[App] Initialize config on emulator startup
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@ -14,6 +14,7 @@
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#include "xenia/base/main.h"
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#include "xenia/base/profiling.h"
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#include "xenia/base/threading.h"
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#include "xenia/config.h"
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#include "xenia/debug/ui/debug_window.h"
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#include "xenia/emulator.h"
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#include "xenia/ui/file_picker.h"
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@ -146,6 +147,7 @@ int xenia_main(const std::vector<std::wstring>& args) {
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// Figure out where content should go.
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std::wstring content_root = xe::to_wstring(cvars::content_root);
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std::wstring config_folder;
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if (content_root.empty()) {
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auto base_path = xe::filesystem::GetExecutableFolder();
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@ -154,6 +156,7 @@ int xenia_main(const std::vector<std::wstring>& args) {
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auto portable_path = xe::join_paths(base_path, L"portable.txt");
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if (xe::filesystem::PathExists(portable_path)) {
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content_root = xe::join_paths(base_path, L"content");
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config_folder = base_path;
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} else {
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content_root = xe::filesystem::GetUserFolder();
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#if defined(XE_PLATFORM_WIN32)
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@ -164,11 +167,14 @@ int xenia_main(const std::vector<std::wstring>& args) {
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#warning Unhandled platform for content root.
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content_root = xe::join_paths(content_root, L"Xenia");
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#endif
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config_folder = content_root;
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content_root = xe::join_paths(content_root, L"content");
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}
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}
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content_root = xe::to_absolute_path(content_root);
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XELOGI("Content root: %S", content_root.c_str());
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config::SetupConfig(config_folder);
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// Create the emulator but don't initialize so we can setup the window.
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auto emulator = std::make_unique<Emulator>(L"", content_root);
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