Qt: Clear all override settings when closing a game

This commit is contained in:
Jeffrey Pfau 2015-03-12 23:35:33 -07:00
parent b9427cc0ce
commit f3c723d713
2 changed files with 2 additions and 11 deletions

View File

@ -143,6 +143,7 @@ void OverrideView::gameStopped() {
m_ui.hwTilt->setEnabled(!m_ui.hwAutodetect->isChecked());
m_ui.hwRumble->setEnabled(!m_ui.hwAutodetect->isChecked());
m_ui.hwAutodetect->setChecked(true);
m_ui.hwRTC->setChecked(false);
m_ui.hwGyro->setChecked(false);
m_ui.hwLight->setChecked(false);
@ -150,7 +151,7 @@ void OverrideView::gameStopped() {
m_ui.hwRumble->setChecked(false);
m_ui.idleLoop->setEnabled(true);
m_ui.idleLoop->clear();
m_ui.clear->setEnabled(false);
m_ui.save->setEnabled(false);
}

View File

@ -35,16 +35,6 @@
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="clear">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>Clear</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="save">
<property name="enabled">