Fix up handling of positional options in cvar handling.

- Fix up handling of positional options in cvar handling so that executables
  other than app can handle them properly.
- Fix command-line arguments for xenia-vfs-dump.
This commit is contained in:
gibbed 2019-08-24 06:23:25 -05:00 committed by Rick Gibbed
parent 16bbfdbb3c
commit 3e6c2bb47c
14 changed files with 81 additions and 39 deletions

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@ -2,7 +2,7 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Copyright 2019 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
@ -401,4 +401,5 @@ int xenia_main(const std::vector<std::wstring>& args) {
} // namespace app
} // namespace xe
DEFINE_ENTRY_POINT(L"xenia", L"xenia some.xex", xe::app::xenia_main);
DEFINE_ENTRY_POINT(L"xenia", xe::app::xenia_main, "[Path to .iso/.xex]",
"target");

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@ -1,3 +1,12 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2019 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "cvar.h"
namespace cvar {
@ -13,7 +22,9 @@ void PrintHelpAndExit() {
exit(0);
}
void ParseLaunchArguments(int argc, char** argv) {
void ParseLaunchArguments(int argc, char** argv,
const std::string& positional_help,
const std::vector<std::string>& positional_options) {
options.add_options()("help", "Prints help and exit.");
if (!CmdVars) CmdVars = new std::map<std::string, ICommandVar*>();
if (!ConfigVars) ConfigVars = new std::map<std::string, IConfigVar*>();
@ -29,8 +40,8 @@ void ParseLaunchArguments(int argc, char** argv) {
configVar->AddToLaunchOptions(&options);
}
try {
options.positional_help("[Path to .iso/.xex]");
options.parse_positional({"target"});
options.positional_help(positional_help);
options.parse_positional(positional_options);
auto result = options.parse(argc, argv);
if (result.count("help")) {

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@ -1,10 +1,23 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2019 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_CVAR_H_
#define XENIA_CVAR_H_
#include <map>
#include <string>
#include <vector>
#include "cpptoml/include/cpptoml.h"
#include "cxxopts/include/cxxopts.hpp"
#include "xenia/base/string_util.h"
namespace cvar {
namespace toml {
@ -204,7 +217,9 @@ inline void AddCommandVar(ICommandVar* cv) {
if (!CmdVars) CmdVars = new std::map<std::string, ICommandVar*>();
CmdVars->insert(std::pair<std::string, ICommandVar*>(cv->name(), cv));
}
void ParseLaunchArguments(int argc, char** argv);
void ParseLaunchArguments(int argc, char** argv,
const std::string& positional_help,
const std::vector<std::string>& positional_options);
template <typename T>
T* define_configvar(const char* name, T* default_value, const char* description,
@ -221,8 +236,6 @@ T* define_cmdvar(const char* name, T* default_value, const char* description) {
AddCommandVar(cmdVar);
return default_value;
}
#define DEFINE_double(name, default_value, description, category) \
DEFINE_CVar(name, default_value, description, category, false, double)
#define DEFINE_int32(name, default_value, description, category) \
DEFINE_CVar(name, default_value, description, category, false, int32_t)
@ -230,6 +243,9 @@ T* define_cmdvar(const char* name, T* default_value, const char* description) {
#define DEFINE_uint64(name, default_value, description, category) \
DEFINE_CVar(name, default_value, description, category, false, uint64_t)
#define DEFINE_double(name, default_value, description, category) \
DEFINE_CVar(name, default_value, description, category, false, double)
#define DEFINE_string(name, default_value, description, category) \
DEFINE_CVar(name, default_value, description, category, false, std::string)
@ -275,4 +291,5 @@ T* define_cmdvar(const char* name, T* default_value, const char* description) {
}
} // namespace cvar
#endif // XENIA_CVAR_H_

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@ -2,7 +2,7 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2014 Ben Vanik. All rights reserved. *
* Copyright 2019 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
@ -13,6 +13,7 @@
#include <string>
#include <vector>
#include "xenia/base/cvar.h"
#include "xenia/base/platform.h"
namespace xe {
@ -24,14 +25,19 @@ bool has_console_attached();
// launch.
struct EntryInfo {
std::wstring name;
std::wstring usage;
std::string positional_usage;
std::vector<std::string> positional_options;
int (*entry_point)(const std::vector<std::wstring>& args);
};
EntryInfo GetEntryInfo();
#define DEFINE_ENTRY_POINT(name, usage, entry_point) \
xe::EntryInfo xe::GetEntryInfo() { \
return xe::EntryInfo({name, usage, entry_point}); \
#define DEFINE_ENTRY_POINT(name, entry_point, positional_usage, ...) \
xe::EntryInfo xe::GetEntryInfo() { \
std::initializer_list<std::string> positional_options = {__VA_ARGS__}; \
return xe::EntryInfo( \
{name, positional_usage, \
std::vector<std::string>(std::move(positional_options)), \
entry_point}); \
}
} // namespace xe

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@ -22,7 +22,8 @@ bool has_console_attached() { return true; }
extern "C" int main(int argc, char** argv) {
auto entry_info = xe::GetEntryInfo();
cvar::ParseLaunchArguments(argc, argv);
cvar::ParseLaunchArguments(argc, argv, entry_info.positional_usage,
entry_info.positional_options);
std::vector<std::wstring> args;
for (int n = 0; n < argc; n++) {

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@ -105,7 +105,8 @@ int Main() {
std::wcstombs(argva[n], argv[n], len + 1);
}
cvar::ParseLaunchArguments(argca, argva);
cvar::ParseLaunchArguments(argca, argva, entry_info.positional_usage,
entry_info.positional_options);
// Widen all remaining flags and convert to usable strings.
std::vector<std::wstring> args;

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@ -2,7 +2,7 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2014 Ben Vanik. All rights reserved. *
* Copyright 2019 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
@ -27,6 +27,7 @@ DEFINE_string(test_path, "src/xenia/cpu/ppc/testing/",
"Directory scanned for test files.", "Other");
DEFINE_string(test_bin_path, "src/xenia/cpu/ppc/testing/bin/",
"Directory with binary outputs of the test files.", "Other");
DEFINE_transient_string(test_name, "", "Specifies test name.", "General");
namespace xe {
namespace cpu {
@ -472,5 +473,5 @@ int main(const std::vector<std::wstring>& args) {
} // namespace cpu
} // namespace xe
DEFINE_ENTRY_POINT(L"xenia-cpu-ppc-test", L"xenia-cpu-ppc-test [test name]",
xe::cpu::test::main);
DEFINE_ENTRY_POINT(L"xenia-cpu-ppc-test", xe::cpu::test::main, "[test name]",
"test_name");

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@ -2,7 +2,7 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Copyright 2019 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
@ -179,6 +179,5 @@ int shader_compiler_main(const std::vector<std::wstring>& args) {
} // namespace gpu
} // namespace xe
DEFINE_ENTRY_POINT(L"xenia-gpu-shader-compiler",
L"xenia-gpu-shader-compiler shader.bin",
xe::gpu::shader_compiler_main);
DEFINE_ENTRY_POINT(L"xenia-gpu-shader-compiler", xe::gpu::shader_compiler_main,
"shader.bin", "shader_input");

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@ -2,7 +2,7 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2016 Ben Vanik. All rights reserved. *
* Copyright 2019 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
@ -36,5 +36,5 @@ int trace_dump_main(const std::vector<std::wstring>& args) {
} // namespace xe
DEFINE_ENTRY_POINT(L"xenia-gpu-vulkan-trace-dump",
L"xenia-gpu-vulkan-trace-dump some.trace",
xe::gpu::vulkan::trace_dump_main);
xe::gpu::vulkan::trace_dump_main, "some.trace",
"target_trace_file");

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@ -2,7 +2,7 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2016 Ben Vanik. All rights reserved. *
* Copyright 2019 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
@ -72,5 +72,5 @@ int trace_viewer_main(const std::vector<std::wstring>& args) {
} // namespace xe
DEFINE_ENTRY_POINT(L"xenia-gpu-vulkan-trace-viewer",
L"xenia-gpu-vulkan-trace-viewer some.trace",
xe::gpu::vulkan::trace_viewer_main);
xe::gpu::vulkan::trace_viewer_main, "some.trace",
"target_trace_file");

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@ -2,7 +2,7 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2017 Ben Vanik. All rights reserved. *
* Copyright 2019 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
@ -215,5 +215,4 @@ void DrawInputStatus() {
} // namespace hid
} // namespace xe
DEFINE_ENTRY_POINT(L"xenia-hid-demo", L"xenia-hid-demo",
xe::hid::hid_demo_main);
DEFINE_ENTRY_POINT(L"xenia-hid-demo", xe::hid::hid_demo_main, "");

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@ -2,7 +2,7 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2016 Ben Vanik. All rights reserved. *
* Copyright 2019 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
@ -26,5 +26,5 @@ std::unique_ptr<GraphicsProvider> CreateDemoGraphicsProvider(Window* window) {
} // namespace ui
} // namespace xe
DEFINE_ENTRY_POINT(L"xenia-ui-window-vulkan-demo",
L"xenia-ui-window-vulkan-demo", xe::ui::window_demo_main);
DEFINE_ENTRY_POINT(L"xenia-ui-window-vulkan-demo", xe::ui::window_demo_main,
"");

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@ -21,9 +21,15 @@
namespace xe {
namespace vfs {
DEFINE_transient_string(source, "", "Specifies the file to dump from.",
"General");
DEFINE_transient_string(dump_path, "",
"Specifies the directory to dump files to.", "General");
int vfs_dump_main(const std::vector<std::wstring>& args) {
if (args.size() <= 2) {
XELOGE("Usage: %s [source] [dump_path]", args[0].c_str());
XELOGE("Usage: %S [source] [dump_path]", args[0].c_str());
return 1;
}
@ -107,5 +113,5 @@ int vfs_dump_main(const std::vector<std::wstring>& args) {
} // namespace vfs
} // namespace xe
DEFINE_ENTRY_POINT(L"xenia-vfs-dump", L"xenia-vfs-dump",
xe::vfs::vfs_dump_main);
DEFINE_ENTRY_POINT(L"xenia-vfs-dump", xe::vfs::vfs_dump_main,
"[source] [dump_path]", "source", "dump_path");

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@ -2,7 +2,7 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Copyright 2019 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
@ -23,7 +23,7 @@ bool has_console_attached() { return true; }
// Used in console mode apps; automatically picked based on subsystem.
int Main(int argc, char* argv[]) {
cvar::ParseLaunchArguments(argc, argv);
cvar::ParseLaunchArguments(argc, argv, "", std::vector<std::string>());
// Run Catch.
int result = Catch::Session().run(argc, argv);