Jeffrey Pfau
|
cb3f029d9e
|
SDL: Fix potential build issues when Qt and SDL2 are in use
|
2015-05-09 13:53:19 -07:00 |
Jeffrey Pfau
|
b079c3bd56
|
SDL: Add ability to suspend screensaver
|
2015-05-05 22:43:57 -07:00 |
Jeffrey Pfau
|
1b74517e8b
|
Qt: Move exit fullscreen to the frame size menu
|
2015-05-03 03:33:19 -07:00 |
Jeffrey Pfau
|
74af12317c
|
Qt: Move fast forward setting to emulation menu
|
2015-05-03 03:32:56 -07:00 |
Jeffrey Pfau
|
298b7e7a8b
|
Qt: Memory viewer can now edit select regions of memory
|
2015-05-01 23:06:33 -07:00 |
Jeffrey Pfau
|
63071d9bc2
|
Qt: Add small decoder bar at the bottom of the hex view, still needs work
|
2015-05-01 22:47:22 -07:00 |
Jeffrey Pfau
|
a977ecb491
|
Qt: Memory view should use system colors
|
2015-05-01 21:59:24 -07:00 |
Jeffrey Pfau
|
ebece20a43
|
Qt: Memory view selection
|
2015-05-01 00:53:25 -07:00 |
Jeffrey Pfau
|
21542034d3
|
Qt: Memory view address jump
|
2015-04-30 23:15:20 -07:00 |
Jeffrey Pfau
|
28f174fb66
|
Qt: Memory view alignment adjustment
|
2015-04-30 22:58:06 -07:00 |
Jeffrey Pfau
|
7ac49be6df
|
Qt: Memory view readability fixes
|
2015-04-30 00:02:37 -07:00 |
Jeffrey Pfau
|
c021267ce6
|
Qt: MemoryView subregions
|
2015-04-29 22:13:05 -07:00 |
Jeffrey Pfau
|
a7ad78d46e
|
Qt: Close game inspector windows when game ends
|
2015-04-29 21:16:29 -07:00 |
Jeffrey Pfau
|
a01f9921f5
|
Qt: Fix non-printing characters in Memory view
|
2015-04-29 01:22:40 -07:00 |
Jeffrey Pfau
|
10d5588d4c
|
Qt: Optimize drawing in MemoryModel
|
2015-04-29 01:16:53 -07:00 |
Jeffrey Pfau
|
e3cc98e034
|
Qt: MemoryModel scrolling
|
2015-04-29 00:23:25 -07:00 |
Jeffrey Pfau
|
0bc9d18bc7
|
Qt: Remove dead code
|
2015-04-28 23:49:55 -07:00 |
Jeffrey Pfau
|
328a41dec7
|
Qt: Rudimentary memory viewer
|
2015-04-28 22:38:11 -07:00 |
Jeffrey Pfau
|
8b19ad7809
|
Qt: Optimize palette view drawing
|
2015-04-27 23:13:25 -07:00 |
Jeffrey Pfau
|
57999df85e
|
Qt: Fix status size on non-HiDPI displays
|
2015-04-27 02:50:01 -07:00 |
Jeffrey Pfau
|
711c7e9903
|
Qt: Refactor to make non-SDL gamepad input possible
|
2015-04-27 01:40:00 -07:00 |
Jeffrey Pfau
|
6ebef8dc16
|
Qt: Status messages
|
2015-04-26 15:00:15 -07:00 |
Jeffrey Pfau
|
91ee44c458
|
GBA Thread: Add functionality for running callbacks on the GBA thread
|
2015-04-26 14:06:57 -07:00 |
Jeffrey Pfau
|
9c07698068
|
GBA: Add status log level
|
2015-04-26 13:47:24 -07:00 |
Jeffrey Pfau
|
f52d91c6c8
|
Qt: Move GL drawing back into its own thread
|
2015-04-26 03:29:10 -07:00 |
Jeffrey Pfau
|
65543bdd69
|
Qt: Return early from setTurbo if possible
|
2015-04-25 15:42:41 -07:00 |
Jeffrey Pfau
|
d091de4057
|
SDL: Fix boundary conditions for joystick adjustments
|
2015-04-24 00:07:18 -07:00 |
Jeffrey Pfau
|
104a80422c
|
Qt: Initialize LoadStoreState mode
|
2015-04-24 00:00:31 -07:00 |
Jeffrey Pfau
|
aae1564db4
|
Qt: Make LoadSaveState row/column manipulation a bit more readable
|
2015-04-23 23:59:44 -07:00 |
Jeffrey Pfau
|
73dd9ed3f8
|
Video: Fix an issue with very long filenames
|
2015-04-23 23:57:06 -07:00 |
Jeffrey Pfau
|
255242a665
|
Qt: Fix a load of uninitialized members
|
2015-04-22 20:18:54 -07:00 |
Jeffrey Pfau
|
aacab52a84
|
SDL: Ensure polled axes exist
|
2015-04-21 21:36:34 -07:00 |
Jeffrey Pfau
|
e0185740f7
|
Qt: Handle saving input settings better
|
2015-04-21 21:18:21 -07:00 |
Jeffrey Pfau
|
6248e44e47
|
Qt: Remappable controls for tilt and gyroscope sensors
|
2015-04-21 21:04:25 -07:00 |
Jeffrey Pfau
|
3eb4c01515
|
Qt: Fix controllers sometimes not loading the right profile
|
2015-04-21 20:35:35 -07:00 |
Jeffrey Pfau
|
0fbba68b02
|
SDL: Fix pointer aliasing warning
|
2015-04-21 02:28:14 -07:00 |
Jeffrey Pfau
|
d0a332ffd4
|
Qt: Add incomplete sensor mapping editor
|
2015-04-21 01:06:39 -07:00 |
Jeffrey Pfau
|
b97be4b461
|
SDL: Add ability to control gyro sensor with left analog stick (currently hardcoded)
|
2015-04-21 00:38:20 -07:00 |
Jeffrey Pfau
|
7fa043cb50
|
SDL: Add ability to control tilt sensor with right analog stick (currently hardcoded)
|
2015-04-19 23:25:05 -07:00 |
Jeffrey Pfau
|
049e3639d1
|
Qt: Fix multiplayer windows opening as the wrong size
|
2015-04-19 04:31:50 -07:00 |
Jeffrey Pfau
|
b84c421865
|
SDL: Ensure switching gamepad uses haptic from the right gamepad
|
2015-04-19 03:43:00 -07:00 |
Jeffrey Pfau
|
3203158b1d
|
Qt: Menu items for specific solar sensor brightness levels
|
2015-04-18 22:20:53 -07:00 |
Jeffrey Pfau
|
b8edf968a4
|
Qt: Add 59.727 fps option
|
2015-04-18 05:10:13 -07:00 |
Jeffrey Pfau
|
b81f045d27
|
Qt: DisplayGL cleanup
|
2015-04-18 03:49:48 -07:00 |
Jeffrey Pfau
|
d4ab0564eb
|
Qt: Post empty frames if frameskipping
|
2015-04-18 03:49:24 -07:00 |
Jeffrey Pfau
|
e11d34d761
|
Qt: Remove backing from startDrawing signal
|
2015-04-18 02:51:28 -07:00 |
Jeffrey Pfau
|
34512371bb
|
Qt: Fix crash if no axes are found
|
2015-04-18 02:46:56 -07:00 |
Jeffrey Pfau
|
0c8a0cd0e4
|
Qt: Analog inputs can be used for shortcuts
|
2015-04-18 01:12:18 -07:00 |
Jeffrey Pfau
|
a0a3ac191a
|
Qt: Recalibrate axes in more places
|
2015-04-18 01:12:18 -07:00 |
Jeffrey Pfau
|
6750e7775e
|
Qt: Rough deadzone estimation
|
2015-04-18 01:12:18 -07:00 |
Jeffrey Pfau
|
592f6614aa
|
SDL: Fix some embarrassing indentation errors
|
2015-04-17 01:56:31 -07:00 |
Jeffrey Pfau
|
6b975dcbd3
|
Qt: Fix controller axis querying
|
2015-04-17 00:58:27 -07:00 |
Jeffrey Pfau
|
ee6c9f71c2
|
SDL: Implement rumble using SDL2 haptic
|
2015-04-17 00:00:22 -07:00 |
Jeffrey Pfau
|
af19f5bc45
|
Qt: Add "Step backwards" item for single increment rewind
|
2015-04-15 21:12:05 -07:00 |
Jeffrey Pfau
|
dee394f10f
|
GBA: Allow disabling checksum verification
|
2015-04-15 21:05:01 -07:00 |
Jeffrey Pfau
|
688be6948b
|
GBA: Create GameShark snapshots
|
2015-04-15 04:17:28 -07:00 |
Jeffrey Pfau
|
3ff8467ba7
|
GBA: Support for loading Gameshark snapshots
|
2015-04-15 03:58:58 -07:00 |
Jeffrey Pfau
|
27a178fe3c
|
Qt: Fix potential crash if a gamepad causes focus to change
|
2015-04-14 20:46:41 -07:00 |
Jeffrey Pfau
|
3ff3c24821
|
Qt: DisplayGL does not use paintEvent
|
2015-04-12 20:22:51 -07:00 |
Jeffrey Pfau
|
2309898152
|
Qt: Rewind now shows the frame after rewinding
|
2015-04-12 20:22:32 -07:00 |
Jeffrey Pfau
|
470538d4db
|
Qt: Show multiplayer numbers in window title
|
2015-04-09 23:16:17 -07:00 |
Jeffrey Pfau
|
41bbee1efd
|
Qt: Make quick save/load and solar sensor shortcuts adjustable
|
2015-04-09 23:04:04 -07:00 |
Jeffrey Pfau
|
8266f54d76
|
Volume control
|
2015-04-08 00:32:29 -07:00 |
Jeffrey Pfau
|
3182b5e35d
|
Qt: Follow-up fix for regression
|
2015-04-07 00:51:19 -07:00 |
Jeffrey Pfau
|
eb0b9dca0f
|
Qt: Fix regression where video would not record if the game had already started
|
2015-04-06 22:18:57 -07:00 |
Jeffrey Pfau
|
3449c5cb3b
|
Qt: Fix window not regaining focus after exiting savestate window
|
2015-04-06 22:02:06 -07:00 |
Jeffrey Pfau
|
cda804656b
|
Qt: Palette viewer
|
2015-04-05 23:46:48 -07:00 |
Jeffrey Pfau
|
609a9c5aa0
|
Qt: Fix "QOpenGLContext::swapBuffers() called with non-exposed window" warning
|
2015-04-05 18:02:59 -07:00 |
Jeffrey Pfau
|
190ace3003
|
Qt: Clean up some technical debt with opening views
|
2015-04-05 17:59:34 -07:00 |
Jeffrey Pfau
|
73e4516257
|
GBA Audio: Ability to mute individual audio channels
|
2015-04-05 01:39:34 -07:00 |
Jeffrey Pfau
|
8533f01be5
|
GBA Video: Ability to hide individual background layers, or OBJs
|
2015-04-05 01:28:05 -07:00 |
Jeffrey Pfau
|
db2659962b
|
Qt: Fix tr missing or being present where it shouldn't be
|
2015-04-05 01:06:53 -07:00 |
Jeffrey Pfau
|
d3a0ce00db
|
Qt: Fix .deb dependencies
|
2015-04-04 21:14:32 -07:00 |
Jeffrey Pfau
|
9df80a437a
|
Qt: Add framePosted slot to Display for push-based updates
|
2015-04-04 14:17:46 -07:00 |
Jeffrey Pfau
|
2448ff715f
|
Qt: Move Display setup code to common code
|
2015-04-04 14:17:06 -07:00 |
Jeffrey Pfau
|
e9365cdda2
|
Qt: Fix Display object leak when closing a window
|
2015-04-04 14:14:28 -07:00 |
Jeffrey Pfau
|
67bc9e7280
|
Qt: Move solar sensor menu to emulation menu
|
2015-04-03 21:46:23 -07:00 |
Jeffrey Pfau
|
f136fa040c
|
Qt: Fix regression involving displayed screenshots in savestate view
|
2015-04-03 21:14:02 -07:00 |
Jeffrey Pfau
|
36af5fba87
|
Qt: Fix shortcuts conflicting between views
|
2015-04-03 21:13:24 -07:00 |
Jeffrey Pfau
|
5da7198d07
|
Qt: Fix build with some non-Apple versions of GCC
|
2015-04-03 21:12:37 -07:00 |
Jeffrey Pfau
|
065474d14e
|
Qt: Fix crash when attempting to pause if a game is not running
|
2015-04-03 21:07:26 -07:00 |
Jeffrey Pfau
|
7cc903a217
|
Qt: Pause game while open file dialogs are open (fixes #6 on GitHub)
|
2015-04-02 22:32:38 -07:00 |
Jeffrey Pfau
|
f2559ad169
|
Qt: Add pure-Qt display backend
|
2015-04-01 00:35:55 -07:00 |
Jeffrey Pfau
|
11eab66247
|
Qt: Move screenshot to GameController
|
2015-03-31 23:43:47 -07:00 |
Jeffrey Pfau
|
0d6cc88f9f
|
Qt: Remove unneeded second draws
|
2015-03-31 23:37:14 -07:00 |
Jeffrey Pfau
|
4fb121bbe0
|
Qt: Start modularizing Qt drawing
|
2015-03-31 22:58:29 -07:00 |
Jeffrey Pfau
|
bed6a0c130
|
SDL: Allow runtime switching of rendering backend
|
2015-03-31 21:41:53 -07:00 |
Jeffrey Pfau
|
2eb765eacc
|
SDL: Fix pixman build if includes aren't in base path
|
2015-03-31 21:38:55 -07:00 |
Jeffrey Pfau
|
cab9f3343b
|
Qt: Double-clicking on the window toggles full screen
|
2015-03-29 17:12:39 -07:00 |
Jeffrey Pfau
|
178f9a83bb
|
GBA: Almost entirely untested Pro Action Replay v3 code support
|
2015-03-29 04:38:13 -07:00 |
Jeffrey Pfau
|
44d3718eb0
|
Qt: Save fullscreen setting
|
2015-03-28 23:23:32 -07:00 |
Jeffrey Pfau
|
3fe32281c9
|
Qt: Remember window position
|
2015-03-28 23:14:10 -07:00 |
Jeffrey Pfau
|
4b957cb66d
|
Qt: Fix non-SDL build
|
2015-03-25 21:56:23 -07:00 |
Jeffrey Pfau
|
9d80089194
|
Qt: Add keyboard shortcut to exit fullscreen (fixes #205)
|
2015-03-24 22:54:13 -07:00 |
Jeffrey Pfau
|
3d8cfda57d
|
Qt: Warning dialog if an unimplemented BIOS feature is called (fixes #177)
|
2015-03-23 22:12:57 -07:00 |
Jeffrey Pfau
|
740f733563
|
Qt: Change audio driver back to SDL by default
|
2015-03-23 21:34:20 -07:00 |
Jeffrey Pfau
|
1c422d4057
|
SDL: Use SDL2 audio APIs when compiled against SDL2
|
2015-03-23 21:23:10 -07:00 |
Jeffrey Pfau
|
8fad1d136c
|
Qt: Ability to prevent opposing directional input
|
2015-03-23 00:11:19 -07:00 |
Jeffrey Pfau
|
302b041507
|
Qt: Fix crash when initializing gamepads
|
2015-03-22 13:03:39 -07:00 |
Jeffrey Pfau
|
291d5c500b
|
Qt: Fix useBios config option not being bound properly
|
2015-03-21 17:12:37 -07:00 |
Jeffrey Pfau
|
afae3c8b80
|
Qt: Allow configuring arbitrary attached gamepads (fixes #204)
|
2015-03-21 17:09:15 -07:00 |
Jeffrey Pfau
|
d4ef56cd16
|
SDL: Gamepads can now be preferentially loaded
|
2015-03-21 16:27:00 -07:00 |
Jeffrey Pfau
|
64b396aff9
|
Merge branch 'feature/sio-lockstep'
|
2015-03-19 22:19:49 -07:00 |
Jeffrey Pfau
|
ae2b20e476
|
Qt: Make ConfigOption able to handle multiple consumers
|
2015-03-19 22:11:23 -07:00 |
Jeffrey Pfau
|
b8fe87324f
|
SDL: Esc to quit, only on Pandora for now
|
2015-03-18 23:46:13 -07:00 |
Jeffrey Pfau
|
4fa1ad7ce0
|
SDL: Fix typo
|
2015-03-18 23:41:54 -07:00 |
Jeffrey Pfau
|
e0ff8e4371
|
SDL: Add Pandora-specific main file
|
2015-03-18 23:40:18 -07:00 |
Jeffrey Pfau
|
e21b4e3ee5
|
SDL: Move render context freeing to the right files
|
2015-03-18 23:38:42 -07:00 |
Jeffrey Pfau
|
2dd391046a
|
SDL: Fix exporting SDL compile flags
|
2015-03-18 23:38:09 -07:00 |
Jeffrey Pfau
|
ae3acd658b
|
SDL: Make sure scaling ratio is at least 1
|
2015-03-18 01:39:36 -07:00 |
Jeffrey Pfau
|
1af7b56349
|
SDL: Use pixman for software scaling
|
2015-03-18 01:39:20 -07:00 |
Jeffrey Pfau
|
b677d41469
|
SDL: Do not cache SDL variables
|
2015-03-18 01:36:48 -07:00 |
Jeffrey Pfau
|
c75224ce8c
|
SDL: Add Pandora bindings
|
2015-03-17 22:30:58 -07:00 |
Jeffrey Pfau
|
fe0af2c563
|
GBA: Add option to disable loading BIOS even if BIOS path is stored (fixes #203)
|
2015-03-16 23:16:05 -07:00 |
Jeffrey Pfau
|
20aae1202a
|
Qt: Properly preprocess Windows RC file
|
2015-03-16 00:35:09 -07:00 |
Jeffrey Pfau
|
c04ca093e1
|
SDL: Ability to lock aspect ratio
|
2015-03-16 00:10:59 -07:00 |
Jeffrey Pfau
|
e6377f2e6a
|
GBA: Add player IDs to allow multiple controller profiles to be used at once
|
2015-03-15 23:48:35 -07:00 |
Jeffrey Pfau
|
51b8c862b9
|
Merge branch 'master' into feature/sio-lockstep
Conflicts:
CMakeLists.txt
src/gba/gba.c
|
2015-03-15 23:29:01 -07:00 |
Jeffrey Pfau
|
0b38dd1289
|
GBA: Controller profiles
|
2015-03-15 19:33:38 -07:00 |
Jeffrey Pfau
|
343924908a
|
Libretro: Rename a variable to avoid #define namespace collision with Windows headers
|
2015-03-14 01:41:53 -07:00 |
Jeffrey Pfau
|
d9797cf084
|
Qt: Move soloar sensor menu items into submenu
|
2015-03-13 00:11:10 -07:00 |
Jeffrey Pfau
|
943b805306
|
Qt: Sync light sensor window with current state
|
2015-03-13 00:07:59 -07:00 |
Jeffrey Pfau
|
2c5d11539a
|
Qt: Ensure closing a game clears overrides in backend too
|
2015-03-12 23:49:22 -07:00 |
Jeffrey Pfau
|
f3c723d713
|
Qt: Clear all override settings when closing a game
|
2015-03-12 23:35:33 -07:00 |
Jeffrey Pfau
|
bdf6d7f7ec
|
All: Fix CMake files to not use function defined in CMake 2.8.11
|
2015-03-12 01:09:12 -07:00 |
Jeffrey Pfau
|
3c652a10b5
|
Libretro: Use audio buffer callback instead of audio sample callback
|
2015-03-12 00:45:29 -07:00 |
Jeffrey Pfau
|
b6e274c3d4
|
GBA: Add postAudioBuffer callback
|
2015-03-12 00:45:08 -07:00 |
Jeffrey Pfau
|
513b9fb751
|
All: Unify how feature defines work, allowing specific targets to not use them
|
2015-03-11 02:17:45 -07:00 |
Jeffrey Pfau
|
bf58976290
|
Libretro: Fix a warning in gcc
|
2015-03-10 01:17:24 -07:00 |
Jeffrey Pfau
|
54a30af1aa
|
Qt: Fix PulseAudio output with small buffer size
|
2015-03-10 00:33:04 -07:00 |
Jeffrey Pfau
|
589b5f473c
|
Libretro: Copy game data; apparently it is freed by the frontend before starting the game
|
2015-03-09 22:07:50 -07:00 |
Jeffrey Pfau
|
207219b25e
|
Libretro: Use predefined overrides
|
2015-03-09 21:18:00 -07:00 |
Jeffrey Pfau
|
f90ac6e9a9
|
Libretro: Do game unload cleanup
|
2015-03-08 22:51:41 -07:00 |
Jeffrey Pfau
|
6c5a1315ea
|
Libretro: Add warnings about pixel formats
|
2015-03-08 22:51:41 -07:00 |
Jeffrey Pfau
|
de7bd2fb55
|
Libretro: Add savedata support
|
2015-03-08 22:51:41 -07:00 |
Jeffrey Pfau
|
1b591b5844
|
Libretro: Use callbacks for audio and video
|
2015-03-08 22:51:41 -07:00 |
Jeffrey Pfau
|
a000f219db
|
GBA: Move A/V stream interface into core
|
2015-03-08 22:51:41 -07:00 |
Jeffrey Pfau
|
cf71d39bf0
|
Libretro: Add initial libretro version
|
2015-03-08 22:51:40 -07:00 |
Jeffrey Pfau
|
3f9abf2b05
|
SDL: Reserve correct number of bytes for video buffer allocation
|
2015-03-08 22:45:40 -07:00 |
Jeffrey Pfau
|
9a76ba6b43
|
Video: Fix warnings in ImageMagick
|
2015-03-08 22:27:18 -07:00 |
Jeffrey Pfau
|
06a0399186
|
Qt: Fix 15- and 16-bit modes in Qt port
|
2015-03-08 20:33:06 -07:00 |
Jeffrey Pfau
|
5feec0317f
|
Video: Fix FFmpeg encoder support for 15- and 16-bit video pixel formats
|
2015-03-08 20:33:06 -07:00 |
Jeffrey Pfau
|
f69d9db9d4
|
GBA RR: Add way to play movies from startup
|
2015-03-05 14:10:23 -08:00 |
Jeffrey Pfau
|
95e4820743
|
SDL: Remove RR functions
|
2015-03-05 00:22:57 -08:00 |
Jeffrey Pfau
|
a7985c39ac
|
Qt: Fix crash when loading a game after stopping GDB server
|
2015-02-28 15:28:34 -08:00 |
Jeffrey Pfau
|
33c2c53795
|
Qt: Add missing function
|
2015-02-27 01:37:44 -08:00 |
Jeffrey Pfau
|
2fc8f0b567
|
Qt: Add option for opening new window
|
2015-02-27 00:59:20 -08:00 |
Jeffrey Pfau
|
6e467a0332
|
Qt: Create MultiplayerController
|
2015-02-26 00:07:36 -08:00 |
Jeffrey Pfau
|
1e912abf4b
|
GBA SIO: Start building up skeleton for lockstep driver
|
2015-02-25 20:35:13 -08:00 |
Jeffrey Pfau
|
29e118b512
|
Util: Fix C++ build for Win32
|
2015-02-24 00:02:24 -08:00 |