Vicki Pfau
63921e025e
GB: Restore RTC state if loading save after reset
2020-12-02 00:06:00 -08:00
Vicki Pfau
046f7a3374
GBA Video: Fix resetting palettes
2020-12-01 21:23:48 -08:00
Vicki Pfau
aaf1fef5ad
GB Video: Fix clearing scanline buffer ( fixes #1958 )
2020-12-01 21:16:06 -08:00
Vicki Pfau
41a40acefc
GBA Video: Avoid integer division using reciprocal tricks
2020-11-30 23:19:57 -08:00
Vicki Pfau
e1fc8cd912
GBA Video: Fix depth/stencil masking while clearing
2020-11-30 23:19:57 -08:00
Vicki Pfau
fc3a6153e2
GBA Video: New GL palette approach, no more batch splitting on palette edits
2020-11-30 23:19:57 -08:00
Vicki Pfau
60ec3e0e99
Qt: Fix up GL changes causing timing issues
2020-11-29 22:03:03 -08:00
Vicki Pfau
2d6087aa98
mGUI: Improve loading speed ( fixes #1957 )
2020-11-29 15:56:15 -08:00
Vicki Pfau
20f8baa82c
GBA: Regrettably add VBA bug compat mode
2020-11-29 13:41:53 -08:00
Vicki Pfau
60b59ae312
GBA Hardware: Unpack RTC struct
2020-11-29 13:35:21 -08:00
Vicki Pfau
bcad149454
GBA Hardware: e-Reader should not re-scan last card
2020-11-29 12:47:31 -08:00
Vicki Pfau
fbba3efb34
ARM: Fix long multiply-and-accumulate register write order ( fixes #1956 )
2020-11-28 21:29:00 -08:00
Vicki Pfau
98799dae6d
Debugger: Fix crash when tracing without a file output
2020-11-28 21:29:00 -08:00
Vicki Pfau
5bcf243139
Qt: Fix build on clang
2020-11-27 19:47:47 -08:00
Vicki Pfau
8e096916b1
Qt: Discard additional frame draws if waiting fails
2020-11-27 18:31:13 -08:00
Vicki Pfau
fc3e47a4ba
Feature: Allow configuring waiting on frame flushing in proxy
2020-11-27 18:24:11 -08:00
Vicki Pfau
bb74b60cd9
Core: Fix possible video sync deadlock
2020-11-27 17:38:31 -08:00
Vicki Pfau
39324749f2
3DS: Batch directory reads
2020-11-27 15:18:23 -08:00
Vicki Pfau
99e622eb43
GBA Video: Skip attempting to render offscreen sprites in OpenGL
2020-11-27 13:53:33 -08:00
Vicki Pfau
7640c38684
mGUI: Skip second scan loop when possible
2020-11-26 22:33:05 -08:00
Vicki Pfau
0d96ba4f8f
Wii: Add libwiidrc support
2020-11-26 22:09:01 -08:00
Vicki Pfau
b169e6b0df
ARM: Fix non-debugger build
2020-11-25 20:40:20 -08:00
Vicki Pfau
b50d8e35e9
GB I/O: Implement preliminary support for PCM12/PCM34 ( #1468 )
2020-11-25 20:10:32 -08:00
Vicki Pfau
87d87b200f
Qt: Pre-attach GDB stub when launching with -g ( fixes #1950 )
2020-11-24 22:18:15 -08:00
Vicki Pfau
b8e5b47c80
GBA: Fix loading multiboot ELF files ( fixes #1949 )
2020-11-24 01:41:41 -08:00
Vicki Pfau
f7749b31de
Core: Fix loading ELF files that have unexpected empty program headers
2020-11-24 01:41:41 -08:00
Vicki Pfau
d01190bf90
CMake: Replace desktop file installing code with just the file
2020-11-24 01:41:41 -08:00
Vicki Pfau
1a694b0b56
Debugger: Fix change watchpoints ( fixes #1947 )
2020-11-24 01:41:41 -08:00
Vicki Pfau
19b77189c8
GBA Hardware: Add support for "reduced" header e-Reader dumps
2020-11-24 01:41:41 -08:00
Átila Camurça Alves
ecc7522cf6
Brazilian portuguese translation ( #1917 )
...
* Brazilian portuguese translation
* Review and fixed some typos
* Suggested revisions implemented
* Not translating the word Shader
It's not a common word in Portuguese, so it's easy to understand in
English.
* Review of suggested changes
2020-11-23 12:43:37 -08:00
Vicki Pfau
447750dc2e
Qt: Take SGB border into account in frame viewer
2020-11-22 16:08:51 -08:00
Vicki Pfau
e9ed09e9be
Qt: Allow frame viewer on Game Boy
2020-11-22 16:08:33 -08:00
Vicki Pfau
45e0ce8e27
GB Video: Fix highlighting after modifying GB palettes
2020-11-22 15:36:21 -08:00
Vicki Pfau
7918b5af45
GB Video: Fix SGB video logs
2020-11-22 15:08:45 -08:00
Vicki Pfau
13c36a54f1
GBA Video: Only use shader for setting window params if a clear is insufficient
2020-11-22 03:58:12 -08:00
Vicki Pfau
19e73dae1c
GBA Video: Minor cleanup
2020-11-22 03:32:47 -08:00
Lothar Serra Mari
513c97d6cd
Qt: Update German GUI translation
2020-11-22 11:06:07 +01:00
Vicki Pfau
1093849ad5
Qt: Add option to toggle forceGbp mode
2020-11-22 01:11:24 -08:00
Vicki Pfau
2f5fb22659
GBA: Remove Pokemon Pinball R/S override
2020-11-22 01:03:10 -08:00
Vicki Pfau
9902e2eeee
GBA Video: Fix OBJWIN erratic rendering in OpenGL renderer
2020-11-22 00:46:55 -08:00
Vicki Pfau
4baa8b3d9b
GB Video: Add highlighting
2020-11-21 20:29:16 -08:00
Vicki Pfau
6174858d0d
Core: Add RGB8 to native color function
2020-11-21 20:29:16 -08:00
Vicki Pfau
0b0a70d9b7
Core: Make _mix public
2020-11-21 20:29:16 -08:00
Vicki Pfau
ce97e265a3
GB Video: Add constants for OBJ maxima
2020-11-21 20:29:16 -08:00
Vicki Pfau
7d77aac68f
GBA Video: Clean up redundant code
2020-11-21 20:29:16 -08:00
Vicki Pfau
c80cc1e307
Core: Replace GBA_COLOR_WHITE with M_COLOR_WHITE
2020-11-21 17:44:19 -08:00
Vicki Pfau
bf54c2d36f
Qt: Fix unused variable warning in SettingsView
2020-11-21 17:28:53 -08:00
Vicki Pfau
d2fbd88c78
Qt: Fix some unused parameter warnings
2020-11-21 17:26:40 -08:00
Bastien Orivel
ce2fe95814
Fix a few warnings regarding `QAbstractButton::setChecked` usage
...
The method takes a boolean, not a `Qt::CheckState`. Since the rest of
the codebase uses booleans, I didn't bother keeping the enum where it
was possible (for checkboxes, one could use `setCheckState` with a
`Qt::CheckState` but that's only really useful for tristate checkboxes).
Note that this shouldn't change any behavior as the enum has a value of
0 for the `Unchecked` variant.
2020-11-21 17:20:23 -08:00
jsmolka
99944093f5
GBA Memory: Return correct byte in out of bounds ROM read
2020-11-21 16:46:48 -08:00
Vicki Pfau
e050a2ae3d
GB: Improve emulation of DMG-on-CGB register reads
2020-11-20 02:52:31 -08:00
Vicki Pfau
d5e434c684
GB: Fix CGB-to-DMG switchover
2020-11-20 02:34:07 -08:00
Vicki Pfau
54fba4c461
GBA I/O: Ignore high bits on IME
2020-11-20 01:15:46 -08:00
Vicki Pfau
c640819179
GB: Downgrade DMG-only ROMs from CGB mode even without boot ROM
2020-11-20 00:35:52 -08:00
Vicki Pfau
bf611e01f2
Core: Fix ordering of thread state request processing
2020-11-19 23:27:52 -08:00
Vicki Pfau
d20b2e1e23
Qt: Fix gamepad event dispatching ( fixes #1922 )
2020-11-19 23:22:52 -08:00
Vicki Pfau
9ae85bdccc
mGUI: Don't attempt to preload files larger than can fit in RAM
2020-11-19 20:12:19 -08:00
Vicki Pfau
2def7289f3
Wii: Fix crash on unloading irregularly sized GBA ROMs
2020-11-18 18:36:19 -08:00
Vicki Pfau
43bc47742f
Qt: Fix GIF view title
2020-11-18 01:33:56 -08:00
Vicki Pfau
67dae057ed
Qt: Fix cancelling pausing before the frame ends
2020-11-18 01:33:56 -08:00
Vicki Pfau
61f8f14694
Core: Rework thread state synchronization
2020-11-18 01:33:56 -08:00
Vicki Pfau
a37060d053
Qt: Fix game display sometimes disappearing after closing load/save state screen
2020-11-17 22:57:03 -08:00
Vicki Pfau
1c2ec714e1
Core: Fix thread unsafety issue when dispatching code to a thread
2020-11-14 16:42:51 -08:00
Vicki Pfau
89937d62b0
Qt: Remove thread parameter for Interrupter that can be autodetected
2020-11-14 15:49:39 -08:00
Vicki Pfau
9a0561e9c2
Core: Fix threading improperly setting paused state while interrupted
2020-11-14 02:29:39 -08:00
Vicki Pfau
01ed3f2990
GBA Memory: Mark Famicom Mini games 22 through 28 as non-mirroring
2020-11-13 01:54:29 -08:00
Bastien Orivel
d7fcbb8c26
Fix the GBVideoDummyRendererDrawRange signature
2020-11-12 01:55:48 -08:00
Bastien Orivel
199f692d55
Qt: Remove unused variables
...
* The usage for this one was removed in
be3e884ba5
* This one is not used since afae3c8b80
which moved the whole refresh process into its own method
* I couldn't find any usage of this one in the history, it was probably
never read.
* This one was used until 10d5588d4c
which
removed the usage but not the declaration
* Unused since cf7017dd86
2020-11-12 01:55:00 -08:00
Bastien Orivel
b799907143
Reorder initialization in CoreController to silence a few warnings
2020-11-12 01:51:54 -08:00
Vicki Pfau
c188e77b15
Qt: Clean up unique_ptr a bit
2020-11-12 00:13:06 -08:00
Vicki Pfau
cb7f150cc2
Qt: Asynchronous drawing startup
2020-11-11 23:48:01 -08:00
Vicki Pfau
74edd964da
Qt: Create OpenGL context on a thread without moving it
2020-11-09 22:31:10 -08:00
Vicki Pfau
7be68ffd1d
Qt: Better handle switching between software and hardware renderers
2020-11-09 22:29:53 -08:00
Vicki Pfau
4b4d5b59e5
Debugger: Close trace log when done tracing
2020-11-09 00:08:36 -08:00
Vicki Pfau
e7028e4b29
Qt: Fix running proxied video if it gets pushed to the main thread
2020-11-08 23:14:29 -08:00
Vicki Pfau
a2dc6557e3
Util: Add default memory.c implementation
2020-11-08 00:39:14 -08:00
Vicki Pfau
9edbe75ff8
Python: Better handling of Git revision info ( fixes #1933 )
2020-11-08 00:39:14 -08:00
Michael Forney
cb2a2126f2
Libretro: Only set camera peripheral when it is available ( #1931 )
...
Otherwise, if the frontend does not support GET_CAMERA_INTERFACE,
the start and stop functions are NULL, causing a crash when a gameboy
ROM is unloaded.
2020-11-07 14:23:34 -08:00
Vicki Pfau
01e73bc15f
Qt: Actually bounds check memory block index
2020-11-02 01:01:17 -08:00
Vicki Pfau
e9b5190369
ARM: Move shifter call to avoid stack usage
2020-11-01 19:00:49 -08:00
Vicki Pfau
a53b01be00
ARM: Fix Addressing mode 1 shifter on rs == pc ( fixes #1926 )
2020-11-01 02:29:58 -08:00
Lothar Serra Mari
791818e9a8
Qt: Update German GUI translation
2020-10-31 09:27:49 +01:00
Lothar Serra Mari
7bf7d0270c
Qt: Update German GUI translation
2020-10-30 12:05:09 +01:00
Vicki Pfau
e5ab0ae277
Vita: Clear both buffers when loading a game
2020-10-26 23:55:33 -07:00
Vicki Pfau
bedbaf3978
GBA Serialize: Ensure program counter is aligned when loading
2020-10-26 22:14:55 -07:00
Vicki Pfau
a2cd8f6cce
ARM Decoder: Fix decoding pre-indexed writeback instructions ( fixes #1915 )
2020-10-24 15:46:11 -07:00
Vicki Pfau
4aed125b3e
GBA Video: Add window y offsetting
2020-10-22 20:31:58 -07:00
Vicki Pfau
c8e1e14d3f
GBA Video: Add window toggling
2020-10-22 19:49:26 -07:00
Vicki Pfau
9064cb107b
Qt: Add background and window toggling to frame viewer
2020-10-21 22:03:29 -07:00
Vicki Pfau
9dfa8f753f
GB, GBA Video: Copy disable flags when drawing scanlines in proxy when not blocking
2020-10-21 22:00:27 -07:00
Vicki Pfau
5af50db66c
GB Video: Initialize disable flags in proxy
2020-10-21 21:59:32 -07:00
Vicki Pfau
1629eede4e
GB Video: Fix drawing background when window is force-disabled by frontend
2020-10-21 21:54:10 -07:00
Vicki Pfau
064d0e992b
GB: Add enum for the layer names
2020-10-21 21:32:08 -07:00
Vicki Pfau
4ea2a8c6f3
GB Video: Copy layer disable state across proxy
2020-10-21 21:31:23 -07:00
Vicki Pfau
ac8d1e2bf6
GB I/O: Finally rename registers to have a prefix
2020-10-21 21:03:52 -07:00
Vicki Pfau
659b929f3e
Qt: Window title updates can be disabled ( closes #1912 )
2020-10-21 19:34:55 -07:00
Vicki Pfau
c134c6cae1
ARM: Don't force passed opcodes to be truncated
2020-10-18 01:51:54 -07:00
clobber
bf2cdbacb6
OpenEmu: Update implementation ( #1910 )
...
* OpenEmu: Update implementation
* CMake: Add ARC compile option to OpenEmu build
2020-10-16 18:12:41 -07:00
Vicki Pfau
2702dcfb6f
mGUI: Fix cycling through config setting states with accept button
2020-10-14 23:41:05 -07:00
Vicki Pfau
2aa39cacbb
mGUI: Game Boy Player feature support
2020-10-14 23:41:05 -07:00
Vicki Pfau
6a2f1279fd
GBA: Clear GBP connection on reset
2020-10-14 23:41:05 -07:00
Vicki Pfau
d588aa47e6
GBA Hardware: Don't gate GBP features on not having an SIO driver installed
2020-10-14 23:41:05 -07:00
Vicki Pfau
73c8a343a5
Libretro: Add GBP rumble option
2020-10-14 23:41:05 -07:00
Vicki Pfau
888841fe8f
GBA Core: Add forceGbp option for always-GBP mode
2020-10-14 23:41:05 -07:00
Vicki Pfau
7f5102e26c
Qt: Clean up redundant config tweaking
2020-10-14 20:41:32 -07:00
Vicki Pfau
6ffa43d453
Qt: Fix aliasing on background logo ( closes #1886 )
2020-10-14 20:39:47 -07:00
Vicki Pfau
c7a1475981
ARM Decoder: Only print PC-relative register contents in loads ( fixes #1908 )
2020-10-12 18:08:13 -07:00
Vicki Pfau
67d3eed8fb
ARM Decoder: Revamp load/store interface, readability cleanup
2020-10-12 18:07:11 -07:00
Vicki Pfau
29a30920d2
Qt: Start adding support for GB to the frame view
2020-10-12 00:12:25 -07:00
Vicki Pfau
bea8959e25
GB: Disallow skipping BIOS with no ROM loaded
2020-10-11 23:59:30 -07:00
Vicki Pfau
3b93e762ae
GB Video: Clean up OBJ parsing outside of renderer
2020-10-11 23:56:51 -07:00
Vicki Pfau
7a9e1e4600
Qt: Fix stride changing when toggling SGB borders ( fixes #1898 )
2020-10-11 22:44:26 -07:00
Vicki Pfau
ba566f334d
GB Core: Add reload config option for SGB borders
2020-10-11 22:42:23 -07:00
Vicki Pfau
8b8ff65821
GBA Video: Fix mode 4 transparency in OpenGL ( fixes #1907 )
2020-10-11 16:37:49 -07:00
Vicki Pfau
7b3900ff93
Qt: Load/save bytes from memory viewer in the order visible ( fixes #1900 )
2020-10-06 01:42:32 -07:00
Lothar Serra Mari
22950a6796
Win32: Add more language options to the installer
...
NOTE: Requires the content of the directory
https://github.com/jrsoftware/issrc/tree/main/Files/Languages/Unofficial
to be present in the "Languages/" directory on the build host!
2020-10-05 18:39:50 +02:00
Lothar Serra Mari
78343663c4
Win32: Fix supressing start menu item creation
2020-10-05 18:27:06 +02:00
Vicki Pfau
3f10823ef5
GBA Video: Fix deferred blending when OBJWIN matches window ( fixes #1905 )
2020-10-05 00:25:00 -07:00
Vicki Pfau
9bbdd2ba35
Qt: Fix drawing on macOS break when using OpenGL ( fixes #1899 )
2020-10-04 18:10:47 -07:00
Vicki Pfau
b3d97a4389
GBA Video: Do not affect OBJ pixel priority when writing OBJWIN ( fixes #1890 )
2020-10-04 01:02:28 -07:00
Vicki Pfau
a3d5e3481f
GBA Video: Improve speed of window texture generation on AMD
2020-09-26 21:34:18 -07:00
Vicki Pfau
b5ca2b89e2
GBA Video: Convert OpenGL VRAM texture to integer
2020-09-26 16:29:47 -07:00
Vicki Pfau
e11dc3fad0
GBA Video: Emulate sprite cycle limits in OpenGL renderer ( fixes #1635 )
2020-09-26 02:32:26 -07:00
Vicki Pfau
e83a371e50
GBA BIOS: Division by zero sometimes doesn't crash
2020-09-19 00:27:30 -07:00
Bastien Orivel
ca67e63abb
Fix a race condition on `InputController::m_pendingEvents`
...
This member could be accessed at the same from different threads leading
to random (rare) crashes.
Fixes #1875
2020-09-13 17:04:14 -07:00
Vicki Pfau
e232e5ce41
GB MBC: Fix some MBC3 bit masking
2020-09-12 22:50:04 -07:00
Vicki Pfau
06a3770daa
GBA BIOS: Division by zero should emit a FATAL error
2020-09-10 23:43:07 -07:00
Vicki Pfau
e1b57de035
Qt: Add copy button to GB printer dialog
2020-09-10 23:40:37 -07:00
Vicki Pfau
5a50f47bf7
Qt: Fix camera image being upside-down sometimes ( fixes #829 again)
2020-09-10 23:17:47 -07:00
Vicki Pfau
ee698cc311
SM83: Disassemble STOP as one byte
2020-09-09 23:05:11 -07:00
Vicki Pfau
30e0be098f
GB: Add support for sleep and shutdown callbacks
2020-09-09 23:05:11 -07:00
Vicki Pfau
a8999958da
Core: Add shutdown callback
2020-09-09 23:05:11 -07:00
Vicki Pfau
ad7146a801
GB I/O: Add BANK register name
2020-09-09 23:05:11 -07:00
Kevin
11f105eec7
support variant symfile format with function sizes
2020-09-07 22:43:59 -07:00
Vicki Pfau
87ec3f3d4a
ARM Debugger: Disassembler now resolves addresses to symbol names
2020-09-07 15:55:51 -07:00
Vicki Pfau
17ca8f524a
GBA Video: Fix rare regression blending semitransparent sprites ( fixes #1876 )
2020-09-07 01:27:46 -07:00
Urgau
d1178689cb
Qt: Update French translations
...
This pull request update the French translations for the Qt platform.
2020-09-06 12:33:36 -07:00
Vicki Pfau
c2ee50288b
GBA I/O: Green swap register should be readable
2020-09-05 15:53:31 -07:00
Vicki Pfau
347c5f2de5
GB MBC: Add MBC6 flash support (read-only currently)
2020-09-03 23:43:47 -07:00
Vicki Pfau
2251d93938
CMake: Install cinema with tests
2020-09-03 17:18:28 -07:00
Vicki Pfau
c825c57281
GBA Video: Implement green swap ( fixes #1609 )
2020-08-31 22:28:19 -07:00
Vicki Pfau
6a97b1dbf5
GBA Memory: Minor code simplification
2020-08-29 22:51:53 -07:00
Vicki Pfau
c8028e1a60
Util: Fill out and fix big-endian byteswap load/stores
2020-08-29 16:14:49 -07:00
negativeExponent
f6523e2c01
libretro: Fix cheevos memory map for GB games using external RAM
2020-08-28 18:39:21 -07:00
negativeExponent
274a97a5f0
Libretro: Add cheevos support for GB/GBC
...
Working implementation:
https://github.com/libretro/mgba/issues/182#issuecomment-617561652
2020-08-28 18:39:09 -07:00
RufoH
0019cb69d8
Libretro: Add Italian core options translation
2020-08-28 18:36:20 -07:00
Vicki Pfau
6a04f02251
Libretro: Build fixes for non-GB and coe cleanup
2020-08-28 18:33:31 -07:00
Vicki Pfau
9dc6dc7e65
GB: Add separate overrides for GBC games that can also run on SGB or regular GB
2020-08-28 18:19:13 -07:00
Vicki Pfau
3e91c50f2d
Qt: Fix language code for Korean
2020-08-28 01:52:20 -07:00
Vicki Pfau
ddc913c13a
Qt: Refactor GB names and lists into namespace
2020-08-28 01:49:07 -07:00