Qt: Update German GUI translation

This commit is contained in:
Lothar Serra Mari 2020-11-22 11:06:07 +01:00
parent 1093849ad5
commit 513c97d6cd
1 changed files with 94 additions and 88 deletions

View File

@ -306,8 +306,8 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<name>GIFView</name>
<message>
<location filename="../GIFView.ui" line="14"/>
<source>Record GIF/APNG</source>
<translation>GIF/APNG aufzeichnen</translation>
<source>Record GIF/WebP/APNG</source>
<translation>GIF/WebP/APNG aufzeichnen</translation>
</message>
<message>
<location filename="../GIFView.ui" line="30"/>
@ -1392,22 +1392,22 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<context>
<name>QGBA::CoreController</name>
<message>
<location filename="../CoreController.cpp" line="601"/>
<location filename="../CoreController.cpp" line="605"/>
<source>Failed to open save file: %1</source>
<translation>Fehler beim Öffnen der Speicherdatei: %1</translation>
</message>
<message>
<location filename="../CoreController.cpp" line="630"/>
<location filename="../CoreController.cpp" line="634"/>
<source>Failed to open game file: %1</source>
<translation>Fehler beim Öffnen der Spieldatei: %1</translation>
</message>
<message>
<location filename="../CoreController.cpp" line="728"/>
<location filename="../CoreController.cpp" line="732"/>
<source>Failed to open snapshot file for reading: %1</source>
<translation>Konnte Snapshot-Datei %1 nicht zum Lesen öffnen</translation>
</message>
<message>
<location filename="../CoreController.cpp" line="744"/>
<location filename="../CoreController.cpp" line="748"/>
<source>Failed to open snapshot file for writing: %1</source>
<translation>Konnte Snapshot-Datei %1 nicht zum Schreiben öffnen</translation>
</message>
@ -1433,52 +1433,52 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<context>
<name>QGBA::FrameView</name>
<message>
<location filename="../FrameView.cpp" line="530"/>
<location filename="../FrameView.cpp" line="548"/>
<source>Export frame</source>
<translation>Bild exportieren</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="531"/>
<location filename="../FrameView.cpp" line="549"/>
<source>Portable Network Graphics (*.png)</source>
<translation>Portable Network Graphics (*.png)</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="549"/>
<location filename="../FrameView.cpp" line="567"/>
<source>None</source>
<translation>Keine</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="551"/>
<location filename="../FrameView.cpp" line="569"/>
<source>Background</source>
<translation>Hintergrund</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="554"/>
<location filename="../FrameView.cpp" line="572"/>
<source>Window</source>
<translation>Fenster</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="557"/>
<location filename="../FrameView.cpp" line="575"/>
<source>Objwin</source>
<translation>Objwin</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="562"/>
<location filename="../FrameView.cpp" line="580"/>
<source>Sprite</source>
<translation>Sprite</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="565"/>
<location filename="../FrameView.cpp" line="583"/>
<source>Backdrop</source>
<translation>Hintergrund</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="568"/>
<location filename="../FrameView.cpp" line="586"/>
<source>Frame</source>
<translation>Frame</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="574"/>
<location filename="../FrameView.cpp" line="592"/>
<source>%1 %2</source>
<translation>%1 %2</translation>
</message>
@ -1494,22 +1494,22 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<context>
<name>QGBA::GBAKeyEditor</name>
<message>
<location filename="../GBAKeyEditor.cpp" line="68"/>
<location filename="../GBAKeyEditor.cpp" line="67"/>
<source>Clear Button</source>
<translation>Button löschen</translation>
</message>
<message>
<location filename="../GBAKeyEditor.cpp" line="80"/>
<location filename="../GBAKeyEditor.cpp" line="79"/>
<source>Clear Analog</source>
<translation>Analog löschen</translation>
</message>
<message>
<location filename="../GBAKeyEditor.cpp" line="91"/>
<location filename="../GBAKeyEditor.cpp" line="90"/>
<source>Refresh</source>
<translation>Aktualisieren</translation>
</message>
<message>
<location filename="../GBAKeyEditor.cpp" line="101"/>
<location filename="../GBAKeyEditor.cpp" line="100"/>
<source>Set all</source>
<translation>Alle belegen</translation>
</message>
@ -3236,12 +3236,12 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<translation>Fehler beim Laden der Eingabedatei: %1</translation>
</message>
<message>
<location filename="../MemoryModel.cpp" line="343"/>
<location filename="../MemoryModel.cpp" line="342"/>
<source>TBL</source>
<translation>TBL</translation>
</message>
<message>
<location filename="../MemoryModel.cpp" line="343"/>
<location filename="../MemoryModel.cpp" line="342"/>
<source>ISO-8859-1</source>
<translation>ISO-8859-1</translation>
</message>
@ -3249,22 +3249,22 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<context>
<name>QGBA::MemorySearch</name>
<message>
<location filename="../MemorySearch.cpp" line="222"/>
<location filename="../MemorySearch.cpp" line="221"/>
<source> (%0/%1×)</source>
<translation> (%0/%1×)</translation>
</message>
<message>
<location filename="../MemorySearch.cpp" line="224"/>
<location filename="../MemorySearch.cpp" line="223"/>
<source> (%0×)</source>
<translation> (%0×)</translation>
</message>
<message>
<location filename="../MemorySearch.cpp" line="227"/>
<location filename="../MemorySearch.cpp" line="226"/>
<source> (%0×)</source>
<translation> (%0×)</translation>
</message>
<message>
<location filename="../MemorySearch.cpp" line="231"/>
<location filename="../MemorySearch.cpp" line="230"/>
<source>%1 byte%2</source>
<translation>%1 byte%2</translation>
</message>
@ -3655,12 +3655,12 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<translation>Video-Logs (*.mvl)</translation>
</message>
<message>
<location filename="../Window.cpp" line="851"/>
<location filename="../Window.cpp" line="850"/>
<source>Crash</source>
<translation>Absturz</translation>
</message>
<message>
<location filename="../Window.cpp" line="852"/>
<location filename="../Window.cpp" line="851"/>
<source>The game has crashed with the following error:
%1</source>
@ -3669,52 +3669,52 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
%1</translation>
</message>
<message>
<location filename="../Window.cpp" line="874"/>
<location filename="../Window.cpp" line="873"/>
<source>Unimplemented BIOS call</source>
<translation>Nicht implementierter BIOS-Aufruf</translation>
</message>
<message>
<location filename="../Window.cpp" line="875"/>
<location filename="../Window.cpp" line="874"/>
<source>This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience.</source>
<translation>Dieses Spiel verwendet einen BIOS-Aufruf, der nicht implementiert ist. Bitte verwenden Sie für die beste Spielerfahrung das offizielle BIOS.</translation>
</message>
<message>
<location filename="../Window.cpp" line="974"/>
<location filename="../Window.cpp" line="973"/>
<source>Really make portable?</source>
<translation>Portablen Modus wirklich aktivieren?</translation>
</message>
<message>
<location filename="../Window.cpp" line="975"/>
<location filename="../Window.cpp" line="974"/>
<source>This will make the emulator load its configuration from the same directory as the executable. Do you want to continue?</source>
<translation>Diese Einstellung wird den Emulator so konfigurieren, dass er seine Konfiguration aus dem gleichen Verzeichnis wie die Programmdatei lädt. Möchten Sie fortfahren?</translation>
</message>
<message>
<location filename="../Window.cpp" line="987"/>
<location filename="../Window.cpp" line="986"/>
<source>Restart needed</source>
<translation>Neustart benötigt</translation>
</message>
<message>
<location filename="../Window.cpp" line="988"/>
<location filename="../Window.cpp" line="987"/>
<source>Some changes will not take effect until the emulator is restarted.</source>
<translation>Einige Änderungen werden erst übernommen, wenn der Emulator neu gestartet wurde.</translation>
</message>
<message>
<location filename="../Window.cpp" line="1043"/>
<location filename="../Window.cpp" line="1042"/>
<source> - Player %1 of %2</source>
<translation> - Spieler %1 von %2</translation>
</message>
<message>
<location filename="../Window.cpp" line="1054"/>
<location filename="../Window.cpp" line="1053"/>
<source>%1 - %2</source>
<translation>%1 - %2</translation>
</message>
<message>
<location filename="../Window.cpp" line="1056"/>
<location filename="../Window.cpp" line="1055"/>
<source>%1 - %2 - %3</source>
<translation>%1 - %2 - %3</translation>
</message>
<message>
<location filename="../Window.cpp" line="1058"/>
<location filename="../Window.cpp" line="1057"/>
<source>%1 - %2 (%3 fps) - %4</source>
<translation>%1 - %2 (%3 Bilder/Sekunde) - %4</translation>
</message>
@ -4090,12 +4090,12 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<translation>e-Reader-Karte (*.raw *.bin *.bmp)</translation>
</message>
<message>
<location filename="../Window.cpp" line="859"/>
<location filename="../Window.cpp" line="858"/>
<source>Couldn&apos;t Start</source>
<translation>Konnte nicht gestartet werden</translation>
</message>
<message>
<location filename="../Window.cpp" line="860"/>
<location filename="../Window.cpp" line="859"/>
<source>Could not start game.</source>
<translation>Spiel konnte nicht gestartet werden.</translation>
</message>
@ -4682,7 +4682,13 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<translation>Bildwiederholrate in der Titelleiste anzeigen</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1851"/>
<location filename="../SettingsView.ui" line="961"/>
<source>Enable Game Boy Player features by default</source>
<translation>Game Boy Player-Features
standardmäßig aktivieren</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1858"/>
<source>Super Game Boy/Game Boy Color model:</source>
<translation>Super Game Boy/Game Boy Color-Modell:</translation>
</message>
@ -4733,107 +4739,107 @@ Titelleiste anzeigen</translation>
<translation>Vorlauf-Geschwindigkeit (halten):</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="965"/>
<location filename="../SettingsView.ui" line="972"/>
<source>Video renderer:</source>
<translation>Video-Renderer:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="973"/>
<location filename="../SettingsView.ui" line="980"/>
<source>Software</source>
<translation>Software</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="978"/>
<location filename="../SettingsView.ui" line="985"/>
<source>OpenGL</source>
<translation>OpenGL</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="986"/>
<location filename="../SettingsView.ui" line="993"/>
<source>OpenGL enhancements</source>
<translation>OpenGL-Verbesserungen</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="992"/>
<location filename="../SettingsView.ui" line="999"/>
<source>High-resolution scale:</source>
<translation>Hochauflösende Skalierung:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1055"/>
<location filename="../SettingsView.ui" line="1062"/>
<source>XQ GBA audio (experimental)</source>
<translation>XQ GBA-Audio (experimentell)</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1394"/>
<location filename="../SettingsView.ui" line="1401"/>
<source>Cheats</source>
<translation>Cheats</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1451"/>
<location filename="../SettingsView.ui" line="1458"/>
<source>Log to file</source>
<translation>In Datei protokollieren</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1458"/>
<location filename="../SettingsView.ui" line="1465"/>
<source>Log to console</source>
<translation>Auf die Konsole protokollieren</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1472"/>
<location filename="../SettingsView.ui" line="1479"/>
<source>Select Log File</source>
<translation>Protokoll-Datei auswählen</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1485"/>
<location filename="../SettingsView.ui" line="1492"/>
<source>Game Boy-only model:</source>
<translation>Game Boy-Modell:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1505"/>
<location filename="../SettingsView.ui" line="1512"/>
<source>Game Boy Color-only model:</source>
<translation>Game Boy Color-Modell:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1515"/>
<location filename="../SettingsView.ui" line="1522"/>
<source>Game Boy/Game Boy Color model:</source>
<translation>Game Boy/Game Boy Color-Modell:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1828"/>
<location filename="../SettingsView.ui" line="1835"/>
<source>Camera:</source>
<translation>Kamera:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1529"/>
<location filename="../SettingsView.ui" line="1536"/>
<source>Default BG colors:</source>
<translation>Standard-Hintergrundfarben:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1616"/>
<location filename="../SettingsView.ui" line="1623"/>
<source>Default sprite colors 1:</source>
<translation>Standard-Sprite-Farben 1:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1703"/>
<location filename="../SettingsView.ui" line="1710"/>
<source>Default sprite colors 2:</source>
<translation>Standard-Sprite-Farben 2:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1790"/>
<location filename="../SettingsView.ui" line="1797"/>
<source>Use GBC colors in GB games</source>
<translation>Verwende GBC-Farben in GB-Spielen</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1797"/>
<location filename="../SettingsView.ui" line="1804"/>
<source>Super Game Boy borders</source>
<translation>Super Game Boy-Rahmen</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1495"/>
<location filename="../SettingsView.ui" line="1502"/>
<source>Super Game Boy model:</source>
<translation>Super Game Boy-Modell:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1811"/>
<location filename="../SettingsView.ui" line="1818"/>
<source>Camera driver:</source>
<translation>Kamera-Treiber:</translation>
</message>
@ -4864,33 +4870,33 @@ Titelleiste anzeigen</translation>
in Arbeitsspeicher vorladen</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1085"/>
<location filename="../SettingsView.ui" line="1123"/>
<location filename="../SettingsView.ui" line="1158"/>
<location filename="../SettingsView.ui" line="1186"/>
<location filename="../SettingsView.ui" line="1227"/>
<location filename="../SettingsView.ui" line="1275"/>
<location filename="../SettingsView.ui" line="1323"/>
<location filename="../SettingsView.ui" line="1371"/>
<location filename="../SettingsView.ui" line="1419"/>
<location filename="../SettingsView.ui" line="1092"/>
<location filename="../SettingsView.ui" line="1130"/>
<location filename="../SettingsView.ui" line="1165"/>
<location filename="../SettingsView.ui" line="1193"/>
<location filename="../SettingsView.ui" line="1234"/>
<location filename="../SettingsView.ui" line="1282"/>
<location filename="../SettingsView.ui" line="1330"/>
<location filename="../SettingsView.ui" line="1378"/>
<location filename="../SettingsView.ui" line="1426"/>
<source>Browse</source>
<translation>Durchsuchen</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1094"/>
<location filename="../SettingsView.ui" line="1101"/>
<source>Use BIOS file if found</source>
<translation>BIOS-Datei verwenden,
wenn vorhanden</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1104"/>
<location filename="../SettingsView.ui" line="1111"/>
<source>Skip BIOS intro</source>
<translation>BIOS-Intro überspringen</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="709"/>
<location filename="../SettingsView.ui" line="752"/>
<location filename="../SettingsView.ui" line="1001"/>
<location filename="../SettingsView.ui" line="1008"/>
<source>×</source>
<translation>×</translation>
</message>
@ -4989,56 +4995,56 @@ wenn vorhanden</translation>
<translation>Autofeuer-Intervall:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1030"/>
<location filename="../SettingsView.ui" line="1037"/>
<source>(240×160)</source>
<translation>(240×160)</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1066"/>
<location filename="../SettingsView.ui" line="1073"/>
<source>GB BIOS file:</source>
<translation>Datei mit GB-BIOS:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1132"/>
<location filename="../SettingsView.ui" line="1139"/>
<source>GBA BIOS file:</source>
<translation>Datei mit GBA-BIOS:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1139"/>
<location filename="../SettingsView.ui" line="1146"/>
<source>GBC BIOS file:</source>
<translation>Datei mit GBC-BIOS:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1167"/>
<location filename="../SettingsView.ui" line="1174"/>
<source>SGB BIOS file:</source>
<translation>Datei mit SGB-BIOS:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1202"/>
<location filename="../SettingsView.ui" line="1209"/>
<source>Save games</source>
<translation>Spielstände</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1236"/>
<location filename="../SettingsView.ui" line="1284"/>
<location filename="../SettingsView.ui" line="1332"/>
<location filename="../SettingsView.ui" line="1380"/>
<location filename="../SettingsView.ui" line="1428"/>
<location filename="../SettingsView.ui" line="1243"/>
<location filename="../SettingsView.ui" line="1291"/>
<location filename="../SettingsView.ui" line="1339"/>
<location filename="../SettingsView.ui" line="1387"/>
<location filename="../SettingsView.ui" line="1435"/>
<source>Same directory as the ROM</source>
<translation>Verzeichnis der ROM-Datei</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1250"/>
<location filename="../SettingsView.ui" line="1257"/>
<source>Save states</source>
<translation>Savestates</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1298"/>
<location filename="../SettingsView.ui" line="1305"/>
<source>Screenshots</source>
<translation>Screenshots</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1346"/>
<location filename="../SettingsView.ui" line="1353"/>
<source>Patches</source>
<translation>Patches</translation>
</message>