Commit Graph

1702 Commits

Author SHA1 Message Date
serif 8a1641786d updated numerous Pokemon to BDSP/SV movesets
Haven't finished - will do the rest hopefully tomorrow
2024-04-17 22:43:50 -04:00
serif 0ddae73bf5 Update Pidgey, Rattata, and Spearow movesets to BDSP
Will update others later
2024-04-17 16:00:35 -04:00
dpMelian 4c128e9d26 feat: correct typo in AttackTypeBoosterModifierType constructor
Corrected "Inceases" to "Increases" in the description of the AttackTypeBoosterModifierType constructor to accurately reflect its functionality.
2024-04-17 15:59:57 -04:00
Flashfyre 6f3887a2eb Remove unintended negative from fusion compatibility filter 2024-04-17 15:58:13 -04:00
Flashfyre d210e3878e Disable menu temporarily on receiving a voucher 2024-04-17 15:56:29 -04:00
Flashfyre 7155174d3c Patch a certain bug 2024-04-17 14:49:18 -04:00
Madmadness65 be7a0d9ca6 Minor change to Shaymin's egg moves 2024-04-17 11:29:52 -05:00
Madmadness65 55cce8ce0d Update Gen 4 egg moves
This time they have been thoroughly looked over before being submitted.
2024-04-17 10:47:41 -05:00
Tempoanon cf2bd4d3da
Implement Charge and more abilities (#163)
* Implement Rivalry

* Implement Quick Feet, Liquid Voice, and Normalize

* Forgot paralysis is half speed instead of a quarter

* Remove log statements

* Fix minor edge case in rivalry for gendered vs genderless

* Add wind abilities and charge

* Implement Charge and more abilities

* Add i18n support and Beedrill fury cutter

* Fix merge conflict in taunt

* More English strings removed
2024-04-17 01:09:15 -04:00
Robert Antonius db92663daa Fixed switch out attacks trigger contact for the replacement pokemon
Changed force switch out attribute to be applied after the move is done.
Additionally manually typed switch out attacks to be non baton pass moves.
2024-04-17 01:07:50 -04:00
Madmadness65 5d1cd97411 Add G-Max move strings to the move locale file
Also a minor fix to decapitalize Mud and Water Sport's fade out messages.
2024-04-17 00:01:28 -05:00
Flashfyre 0758c44670 Add types to move translations 2024-04-16 18:26:10 -04:00
Flashfyre b116828b07 Convert biome select UI handler to option select 2024-04-16 15:58:02 -04:00
Flashfyre dfe320e712 Minor changes to biome paths 2024-04-16 15:22:19 -04:00
Flashfyre 61e1f2da15 Fix compile errors 2024-04-16 15:09:13 -04:00
lucfd 24408edfdc
Implemented Burn Up & Double Shock (#161)
* Implemented barrier-breaking moves

* removed (P) from move names

* refactored to support defog

* Implements Burn Up & Double Shock

* Removed code irrelevant to current PR
2024-04-16 15:07:38 -04:00
Flashfyre 1138530a0c Remove partial and not implemented indicators from translations 2024-04-16 14:38:58 -04:00
shayebeadling 396f1bafd8
Fail conditions are working properly, can now handle sleep as well in edge case (#160) 2024-04-16 14:34:57 -04:00
Ishan Patel 1f9834d1f6
Fixed when roost removes flying type (#148)
* Initial push with roost fix

* Roost fix

* Added GROUNDED to Levitate

* Cleaned up GROUNDED code
2024-04-16 14:31:30 -04:00
Miguel S 7bc147166e
i18n for Pokemon moves (#155)
* i18n for moves

* Remove extra comma from merge

* Fixed some missing moves description

* Infer move i18n keys

---------

Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-16 14:29:32 -04:00
shayebeadlingkl cfd30f16b2 Implements psycho shift 2024-04-16 13:15:00 -04:00
Xavion3 420d7fbade Fix paralysis speed drop
Should only be 0.5x
2024-04-16 12:25:41 -04:00
Flashfyre 05bb384934 Update crit chance to gen 7 odds 2024-04-16 12:14:33 -04:00
Flashfyre 257e222b83 Fix being able to buy Sacred Ash without fainted party members 2024-04-16 12:04:52 -04:00
Flashfyre 4b77ba8c39 Fix certain elements not showing on loading screen on mobile 2024-04-16 11:26:23 -04:00
Flashfyre 986e907894 Don't show intro video on mobile 2024-04-16 10:59:15 -04:00
Madmadness65 5058bcf717 Adjust Cosmoem's evolution conditions
It no longer needs a specific biome in order to evolve, just time of day (It was wrong anyways, evolving in all biomes *except* Space).
2024-04-16 00:02:16 -05:00
shayebeadling 95aa78487f
Present implementation, adds a 0 dmg override for 0 power moves. (#152)
* Implements present, adds an override in the dmg calc to make 0 power moves do 0 dmg

* present doesn't make contact

* removes console log

* only === 0
2024-04-16 00:41:15 -04:00
Hans Sorongon e188e90d1c Fix shoulder buttons not working issue 2024-04-16 00:07:59 -04:00
Flashfyre e85179f7cd Fix gamepad support not saving 2024-04-15 22:40:27 -04:00
Flashfyre 1ff206287a Add setting for gamepad support 2024-04-15 20:13:58 -04:00
Flashfyre 0692a343a0 Fix duplicate candy count key for local 2024-04-15 19:47:12 -04:00
Flashfyre 4057fbf846 Formatting consistency changes 2024-04-15 19:45:10 -04:00
Hans Sorongon 1b41bdb8e3 Added built-in support for gamepads using Phaser.Gamepad 2024-04-15 19:45:10 -04:00
Flashfyre ec4c395e87 Add more biome weather 2024-04-15 17:45:52 -04:00
prateau c1b60afacd Add snow climate animation 2024-04-15 17:45:52 -04:00
prateau 509954995c update moves and abilities that takes effect in snow 2024-04-15 17:45:52 -04:00
prateau 0196cf8310 Add snow as a weather 2024-04-15 17:45:52 -04:00
Flashfyre 7275876120 Fix starter select issue with gender forms 2024-04-15 17:34:36 -04:00
Matthew Ross c978fad286 Smack down should hit target charging fly 2024-04-15 16:24:57 -04:00
damocleas a0fd462b5c
Nature Power move change for Town Metropolis and Plains (#147) 2024-04-15 16:23:44 -04:00
LaukkaE e15b810f6a Prevent crash with trace 2024-04-15 16:08:54 -04:00
Matt Ross af4e9ff66e
Additional moves should hit fly, dig, dive (#143)
* whirlwind should hit pokemon charging fly

* Thunder should hit flying

* magnitude and fissure should hit dig

* Add battle tag for underwater (dive), allow surf/whirlpool to hit diving

* reorder underwater in enums to match battler-tags order

* hurricane and thousand arrows should hit fly
2024-04-15 15:49:10 -04:00
damocleas 3a1ebc9815 Nature Power move for all biomes
Unique Nature Power move for all biomes, no overlap with terrains
2024-04-15 15:21:50 -04:00
Flashfyre abc729ed5c Revert "Replace intro with smaller file"
This reverts commit 8cce544536.
2024-04-15 15:04:42 -04:00
Flashfyre 8cce544536 Replace intro with smaller file 2024-04-15 14:45:00 -04:00
Flashfyre 69d9f705a1 Fix issue with cache busting fix for intro video 2024-04-15 14:14:41 -04:00
Flashfyre 22f6521fcb Ignore cache busting for intro video 2024-04-15 14:10:48 -04:00
Flashfyre c1d641251b Add Pagefault Games intro 2024-04-15 13:10:09 -04:00
LaukkaE 2a5351e2f6
impl Priority immunity abilities (#137) 2024-04-15 12:48:33 -04:00
serif 39eed2a275 Update move.ts
adds the rest of the biomes
2024-04-15 12:21:13 -04:00
AJ Fontaine 76edb00e31 Thermal Exchange 2024-04-15 12:18:00 -04:00
Flashfyre 9d92ec2a72 Fix nature power using wrong syntax for switch case 2024-04-15 10:45:40 -04:00
Flashfyre 398f2c5be0 Fix being able to overwrite data without a confirmation 2024-04-15 10:35:57 -04:00
Flashfyre 6e59b4dd77 Prevent saving on an outdated client 2024-04-15 10:09:51 -04:00
Xavion3 6881246d17 Implement check functions for abilities 2024-04-15 01:11:27 -04:00
Flashfyre 8819473dce Lower price of Sacred Ash 2024-04-14 23:46:20 -04:00
Flashfyre 8dd0aa5384 Fix some female breeder names showing as male names 2024-04-14 22:56:25 -04:00
Madmadness65 e7f1969099 Implement Ivy Cudgel's type changing property
Basically a copy/paste of Raging Bull's code.
2024-04-14 21:41:12 -05:00
Matthew Ross 032ab95756 Additional check for can apply ability after move used 2024-04-14 22:40:26 -04:00
lucfd d699a0f7d4
Implemented barrier-breaking moves (#130)
* Implemented barrier-breaking moves

* removed (P) from move names

* refactored to support defog
2024-04-14 22:26:58 -04:00
Madmadness65 e0dd7d6d48 Implement Shields Down's form change; Fix wild Rotom forms not appearing
Shields Down is only partially implemented; the form changing aspect is implemented, but the immunity to statuses is not yet.
Minior's alternate colored forms can now be encountered in the wild.
Rotom's appliance forms should *finally* appear in the wild correctly now.
And a minor fix for Zen Mode activating incorrectly.
2024-04-14 20:32:17 -05:00
Flashfyre 99aa7854c0 Prevent replacing learnset when species is overridden 2024-04-14 20:23:51 -04:00
surniki 208279ce77 Copies the moveset of the evolving Nincada to the newly generated pokemon for Shedinja. 2024-04-14 20:09:58 -04:00
shayebeadlingkl be9d07ab1a fixes targeting 2024-04-14 18:26:44 -04:00
Flashfyre 669bc367e5 Fix Super Luck working on the wrong side 2024-04-14 18:19:35 -04:00
shayebeadlingkl 8932a0b6f9 Implements Nature Power 2024-04-14 18:00:31 -04:00
Appo c8445ba8dd Implement Competitive
Since Competitive is just Defiant but for SPATK, the code for Defiant was reused with the buff changed to special attack. This should mean the ability works the exact same way as Defiant for it's respective stat.
2024-04-14 16:52:44 -04:00
Flashfyre 8ccdf6d554 Fix cachebusting 2024-04-14 15:47:00 -04:00
Flashfyre f358e302e9 Give Ferroseed duplicate ability as hidden 2024-04-14 14:36:44 -04:00
shayebeadling 90ef58d7a4
Defiant implementation (#128)
* Defiant works, but self inflicted stat changes still proc the stat raise.

* Prevents proc from self-targeted stat reductions, like superpower
2024-04-14 14:20:00 -04:00
Madmadness65 73cf4e9f5c Implement Thunderclap
It's just a copy of Sucker Punch, so no additional work needed.
2024-04-14 12:52:59 -05:00
Xavion3 605e16fe35 Fix a bunch of moves 2024-04-14 13:16:28 -04:00
Tempoanon 946e6d8c5c
Implement Rivalry, Quick Feet, Liquid Voice, and Normalize (#108)
* Implement Rivalry

* Implement Quick Feet, Liquid Voice, and Normalize

* Forgot paralysis is half speed instead of a quarter

* Remove log statements

* Fix minor edge case in rivalry for gendered vs genderless
2024-04-14 13:15:01 -04:00
cornfish c25cb50b31
Implement toxic chain (#126)
* implement toxic chain

* fix for self target like roost
2024-04-14 13:13:17 -04:00
Flashfyre 75ce0e8f73 Fix transform and imposter not copying ability 2024-04-14 12:23:49 -04:00
Xavion3 705ba0659e Fix crash bug with sucker punch when not using a move 2024-04-14 12:06:21 -04:00
Flashfyre 598e695348 Fixed damage moves are unaffected by the multi lens 2024-04-14 12:02:44 -04:00
Xavion3 cc20d24afa
Implement sucker punch (#121)
* Implement sucker punch

* Fix variable name
2024-04-14 11:54:46 -04:00
Madmadness65 1941939931 Fix Jungle Healing healing the user twice
It still does not have the status condition healing bit yet.
2024-04-14 08:19:31 -05:00
Temps Ray 65961d5cc7 Fix bug in legendary gacha that reduced epic egg rates 2024-04-14 01:30:07 -04:00
Flashfyre 7e3ad88e4d Hide candies for evolved starters 2024-04-14 00:14:23 -04:00
Xavion3 4078518c5f
Add support for ability changing effects (#113)
* Add support for ability changing effects

* Fix doodle with a fainted ally in doubles
2024-04-13 23:21:34 -04:00
shayebeadling f068b53d44
Show icon in dex for HA mons, like shiny (#117)
* Show icon in dex for HA mons, like shiny

* Swaps the star with the HA capsule

* Removes the unwanted icon
2024-04-13 23:20:54 -04:00
neverblde cdab38abda Don't escape interpolation values 2024-04-13 23:02:32 -04:00
Flashfyre 796f69daeb Lower candy costs for lower-cost starters 2024-04-13 20:41:51 -04:00
Madmadness65 77368986fe Change Rotom and Carbink's passive abilities
Rotom naturally cannot take advantage of Electric Surge as it's not grounded, and Oblivious is pointless on a genderless Pokémon like Carbink.
2024-04-13 19:37:42 -05:00
Flashfyre 000d31f663 Fix use candy menu showing up for evolved starters 2024-04-13 19:36:43 -04:00
Flashfyre c369e9ed85 Change layering on certain starter select ui elements 2024-04-13 19:28:32 -04:00
Flashfyre 61ce0887ef Fix candy menu not showing for species with only 1 starter move 2024-04-13 19:21:59 -04:00
Flashfyre 608c024749 Fix crash on starter select when scrolling generations 2024-04-13 19:06:33 -04:00
Flashfyre 824a73ef71 Add candy system for passives and value reductions 2024-04-13 18:59:58 -04:00
EmoUsedHM01 c84531af35 Gave Regigigas Normalize as a HA following a discussion about it on Discord
Removes its powerful coverage options in exchange for losing Slow Start, still gets walled by anything that resists/ignores Normal type moves but is no longer useless for 5 turns
2024-04-13 13:55:56 -04:00
LaukkaE 8cf8ce1258 Fix terrain power boosting
fix
2024-04-13 13:51:13 -04:00
neverblde df949be2bd Refactor some string literals into i18next 2024-04-13 00:49:14 -04:00
Xavion3 66ef42db85 Update ability attributes 2024-04-12 22:25:22 -04:00
kleekie 3d38ad14ca Add crash damage message + battle info update for missed/ineffective moves 2024-04-12 22:21:07 -04:00
Madmadness65 92812aae1d Draining Kiss now restores 75% of damage dealt 2024-04-12 19:02:24 -05:00
Flashfyre f6770b83b5 Add missing passive parameter to BonusCritAbAttr 2024-04-12 19:31:08 -04:00
Flashfyre 086c64b8f8 Fix invalid constructor arguments to always crit tag 2024-04-12 18:44:20 -04:00
EmoUsedHM01 cabba43598
Added support for Super Luck with BonusCritAbAttr (#106)
* Fixed Super Luck, and added a new BonusCritAbAttr

* Added crit clause for BonusCritAbAttr ( Super Luck )

* Changed it to +1 like it should be
2024-04-12 17:21:56 -04:00
Dovie Shalev eb791747fe
Last respects Fully Implemented (#105)
* Last Respects fully implemented

* Fixed Last Respects

* Last Respects Fully Implemented

* Last Respects Fully Implemented

---------

Co-authored-by: dshalev <dshalev@umich.edu>
2024-04-12 16:16:08 -04:00
William Burleson 389278a1b0
Implement download (#99)
* Implement Download

* Fix formatting
2024-04-12 16:08:04 -04:00
EmoUsedHM01 930c14fa62
Laser Focus support, with the added BattlerTagTypes to support it (#103)
* Added a new BattlerTagType and support for Laser Focus

BattlerTagType.ALWAYS_CRIT

* Updated battler-tags to support ALWAYS_CRIT

* Added ALWAYS_CRIT = "ALWAYS_CRIT", for the updated battler-tag-type

* Updated the crit formula to include the new critAlways

* Updated crit logic to include critAlways, fixed indents
2024-04-12 16:05:32 -04:00
Madmadness65 dcb4688c76 Revert "Update Gen 4 & 9 egg moves"
This reverts commit eef83432ab.
2024-04-12 14:54:01 -05:00
Madmadness65 eef83432ab Update Gen 4 & 9 egg moves 2024-04-12 14:40:14 -05:00
Matthew Olker d2ebb499d8 Fix broken call in force switch out 2024-04-12 07:44:45 -04:00
EmoUsedHM01 fba98ffa0c
Updated ForceSwitchOutAttr (#90)
* Updated ForceSwitchOutAttr

Should fix issue #83

* Removed the additional indents

* Updated the import and fixed the ForceSwitchOutAttr coding errors

* Removed the rest of the indents

* Updated formatting
2024-04-12 07:32:06 -04:00
Xavion3 20b6612cd1 Add support for hidden power 2024-04-12 01:45:19 -04:00
James Lin 73c9625df1
Add i18next framework to enable further contributions (#96)
* prototype

* Update with comments and type safety
2024-04-11 23:47:03 -04:00
spongario d06003d22c fix formatting 2024-04-11 23:18:37 -04:00
spongario 07ff22e53d fix for Psychic Terrain blocking Protect Moves 2024-04-11 23:18:37 -04:00
Flashfyre a793aedd29 Don't transfer baton item if target is already holding one 2024-04-11 20:58:24 -04:00
Xavion3 747a039a2e Add support for strength sap 2024-04-11 20:55:21 -04:00
Flashfyre 3961550f62 Fix fusion move learning bug and inaccurate HP in battle info 2024-04-11 20:40:16 -04:00
Flashfyre 3e9fdc2d0a Fix rest not overriding status 2024-04-11 20:01:43 -04:00
Flashfyre eaf993e76f Fix starter select types not respecting form 2024-04-11 19:10:56 -04:00
Flashfyre 49f2a5d3eb Unimplemented moves cannot be selected by the play 2024-04-11 18:53:03 -04:00
Flashfyre 716388c92b Fix Pupitar losing hidden ability 2024-04-11 18:33:58 -04:00
Flashfyre d50521755e Fix fusion move merge happening after wave end 2024-04-11 16:30:29 -04:00
AppleOfTheDark d05fab041c
Snow Cloak Conditional Fix (#91)
* Snow Cloak Hail Condition Fix

Snow Cloak's evasion wasn't actually checking for hail, so the condition has been added.

* Snow Cloak

getWeatherCondition is not meant to have a capital.
2024-04-11 15:52:15 -04:00
Flashfyre 3d959e3860 SpDef boost in sandstorm only applies to rock types 2024-04-11 14:52:32 -04:00
Flashfyre af23bfc1f9 Fix post-summon abilities sometimes triggering twice on switch 2024-04-11 12:35:22 -04:00
Flashfyre 053c07cfba Fix being able to use rest without drawback when unable to sleep 2024-04-11 12:14:03 -04:00
Flashfyre 377dabdb27 Boss buffs ignore abilities 2024-04-11 12:11:55 -04:00
Flashfyre 1d0f04d629 Add type icons to starter select 2024-04-11 11:39:08 -04:00
Flashfyre f2a141cf15 Fix Mega evolutions causing ability slot to be lost 2024-04-11 11:09:07 -04:00
Flashfyre c14c581248 Weather damage counts as neutral damage 2024-04-11 10:33:08 -04:00
Flashfyre 43bf8e13ea Fix stack overflow with weather abilities 2024-04-11 09:39:15 -04:00
Flashfyre fbb901e591 Temporarily disable passive abilities 2024-04-11 09:30:40 -04:00
Flashfyre 31050a5181 Add passive secondary abilities for bosses 2024-04-11 09:24:03 -04:00
Flashfyre 75075c6fab Update missing save data handling 2024-04-11 00:18:16 -04:00
AppleOfTheDark b9a068e3b7
Implement Shed Skin (and Hydration!) (#84)
* Implement Shed Skin (and Hydration!)

Implemented Shed Skin, with a 1/3 chance to remove a non-volatile status condition if inflicted with it at the end of each turn. While doing this I noticed Hydration is the same effect but in Rain/Heavy Rain, so I implemented that too.

* Update to ability.ts based on changes.

Formatting errors should be largely fixed, and we've switched from Math.rand to Utils.

* Update src/data/ability.ts

---------

Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-11 00:16:09 -04:00
Madmadness65 b2beb8e0c8 Chespin now has Tackle at level 1
Minor change to give the only starter without a normal attack one. Chesnaught *does* have it at level 1 oddly enough.
2024-04-10 21:59:08 -05:00
Jason Halvorson a337e9499a Fix Diancie's gender
Diancie is genderless, so I've removed it's gender
2024-04-10 22:41:53 -04:00
Xavion3 4f1fa4e192 Fix random category
Also fix the variable name
2024-04-10 22:41:16 -04:00
Xavion3 4f63b83bd9 Add support for variable category moves
Also lets shell side arm poison
2024-04-10 22:41:16 -04:00
ARSOD-Z 7c8aed50cd
trainer dialogue (#81) 2024-04-10 22:39:42 -04:00
Flashfyre 8dc96c0070 Fix triggering summon ability on load 2024-04-10 20:57:22 -04:00
Stophles f418fe294a Rapid Spin now removes traps/seeds, added (P) back on
Rapid Spin now removes the tags for trapping moves and seeds rather than having them lapse.  Re-added the (P) to the move since clearing arena hazards hasn't been implemented yet.
2024-04-10 20:37:11 -04:00
Flashfyre 81536e7e8e Ignore fusion species generation on egg hatch 2024-04-10 20:31:52 -04:00
Flashfyre bd556e3c68 Fix Fillet Away 2024-04-10 17:31:39 -04:00
Flashfyre f45b21afde Revert "Fillet Away"
This reverts commit 97144077f2.
2024-04-10 17:23:31 -04:00
Kieru Snowbell 97144077f2 Fillet Away
I wanted to use it, so I coded it.
2024-04-10 17:21:07 -04:00
Flashfyre 350aa30a35 Fix issue with status effect move AI 2024-04-10 15:39:36 -04:00
LaukkaE 3a2f364b41 Fix protect having a chance to fail twice in a row
Account for other types of protecting moves
2024-04-10 15:01:38 -04:00
Flashfyre 151b751300 Fix crash when stealing an enemy item not in player pool 2024-04-10 14:31:29 -04:00
Flashfyre 8d751b22e2 Fix rare alignment edge case with fusion icons 2024-04-10 13:30:04 -04:00
Flashfyre a9040edc84 Drastically reduce chance of natural fog 2024-04-10 12:56:31 -04:00
Flashfyre 012158e7ff Improve enemy move selection AI 2024-04-10 12:49:23 -04:00
Flashfyre ca778e07d5 Implement Pokemon fusion icons 2024-04-10 10:57:06 -04:00
LaukkaE 973eefee1d Add electric terrain electric type boost 2024-04-10 09:12:27 -04:00
LaukkaE 2a5cfbf758 Psyblade & Rising voltage affected by Electric Terrain
fix
2024-04-10 09:12:27 -04:00
Xavion3 6078154a87 Add support for weather ball
Support both type changing and power boosting
2024-04-10 08:46:48 -04:00
Flashfyre eb5bdb07a8 Add outage handling 2024-04-10 01:32:49 -04:00
Flashfyre 5f0815bc3c Add cookie expiration 2024-04-10 00:29:03 -04:00
Flashfyre 15e3fefd80 Properly reset data when logging out to avoid data leakage 2024-04-09 18:48:34 -04:00
kd8lvt 3e5a0d5c9c
Implement Aftermath (#71)
* Implement Aftermath

* Clean up unused imports & Consistency

* Minor changes

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-09 18:05:15 -04:00
Flashfyre 8ec7333b1e Re-disable data imports 2024-04-09 17:22:38 -04:00
Flashfyre e672ead184 Indicate starters that exceed cost on starter select and show values for locked starters 2024-04-09 16:58:56 -04:00
Flashfyre 2a6042ff7e Add HP Bar Speed setting and fix Grip Claw HP skip bug 2024-04-09 15:34:57 -04:00
Flashfyre d9849c5e70 Ignore stat change animations when move animations are disabled 2024-04-09 15:17:42 -04:00
Flashfyre b892a8b40e Add option to disable move animations 2024-04-09 15:06:47 -04:00
LaukkaE c9eff345cf
Implement Aura Wheel and Raging Bull types (#69)
* Implement Aura Wheel and Raging Bull types

* Account for fusion
2024-04-09 14:02:41 -04:00
Flashfyre eff64db70e Use bitmap text for modifier text for optimization 2024-04-09 13:59:46 -04:00
Flashfyre b48dd1c7fc Fix some trap tag messages 2024-04-09 12:42:18 -04:00
Flashfyre 1301eeb0b9 Superficial change to trigger a new build 2024-04-09 12:34:28 -04:00
Flashfyre 093b95df41 Add auto hide timer for ability bar 2024-04-09 12:08:38 -04:00
Flashfyre 88de47d8d8 Fix starter moveset logic for starters with forms 2024-04-09 11:52:34 -04:00
LaukkaE 2623313970 Toxic accuracy skip, fix thousand waves 2024-04-09 11:48:04 -04:00
Flashfyre a2e57bf1f7 Add unsaved changes to Super Fang benefit score 2024-04-09 11:25:15 -04:00
Flashfyre 5ee95bcd17 Add Super Fang target benefit score 2024-04-09 11:04:09 -04:00
Flashfyre ec51ba7417 Add back ability to hold down confirm and cancel buttons 2024-04-09 09:14:11 -04:00
neverblde 3874597345 Revamp input handling 2024-04-09 08:42:56 -04:00
Madmadness65 78dc98eb56 Add former HMs as TMs
This adds Cut, Strength, Flash, Rock Smash, Rock Climb, and Defog as new potential TMs.
Also adds Spiky-eared Pichu into the game for implementation at a later time.
2024-04-09 02:16:12 -05:00
Flashfyre d226f4f564 Add a new splash message 2024-04-09 01:43:12 -04:00
Flashfyre 389036a56f Temporarily add back data import 2024-04-08 23:29:07 -04:00
Flashfyre 611d78718d Fix additional line break bug 2024-04-08 21:10:53 -04:00
Flashfyre 665eece2ac Slightly nerf early-mid to late-mid rival battles 2024-04-08 18:05:42 -04:00
Flashfyre 52f0f5a149 Fix status move immunity not working (ie. Thunder Wave) 2024-04-08 16:02:12 -04:00
Flashfyre 5844f2d742 Fix poison immunity abilities not working with toxic 2024-04-08 13:21:06 -04:00
Flashfyre 4a528aebcc Fix one hit KO moves not working properly 2024-04-08 12:52:37 -04:00
Flashfyre 5617aa9772 Re-implement counter changes and Metal Burst with missing property added 2024-04-08 12:13:34 -04:00
Flashfyre db24880064 Revert "Implemented Metal Burst, fixed comeuppance logic, changed CounterDamage attribute"
This reverts commit e24c79d541.
2024-04-08 12:08:47 -04:00
Potattiummm e24c79d541 Implemented Metal Burst, fixed comeuppance logic, changed CounterDamage attribute
Changed Counterdamage attribute to include a multiplier for metal burst and comeuppance. Changed logic for Comeuppance that caused it to always fail, no matter if a physical or special move hit it. Implemented Metal Burst.
2024-04-08 12:06:34 -04:00
Flashfyre fbec7b8823 Only apply Pressure effect when targeted 2024-04-08 11:06:06 -04:00
LaukkaE 34cb70afa5 Implement Triage and Gale Wings
add move.ts
2024-04-08 10:16:50 -04:00
Flashfyre dff22c4cae Add shiny indicator on summary screen 2024-04-08 10:12:06 -04:00
Flashfyre fdcefbd5c1 Fix weather and terrain abilities not applying in endless mode on biome switch 2024-04-08 09:31:30 -04:00
Matthew Olker b7130e28d9 Additional Move Change Fixes 2024-04-08 08:36:02 -04:00
Flashfyre efb957cd4b Fix crash with generating fused species name 2024-04-08 08:33:22 -04:00
Madmadness65 f16f4576fe Temporarily mark Rotom as unable to change forms
This was affecting its ability to appear as forms in the wild and should now be fixed. Nymble's initial value change was an overcorrection and has been lowered from 4 to 3.
2024-04-08 02:01:45 -05:00
musicman928 b7368afa9e Add type change abilities 2024-04-07 22:27:07 -07:00
Flashfyre a0e2427974 Fix strong winds effect not working on moves 2024-04-07 23:18:04 -04:00
Matthew Olker 8b382dd42e Fix Calyrex Rider uanble to change starter moves 2024-04-07 22:57:22 -04:00
Flashfyre 4531ef1ff2 Fix minor issue with fusion name generation 2024-04-07 22:56:22 -04:00
Flashfyre 87aae2ff1c Nerf enemy evolution levels and first gym leader 2024-04-07 21:56:38 -04:00
Flashfyre b767a90464 Fix adding unintended space to beginning of messages 2024-04-07 21:38:04 -04:00
Flashfyre 13167a3901 Fix line break issues with evolution screen 2024-04-07 21:18:52 -04:00
Flashfyre 0b773ee9c6 Moves by Pokemon not on field are cancelled (IE Future Sight) 2024-04-07 20:44:57 -04:00
Flashfyre 10f987cc5e Fix not setting non initially visible party members as seen 2024-04-07 20:16:03 -04:00
Flashfyre 737499b1e9 Fix voucher screen crash 2024-04-07 20:12:45 -04:00
Flashfyre 89de4b511b Fix mixed gender names for female guitarist 2024-04-07 19:50:15 -04:00
Flashfyre 9ef13e5f67 Fix crash related to null text 2024-04-07 19:11:34 -04:00
Flashfyre 07aac12a2b Fix and re-implement improved text overflow logic 2024-04-07 18:58:19 -04:00
LaukkaE fb9f5dad11
Properly implement Soul-Heart, Fix Opponent Stage boosts on faints (#53)
* Properly implement Soul-Heart, Fix Opponent Stage boosts on faints

add phases.ts

remove unused import

spacing

fix

* simplify alivePlayField
2024-04-07 17:20:24 -04:00
Flashfyre d41101083e Halve fog accuracy reduction 2024-04-07 17:12:53 -04:00
Madmadness65 c9de57185e Implement Sand Spit ability; Increase Nymble's starter cost
The ability Sand Spit is now functional.
Unrelatedly, Nymble has now been doubled in starter cost from 2 to 4 (it's just too good to be too low).
2024-04-07 14:01:48 -05:00
Potattiummm 0597d04784
Added Ice Scales 2024-04-07 19:36:56 +01:00
Flashfyre 2ee2535df4 Comment out text overflow change 2024-04-07 10:56:09 -04:00
Flashfyre 689d4700c1 Add 2 second confirmation delay when overwriting save 2024-04-07 10:28:23 -04:00
Flashfyre 5437d315c0 Uncap damage reduction tokens past wave 2000 2024-04-07 09:13:16 -04:00
neverblde 6decbec6a9 Fix pokemon applying burn reduction 2024-04-07 08:49:46 -04:00
Flashfyre fae5b642f6 Improve fusion names with a space present 2024-04-07 00:28:37 -04:00
Flashfyre 39667f3398 Fix freezing after pressing new game without endless unlocked 2024-04-07 00:06:44 -04:00
Madmadness65 90f6005603 Update Gen 3 egg moves 2024-04-06 23:00:53 -05:00
Flashfyre e747fa2ecd Increase endless mode limit to 15 2024-04-06 23:50:26 -04:00
Jason Halvorson 9449de4854 Fix battle stat booster text to match effect again
Battle stat boosters were changed to 5 turns in
e5ffc1e2db
2024-04-06 23:25:39 -04:00
Madmadness65 0cb008adb0 Implement Gooey and Tangling Hair abilities 2024-04-06 22:18:12 -05:00
Flashfyre cc98d9da7d Validate full shiny party achievement on initial encounter 2024-04-06 23:14:13 -04:00
Flashfyre 70a4d54ec9 Predetermine overflow line breaks 2024-04-06 23:03:20 -04:00
Madmadness65 af3d9cb34c Implement Steam Engine ability
Have fun fusing this ability into something wacky.
2024-04-06 22:01:08 -05:00
Madmadness65 8446130728 Fully implement Spiky Shield move 2024-04-06 21:50:17 -05:00
Flashfyre 570f10345b Add missing weather effects for fog and strong winds 2024-04-06 22:10:38 -04:00
Flashfyre 9ee9a0a86b Fix egg hatch screen issues 2024-04-06 21:48:48 -04:00
kd8lvt 70ce649eec
Implement contact-damage abilities (#49)
* Fix checking the wrong Pokemon for statuses when determining if abilities such as Static should activate.

* Implement Rough Skin

* Implement Iron Barbs and make Rough Skin code reusable for other abilities

* Remove unused import

* Changes for consistency

* Add missing ceiling function to damage

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-06 21:04:40 -04:00
Madmadness65 d1accabada Add missing shiny white-striped Basculin icon
Also a minor rarity swap of a couple evolution items.
2024-04-06 19:50:28 -05:00
Flashfyre 59cb4daa52 Fix gendered form evolutions always assigning male 2024-04-06 20:48:58 -04:00
Flashfyre e5ffc1e2db Re-nerf battle stat boosters to 5 turns and move Dire Hit to great tier 2024-04-06 20:15:19 -04:00
Flashfyre 6821404023 Filter out sacrificial moves from boss movesets 2024-04-06 19:41:12 -04:00
JackSmith5202 b7913e2a82 Implement Sticky Web 2024-04-06 19:08:47 -04:00
Flashfyre f762cf1eb3 Add extra weight to battle count splash message 2024-04-06 18:32:24 -04:00
Flashfyre 0d2f3e0388 Add battle count splash 2024-04-06 18:29:17 -04:00
LaukkaE 4377596f46
Implement Multiscale, Solid Rock, Filter, Justified, Water Compaction, Soul-Heart, Shadow Shield, Prism Armor (#46)
* Implement Multiscale, Solid Rock, Filter, Justified, Water Compaction, Soul-Heart, Shadow Shield, Prism Armor

fix

fix

* Update src/data/ability.ts

---------

Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-06 15:39:55 -04:00
Stophles a17a9160b3
Checking Flinch before Confusion/Infatuation (#47)
* Recharge checked earlier, Move Tags not checked if move cancelled

Recharge is now checked at the start of doMove to determine if other Tags need to be checked or if the pokemon is recharging.  If the move is already cancelled, Move lapse tags are no longer checked (To account for Sleep/Paralyze happening before hand, so confusion would never trigger)

* PRE_MOVE Lapse added for Recharge, Recharge now cancels

Added a PRE_MOVE Identifier for Recharge specifically, which now cancels the move and shifts the move queue (since this will no longer occur in doMove. This prevents Confusion/Infatuation from also being triggered after a Pokemon is recharging.

* Changed spacing

* Added Flinch to PRE_MOVE Lapse

Added Flinch to PRE_MOVE Lapse tag like recharge so that confusion and infatuation aren't checked if the mon is already flinched
2024-04-06 15:32:54 -04:00
Flashfyre 1f860d6d1d Fix fusion evolution items not working on fully evolved species 2024-04-06 14:32:55 -04:00
Flashfyre a8ec37e7fa Fix both side switch out moves softlocking 2024-04-06 12:38:07 -04:00
Flashfyre 307c84914e Buff IV Scanner item 2024-04-06 10:37:54 -04:00
Madmadness65 36a8939f13 Update a few evolution methods
Dawn Stone is no longer used, as Snorunt is now a gender-dependent evolution. Basculegion now evolves at a higher level.
2024-04-06 09:22:24 -05:00
Madmadness65 a8acf1ee1a Try fixing wild Rotom encounters 2024-04-06 02:13:12 -05:00
Flashfyre 751fcf31ca Recoil damage bypasses endure 2024-04-06 01:56:49 -04:00
Matthew 3dabfd3c55 Fix sturdy 2024-04-06 01:51:42 -04:00
Flashfyre 1bf2a725c9 Fix softlock with double battle fainting 2024-04-06 01:36:20 -04:00
Flashfyre 7fc4dbce85 Fix immutable weather conditions expiring 2024-04-05 23:45:31 -04:00
Flashfyre 5ebc351e4f Add a long-term goal 2024-04-05 22:58:40 -04:00
Flashfyre 9a9f093f5c Aegislash reverts to shield mode when returned 2024-04-05 21:18:23 -04:00
Flashfyre 4c383e105f Add evolution for secondary fusion species 2024-04-05 21:12:29 -04:00
Matthew 1085e0f692 Weather damages through enduring 2024-04-05 20:49:42 -04:00
Stophles 314b7dba43
Fixing Confusion triggering after Sleep, Paralysis, and Recharging (#44)
* Recharge checked earlier, Move Tags not checked if move cancelled

Recharge is now checked at the start of doMove to determine if other Tags need to be checked or if the pokemon is recharging.  If the move is already cancelled, Move lapse tags are no longer checked (To account for Sleep/Paralyze happening before hand, so confusion would never trigger)

* PRE_MOVE Lapse added for Recharge, Recharge now cancels

Added a PRE_MOVE Identifier for Recharge specifically, which now cancels the move and shifts the move queue (since this will no longer occur in doMove. This prevents Confusion/Infatuation from also being triggered after a Pokemon is recharging.

* Changed spacing
2024-04-05 20:42:30 -04:00
Matthew 5b2925cf85 Endure updated 2024-04-05 18:50:10 -04:00
Flashfyre e2a49ffa25 Fix critical hits causing decimal damage 2024-04-05 18:38:46 -04:00
Flashfyre e361922091 Revert "Added stat boost for fell stinger"
This reverts commit 9c3595c81a.
2024-04-05 18:33:18 -04:00
Potattiummm 9c3595c81a Added stat boost for fell stinger
added the stat boost for a ko with fell stinger
2024-04-05 18:28:34 -04:00
Matthew 6b5bc5b830 Fix duplicate transition at the end of batch hatching 2024-04-05 17:53:36 -04:00
Flashfyre 77e8ff3785 Nerf critical hit damage to 1.5x 2024-04-05 15:47:46 -04:00
Madmadness65 9e986390eb Implement Glitzy Glow and Baddy Bad moves 2024-04-05 14:28:50 -05:00
Flashfyre a6a382e357 Fix Poison Point odds 2024-04-05 14:38:54 -04:00
Matthew 0c579de6b1 Hatch Cleanup 2024-04-05 14:27:07 -04:00
Flashfyre 1167b21d7e Fix Poison Point not working 2024-04-05 14:26:41 -04:00
Flashfyre 7887788e36 Minor adjustment for final boss 2024-04-05 14:11:21 -04:00
Flashfyre d88871a86b Bosses prefer not to use sacrificial moves 2024-04-05 12:36:09 -04:00
Flashfyre a3fcf3f3d2 Lower Master Ball weight 2024-04-05 12:34:35 -04:00
Flashfyre e7ba9b7b06 Master balls can bypass boss bar segments 2024-04-05 12:30:48 -04:00
Flashfyre 3d083a7d4d Increase Flamigo starter value 2024-04-05 12:03:00 -04:00
Jaime a511f7ee0f Small fix for Reflect/Light Screen/Aurora Veil 2024-04-05 11:56:21 -04:00
Matthew 8945de6d59 Implement Pay Day and Make it Rain 2024-04-05 11:55:16 -04:00
Jaime 887a4176ab Implemented moves Reflect, Light Screen and Aurora Veil 2024-04-05 11:44:21 -04:00
Flashfyre 37eb5c8eb0 Add more recent move selections for trainer and boss Pokemon 2024-04-05 11:42:55 -04:00
Flashfyre b221c519a4 Fix party shiny odds check on locked reroll 2024-04-05 11:37:07 -04:00
Flashfyre ad6924485f Change Shelmet and Karrablast evolution conditions to having caught eachother respectively 2024-04-05 11:11:40 -04:00
Flashfyre dd2743bcf5 Discourage enemy trainers from switching too much consecutively 2024-04-05 10:59:03 -04:00
LaukkaE a214e815bc
implement Regenerator (#37)
* implement Regenerator

* fix
2024-04-05 10:32:36 -04:00
Flashfyre 5bed242002 Add Lock Capsule item and update reroll logic 2024-04-05 10:14:49 -04:00
Flashfyre efb6b9dbc9 Fix stat drops always being ignored 2024-04-05 07:32:56 -04:00
Flashfyre 8169db62ef Make token changes compatible with old saves 2024-04-05 01:00:11 -04:00
Flashfyre 2fab4a35ab Fix critical hit logic 2024-04-05 00:13:03 -04:00
Flashfyre eaba6e655c Revert crit change 2024-04-04 23:57:28 -04:00
Flashfyre a45fe05f53 Critical hits ignore stat drops and X items last 10 battles 2024-04-04 23:32:09 -04:00
Flashfyre 5fd50eae40 Add missing Shiny Gallade sprite 2024-04-04 22:56:37 -04:00
Madmadness65 850c58844f Add TM compatibility for Indigo Disk DLC Pokémon
If there's any other Pokémon missing TM compatibility, please tell me and I'll add it too.
2024-04-04 21:52:23 -05:00
Stophles 636fc22141
Toxic Spikes - Properly removed by statused Poison types (#36)
* Toxic Spikes - Properly removed by statused Poison types

Toxic spikes should now be removed by poison types who are statused before they are switched to, instead of ignoring their entry

* Toxic Spikes update

Fixed duplicate code
2024-04-04 22:45:33 -04:00
Flashfyre 8b84965d7a Remove revive tokens, nerf heal token, add endure token 2024-04-04 22:42:24 -04:00
Flashfyre 4afa0bf142 Fix damage booster type check 2024-04-04 21:16:25 -04:00
Flashfyre e191ae0567 Nerf damage and protection tokens to half 2024-04-04 20:53:41 -04:00
Flashfyre ea562bbd87 Increase attack type booster limit to 99 2024-04-04 20:42:55 -04:00
Flashfyre e76fa25bc8 Fix attack type boosters applying universally and buff Soul Dew 2024-04-04 20:33:08 -04:00
Jaime 925bb73f0b Implemented the moves Stored Power and Power Trip 2024-04-04 19:47:20 -04:00
Flashfyre 87e0e06b9e Add faster evolution skipping 2024-04-04 18:54:50 -04:00
Jaime 36b3c91276 Implemented the abilities Stamina and Weak Armor 2024-04-04 18:35:15 -04:00
Flashfyre 6a62ae1b5a Only block confirm and cancel inputs with delayed option UI 2024-04-04 18:07:24 -04:00
Flashfyre 4f0b1fdcfb Fix namebox not updating with theme
Fix namebox not updating with theme; ban certain species from being used by trainers
2024-04-04 18:00:21 -04:00
Flashfyre 3e99ed6bb6 Level up sound no longer pauses BGM 2024-04-04 17:43:37 -04:00
Flashfyre 5010793a32 Add starter select screen cursor wraparound 2024-04-04 16:19:45 -04:00
Madmadness65 9310c4d340 Correct the values of many recoil attacks
Many were just dealing a fourth of the damage when they should be dealing a third or even half.
2024-04-04 15:17:38 -05:00
Flashfyre 326918a5f1 Add retry option (easy mode) 2024-04-04 15:22:05 -04:00
Flashfyre 23a8fb1fc9 Fix fainted ally targeted attacks redirecting to self 2024-04-04 14:42:20 -04:00
Flashfyre 48ff8b248b Fix crash on starter screen related to form index out of bounds 2024-04-04 14:24:02 -04:00
Flashfyre b04cdd3f60 Fix final boss burn cheese 2024-04-04 14:20:14 -04:00
Matthew dc9dc98c71 Adding Env files for Local Development Ease 2024-04-04 13:52:13 -04:00
Madmadness65 62e6f28dc7 Add Behemoth attacks as "level 0" moves for Zacian & Zamazenta
A temporary workaround until the proper implementation can be done (having Iron Head, then replacing with Behemoth attacks on form change).
2024-04-04 12:34:58 -05:00