Commit Graph

779 Commits

Author SHA1 Message Date
Jeffrey Pfau 592f6614aa SDL: Fix some embarrassing indentation errors 2015-04-17 01:56:31 -07:00
Jeffrey Pfau 6b975dcbd3 Qt: Fix controller axis querying 2015-04-17 00:58:27 -07:00
Jeffrey Pfau ee6c9f71c2 SDL: Implement rumble using SDL2 haptic 2015-04-17 00:00:22 -07:00
Jeffrey Pfau af19f5bc45 Qt: Add "Step backwards" item for single increment rewind 2015-04-15 21:12:05 -07:00
Jeffrey Pfau dee394f10f GBA: Allow disabling checksum verification 2015-04-15 21:05:01 -07:00
Jeffrey Pfau 688be6948b GBA: Create GameShark snapshots 2015-04-15 04:17:28 -07:00
Jeffrey Pfau 3ff8467ba7 GBA: Support for loading Gameshark snapshots 2015-04-15 03:58:58 -07:00
Jeffrey Pfau 27a178fe3c Qt: Fix potential crash if a gamepad causes focus to change 2015-04-14 20:46:41 -07:00
Jeffrey Pfau 3ff3c24821 Qt: DisplayGL does not use paintEvent 2015-04-12 20:22:51 -07:00
Jeffrey Pfau 2309898152 Qt: Rewind now shows the frame after rewinding 2015-04-12 20:22:32 -07:00
Jeffrey Pfau 470538d4db Qt: Show multiplayer numbers in window title 2015-04-09 23:16:17 -07:00
Jeffrey Pfau 41bbee1efd Qt: Make quick save/load and solar sensor shortcuts adjustable 2015-04-09 23:04:04 -07:00
Jeffrey Pfau 8266f54d76 Volume control 2015-04-08 00:32:29 -07:00
Jeffrey Pfau 3182b5e35d Qt: Follow-up fix for regression 2015-04-07 00:51:19 -07:00
Jeffrey Pfau eb0b9dca0f Qt: Fix regression where video would not record if the game had already started 2015-04-06 22:18:57 -07:00
Jeffrey Pfau 3449c5cb3b Qt: Fix window not regaining focus after exiting savestate window 2015-04-06 22:02:06 -07:00
Jeffrey Pfau cda804656b Qt: Palette viewer 2015-04-05 23:46:48 -07:00
Jeffrey Pfau 609a9c5aa0 Qt: Fix "QOpenGLContext::swapBuffers() called with non-exposed window" warning 2015-04-05 18:02:59 -07:00
Jeffrey Pfau 190ace3003 Qt: Clean up some technical debt with opening views 2015-04-05 17:59:34 -07:00
Jeffrey Pfau 73e4516257 GBA Audio: Ability to mute individual audio channels 2015-04-05 01:39:34 -07:00
Jeffrey Pfau 8533f01be5 GBA Video: Ability to hide individual background layers, or OBJs 2015-04-05 01:28:05 -07:00
Jeffrey Pfau db2659962b Qt: Fix tr missing or being present where it shouldn't be 2015-04-05 01:06:53 -07:00
Jeffrey Pfau d3a0ce00db Qt: Fix .deb dependencies 2015-04-04 21:14:32 -07:00
Jeffrey Pfau 9df80a437a Qt: Add framePosted slot to Display for push-based updates 2015-04-04 14:17:46 -07:00
Jeffrey Pfau 2448ff715f Qt: Move Display setup code to common code 2015-04-04 14:17:06 -07:00
Jeffrey Pfau e9365cdda2 Qt: Fix Display object leak when closing a window 2015-04-04 14:14:28 -07:00
Jeffrey Pfau 67bc9e7280 Qt: Move solar sensor menu to emulation menu 2015-04-03 21:46:23 -07:00
Jeffrey Pfau f136fa040c Qt: Fix regression involving displayed screenshots in savestate view 2015-04-03 21:14:02 -07:00
Jeffrey Pfau 36af5fba87 Qt: Fix shortcuts conflicting between views 2015-04-03 21:13:24 -07:00
Jeffrey Pfau 5da7198d07 Qt: Fix build with some non-Apple versions of GCC 2015-04-03 21:12:37 -07:00
Jeffrey Pfau 065474d14e Qt: Fix crash when attempting to pause if a game is not running 2015-04-03 21:07:26 -07:00
Jeffrey Pfau 7cc903a217 Qt: Pause game while open file dialogs are open (fixes #6 on GitHub) 2015-04-02 22:32:38 -07:00
Jeffrey Pfau f2559ad169 Qt: Add pure-Qt display backend 2015-04-01 00:35:55 -07:00
Jeffrey Pfau 11eab66247 Qt: Move screenshot to GameController 2015-03-31 23:43:47 -07:00
Jeffrey Pfau 0d6cc88f9f Qt: Remove unneeded second draws 2015-03-31 23:37:14 -07:00
Jeffrey Pfau 4fb121bbe0 Qt: Start modularizing Qt drawing 2015-03-31 22:58:29 -07:00
Jeffrey Pfau bed6a0c130 SDL: Allow runtime switching of rendering backend 2015-03-31 21:41:53 -07:00
Jeffrey Pfau 2eb765eacc SDL: Fix pixman build if includes aren't in base path 2015-03-31 21:38:55 -07:00
Jeffrey Pfau cab9f3343b Qt: Double-clicking on the window toggles full screen 2015-03-29 17:12:39 -07:00
Jeffrey Pfau 178f9a83bb GBA: Almost entirely untested Pro Action Replay v3 code support 2015-03-29 04:38:13 -07:00
Jeffrey Pfau 44d3718eb0 Qt: Save fullscreen setting 2015-03-28 23:23:32 -07:00
Jeffrey Pfau 3fe32281c9 Qt: Remember window position 2015-03-28 23:14:10 -07:00
Jeffrey Pfau 4b957cb66d Qt: Fix non-SDL build 2015-03-25 21:56:23 -07:00
Jeffrey Pfau 9d80089194 Qt: Add keyboard shortcut to exit fullscreen (fixes #205) 2015-03-24 22:54:13 -07:00
Jeffrey Pfau 3d8cfda57d Qt: Warning dialog if an unimplemented BIOS feature is called (fixes #177) 2015-03-23 22:12:57 -07:00
Jeffrey Pfau 740f733563 Qt: Change audio driver back to SDL by default 2015-03-23 21:34:20 -07:00
Jeffrey Pfau 1c422d4057 SDL: Use SDL2 audio APIs when compiled against SDL2 2015-03-23 21:23:10 -07:00
Jeffrey Pfau 8fad1d136c Qt: Ability to prevent opposing directional input 2015-03-23 00:11:19 -07:00
Jeffrey Pfau 302b041507 Qt: Fix crash when initializing gamepads 2015-03-22 13:03:39 -07:00
Jeffrey Pfau 291d5c500b Qt: Fix useBios config option not being bound properly 2015-03-21 17:12:37 -07:00
Jeffrey Pfau afae3c8b80 Qt: Allow configuring arbitrary attached gamepads (fixes #204) 2015-03-21 17:09:15 -07:00
Jeffrey Pfau d4ef56cd16 SDL: Gamepads can now be preferentially loaded 2015-03-21 16:27:00 -07:00
Jeffrey Pfau 64b396aff9 Merge branch 'feature/sio-lockstep' 2015-03-19 22:19:49 -07:00
Jeffrey Pfau ae2b20e476 Qt: Make ConfigOption able to handle multiple consumers 2015-03-19 22:11:23 -07:00
Jeffrey Pfau b8fe87324f SDL: Esc to quit, only on Pandora for now 2015-03-18 23:46:13 -07:00
Jeffrey Pfau 4fa1ad7ce0 SDL: Fix typo 2015-03-18 23:41:54 -07:00
Jeffrey Pfau e0ff8e4371 SDL: Add Pandora-specific main file 2015-03-18 23:40:18 -07:00
Jeffrey Pfau e21b4e3ee5 SDL: Move render context freeing to the right files 2015-03-18 23:38:42 -07:00
Jeffrey Pfau 2dd391046a SDL: Fix exporting SDL compile flags 2015-03-18 23:38:09 -07:00
Jeffrey Pfau ae3acd658b SDL: Make sure scaling ratio is at least 1 2015-03-18 01:39:36 -07:00
Jeffrey Pfau 1af7b56349 SDL: Use pixman for software scaling 2015-03-18 01:39:20 -07:00
Jeffrey Pfau b677d41469 SDL: Do not cache SDL variables 2015-03-18 01:36:48 -07:00
Jeffrey Pfau c75224ce8c SDL: Add Pandora bindings 2015-03-17 22:30:58 -07:00
Jeffrey Pfau fe0af2c563 GBA: Add option to disable loading BIOS even if BIOS path is stored (fixes #203) 2015-03-16 23:16:05 -07:00
Jeffrey Pfau 20aae1202a Qt: Properly preprocess Windows RC file 2015-03-16 00:35:09 -07:00
Jeffrey Pfau c04ca093e1 SDL: Ability to lock aspect ratio 2015-03-16 00:10:59 -07:00
Jeffrey Pfau e6377f2e6a GBA: Add player IDs to allow multiple controller profiles to be used at once 2015-03-15 23:48:35 -07:00
Jeffrey Pfau 51b8c862b9 Merge branch 'master' into feature/sio-lockstep
Conflicts:
	CMakeLists.txt
	src/gba/gba.c
2015-03-15 23:29:01 -07:00
Jeffrey Pfau 0b38dd1289 GBA: Controller profiles 2015-03-15 19:33:38 -07:00
Jeffrey Pfau 343924908a Libretro: Rename a variable to avoid #define namespace collision with Windows headers 2015-03-14 01:41:53 -07:00
Jeffrey Pfau d9797cf084 Qt: Move soloar sensor menu items into submenu 2015-03-13 00:11:10 -07:00
Jeffrey Pfau 943b805306 Qt: Sync light sensor window with current state 2015-03-13 00:07:59 -07:00
Jeffrey Pfau 2c5d11539a Qt: Ensure closing a game clears overrides in backend too 2015-03-12 23:49:22 -07:00
Jeffrey Pfau f3c723d713 Qt: Clear all override settings when closing a game 2015-03-12 23:35:33 -07:00
Jeffrey Pfau bdf6d7f7ec All: Fix CMake files to not use function defined in CMake 2.8.11 2015-03-12 01:09:12 -07:00
Jeffrey Pfau 3c652a10b5 Libretro: Use audio buffer callback instead of audio sample callback 2015-03-12 00:45:29 -07:00
Jeffrey Pfau b6e274c3d4 GBA: Add postAudioBuffer callback 2015-03-12 00:45:08 -07:00
Jeffrey Pfau 513b9fb751 All: Unify how feature defines work, allowing specific targets to not use them 2015-03-11 02:17:45 -07:00
Jeffrey Pfau bf58976290 Libretro: Fix a warning in gcc 2015-03-10 01:17:24 -07:00
Jeffrey Pfau 54a30af1aa Qt: Fix PulseAudio output with small buffer size 2015-03-10 00:33:04 -07:00
Jeffrey Pfau 589b5f473c Libretro: Copy game data; apparently it is freed by the frontend before starting the game 2015-03-09 22:07:50 -07:00
Jeffrey Pfau 207219b25e Libretro: Use predefined overrides 2015-03-09 21:18:00 -07:00
Jeffrey Pfau f90ac6e9a9 Libretro: Do game unload cleanup 2015-03-08 22:51:41 -07:00
Jeffrey Pfau 6c5a1315ea Libretro: Add warnings about pixel formats 2015-03-08 22:51:41 -07:00
Jeffrey Pfau de7bd2fb55 Libretro: Add savedata support 2015-03-08 22:51:41 -07:00
Jeffrey Pfau 1b591b5844 Libretro: Use callbacks for audio and video 2015-03-08 22:51:41 -07:00
Jeffrey Pfau a000f219db GBA: Move A/V stream interface into core 2015-03-08 22:51:41 -07:00
Jeffrey Pfau cf71d39bf0 Libretro: Add initial libretro version 2015-03-08 22:51:40 -07:00
Jeffrey Pfau 3f9abf2b05 SDL: Reserve correct number of bytes for video buffer allocation 2015-03-08 22:45:40 -07:00
Jeffrey Pfau 9a76ba6b43 Video: Fix warnings in ImageMagick 2015-03-08 22:27:18 -07:00
Jeffrey Pfau 06a0399186 Qt: Fix 15- and 16-bit modes in Qt port 2015-03-08 20:33:06 -07:00
Jeffrey Pfau 5feec0317f Video: Fix FFmpeg encoder support for 15- and 16-bit video pixel formats 2015-03-08 20:33:06 -07:00
Jeffrey Pfau f69d9db9d4 GBA RR: Add way to play movies from startup 2015-03-05 14:10:23 -08:00
Jeffrey Pfau 95e4820743 SDL: Remove RR functions 2015-03-05 00:22:57 -08:00
Jeffrey Pfau a7985c39ac Qt: Fix crash when loading a game after stopping GDB server 2015-02-28 15:28:34 -08:00
Jeffrey Pfau 33c2c53795 Qt: Add missing function 2015-02-27 01:37:44 -08:00
Jeffrey Pfau 2fc8f0b567 Qt: Add option for opening new window 2015-02-27 00:59:20 -08:00
Jeffrey Pfau 6e467a0332 Qt: Create MultiplayerController 2015-02-26 00:07:36 -08:00
Jeffrey Pfau 1e912abf4b GBA SIO: Start building up skeleton for lockstep driver 2015-02-25 20:35:13 -08:00
Jeffrey Pfau 29e118b512 Util: Fix C++ build for Win32 2015-02-24 00:02:24 -08:00
Jeffrey Pfau c73ea2e595 Util: Fix sockets on Windows 2015-02-23 23:29:01 -08:00
Jeffrey Pfau 1ff9968a90 Qt: Draw frame even if it times out 2015-02-22 22:14:26 -08:00
Jeffrey Pfau afbadf242b Qt: Copy state from old audio processor to new 2015-02-22 21:17:41 -08:00
Jeffrey Pfau c1261a5b74 GBA: Remove struct partial initialization for structs that are initialized later 2015-02-22 02:42:08 -08:00
Jeffrey Pfau 0209381d11 SDL: Fix some warnings in sw-sdl.c 2015-02-22 01:51:44 -08:00
Jeffrey Pfau d497cecfd1 Util: Add header for ARM util functions 2015-02-22 01:47:23 -08:00
Jeffrey Pfau 815e4d5b0d Qt: Use latest cheat set for set properties 2015-02-22 00:35:10 -08:00
Jeffrey Pfau 407b0537d6 Qt: Add bps to the list of patch formats 2015-02-21 11:35:48 -08:00
Jeffrey Pfau f646be0472 Qt: Fix patch loading while a game is running 2015-02-21 11:35:36 -08:00
Jeffrey Pfau 37fd51df39 Qt: Fix thread sync issues with QtMultimedia audio driver 2015-02-21 02:44:59 -08:00
Jeffrey Pfau 56475e578b Qt: Fix crash when starting GDB stub after closing a game 2015-02-21 02:01:55 -08:00
Jeffrey Pfau 2235dcf2ab Qt: Fix crash when adjusting settings after closing a game 2015-02-21 01:59:33 -08:00
Jeffrey Pfau 7f592f78e8 Qt: Runtime configurable audio driver 2015-02-21 01:54:50 -08:00
Jeffrey Pfau 7cad9ab33a Qt: Fix QtMultimedia build with blip 2015-02-21 01:02:26 -08:00
Jeffrey Pfau 1994977c8f Qt: Fix crash starting a GDB stub if a game isn't loaded 2015-02-20 00:23:03 -08:00
Jeffrey Pfau 0cdb26df54 Qt: Move frame upload back onto main thread 2015-02-17 22:22:31 -08:00
Jeffrey Pfau 1273ab4ca5 Qt: Optimize logo drawing 2015-02-17 21:27:23 -08:00
Jeffrey Pfau d3ebcda24b Qt: Ability to properly copy cheats 2015-02-17 01:17:29 -08:00
Jeffrey Pfau cc214e0f44 GBA: Cheat saving 2015-02-15 04:52:21 -08:00
Jeffrey Pfau 8c7d5b5b86 GBA: Cheat set disabling 2015-02-14 23:04:56 -08:00
Jeffrey Pfau ca6b2e7b09 Qt: Display hex values within cheats 2015-02-14 22:45:40 -08:00
Jeffrey Pfau 8741a374a5 Qt: Removing cheats 2015-02-14 18:39:18 -08:00
Jeffrey Pfau dc5fb14fa1 Qt: Clear cheats when the game ends 2015-02-14 18:04:01 -08:00
Jeffrey Pfau 297551a5be Qt: Start cheat input 2015-02-14 17:45:46 -08:00
Jeffrey Pfau 0bd9ae087e Qt: Start Cheats view 2015-02-14 16:38:29 -08:00
Jeffrey Pfau ef65d185a3 GBA: Support for unencrypted CodeBreaker codes 2015-02-05 03:20:02 -08:00
Jeffrey Pfau 7149dd3102 GBA: Refactor gba directory, dropping gba- prefix and making supervisor directory 2015-02-03 03:12:04 -08:00
Jeffrey Pfau 5499ec8113 GBA: Refactor gba-sensors and gba-gpio into gba-hardware 2015-01-29 23:50:02 -08:00
Jeffrey Pfau 0de46a7867 GBA: Add API for getting Configuration structs for overrides and input 2015-01-29 23:16:25 -08:00
Jeffrey Pfau 370bbd83ba Qt: Rename GamePakView to OverrideView 2015-01-29 00:37:30 -08:00
Jeffrey Pfau b9c7016c30 Qt: Expand RTC to Realtime clock in strings 2015-01-29 00:37:30 -08:00
Jeffrey Pfau d665105082 Qt: Support idle loop optimization 2015-01-29 00:37:30 -08:00
Jeffrey Pfau 9992282b1c GBA: Add constant for invalid idle loop address 2015-01-29 00:25:15 -08:00
Jeffrey Pfau eb4f33e23a Qt: Split out sensor editor from override view 2015-01-28 23:37:11 -08:00
Jeffrey Pfau 2dc710feeb Merge branch 'master' into optimization/idle-loop-detection
Conflicts:
	src/gba/gba-overrides.c
	src/gba/gba.c
2015-01-26 22:29:41 -08:00
Jeffrey Pfau 96ac72fbf9 Debugger: Watchpoints now report address watched (fixes #68) 2015-01-26 01:16:24 -08:00
Jeffrey Pfau 6116f730e7 Qt: Saving of game overrides 2015-01-25 16:01:03 -08:00
Jeffrey Pfau f33e9c060f Qt: Configurable game overrides for Game Pak devices 2015-01-25 15:21:48 -08:00
Jeffrey Pfau eb4c41d6fc Qt: Drag and drop game loading (fixes #146) 2015-01-25 04:54:18 -08:00
Jeffrey Pfau 0367a9db06 SDL: Properly clean up if a game doesn't launch 2015-01-25 03:37:15 -08:00
Jeffrey Pfau 09db378531 Perf: Fix crash when the GBA thread fails to start 2015-01-25 03:12:53 -08:00
Jeffrey Pfau c50b228243 All: Support 7-Zip files (fixes #151) 2015-01-25 00:11:36 -08:00
Jeffrey Pfau 030f12e39f Perf: Detect idle loops by default 2015-01-24 21:08:08 -08:00
Jeffrey Pfau 43ddcf56cc Qt: Show window later that usual to ensure that it scales properly initially 2015-01-24 15:50:04 -08:00
Jeffrey Pfau acb510619f Qt: Add error message if listening for GDB port fails 2015-01-21 22:57:45 -08:00
Jeffrey Pfau c7593d7073 Qt: Add menu items for adjusting in-game solar levels 2015-01-21 01:13:28 -08:00
Jeffrey Pfau 71e5aacd5b SDL: Faster texture uploads for GL using glTexSubImage2D 2015-01-19 22:04:15 -08:00
Jeffrey Pfau ca3566de8c Qt: Remove leftover code from GDB fixup 2015-01-19 03:21:11 -08:00
Jeffrey Pfau 2400b760c8 Qt: Fix crash if a game pauses before any frames are shown 2015-01-19 02:40:55 -08:00
Jeffrey Pfau 21f9c0107a Qt: Close GDB window when shutting down a game 2015-01-19 02:39:43 -08:00
Jeffrey Pfau 973f1a64a0 Debugger: Ensure GDB stub never hard-blocks 2015-01-19 02:34:36 -08:00
Jeffrey Pfau 29623ecd0b Qt: GDB debugger can now accept without blocking main thread 2015-01-19 01:46:16 -08:00
Jeffrey Pfau c05b166469 SDL: Clean up key handling, change rewind key to backtick 2015-01-13 03:02:36 -08:00
Jeffrey Pfau b9623efc0c Perf: Load the config file 2015-01-13 02:41:49 -08:00
Jeffrey Pfau 466916729e GBA: Configurable game overrides 2015-01-13 02:41:49 -08:00
Jeffrey Pfau eced06bc2a GBA: Split out save autodetect from no save present 2015-01-12 00:59:48 -08:00
Jeffrey Pfau 8118c94c81 GBA: Move numbered savestate loading to GBAThread, clear rewind buffer when loading (fixes #174) 2015-01-11 06:24:24 -08:00
Jeffrey Pfau a6001496bc Util: Add VFile.size function (fixes #153) 2015-01-11 00:35:26 -08:00
Jeffrey Pfau c8be60f88b Qt: Restrict load types 2015-01-10 23:28:41 -08:00
Jeffrey Pfau 087810a125 Qt: Error dialog if a game fails to load 2015-01-10 23:28:30 -08:00
Jeffrey Pfau 372eb39599 Qt: Save directory of last loaded file 2015-01-10 22:46:59 -08:00
Jeffrey Pfau 7a3db31eb2 Perf: Return non-zero if a game crashes 2015-01-10 04:44:09 -08:00
Jeffrey Pfau f0f929665e Qt: Fix window geometry on launch when window is still hidden 2015-01-09 23:23:31 -08:00
Jeffrey Pfau 76bf0427f1 Util: Support IPv6 2015-01-09 02:03:57 -08:00
Jeffrey Pfau f22391275b SDL: Better error checking 2015-01-08 20:06:05 -08:00
Jeffrey Pfau f05a385d6a GBA Thread: Add a crashed state to the thread 2015-01-08 20:06:05 -08:00
Jeffrey Pfau 12fce1fba0 Qt: Migrate axis bindings to GamepadAxisEvent 2015-01-08 00:24:43 -08:00
Jeffrey Pfau aa12eeef3a Qt: Update debugger portions to use threadInterrupt/threadContinue 2015-01-07 02:05:52 -08:00
Anthony J. Bentley ce28d6d966 All: Clarify that -p takes an argument. (Merge pull request #2) 2015-01-07 00:13:47 -08:00
Jeffrey Pfau f97ba6517b Qt: Expose rewind (fixes #136) 2015-01-05 23:14:07 -08:00
Jeffrey Pfau d6e24b2051 GBA Thread: Rewind API enhancements 2015-01-05 23:11:56 -08:00
Jeffrey Pfau ec5445d5ad Qt: Allow tab and backtab to be mapped for key sequences 2015-01-05 02:27:50 -08:00
Jeffrey Pfau 851d942cdd Qt: Fix a few more UX grievances 2015-01-05 02:06:37 -08:00
Jeffrey Pfau c90d105e34 Qt: Add clear button for shortcut editor 2015-01-05 01:57:25 -08:00
Jeffrey Pfau 3854c7e401 Qt: Fix a handful of UX issues with gamepad mapping 2015-01-05 01:17:53 -08:00
Jeffrey Pfau e263467f13 Qt: Fix focus loss after cancelling a save state load/save 2015-01-05 01:01:49 -08:00
Jeffrey Pfau 721145a319 Qt: Persist shortcut configurations to a settings file 2015-01-05 00:13:57 -08:00
Jeffrey Pfau 92f877e6a7 Qt: Move MRU to QSettings 2015-01-04 23:23:08 -08:00
Jeffrey Pfau 4da22679b9 Qt: Only send button events if there is a widget in focus 2015-01-04 22:45:20 -08:00
Jeffrey Pfau ac686e3942 Qt: Clear axis direction when setting a button value (fixes #179) 2015-01-04 22:35:41 -08:00
Jeffrey Pfau c96c1f6211 Qt: Fix some cases where key mapping can break if focus is adjusted 2015-01-04 22:30:23 -08:00
Jeffrey Pfau 98a6510b92 Qt: Fix race condition when a game crashes immediately 2015-01-04 19:11:46 -08:00
Jeffrey Pfau 811ad23e61 Qt: Shortcut view now supports held events 2015-01-04 16:49:10 -08:00
Jeffrey Pfau a1480e2698 Qt: Get submenus working with the shortcut editor 2015-01-04 15:46:35 -08:00
Jeffrey Pfau 33c4b17941 Qt: Add GamepadButtonEvent and remove signal associated; use this for button controls in emulator 2015-01-04 04:23:20 -08:00
Jeffrey Pfau 53c586044d Qt: Allow shortcuts to be controlled with a gamepad 2015-01-04 02:16:43 -08:00
Jeffrey Pfau d15c4f4bfb Qt: Refactor out gamepad monitoring code into a new class 2015-01-04 01:14:36 -08:00
Jeffrey Pfau 0ce8ca36fa Qt: Start on key shortcut editor 2015-01-03 23:57:37 -08:00
Jeffrey Pfau bb78cc1bd3 Qt: Move settings items to consistent location in Tools 2015-01-03 14:59:27 -08:00
Jeffrey Pfau caef397ad4 Qt: Fix build on OS X with Qt 5.4 2015-01-03 13:08:47 -08:00
Jeffrey Pfau 9ec24a5b97 Qt: Minor code cleanup for setTurbo 2015-01-02 02:04:09 -08:00
Jeffrey Pfau 569e6ef7db Qt: Clear active buttons when focus is lost 2015-01-02 02:03:12 -08:00
Jeffrey Pfau 9933c58eec Qt: Fix integer overflow in frame -> seconds calculation 2015-01-01 22:40:55 -08:00
Jeffrey Pfau 682ed7dcee Qt: Add "Now" button to RTC overrides 2015-01-01 16:26:42 -08:00
Jeffrey Pfau d676d26f5f Qt: Use low logLevel for GBA object, overridden by GBAThread 2015-01-01 16:05:36 -08:00
Jeffrey Pfau 6938c8bea6 Video: Fix FFmpeg crashing when the file extension is wrong 2015-01-01 14:51:20 -08:00
Jeffrey Pfau 24e10fe0df Qt: Fix Windows build 2015-01-01 03:36:48 -08:00
Jeffrey Pfau 8c0f082a83 Qt: RTC overrides 2015-01-01 03:01:40 -08:00
Jeffrey Pfau f534638342 Qt: Add tilt sensor properly into the Game Pak override interface 2015-01-01 00:43:33 -08:00
Jeffrey Pfau eeb7060bda SDL: Fix blip audio buffer repeat while paused 2014-12-31 14:51:52 -08:00