serif
8a1641786d
updated numerous Pokemon to BDSP/SV movesets
...
Haven't finished - will do the rest hopefully tomorrow
2024-04-17 22:43:50 -04:00
serif
0ddae73bf5
Update Pidgey, Rattata, and Spearow movesets to BDSP
...
Will update others later
2024-04-17 16:00:35 -04:00
dpMelian
4c128e9d26
feat: correct typo in AttackTypeBoosterModifierType constructor
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Corrected "Inceases" to "Increases" in the description of the AttackTypeBoosterModifierType constructor to accurately reflect its functionality.
2024-04-17 15:59:57 -04:00
Flashfyre
6f3887a2eb
Remove unintended negative from fusion compatibility filter
2024-04-17 15:58:13 -04:00
Flashfyre
d210e3878e
Disable menu temporarily on receiving a voucher
2024-04-17 15:56:29 -04:00
Flashfyre
7155174d3c
Patch a certain bug
2024-04-17 14:49:18 -04:00
Madmadness65
be7a0d9ca6
Minor change to Shaymin's egg moves
2024-04-17 11:29:52 -05:00
Madmadness65
55cce8ce0d
Update Gen 4 egg moves
...
This time they have been thoroughly looked over before being submitted.
2024-04-17 10:47:41 -05:00
Tempoanon
cf2bd4d3da
Implement Charge and more abilities ( #163 )
...
* Implement Rivalry
* Implement Quick Feet, Liquid Voice, and Normalize
* Forgot paralysis is half speed instead of a quarter
* Remove log statements
* Fix minor edge case in rivalry for gendered vs genderless
* Add wind abilities and charge
* Implement Charge and more abilities
* Add i18n support and Beedrill fury cutter
* Fix merge conflict in taunt
* More English strings removed
2024-04-17 01:09:15 -04:00
Robert Antonius
db92663daa
Fixed switch out attacks trigger contact for the replacement pokemon
...
Changed force switch out attribute to be applied after the move is done.
Additionally manually typed switch out attacks to be non baton pass moves.
2024-04-17 01:07:50 -04:00
Madmadness65
5d1cd97411
Add G-Max move strings to the move locale file
...
Also a minor fix to decapitalize Mud and Water Sport's fade out messages.
2024-04-17 00:01:28 -05:00
Flashfyre
0758c44670
Add types to move translations
2024-04-16 18:26:10 -04:00
Flashfyre
b116828b07
Convert biome select UI handler to option select
2024-04-16 15:58:02 -04:00
Flashfyre
dfe320e712
Minor changes to biome paths
2024-04-16 15:22:19 -04:00
Flashfyre
61e1f2da15
Fix compile errors
2024-04-16 15:09:13 -04:00
lucfd
24408edfdc
Implemented Burn Up & Double Shock ( #161 )
...
* Implemented barrier-breaking moves
* removed (P) from move names
* refactored to support defog
* Implements Burn Up & Double Shock
* Removed code irrelevant to current PR
2024-04-16 15:07:38 -04:00
Flashfyre
1138530a0c
Remove partial and not implemented indicators from translations
2024-04-16 14:38:58 -04:00
shayebeadling
396f1bafd8
Fail conditions are working properly, can now handle sleep as well in edge case ( #160 )
2024-04-16 14:34:57 -04:00
Ishan Patel
1f9834d1f6
Fixed when roost removes flying type ( #148 )
...
* Initial push with roost fix
* Roost fix
* Added GROUNDED to Levitate
* Cleaned up GROUNDED code
2024-04-16 14:31:30 -04:00
Miguel S
7bc147166e
i18n for Pokemon moves ( #155 )
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* i18n for moves
* Remove extra comma from merge
* Fixed some missing moves description
* Infer move i18n keys
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-16 14:29:32 -04:00
shayebeadlingkl
cfd30f16b2
Implements psycho shift
2024-04-16 13:15:00 -04:00
Xavion3
420d7fbade
Fix paralysis speed drop
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Should only be 0.5x
2024-04-16 12:25:41 -04:00
Flashfyre
05bb384934
Update crit chance to gen 7 odds
2024-04-16 12:14:33 -04:00
Flashfyre
257e222b83
Fix being able to buy Sacred Ash without fainted party members
2024-04-16 12:04:52 -04:00
Flashfyre
4b77ba8c39
Fix certain elements not showing on loading screen on mobile
2024-04-16 11:26:23 -04:00
Flashfyre
986e907894
Don't show intro video on mobile
2024-04-16 10:59:15 -04:00
Madmadness65
5058bcf717
Adjust Cosmoem's evolution conditions
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It no longer needs a specific biome in order to evolve, just time of day (It was wrong anyways, evolving in all biomes *except* Space).
2024-04-16 00:02:16 -05:00
shayebeadling
95aa78487f
Present implementation, adds a 0 dmg override for 0 power moves. ( #152 )
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* Implements present, adds an override in the dmg calc to make 0 power moves do 0 dmg
* present doesn't make contact
* removes console log
* only === 0
2024-04-16 00:41:15 -04:00
Hans Sorongon
e188e90d1c
Fix shoulder buttons not working issue
2024-04-16 00:07:59 -04:00
Flashfyre
e85179f7cd
Fix gamepad support not saving
2024-04-15 22:40:27 -04:00
Flashfyre
1ff206287a
Add setting for gamepad support
2024-04-15 20:13:58 -04:00
Flashfyre
0692a343a0
Fix duplicate candy count key for local
2024-04-15 19:47:12 -04:00
Flashfyre
4057fbf846
Formatting consistency changes
2024-04-15 19:45:10 -04:00
Hans Sorongon
1b41bdb8e3
Added built-in support for gamepads using Phaser.Gamepad
2024-04-15 19:45:10 -04:00
Flashfyre
ec4c395e87
Add more biome weather
2024-04-15 17:45:52 -04:00
prateau
c1b60afacd
Add snow climate animation
2024-04-15 17:45:52 -04:00
prateau
509954995c
update moves and abilities that takes effect in snow
2024-04-15 17:45:52 -04:00
prateau
0196cf8310
Add snow as a weather
2024-04-15 17:45:52 -04:00
Flashfyre
7275876120
Fix starter select issue with gender forms
2024-04-15 17:34:36 -04:00
Matthew Ross
c978fad286
Smack down should hit target charging fly
2024-04-15 16:24:57 -04:00
damocleas
a0fd462b5c
Nature Power move change for Town Metropolis and Plains ( #147 )
2024-04-15 16:23:44 -04:00
LaukkaE
e15b810f6a
Prevent crash with trace
2024-04-15 16:08:54 -04:00
Matt Ross
af4e9ff66e
Additional moves should hit fly, dig, dive ( #143 )
...
* whirlwind should hit pokemon charging fly
* Thunder should hit flying
* magnitude and fissure should hit dig
* Add battle tag for underwater (dive), allow surf/whirlpool to hit diving
* reorder underwater in enums to match battler-tags order
* hurricane and thousand arrows should hit fly
2024-04-15 15:49:10 -04:00
damocleas
3a1ebc9815
Nature Power move for all biomes
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Unique Nature Power move for all biomes, no overlap with terrains
2024-04-15 15:21:50 -04:00
Flashfyre
abc729ed5c
Revert "Replace intro with smaller file"
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This reverts commit 8cce544536
.
2024-04-15 15:04:42 -04:00
Flashfyre
8cce544536
Replace intro with smaller file
2024-04-15 14:45:00 -04:00
Flashfyre
69d9f705a1
Fix issue with cache busting fix for intro video
2024-04-15 14:14:41 -04:00
Flashfyre
22f6521fcb
Ignore cache busting for intro video
2024-04-15 14:10:48 -04:00
Flashfyre
c1d641251b
Add Pagefault Games intro
2024-04-15 13:10:09 -04:00
LaukkaE
2a5351e2f6
impl Priority immunity abilities ( #137 )
2024-04-15 12:48:33 -04:00
serif
39eed2a275
Update move.ts
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adds the rest of the biomes
2024-04-15 12:21:13 -04:00
AJ Fontaine
76edb00e31
Thermal Exchange
2024-04-15 12:18:00 -04:00
Flashfyre
9d92ec2a72
Fix nature power using wrong syntax for switch case
2024-04-15 10:45:40 -04:00
Flashfyre
398f2c5be0
Fix being able to overwrite data without a confirmation
2024-04-15 10:35:57 -04:00
Flashfyre
6e59b4dd77
Prevent saving on an outdated client
2024-04-15 10:09:51 -04:00
Xavion3
6881246d17
Implement check functions for abilities
2024-04-15 01:11:27 -04:00
Flashfyre
8819473dce
Lower price of Sacred Ash
2024-04-14 23:46:20 -04:00
Flashfyre
8dd0aa5384
Fix some female breeder names showing as male names
2024-04-14 22:56:25 -04:00
Madmadness65
e7f1969099
Implement Ivy Cudgel's type changing property
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Basically a copy/paste of Raging Bull's code.
2024-04-14 21:41:12 -05:00
Matthew Ross
032ab95756
Additional check for can apply ability after move used
2024-04-14 22:40:26 -04:00
lucfd
d699a0f7d4
Implemented barrier-breaking moves ( #130 )
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* Implemented barrier-breaking moves
* removed (P) from move names
* refactored to support defog
2024-04-14 22:26:58 -04:00
Madmadness65
e0dd7d6d48
Implement Shields Down's form change; Fix wild Rotom forms not appearing
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Shields Down is only partially implemented; the form changing aspect is implemented, but the immunity to statuses is not yet.
Minior's alternate colored forms can now be encountered in the wild.
Rotom's appliance forms should *finally* appear in the wild correctly now.
And a minor fix for Zen Mode activating incorrectly.
2024-04-14 20:32:17 -05:00
Flashfyre
99aa7854c0
Prevent replacing learnset when species is overridden
2024-04-14 20:23:51 -04:00
surniki
208279ce77
Copies the moveset of the evolving Nincada to the newly generated pokemon for Shedinja.
2024-04-14 20:09:58 -04:00
shayebeadlingkl
be9d07ab1a
fixes targeting
2024-04-14 18:26:44 -04:00
Flashfyre
669bc367e5
Fix Super Luck working on the wrong side
2024-04-14 18:19:35 -04:00
shayebeadlingkl
8932a0b6f9
Implements Nature Power
2024-04-14 18:00:31 -04:00
Appo
c8445ba8dd
Implement Competitive
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Since Competitive is just Defiant but for SPATK, the code for Defiant was reused with the buff changed to special attack. This should mean the ability works the exact same way as Defiant for it's respective stat.
2024-04-14 16:52:44 -04:00
Flashfyre
8ccdf6d554
Fix cachebusting
2024-04-14 15:47:00 -04:00
Flashfyre
f358e302e9
Give Ferroseed duplicate ability as hidden
2024-04-14 14:36:44 -04:00
shayebeadling
90ef58d7a4
Defiant implementation ( #128 )
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* Defiant works, but self inflicted stat changes still proc the stat raise.
* Prevents proc from self-targeted stat reductions, like superpower
2024-04-14 14:20:00 -04:00
Madmadness65
73cf4e9f5c
Implement Thunderclap
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It's just a copy of Sucker Punch, so no additional work needed.
2024-04-14 12:52:59 -05:00
Xavion3
605e16fe35
Fix a bunch of moves
2024-04-14 13:16:28 -04:00
Tempoanon
946e6d8c5c
Implement Rivalry, Quick Feet, Liquid Voice, and Normalize ( #108 )
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* Implement Rivalry
* Implement Quick Feet, Liquid Voice, and Normalize
* Forgot paralysis is half speed instead of a quarter
* Remove log statements
* Fix minor edge case in rivalry for gendered vs genderless
2024-04-14 13:15:01 -04:00
cornfish
c25cb50b31
Implement toxic chain ( #126 )
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* implement toxic chain
* fix for self target like roost
2024-04-14 13:13:17 -04:00
Flashfyre
75ce0e8f73
Fix transform and imposter not copying ability
2024-04-14 12:23:49 -04:00
Xavion3
705ba0659e
Fix crash bug with sucker punch when not using a move
2024-04-14 12:06:21 -04:00
Flashfyre
598e695348
Fixed damage moves are unaffected by the multi lens
2024-04-14 12:02:44 -04:00
Xavion3
cc20d24afa
Implement sucker punch ( #121 )
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* Implement sucker punch
* Fix variable name
2024-04-14 11:54:46 -04:00
Madmadness65
1941939931
Fix Jungle Healing healing the user twice
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It still does not have the status condition healing bit yet.
2024-04-14 08:19:31 -05:00
Temps Ray
65961d5cc7
Fix bug in legendary gacha that reduced epic egg rates
2024-04-14 01:30:07 -04:00
Flashfyre
7e3ad88e4d
Hide candies for evolved starters
2024-04-14 00:14:23 -04:00
Xavion3
4078518c5f
Add support for ability changing effects ( #113 )
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* Add support for ability changing effects
* Fix doodle with a fainted ally in doubles
2024-04-13 23:21:34 -04:00
shayebeadling
f068b53d44
Show icon in dex for HA mons, like shiny ( #117 )
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* Show icon in dex for HA mons, like shiny
* Swaps the star with the HA capsule
* Removes the unwanted icon
2024-04-13 23:20:54 -04:00
neverblde
cdab38abda
Don't escape interpolation values
2024-04-13 23:02:32 -04:00
Flashfyre
796f69daeb
Lower candy costs for lower-cost starters
2024-04-13 20:41:51 -04:00
Madmadness65
77368986fe
Change Rotom and Carbink's passive abilities
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Rotom naturally cannot take advantage of Electric Surge as it's not grounded, and Oblivious is pointless on a genderless Pokémon like Carbink.
2024-04-13 19:37:42 -05:00
Flashfyre
000d31f663
Fix use candy menu showing up for evolved starters
2024-04-13 19:36:43 -04:00
Flashfyre
c369e9ed85
Change layering on certain starter select ui elements
2024-04-13 19:28:32 -04:00
Flashfyre
61ce0887ef
Fix candy menu not showing for species with only 1 starter move
2024-04-13 19:21:59 -04:00
Flashfyre
608c024749
Fix crash on starter select when scrolling generations
2024-04-13 19:06:33 -04:00
Flashfyre
824a73ef71
Add candy system for passives and value reductions
2024-04-13 18:59:58 -04:00
EmoUsedHM01
c84531af35
Gave Regigigas Normalize as a HA following a discussion about it on Discord
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Removes its powerful coverage options in exchange for losing Slow Start, still gets walled by anything that resists/ignores Normal type moves but is no longer useless for 5 turns
2024-04-13 13:55:56 -04:00
LaukkaE
8cf8ce1258
Fix terrain power boosting
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fix
2024-04-13 13:51:13 -04:00
neverblde
df949be2bd
Refactor some string literals into i18next
2024-04-13 00:49:14 -04:00
Xavion3
66ef42db85
Update ability attributes
2024-04-12 22:25:22 -04:00
kleekie
3d38ad14ca
Add crash damage message + battle info update for missed/ineffective moves
2024-04-12 22:21:07 -04:00
Madmadness65
92812aae1d
Draining Kiss now restores 75% of damage dealt
2024-04-12 19:02:24 -05:00
Flashfyre
f6770b83b5
Add missing passive parameter to BonusCritAbAttr
2024-04-12 19:31:08 -04:00
Flashfyre
086c64b8f8
Fix invalid constructor arguments to always crit tag
2024-04-12 18:44:20 -04:00
EmoUsedHM01
cabba43598
Added support for Super Luck with BonusCritAbAttr ( #106 )
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* Fixed Super Luck, and added a new BonusCritAbAttr
* Added crit clause for BonusCritAbAttr ( Super Luck )
* Changed it to +1 like it should be
2024-04-12 17:21:56 -04:00
Dovie Shalev
eb791747fe
Last respects Fully Implemented ( #105 )
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* Last Respects fully implemented
* Fixed Last Respects
* Last Respects Fully Implemented
* Last Respects Fully Implemented
---------
Co-authored-by: dshalev <dshalev@umich.edu>
2024-04-12 16:16:08 -04:00
William Burleson
389278a1b0
Implement download ( #99 )
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* Implement Download
* Fix formatting
2024-04-12 16:08:04 -04:00
EmoUsedHM01
930c14fa62
Laser Focus support, with the added BattlerTagTypes to support it ( #103 )
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* Added a new BattlerTagType and support for Laser Focus
BattlerTagType.ALWAYS_CRIT
* Updated battler-tags to support ALWAYS_CRIT
* Added ALWAYS_CRIT = "ALWAYS_CRIT", for the updated battler-tag-type
* Updated the crit formula to include the new critAlways
* Updated crit logic to include critAlways, fixed indents
2024-04-12 16:05:32 -04:00
Madmadness65
dcb4688c76
Revert "Update Gen 4 & 9 egg moves"
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This reverts commit eef83432ab
.
2024-04-12 14:54:01 -05:00
Madmadness65
eef83432ab
Update Gen 4 & 9 egg moves
2024-04-12 14:40:14 -05:00
Matthew Olker
d2ebb499d8
Fix broken call in force switch out
2024-04-12 07:44:45 -04:00
EmoUsedHM01
fba98ffa0c
Updated ForceSwitchOutAttr ( #90 )
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* Updated ForceSwitchOutAttr
Should fix issue #83
* Removed the additional indents
* Updated the import and fixed the ForceSwitchOutAttr coding errors
* Removed the rest of the indents
* Updated formatting
2024-04-12 07:32:06 -04:00
Xavion3
20b6612cd1
Add support for hidden power
2024-04-12 01:45:19 -04:00
James Lin
73c9625df1
Add i18next framework to enable further contributions ( #96 )
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* prototype
* Update with comments and type safety
2024-04-11 23:47:03 -04:00
spongario
d06003d22c
fix formatting
2024-04-11 23:18:37 -04:00
spongario
07ff22e53d
fix for Psychic Terrain blocking Protect Moves
2024-04-11 23:18:37 -04:00
Flashfyre
a793aedd29
Don't transfer baton item if target is already holding one
2024-04-11 20:58:24 -04:00
Xavion3
747a039a2e
Add support for strength sap
2024-04-11 20:55:21 -04:00
Flashfyre
3961550f62
Fix fusion move learning bug and inaccurate HP in battle info
2024-04-11 20:40:16 -04:00
Flashfyre
3e9fdc2d0a
Fix rest not overriding status
2024-04-11 20:01:43 -04:00
Flashfyre
eaf993e76f
Fix starter select types not respecting form
2024-04-11 19:10:56 -04:00
Flashfyre
49f2a5d3eb
Unimplemented moves cannot be selected by the play
2024-04-11 18:53:03 -04:00
Flashfyre
716388c92b
Fix Pupitar losing hidden ability
2024-04-11 18:33:58 -04:00
Flashfyre
d50521755e
Fix fusion move merge happening after wave end
2024-04-11 16:30:29 -04:00
AppleOfTheDark
d05fab041c
Snow Cloak Conditional Fix ( #91 )
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* Snow Cloak Hail Condition Fix
Snow Cloak's evasion wasn't actually checking for hail, so the condition has been added.
* Snow Cloak
getWeatherCondition is not meant to have a capital.
2024-04-11 15:52:15 -04:00
Flashfyre
3d959e3860
SpDef boost in sandstorm only applies to rock types
2024-04-11 14:52:32 -04:00
Flashfyre
af23bfc1f9
Fix post-summon abilities sometimes triggering twice on switch
2024-04-11 12:35:22 -04:00
Flashfyre
053c07cfba
Fix being able to use rest without drawback when unable to sleep
2024-04-11 12:14:03 -04:00
Flashfyre
377dabdb27
Boss buffs ignore abilities
2024-04-11 12:11:55 -04:00
Flashfyre
1d0f04d629
Add type icons to starter select
2024-04-11 11:39:08 -04:00
Flashfyre
f2a141cf15
Fix Mega evolutions causing ability slot to be lost
2024-04-11 11:09:07 -04:00
Flashfyre
c14c581248
Weather damage counts as neutral damage
2024-04-11 10:33:08 -04:00
Flashfyre
43bf8e13ea
Fix stack overflow with weather abilities
2024-04-11 09:39:15 -04:00
Flashfyre
fbb901e591
Temporarily disable passive abilities
2024-04-11 09:30:40 -04:00
Flashfyre
31050a5181
Add passive secondary abilities for bosses
2024-04-11 09:24:03 -04:00
Flashfyre
75075c6fab
Update missing save data handling
2024-04-11 00:18:16 -04:00
AppleOfTheDark
b9a068e3b7
Implement Shed Skin (and Hydration!) ( #84 )
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* Implement Shed Skin (and Hydration!)
Implemented Shed Skin, with a 1/3 chance to remove a non-volatile status condition if inflicted with it at the end of each turn. While doing this I noticed Hydration is the same effect but in Rain/Heavy Rain, so I implemented that too.
* Update to ability.ts based on changes.
Formatting errors should be largely fixed, and we've switched from Math.rand to Utils.
* Update src/data/ability.ts
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-11 00:16:09 -04:00
Madmadness65
b2beb8e0c8
Chespin now has Tackle at level 1
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Minor change to give the only starter without a normal attack one. Chesnaught *does* have it at level 1 oddly enough.
2024-04-10 21:59:08 -05:00
Jason Halvorson
a337e9499a
Fix Diancie's gender
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Diancie is genderless, so I've removed it's gender
2024-04-10 22:41:53 -04:00
Xavion3
4f1fa4e192
Fix random category
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Also fix the variable name
2024-04-10 22:41:16 -04:00
Xavion3
4f63b83bd9
Add support for variable category moves
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Also lets shell side arm poison
2024-04-10 22:41:16 -04:00
ARSOD-Z
7c8aed50cd
trainer dialogue ( #81 )
2024-04-10 22:39:42 -04:00
Flashfyre
8dc96c0070
Fix triggering summon ability on load
2024-04-10 20:57:22 -04:00
Stophles
f418fe294a
Rapid Spin now removes traps/seeds, added (P) back on
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Rapid Spin now removes the tags for trapping moves and seeds rather than having them lapse. Re-added the (P) to the move since clearing arena hazards hasn't been implemented yet.
2024-04-10 20:37:11 -04:00
Flashfyre
81536e7e8e
Ignore fusion species generation on egg hatch
2024-04-10 20:31:52 -04:00
Flashfyre
bd556e3c68
Fix Fillet Away
2024-04-10 17:31:39 -04:00
Flashfyre
f45b21afde
Revert "Fillet Away"
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This reverts commit 97144077f2
.
2024-04-10 17:23:31 -04:00
Kieru Snowbell
97144077f2
Fillet Away
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I wanted to use it, so I coded it.
2024-04-10 17:21:07 -04:00
Flashfyre
350aa30a35
Fix issue with status effect move AI
2024-04-10 15:39:36 -04:00
LaukkaE
3a2f364b41
Fix protect having a chance to fail twice in a row
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Account for other types of protecting moves
2024-04-10 15:01:38 -04:00
Flashfyre
151b751300
Fix crash when stealing an enemy item not in player pool
2024-04-10 14:31:29 -04:00
Flashfyre
8d751b22e2
Fix rare alignment edge case with fusion icons
2024-04-10 13:30:04 -04:00
Flashfyre
a9040edc84
Drastically reduce chance of natural fog
2024-04-10 12:56:31 -04:00
Flashfyre
012158e7ff
Improve enemy move selection AI
2024-04-10 12:49:23 -04:00
Flashfyre
ca778e07d5
Implement Pokemon fusion icons
2024-04-10 10:57:06 -04:00
LaukkaE
973eefee1d
Add electric terrain electric type boost
2024-04-10 09:12:27 -04:00
LaukkaE
2a5cfbf758
Psyblade & Rising voltage affected by Electric Terrain
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fix
2024-04-10 09:12:27 -04:00
Xavion3
6078154a87
Add support for weather ball
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Support both type changing and power boosting
2024-04-10 08:46:48 -04:00
Flashfyre
eb5bdb07a8
Add outage handling
2024-04-10 01:32:49 -04:00
Flashfyre
5f0815bc3c
Add cookie expiration
2024-04-10 00:29:03 -04:00
Flashfyre
15e3fefd80
Properly reset data when logging out to avoid data leakage
2024-04-09 18:48:34 -04:00
kd8lvt
3e5a0d5c9c
Implement Aftermath ( #71 )
...
* Implement Aftermath
* Clean up unused imports & Consistency
* Minor changes
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-09 18:05:15 -04:00
Flashfyre
8ec7333b1e
Re-disable data imports
2024-04-09 17:22:38 -04:00
Flashfyre
e672ead184
Indicate starters that exceed cost on starter select and show values for locked starters
2024-04-09 16:58:56 -04:00
Flashfyre
2a6042ff7e
Add HP Bar Speed setting and fix Grip Claw HP skip bug
2024-04-09 15:34:57 -04:00
Flashfyre
d9849c5e70
Ignore stat change animations when move animations are disabled
2024-04-09 15:17:42 -04:00
Flashfyre
b892a8b40e
Add option to disable move animations
2024-04-09 15:06:47 -04:00
LaukkaE
c9eff345cf
Implement Aura Wheel and Raging Bull types ( #69 )
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* Implement Aura Wheel and Raging Bull types
* Account for fusion
2024-04-09 14:02:41 -04:00
Flashfyre
eff64db70e
Use bitmap text for modifier text for optimization
2024-04-09 13:59:46 -04:00
Flashfyre
b48dd1c7fc
Fix some trap tag messages
2024-04-09 12:42:18 -04:00
Flashfyre
1301eeb0b9
Superficial change to trigger a new build
2024-04-09 12:34:28 -04:00
Flashfyre
093b95df41
Add auto hide timer for ability bar
2024-04-09 12:08:38 -04:00
Flashfyre
88de47d8d8
Fix starter moveset logic for starters with forms
2024-04-09 11:52:34 -04:00
LaukkaE
2623313970
Toxic accuracy skip, fix thousand waves
2024-04-09 11:48:04 -04:00
Flashfyre
a2e57bf1f7
Add unsaved changes to Super Fang benefit score
2024-04-09 11:25:15 -04:00
Flashfyre
5ee95bcd17
Add Super Fang target benefit score
2024-04-09 11:04:09 -04:00
Flashfyre
ec51ba7417
Add back ability to hold down confirm and cancel buttons
2024-04-09 09:14:11 -04:00
neverblde
3874597345
Revamp input handling
2024-04-09 08:42:56 -04:00
Madmadness65
78dc98eb56
Add former HMs as TMs
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This adds Cut, Strength, Flash, Rock Smash, Rock Climb, and Defog as new potential TMs.
Also adds Spiky-eared Pichu into the game for implementation at a later time.
2024-04-09 02:16:12 -05:00
Flashfyre
d226f4f564
Add a new splash message
2024-04-09 01:43:12 -04:00
Flashfyre
389036a56f
Temporarily add back data import
2024-04-08 23:29:07 -04:00
Flashfyre
611d78718d
Fix additional line break bug
2024-04-08 21:10:53 -04:00
Flashfyre
665eece2ac
Slightly nerf early-mid to late-mid rival battles
2024-04-08 18:05:42 -04:00
Flashfyre
52f0f5a149
Fix status move immunity not working (ie. Thunder Wave)
2024-04-08 16:02:12 -04:00
Flashfyre
5844f2d742
Fix poison immunity abilities not working with toxic
2024-04-08 13:21:06 -04:00
Flashfyre
4a528aebcc
Fix one hit KO moves not working properly
2024-04-08 12:52:37 -04:00
Flashfyre
5617aa9772
Re-implement counter changes and Metal Burst with missing property added
2024-04-08 12:13:34 -04:00
Flashfyre
db24880064
Revert "Implemented Metal Burst, fixed comeuppance logic, changed CounterDamage attribute"
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This reverts commit e24c79d541
.
2024-04-08 12:08:47 -04:00
Potattiummm
e24c79d541
Implemented Metal Burst, fixed comeuppance logic, changed CounterDamage attribute
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Changed Counterdamage attribute to include a multiplier for metal burst and comeuppance. Changed logic for Comeuppance that caused it to always fail, no matter if a physical or special move hit it. Implemented Metal Burst.
2024-04-08 12:06:34 -04:00
Flashfyre
fbec7b8823
Only apply Pressure effect when targeted
2024-04-08 11:06:06 -04:00
LaukkaE
34cb70afa5
Implement Triage and Gale Wings
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add move.ts
2024-04-08 10:16:50 -04:00
Flashfyre
dff22c4cae
Add shiny indicator on summary screen
2024-04-08 10:12:06 -04:00
Flashfyre
fdcefbd5c1
Fix weather and terrain abilities not applying in endless mode on biome switch
2024-04-08 09:31:30 -04:00
Matthew Olker
b7130e28d9
Additional Move Change Fixes
2024-04-08 08:36:02 -04:00
Flashfyre
efb957cd4b
Fix crash with generating fused species name
2024-04-08 08:33:22 -04:00
Madmadness65
f16f4576fe
Temporarily mark Rotom as unable to change forms
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This was affecting its ability to appear as forms in the wild and should now be fixed. Nymble's initial value change was an overcorrection and has been lowered from 4 to 3.
2024-04-08 02:01:45 -05:00
musicman928
b7368afa9e
Add type change abilities
2024-04-07 22:27:07 -07:00
Flashfyre
a0e2427974
Fix strong winds effect not working on moves
2024-04-07 23:18:04 -04:00
Matthew Olker
8b382dd42e
Fix Calyrex Rider uanble to change starter moves
2024-04-07 22:57:22 -04:00
Flashfyre
4531ef1ff2
Fix minor issue with fusion name generation
2024-04-07 22:56:22 -04:00
Flashfyre
87aae2ff1c
Nerf enemy evolution levels and first gym leader
2024-04-07 21:56:38 -04:00
Flashfyre
b767a90464
Fix adding unintended space to beginning of messages
2024-04-07 21:38:04 -04:00
Flashfyre
13167a3901
Fix line break issues with evolution screen
2024-04-07 21:18:52 -04:00
Flashfyre
0b773ee9c6
Moves by Pokemon not on field are cancelled (IE Future Sight)
2024-04-07 20:44:57 -04:00
Flashfyre
10f987cc5e
Fix not setting non initially visible party members as seen
2024-04-07 20:16:03 -04:00
Flashfyre
737499b1e9
Fix voucher screen crash
2024-04-07 20:12:45 -04:00
Flashfyre
89de4b511b
Fix mixed gender names for female guitarist
2024-04-07 19:50:15 -04:00
Flashfyre
9ef13e5f67
Fix crash related to null text
2024-04-07 19:11:34 -04:00
Flashfyre
07aac12a2b
Fix and re-implement improved text overflow logic
2024-04-07 18:58:19 -04:00
LaukkaE
fb9f5dad11
Properly implement Soul-Heart, Fix Opponent Stage boosts on faints ( #53 )
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* Properly implement Soul-Heart, Fix Opponent Stage boosts on faints
add phases.ts
remove unused import
spacing
fix
* simplify alivePlayField
2024-04-07 17:20:24 -04:00
Flashfyre
d41101083e
Halve fog accuracy reduction
2024-04-07 17:12:53 -04:00
Madmadness65
c9de57185e
Implement Sand Spit ability; Increase Nymble's starter cost
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The ability Sand Spit is now functional.
Unrelatedly, Nymble has now been doubled in starter cost from 2 to 4 (it's just too good to be too low).
2024-04-07 14:01:48 -05:00
Potattiummm
0597d04784
Added Ice Scales
2024-04-07 19:36:56 +01:00
Flashfyre
2ee2535df4
Comment out text overflow change
2024-04-07 10:56:09 -04:00
Flashfyre
689d4700c1
Add 2 second confirmation delay when overwriting save
2024-04-07 10:28:23 -04:00
Flashfyre
5437d315c0
Uncap damage reduction tokens past wave 2000
2024-04-07 09:13:16 -04:00
neverblde
6decbec6a9
Fix pokemon applying burn reduction
2024-04-07 08:49:46 -04:00
Flashfyre
fae5b642f6
Improve fusion names with a space present
2024-04-07 00:28:37 -04:00
Flashfyre
39667f3398
Fix freezing after pressing new game without endless unlocked
2024-04-07 00:06:44 -04:00
Madmadness65
90f6005603
Update Gen 3 egg moves
2024-04-06 23:00:53 -05:00
Flashfyre
e747fa2ecd
Increase endless mode limit to 15
2024-04-06 23:50:26 -04:00
Jason Halvorson
9449de4854
Fix battle stat booster text to match effect again
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Battle stat boosters were changed to 5 turns in
e5ffc1e2db
2024-04-06 23:25:39 -04:00
Madmadness65
0cb008adb0
Implement Gooey and Tangling Hair abilities
2024-04-06 22:18:12 -05:00
Flashfyre
cc98d9da7d
Validate full shiny party achievement on initial encounter
2024-04-06 23:14:13 -04:00
Flashfyre
70a4d54ec9
Predetermine overflow line breaks
2024-04-06 23:03:20 -04:00
Madmadness65
af3d9cb34c
Implement Steam Engine ability
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Have fun fusing this ability into something wacky.
2024-04-06 22:01:08 -05:00
Madmadness65
8446130728
Fully implement Spiky Shield move
2024-04-06 21:50:17 -05:00
Flashfyre
570f10345b
Add missing weather effects for fog and strong winds
2024-04-06 22:10:38 -04:00
Flashfyre
9ee9a0a86b
Fix egg hatch screen issues
2024-04-06 21:48:48 -04:00
kd8lvt
70ce649eec
Implement contact-damage abilities ( #49 )
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* Fix checking the wrong Pokemon for statuses when determining if abilities such as Static should activate.
* Implement Rough Skin
* Implement Iron Barbs and make Rough Skin code reusable for other abilities
* Remove unused import
* Changes for consistency
* Add missing ceiling function to damage
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-06 21:04:40 -04:00
Madmadness65
d1accabada
Add missing shiny white-striped Basculin icon
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Also a minor rarity swap of a couple evolution items.
2024-04-06 19:50:28 -05:00
Flashfyre
59cb4daa52
Fix gendered form evolutions always assigning male
2024-04-06 20:48:58 -04:00
Flashfyre
e5ffc1e2db
Re-nerf battle stat boosters to 5 turns and move Dire Hit to great tier
2024-04-06 20:15:19 -04:00
Flashfyre
6821404023
Filter out sacrificial moves from boss movesets
2024-04-06 19:41:12 -04:00
JackSmith5202
b7913e2a82
Implement Sticky Web
2024-04-06 19:08:47 -04:00
Flashfyre
f762cf1eb3
Add extra weight to battle count splash message
2024-04-06 18:32:24 -04:00
Flashfyre
0d2f3e0388
Add battle count splash
2024-04-06 18:29:17 -04:00
LaukkaE
4377596f46
Implement Multiscale, Solid Rock, Filter, Justified, Water Compaction, Soul-Heart, Shadow Shield, Prism Armor ( #46 )
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* Implement Multiscale, Solid Rock, Filter, Justified, Water Compaction, Soul-Heart, Shadow Shield, Prism Armor
fix
fix
* Update src/data/ability.ts
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-06 15:39:55 -04:00
Stophles
a17a9160b3
Checking Flinch before Confusion/Infatuation ( #47 )
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* Recharge checked earlier, Move Tags not checked if move cancelled
Recharge is now checked at the start of doMove to determine if other Tags need to be checked or if the pokemon is recharging. If the move is already cancelled, Move lapse tags are no longer checked (To account for Sleep/Paralyze happening before hand, so confusion would never trigger)
* PRE_MOVE Lapse added for Recharge, Recharge now cancels
Added a PRE_MOVE Identifier for Recharge specifically, which now cancels the move and shifts the move queue (since this will no longer occur in doMove. This prevents Confusion/Infatuation from also being triggered after a Pokemon is recharging.
* Changed spacing
* Added Flinch to PRE_MOVE Lapse
Added Flinch to PRE_MOVE Lapse tag like recharge so that confusion and infatuation aren't checked if the mon is already flinched
2024-04-06 15:32:54 -04:00
Flashfyre
1f860d6d1d
Fix fusion evolution items not working on fully evolved species
2024-04-06 14:32:55 -04:00
Flashfyre
a8ec37e7fa
Fix both side switch out moves softlocking
2024-04-06 12:38:07 -04:00
Flashfyre
307c84914e
Buff IV Scanner item
2024-04-06 10:37:54 -04:00
Madmadness65
36a8939f13
Update a few evolution methods
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Dawn Stone is no longer used, as Snorunt is now a gender-dependent evolution. Basculegion now evolves at a higher level.
2024-04-06 09:22:24 -05:00
Madmadness65
a8acf1ee1a
Try fixing wild Rotom encounters
2024-04-06 02:13:12 -05:00
Flashfyre
751fcf31ca
Recoil damage bypasses endure
2024-04-06 01:56:49 -04:00
Matthew
3dabfd3c55
Fix sturdy
2024-04-06 01:51:42 -04:00
Flashfyre
1bf2a725c9
Fix softlock with double battle fainting
2024-04-06 01:36:20 -04:00
Flashfyre
7fc4dbce85
Fix immutable weather conditions expiring
2024-04-05 23:45:31 -04:00
Flashfyre
5ebc351e4f
Add a long-term goal
2024-04-05 22:58:40 -04:00
Flashfyre
9a9f093f5c
Aegislash reverts to shield mode when returned
2024-04-05 21:18:23 -04:00
Flashfyre
4c383e105f
Add evolution for secondary fusion species
2024-04-05 21:12:29 -04:00
Matthew
1085e0f692
Weather damages through enduring
2024-04-05 20:49:42 -04:00
Stophles
314b7dba43
Fixing Confusion triggering after Sleep, Paralysis, and Recharging ( #44 )
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* Recharge checked earlier, Move Tags not checked if move cancelled
Recharge is now checked at the start of doMove to determine if other Tags need to be checked or if the pokemon is recharging. If the move is already cancelled, Move lapse tags are no longer checked (To account for Sleep/Paralyze happening before hand, so confusion would never trigger)
* PRE_MOVE Lapse added for Recharge, Recharge now cancels
Added a PRE_MOVE Identifier for Recharge specifically, which now cancels the move and shifts the move queue (since this will no longer occur in doMove. This prevents Confusion/Infatuation from also being triggered after a Pokemon is recharging.
* Changed spacing
2024-04-05 20:42:30 -04:00
Matthew
5b2925cf85
Endure updated
2024-04-05 18:50:10 -04:00
Flashfyre
e2a49ffa25
Fix critical hits causing decimal damage
2024-04-05 18:38:46 -04:00
Flashfyre
e361922091
Revert "Added stat boost for fell stinger"
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This reverts commit 9c3595c81a
.
2024-04-05 18:33:18 -04:00
Potattiummm
9c3595c81a
Added stat boost for fell stinger
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added the stat boost for a ko with fell stinger
2024-04-05 18:28:34 -04:00
Matthew
6b5bc5b830
Fix duplicate transition at the end of batch hatching
2024-04-05 17:53:36 -04:00
Flashfyre
77e8ff3785
Nerf critical hit damage to 1.5x
2024-04-05 15:47:46 -04:00
Madmadness65
9e986390eb
Implement Glitzy Glow and Baddy Bad moves
2024-04-05 14:28:50 -05:00
Flashfyre
a6a382e357
Fix Poison Point odds
2024-04-05 14:38:54 -04:00
Matthew
0c579de6b1
Hatch Cleanup
2024-04-05 14:27:07 -04:00
Flashfyre
1167b21d7e
Fix Poison Point not working
2024-04-05 14:26:41 -04:00
Flashfyre
7887788e36
Minor adjustment for final boss
2024-04-05 14:11:21 -04:00
Flashfyre
d88871a86b
Bosses prefer not to use sacrificial moves
2024-04-05 12:36:09 -04:00
Flashfyre
a3fcf3f3d2
Lower Master Ball weight
2024-04-05 12:34:35 -04:00
Flashfyre
e7ba9b7b06
Master balls can bypass boss bar segments
2024-04-05 12:30:48 -04:00
Flashfyre
3d083a7d4d
Increase Flamigo starter value
2024-04-05 12:03:00 -04:00
Jaime
a511f7ee0f
Small fix for Reflect/Light Screen/Aurora Veil
2024-04-05 11:56:21 -04:00
Matthew
8945de6d59
Implement Pay Day and Make it Rain
2024-04-05 11:55:16 -04:00
Jaime
887a4176ab
Implemented moves Reflect, Light Screen and Aurora Veil
2024-04-05 11:44:21 -04:00
Flashfyre
37eb5c8eb0
Add more recent move selections for trainer and boss Pokemon
2024-04-05 11:42:55 -04:00
Flashfyre
b221c519a4
Fix party shiny odds check on locked reroll
2024-04-05 11:37:07 -04:00
Flashfyre
ad6924485f
Change Shelmet and Karrablast evolution conditions to having caught eachother respectively
2024-04-05 11:11:40 -04:00
Flashfyre
dd2743bcf5
Discourage enemy trainers from switching too much consecutively
2024-04-05 10:59:03 -04:00
LaukkaE
a214e815bc
implement Regenerator ( #37 )
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* implement Regenerator
* fix
2024-04-05 10:32:36 -04:00
Flashfyre
5bed242002
Add Lock Capsule item and update reroll logic
2024-04-05 10:14:49 -04:00
Flashfyre
efb6b9dbc9
Fix stat drops always being ignored
2024-04-05 07:32:56 -04:00
Flashfyre
8169db62ef
Make token changes compatible with old saves
2024-04-05 01:00:11 -04:00
Flashfyre
2fab4a35ab
Fix critical hit logic
2024-04-05 00:13:03 -04:00
Flashfyre
eaba6e655c
Revert crit change
2024-04-04 23:57:28 -04:00
Flashfyre
a45fe05f53
Critical hits ignore stat drops and X items last 10 battles
2024-04-04 23:32:09 -04:00
Flashfyre
5fd50eae40
Add missing Shiny Gallade sprite
2024-04-04 22:56:37 -04:00
Madmadness65
850c58844f
Add TM compatibility for Indigo Disk DLC Pokémon
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If there's any other Pokémon missing TM compatibility, please tell me and I'll add it too.
2024-04-04 21:52:23 -05:00
Stophles
636fc22141
Toxic Spikes - Properly removed by statused Poison types ( #36 )
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* Toxic Spikes - Properly removed by statused Poison types
Toxic spikes should now be removed by poison types who are statused before they are switched to, instead of ignoring their entry
* Toxic Spikes update
Fixed duplicate code
2024-04-04 22:45:33 -04:00
Flashfyre
8b84965d7a
Remove revive tokens, nerf heal token, add endure token
2024-04-04 22:42:24 -04:00
Flashfyre
4afa0bf142
Fix damage booster type check
2024-04-04 21:16:25 -04:00
Flashfyre
e191ae0567
Nerf damage and protection tokens to half
2024-04-04 20:53:41 -04:00
Flashfyre
ea562bbd87
Increase attack type booster limit to 99
2024-04-04 20:42:55 -04:00
Flashfyre
e76fa25bc8
Fix attack type boosters applying universally and buff Soul Dew
2024-04-04 20:33:08 -04:00
Jaime
925bb73f0b
Implemented the moves Stored Power and Power Trip
2024-04-04 19:47:20 -04:00
Flashfyre
87e0e06b9e
Add faster evolution skipping
2024-04-04 18:54:50 -04:00
Jaime
36b3c91276
Implemented the abilities Stamina and Weak Armor
2024-04-04 18:35:15 -04:00
Flashfyre
6a62ae1b5a
Only block confirm and cancel inputs with delayed option UI
2024-04-04 18:07:24 -04:00
Flashfyre
4f0b1fdcfb
Fix namebox not updating with theme
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Fix namebox not updating with theme; ban certain species from being used by trainers
2024-04-04 18:00:21 -04:00
Flashfyre
3e99ed6bb6
Level up sound no longer pauses BGM
2024-04-04 17:43:37 -04:00
Flashfyre
5010793a32
Add starter select screen cursor wraparound
2024-04-04 16:19:45 -04:00
Madmadness65
9310c4d340
Correct the values of many recoil attacks
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Many were just dealing a fourth of the damage when they should be dealing a third or even half.
2024-04-04 15:17:38 -05:00
Flashfyre
326918a5f1
Add retry option (easy mode)
2024-04-04 15:22:05 -04:00
Flashfyre
23a8fb1fc9
Fix fainted ally targeted attacks redirecting to self
2024-04-04 14:42:20 -04:00
Flashfyre
48ff8b248b
Fix crash on starter screen related to form index out of bounds
2024-04-04 14:24:02 -04:00
Flashfyre
b04cdd3f60
Fix final boss burn cheese
2024-04-04 14:20:14 -04:00
Matthew
dc9dc98c71
Adding Env files for Local Development Ease
2024-04-04 13:52:13 -04:00
Madmadness65
62e6f28dc7
Add Behemoth attacks as "level 0" moves for Zacian & Zamazenta
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A temporary workaround until the proper implementation can be done (having Iron Head, then replacing with Behemoth attacks on form change).
2024-04-04 12:34:58 -05:00