Fix egg hatch screen issues
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70ce649eec
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@ -1640,6 +1640,10 @@ export default class BattleScene extends SceneBase {
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this.updateModifiers(false).then(() => this.updateUIPositions());
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}
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setModifiersVisible(visible: boolean) {
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[ this.modifierBar, this.enemyModifierBar ].map(m => m.setVisible(visible));
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}
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updateModifiers(player?: boolean, instant?: boolean): Promise<void> {
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if (player === undefined)
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player = true;
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@ -113,36 +113,36 @@ export class EggHatchPhase extends Phase {
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this.canSkip = true;
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this.scene.time.delayedCall(1000, () => {
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if (!this.skipped)
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if (!this.hatched)
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this.evolutionBgm = this.scene.playSoundWithoutBgm('evolution');
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});
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this.scene.time.delayedCall(2000, () => {
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if (this.skipped)
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if (this.hatched)
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return;
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this.eggCrackSprite.setVisible(true);
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this.doSpray(1, this.eggSprite.displayHeight / -2);
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this.doEggShake(2).then(() => {
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if (this.skipped)
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return;
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if (this.hatched)
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return;
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this.scene.time.delayedCall(1000, () => {
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if (this.skipped)
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if (this.hatched)
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return;
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this.doSpray(2, this.eggSprite.displayHeight / -4);
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this.eggCrackSprite.setFrame('1');
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this.scene.time.delayedCall(125, () => this.eggCrackSprite.setFrame('2'));
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this.doEggShake(4).then(() => {
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if (this.skipped)
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if (this.hatched)
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return;
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this.scene.time.delayedCall(1000, () => {
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if (this.skipped)
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if (this.hatched)
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return;
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this.scene.playSound('egg_crack');
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this.doSpray(4);
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this.eggCrackSprite.setFrame('3');
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this.scene.time.delayedCall(125, () => this.eggCrackSprite.setFrame('4'));
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this.doEggShake(8, 2).then(() => {
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if (!this.skipped)
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if (!this.hatched)
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this.doHatch();
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});
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});
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@ -153,9 +153,12 @@ export class EggHatchPhase extends Phase {
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});
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});
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}
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end() {
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if (this.scene.findPhase((p) => p instanceof EggHatchPhase))
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this.eggHatchHandler.clear();
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else
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this.scene.time.delayedCall(250, () => this.scene.setModifiersVisible(true));
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super.end();
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}
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@ -27,6 +27,8 @@ export default class EggHatchSceneHandler extends UiHandler {
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this.getUi().showText(null, 0);
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this.scene.setModifiersVisible(false);
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return true;
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}
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