SDL: Fix typo

This commit is contained in:
Jeffrey Pfau 2015-03-18 23:41:54 -07:00
parent e0ff8e4371
commit 4fa1ad7ce0
1 changed files with 1 additions and 1 deletions

View File

@ -116,7 +116,7 @@ static void _pauseAfterFrame(struct GBAThread* context) {
static void _GBASDLHandleKeypress(struct GBAThread* context, struct GBASDLEvents* sdlContext, const struct SDL_KeyboardEvent* event) {
enum GBAKey key = GBA_KEY_NONE;
if (!event->keysym.mod) {
#if !defined(BUILD_PANORA) && SDL_VERSION_ATLEAST(2, 0, 0)
#if !defined(BUILD_PANDORA) && SDL_VERSION_ATLEAST(2, 0, 0)
key = GBAInputMapKey(sdlContext->bindings, SDL_BINDING_KEY, event->keysym.scancode);
#else
key = GBAInputMapKey(sdlContext->bindings, SDL_BINDING_KEY, event->keysym.sym);