatile registers
2018-11-23 18:02:04 -06:00
Dr. Chat
b57bb74965
[x64] Change the parameters to host_to_guest_thunk
...
Shuffle some code around in x64_backend.cc
Add GetNativeParam to avoid hardcoding parameters
2018-11-23 18:02:04 -06:00
Dr. Chat
c451fda819
[x64] Template-ize a few vector emulation functions
2018-11-23 18:02:03 -06:00
Dr. Chat
4571e8207a
[x64] Minor cleanups in emitter
2018-11-23 18:02:03 -06:00
Dr. Chat
b2f9d54e7e
[x64] Factor out memory handling code
2018-11-23 18:02:03 -06:00
Dr. Chat
bb74114cab
[x64] Factor out control code
2018-11-23 18:02:03 -06:00
Dr. Chat
c318009733
[x64] Factor out vector handling code
2018-11-23 18:02:03 -06:00
Dr. Chat
6861cce492
[x64] Factor out a lot of the opcode handling code
2018-11-23 18:02:02 -06:00
Dr. Chat
696c3cd439
[x64] Remove most of RegisterSequences
2018-11-23 18:02:02 -06:00
gibbed
d87ae26895
[CI] Fix mspack linking even more.
2018-11-23 17:58:38 -06:00
gibbed
213e688173
[Kernel] Fix some stuff from PR merge.
2018-11-23 17:27:35 -06:00
emoose
933588717e
[Kernel] Add XamGetOnlineSchema export, returns dummy data
2018-11-23 16:38:34 -06:00
emoose
8c6e0b86f9
[Kernel] swprintf_s -> swprintf, change how Format*String/Build*ResourceLocator exports copy text
...
New way of copying the text should make it less likely for any buffer overflows to occur.
2018-11-23 16:38:34 -06:00
emoose
958882a3ea
[Kernel] Add ExConsoleGameRegion export variable (set to 0xFFFFFFFF)
2018-11-23 16:38:34 -06:00
emoose
65e8872dc1
[Kernel] Add _vsnwprintf export
2018-11-23 16:38:34 -06:00
emoose
8efbe32867
[Kernel] Add XamBuild*ResourceLocator & XamFormat*String exports
...
Resource locators are just strings that say where to find a resource, they can either point to a file path or to an XEX resource.
Normally the Gamercard/SharedSystem exports use XamBuildResourceLocator to make a locator for the resources inside xam.xex.
But since our xam won't have those resources I've made it point them to a local file instead (by passing 0 as the module param for XamBuildResourceLocator).
The resources will have to be extracted to the XEX's local path for it to find them though (and XEX will need to have media:\ symlinked too)
The XamFormat*String exports are really windows-only right now, but they'll at least empty the buffer for other platforms.
They'll also always output MM/DD/YYYY no matter what locale the system is, on 360 this is localized properly of course.
I've renamed XamBuildSharedResourceLocator_ to XamBuildLegacySystemResourceLocator too since that seems to be the proper name for it.
In earlier Xams this just pointed to ...SharedSystemResourceLocator (as does this code), but later versions seem to have their own function.
2018-11-23 16:38:34 -06:00
emoose
c5056c644f
[Kernel] Add XamNotifyCreateListenerInternal export (1 unknown param)
...
Just changed the existing XamNotifyCreateListener import to ...CreateListenerInternal, and made a new XamNotifyCreateListener that just calls the internal version.
2018-11-23 16:38:34 -06:00
emoose
5e9e226c94
[Kernel] Add XamContentCreateDeviceEnumerator export
...
Also changed name field of DeviceInfo to be a wchar_t* of known length, makes it match the X360 DeviceInfo struct more closely and it's easier to make sure things reading it won't overflow anything.
2018-11-23 16:37:04 -06:00
gibbed
d68c27d78b
[CI] Fix mspack linking.
2018-11-23 15:57:21 -06:00
gibbed
7226c9e047
Update mspack, add to premake, and fix missing license. Fixes #1252 .
2018-11-23 15:32:55 -06:00
gibbed
4c53bc5c9a
[x64] Fix Travis whining.
2018-11-23 12:03:09 -06:00
gibbed
5fbcb8991e
[JIT] Run the SimplificationPass/ConstantPropagationPass until there are no changes.
2018-11-23 12:01:10 -06:00
gibbed
b121f45c7f
[JIT] Assert that other is constant in set_from.
2018-11-23 10:46:27 -06:00
Triang3l
ff363d85be
Merge branch 'master' into d3d12
2018-11-23 19:08:43 +03:00
gibbed
996093e499
[x64] Support constant src1 for Int32 VECTOR_SHL_V128/VECTOR_SHR_V128.
2018-11-23 09:33:30 -06:00
gibbed
b24936d248
[Kernel] Tag XamUserGetSigninState as high frequency.
2018-11-23 09:02:49 -06:00
gibbed
7d07720de1
[JIT] Zero constant propagation for OPCODE_SHL/OPCODE_SHR.
2018-11-23 08:02:09 -06:00
gibbed
4c04a9383a
[JIT] Fix constant propagation for OPCODE_SELECT.
2018-11-23 07:52:14 -06:00
gibbed
94284ea9aa
[CPU] Fix null termination in HIRBuilder::CommentFormat.
2018-11-23 07:50:42 -06:00
gibbed
d04c748773
[App] Log content root.
2018-11-22 17:40:38 -06:00
gibbed
00261b9ca0
[App] Get absolute path of content root in all cases.
2018-11-22 17:40:22 -06:00
gibbed
69463033b1
[Kernel] Don't trust buffer length in XamEnumerate when it matches items per enumerate.
2018-11-22 16:49:01 -06:00
gibbed
db234309bf
[Kernel] Fix logging of broken XamEnumerate usage.
2018-11-22 16:36:19 -06:00
Triang3l
da280347c4
Merge branch 'master' into d3d12
2018-11-22 21:01:05 +03:00
gibbed
086d7e9da7
[Input] Dynamically link to XInput.
2018-11-22 10:46:48 -06:00
gibbed
86d2c9ae1e
Fix Travis whining.
2018-11-22 09:48:04 -06:00
Margen67
896ac4a682
Update documentation.
...
- Convert http to https, provide archive link when possible.
- Made CPU-JIT.png more readable on dark themes;
Added a white background so there isn't black text on a black
background.
2018-11-22 09:20:09 -06:00
gibbed
9f895c3f14
[UI] Use DPI APIs when available.
2018-11-22 08:30:30 -06:00
gibbed
5c473a5203
[Base] Fix missing include in filesystem_posix.
2018-11-22 06:41:58 -06:00
gibbed
463f21e484
[Kernel] Cleanup XamLoaderSetLaunchData, XamLoaderGetLaunchData.
2018-11-22 04:29:35 -06:00
gibbed
473b9d3c3a
[Kernel] Don't trust buffer_length in XamEnumerate.
2018-11-22 04:28:46 -06:00
gibbed
683de76b9b
[Kernel] Remove stray logging in NtReleaseMutant.
2018-11-21 18:07:46 -06:00
gibbed
1ba5dd5eb1
Use platform-specific user directory to store content. Create a file named portable.txt next to xenia.exe to restore previous behavior.
2018-11-21 18:07:45 -06:00
gibbed
eb55d68e1f
[Kernel] Tag MmQueryAddressProtect as high frequency.
2018-11-21 17:54:28 -06:00
Rick Gibbed
b7a4abc6f6
Merge pull request #1178 from Jeremy517/master
...
Persist title-specific profile content
2018-11-21 16:47:28 -06:00