mirror of https://github.com/mgba-emu/mgba.git
GB: Add enum for the layer names
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4ea2a8c6f3
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064d0e992b
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@ -42,6 +42,12 @@ enum GBMemoryBankControllerType {
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GB_UNL_HITEK = 0x221,
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};
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enum GBVideoLayer {
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GB_LAYER_BACKGROUND = 0,
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GB_LAYER_WINDOW,
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GB_LAYER_OBJ
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};
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struct GBSIODriver {
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struct GBSIO* p;
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@ -26,9 +26,9 @@
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#include <mgba-util/vfs.h>
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static const struct mCoreChannelInfo _GBVideoLayers[] = {
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{ 0, "bg", "Background", NULL },
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{ 1, "bgwin", "Window", NULL },
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{ 2, "obj", "Objects", NULL },
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{ GB_LAYER_BACKGROUND, "bg", "Background", NULL },
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{ GB_LAYER_WINDOW, "bgwin", "Window", NULL },
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{ GB_LAYER_OBJ, "obj", "Objects", NULL },
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};
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static const struct mCoreChannelInfo _GBAudioChannels[] = {
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@ -916,13 +916,13 @@ static size_t _GBCoreListAudioChannels(const struct mCore* core, const struct mC
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static void _GBCoreEnableVideoLayer(struct mCore* core, size_t id, bool enable) {
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struct GB* gb = core->board;
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switch (id) {
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case 0:
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case GB_LAYER_BACKGROUND:
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gb->video.renderer->disableBG = !enable;
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break;
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case 1:
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case GB_LAYER_WINDOW:
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gb->video.renderer->disableWIN = !enable;
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break;
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case 2:
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case GB_LAYER_OBJ:
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gb->video.renderer->disableOBJ = !enable;
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break;
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default:
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@ -947,15 +947,15 @@ static void _GBCoreEnableAudioChannel(struct mCore* core, size_t id, bool enable
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static void _GBCoreAdjustVideoLayer(struct mCore* core, size_t id, int32_t x, int32_t y) {
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struct GBCore* gbcore = (struct GBCore*) core;
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switch (id) {
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case 0:
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case GB_LAYER_BACKGROUND:
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gbcore->renderer.offsetScx = x;
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gbcore->renderer.offsetScy = y;
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break;
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case 1:
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case GB_LAYER_WINDOW:
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gbcore->renderer.offsetWx = x;
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gbcore->renderer.offsetWy = y;
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break;
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case 2:
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case GB_LAYER_OBJ:
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gbcore->renderer.objOffsetX = x;
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gbcore->renderer.objOffsetY = y;
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break;
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