Commit Graph

779 Commits

Author SHA1 Message Date
Jeffrey Pfau afae3c8b80 Qt: Allow configuring arbitrary attached gamepads (fixes #204) 2015-03-21 17:09:15 -07:00
Jeffrey Pfau d4ef56cd16 SDL: Gamepads can now be preferentially loaded 2015-03-21 16:27:00 -07:00
Jeffrey Pfau 64b396aff9 Merge branch 'feature/sio-lockstep' 2015-03-19 22:19:49 -07:00
Jeffrey Pfau ae2b20e476 Qt: Make ConfigOption able to handle multiple consumers 2015-03-19 22:11:23 -07:00
Jeffrey Pfau b8fe87324f SDL: Esc to quit, only on Pandora for now 2015-03-18 23:46:13 -07:00
Jeffrey Pfau 4fa1ad7ce0 SDL: Fix typo 2015-03-18 23:41:54 -07:00
Jeffrey Pfau e0ff8e4371 SDL: Add Pandora-specific main file 2015-03-18 23:40:18 -07:00
Jeffrey Pfau e21b4e3ee5 SDL: Move render context freeing to the right files 2015-03-18 23:38:42 -07:00
Jeffrey Pfau 2dd391046a SDL: Fix exporting SDL compile flags 2015-03-18 23:38:09 -07:00
Jeffrey Pfau ae3acd658b SDL: Make sure scaling ratio is at least 1 2015-03-18 01:39:36 -07:00
Jeffrey Pfau 1af7b56349 SDL: Use pixman for software scaling 2015-03-18 01:39:20 -07:00
Jeffrey Pfau b677d41469 SDL: Do not cache SDL variables 2015-03-18 01:36:48 -07:00
Jeffrey Pfau c75224ce8c SDL: Add Pandora bindings 2015-03-17 22:30:58 -07:00
Jeffrey Pfau fe0af2c563 GBA: Add option to disable loading BIOS even if BIOS path is stored (fixes #203) 2015-03-16 23:16:05 -07:00
Jeffrey Pfau 20aae1202a Qt: Properly preprocess Windows RC file 2015-03-16 00:35:09 -07:00
Jeffrey Pfau c04ca093e1 SDL: Ability to lock aspect ratio 2015-03-16 00:10:59 -07:00
Jeffrey Pfau e6377f2e6a GBA: Add player IDs to allow multiple controller profiles to be used at once 2015-03-15 23:48:35 -07:00
Jeffrey Pfau 51b8c862b9 Merge branch 'master' into feature/sio-lockstep
Conflicts:
	CMakeLists.txt
	src/gba/gba.c
2015-03-15 23:29:01 -07:00
Jeffrey Pfau 0b38dd1289 GBA: Controller profiles 2015-03-15 19:33:38 -07:00
Jeffrey Pfau 343924908a Libretro: Rename a variable to avoid #define namespace collision with Windows headers 2015-03-14 01:41:53 -07:00
Jeffrey Pfau d9797cf084 Qt: Move soloar sensor menu items into submenu 2015-03-13 00:11:10 -07:00
Jeffrey Pfau 943b805306 Qt: Sync light sensor window with current state 2015-03-13 00:07:59 -07:00
Jeffrey Pfau 2c5d11539a Qt: Ensure closing a game clears overrides in backend too 2015-03-12 23:49:22 -07:00
Jeffrey Pfau f3c723d713 Qt: Clear all override settings when closing a game 2015-03-12 23:35:33 -07:00
Jeffrey Pfau bdf6d7f7ec All: Fix CMake files to not use function defined in CMake 2.8.11 2015-03-12 01:09:12 -07:00
Jeffrey Pfau 3c652a10b5 Libretro: Use audio buffer callback instead of audio sample callback 2015-03-12 00:45:29 -07:00
Jeffrey Pfau b6e274c3d4 GBA: Add postAudioBuffer callback 2015-03-12 00:45:08 -07:00
Jeffrey Pfau 513b9fb751 All: Unify how feature defines work, allowing specific targets to not use them 2015-03-11 02:17:45 -07:00
Jeffrey Pfau bf58976290 Libretro: Fix a warning in gcc 2015-03-10 01:17:24 -07:00
Jeffrey Pfau 54a30af1aa Qt: Fix PulseAudio output with small buffer size 2015-03-10 00:33:04 -07:00
Jeffrey Pfau 589b5f473c Libretro: Copy game data; apparently it is freed by the frontend before starting the game 2015-03-09 22:07:50 -07:00
Jeffrey Pfau 207219b25e Libretro: Use predefined overrides 2015-03-09 21:18:00 -07:00
Jeffrey Pfau f90ac6e9a9 Libretro: Do game unload cleanup 2015-03-08 22:51:41 -07:00
Jeffrey Pfau 6c5a1315ea Libretro: Add warnings about pixel formats 2015-03-08 22:51:41 -07:00
Jeffrey Pfau de7bd2fb55 Libretro: Add savedata support 2015-03-08 22:51:41 -07:00
Jeffrey Pfau 1b591b5844 Libretro: Use callbacks for audio and video 2015-03-08 22:51:41 -07:00
Jeffrey Pfau a000f219db GBA: Move A/V stream interface into core 2015-03-08 22:51:41 -07:00
Jeffrey Pfau cf71d39bf0 Libretro: Add initial libretro version 2015-03-08 22:51:40 -07:00
Jeffrey Pfau 3f9abf2b05 SDL: Reserve correct number of bytes for video buffer allocation 2015-03-08 22:45:40 -07:00
Jeffrey Pfau 9a76ba6b43 Video: Fix warnings in ImageMagick 2015-03-08 22:27:18 -07:00
Jeffrey Pfau 06a0399186 Qt: Fix 15- and 16-bit modes in Qt port 2015-03-08 20:33:06 -07:00
Jeffrey Pfau 5feec0317f Video: Fix FFmpeg encoder support for 15- and 16-bit video pixel formats 2015-03-08 20:33:06 -07:00
Jeffrey Pfau f69d9db9d4 GBA RR: Add way to play movies from startup 2015-03-05 14:10:23 -08:00
Jeffrey Pfau 95e4820743 SDL: Remove RR functions 2015-03-05 00:22:57 -08:00
Jeffrey Pfau a7985c39ac Qt: Fix crash when loading a game after stopping GDB server 2015-02-28 15:28:34 -08:00
Jeffrey Pfau 33c2c53795 Qt: Add missing function 2015-02-27 01:37:44 -08:00
Jeffrey Pfau 2fc8f0b567 Qt: Add option for opening new window 2015-02-27 00:59:20 -08:00
Jeffrey Pfau 6e467a0332 Qt: Create MultiplayerController 2015-02-26 00:07:36 -08:00
Jeffrey Pfau 1e912abf4b GBA SIO: Start building up skeleton for lockstep driver 2015-02-25 20:35:13 -08:00
Jeffrey Pfau 29e118b512 Util: Fix C++ build for Win32 2015-02-24 00:02:24 -08:00
Jeffrey Pfau c73ea2e595 Util: Fix sockets on Windows 2015-02-23 23:29:01 -08:00
Jeffrey Pfau 1ff9968a90 Qt: Draw frame even if it times out 2015-02-22 22:14:26 -08:00
Jeffrey Pfau afbadf242b Qt: Copy state from old audio processor to new 2015-02-22 21:17:41 -08:00
Jeffrey Pfau c1261a5b74 GBA: Remove struct partial initialization for structs that are initialized later 2015-02-22 02:42:08 -08:00
Jeffrey Pfau 0209381d11 SDL: Fix some warnings in sw-sdl.c 2015-02-22 01:51:44 -08:00
Jeffrey Pfau d497cecfd1 Util: Add header for ARM util functions 2015-02-22 01:47:23 -08:00
Jeffrey Pfau 815e4d5b0d Qt: Use latest cheat set for set properties 2015-02-22 00:35:10 -08:00
Jeffrey Pfau 407b0537d6 Qt: Add bps to the list of patch formats 2015-02-21 11:35:48 -08:00
Jeffrey Pfau f646be0472 Qt: Fix patch loading while a game is running 2015-02-21 11:35:36 -08:00
Jeffrey Pfau 37fd51df39 Qt: Fix thread sync issues with QtMultimedia audio driver 2015-02-21 02:44:59 -08:00
Jeffrey Pfau 56475e578b Qt: Fix crash when starting GDB stub after closing a game 2015-02-21 02:01:55 -08:00
Jeffrey Pfau 2235dcf2ab Qt: Fix crash when adjusting settings after closing a game 2015-02-21 01:59:33 -08:00
Jeffrey Pfau 7f592f78e8 Qt: Runtime configurable audio driver 2015-02-21 01:54:50 -08:00
Jeffrey Pfau 7cad9ab33a Qt: Fix QtMultimedia build with blip 2015-02-21 01:02:26 -08:00
Jeffrey Pfau 1994977c8f Qt: Fix crash starting a GDB stub if a game isn't loaded 2015-02-20 00:23:03 -08:00
Jeffrey Pfau 0cdb26df54 Qt: Move frame upload back onto main thread 2015-02-17 22:22:31 -08:00
Jeffrey Pfau 1273ab4ca5 Qt: Optimize logo drawing 2015-02-17 21:27:23 -08:00
Jeffrey Pfau d3ebcda24b Qt: Ability to properly copy cheats 2015-02-17 01:17:29 -08:00
Jeffrey Pfau cc214e0f44 GBA: Cheat saving 2015-02-15 04:52:21 -08:00
Jeffrey Pfau 8c7d5b5b86 GBA: Cheat set disabling 2015-02-14 23:04:56 -08:00
Jeffrey Pfau ca6b2e7b09 Qt: Display hex values within cheats 2015-02-14 22:45:40 -08:00
Jeffrey Pfau 8741a374a5 Qt: Removing cheats 2015-02-14 18:39:18 -08:00
Jeffrey Pfau dc5fb14fa1 Qt: Clear cheats when the game ends 2015-02-14 18:04:01 -08:00
Jeffrey Pfau 297551a5be Qt: Start cheat input 2015-02-14 17:45:46 -08:00
Jeffrey Pfau 0bd9ae087e Qt: Start Cheats view 2015-02-14 16:38:29 -08:00
Jeffrey Pfau ef65d185a3 GBA: Support for unencrypted CodeBreaker codes 2015-02-05 03:20:02 -08:00
Jeffrey Pfau 7149dd3102 GBA: Refactor gba directory, dropping gba- prefix and making supervisor directory 2015-02-03 03:12:04 -08:00
Jeffrey Pfau 5499ec8113 GBA: Refactor gba-sensors and gba-gpio into gba-hardware 2015-01-29 23:50:02 -08:00
Jeffrey Pfau 0de46a7867 GBA: Add API for getting Configuration structs for overrides and input 2015-01-29 23:16:25 -08:00
Jeffrey Pfau 370bbd83ba Qt: Rename GamePakView to OverrideView 2015-01-29 00:37:30 -08:00
Jeffrey Pfau b9c7016c30 Qt: Expand RTC to Realtime clock in strings 2015-01-29 00:37:30 -08:00
Jeffrey Pfau d665105082 Qt: Support idle loop optimization 2015-01-29 00:37:30 -08:00
Jeffrey Pfau 9992282b1c GBA: Add constant for invalid idle loop address 2015-01-29 00:25:15 -08:00
Jeffrey Pfau eb4f33e23a Qt: Split out sensor editor from override view 2015-01-28 23:37:11 -08:00
Jeffrey Pfau 2dc710feeb Merge branch 'master' into optimization/idle-loop-detection
Conflicts:
	src/gba/gba-overrides.c
	src/gba/gba.c
2015-01-26 22:29:41 -08:00
Jeffrey Pfau 96ac72fbf9 Debugger: Watchpoints now report address watched (fixes #68) 2015-01-26 01:16:24 -08:00
Jeffrey Pfau 6116f730e7 Qt: Saving of game overrides 2015-01-25 16:01:03 -08:00
Jeffrey Pfau f33e9c060f Qt: Configurable game overrides for Game Pak devices 2015-01-25 15:21:48 -08:00
Jeffrey Pfau eb4c41d6fc Qt: Drag and drop game loading (fixes #146) 2015-01-25 04:54:18 -08:00
Jeffrey Pfau 0367a9db06 SDL: Properly clean up if a game doesn't launch 2015-01-25 03:37:15 -08:00
Jeffrey Pfau 09db378531 Perf: Fix crash when the GBA thread fails to start 2015-01-25 03:12:53 -08:00
Jeffrey Pfau c50b228243 All: Support 7-Zip files (fixes #151) 2015-01-25 00:11:36 -08:00
Jeffrey Pfau 030f12e39f Perf: Detect idle loops by default 2015-01-24 21:08:08 -08:00
Jeffrey Pfau 43ddcf56cc Qt: Show window later that usual to ensure that it scales properly initially 2015-01-24 15:50:04 -08:00
Jeffrey Pfau acb510619f Qt: Add error message if listening for GDB port fails 2015-01-21 22:57:45 -08:00
Jeffrey Pfau c7593d7073 Qt: Add menu items for adjusting in-game solar levels 2015-01-21 01:13:28 -08:00
Jeffrey Pfau 71e5aacd5b SDL: Faster texture uploads for GL using glTexSubImage2D 2015-01-19 22:04:15 -08:00
Jeffrey Pfau ca3566de8c Qt: Remove leftover code from GDB fixup 2015-01-19 03:21:11 -08:00
Jeffrey Pfau 2400b760c8 Qt: Fix crash if a game pauses before any frames are shown 2015-01-19 02:40:55 -08:00
Jeffrey Pfau 21f9c0107a Qt: Close GDB window when shutting down a game 2015-01-19 02:39:43 -08:00
Jeffrey Pfau 973f1a64a0 Debugger: Ensure GDB stub never hard-blocks 2015-01-19 02:34:36 -08:00
Jeffrey Pfau 29623ecd0b Qt: GDB debugger can now accept without blocking main thread 2015-01-19 01:46:16 -08:00
Jeffrey Pfau c05b166469 SDL: Clean up key handling, change rewind key to backtick 2015-01-13 03:02:36 -08:00
Jeffrey Pfau b9623efc0c Perf: Load the config file 2015-01-13 02:41:49 -08:00
Jeffrey Pfau 466916729e GBA: Configurable game overrides 2015-01-13 02:41:49 -08:00
Jeffrey Pfau eced06bc2a GBA: Split out save autodetect from no save present 2015-01-12 00:59:48 -08:00
Jeffrey Pfau 8118c94c81 GBA: Move numbered savestate loading to GBAThread, clear rewind buffer when loading (fixes #174) 2015-01-11 06:24:24 -08:00
Jeffrey Pfau a6001496bc Util: Add VFile.size function (fixes #153) 2015-01-11 00:35:26 -08:00
Jeffrey Pfau c8be60f88b Qt: Restrict load types 2015-01-10 23:28:41 -08:00
Jeffrey Pfau 087810a125 Qt: Error dialog if a game fails to load 2015-01-10 23:28:30 -08:00
Jeffrey Pfau 372eb39599 Qt: Save directory of last loaded file 2015-01-10 22:46:59 -08:00
Jeffrey Pfau 7a3db31eb2 Perf: Return non-zero if a game crashes 2015-01-10 04:44:09 -08:00
Jeffrey Pfau f0f929665e Qt: Fix window geometry on launch when window is still hidden 2015-01-09 23:23:31 -08:00
Jeffrey Pfau 76bf0427f1 Util: Support IPv6 2015-01-09 02:03:57 -08:00
Jeffrey Pfau f22391275b SDL: Better error checking 2015-01-08 20:06:05 -08:00
Jeffrey Pfau f05a385d6a GBA Thread: Add a crashed state to the thread 2015-01-08 20:06:05 -08:00
Jeffrey Pfau 12fce1fba0 Qt: Migrate axis bindings to GamepadAxisEvent 2015-01-08 00:24:43 -08:00
Jeffrey Pfau aa12eeef3a Qt: Update debugger portions to use threadInterrupt/threadContinue 2015-01-07 02:05:52 -08:00
Anthony J. Bentley ce28d6d966 All: Clarify that -p takes an argument. (Merge pull request #2) 2015-01-07 00:13:47 -08:00
Jeffrey Pfau f97ba6517b Qt: Expose rewind (fixes #136) 2015-01-05 23:14:07 -08:00
Jeffrey Pfau d6e24b2051 GBA Thread: Rewind API enhancements 2015-01-05 23:11:56 -08:00
Jeffrey Pfau ec5445d5ad Qt: Allow tab and backtab to be mapped for key sequences 2015-01-05 02:27:50 -08:00
Jeffrey Pfau 851d942cdd Qt: Fix a few more UX grievances 2015-01-05 02:06:37 -08:00
Jeffrey Pfau c90d105e34 Qt: Add clear button for shortcut editor 2015-01-05 01:57:25 -08:00
Jeffrey Pfau 3854c7e401 Qt: Fix a handful of UX issues with gamepad mapping 2015-01-05 01:17:53 -08:00
Jeffrey Pfau e263467f13 Qt: Fix focus loss after cancelling a save state load/save 2015-01-05 01:01:49 -08:00
Jeffrey Pfau 721145a319 Qt: Persist shortcut configurations to a settings file 2015-01-05 00:13:57 -08:00
Jeffrey Pfau 92f877e6a7 Qt: Move MRU to QSettings 2015-01-04 23:23:08 -08:00
Jeffrey Pfau 4da22679b9 Qt: Only send button events if there is a widget in focus 2015-01-04 22:45:20 -08:00
Jeffrey Pfau ac686e3942 Qt: Clear axis direction when setting a button value (fixes #179) 2015-01-04 22:35:41 -08:00
Jeffrey Pfau c96c1f6211 Qt: Fix some cases where key mapping can break if focus is adjusted 2015-01-04 22:30:23 -08:00
Jeffrey Pfau 98a6510b92 Qt: Fix race condition when a game crashes immediately 2015-01-04 19:11:46 -08:00
Jeffrey Pfau 811ad23e61 Qt: Shortcut view now supports held events 2015-01-04 16:49:10 -08:00
Jeffrey Pfau a1480e2698 Qt: Get submenus working with the shortcut editor 2015-01-04 15:46:35 -08:00
Jeffrey Pfau 33c4b17941 Qt: Add GamepadButtonEvent and remove signal associated; use this for button controls in emulator 2015-01-04 04:23:20 -08:00
Jeffrey Pfau 53c586044d Qt: Allow shortcuts to be controlled with a gamepad 2015-01-04 02:16:43 -08:00
Jeffrey Pfau d15c4f4bfb Qt: Refactor out gamepad monitoring code into a new class 2015-01-04 01:14:36 -08:00
Jeffrey Pfau 0ce8ca36fa Qt: Start on key shortcut editor 2015-01-03 23:57:37 -08:00
Jeffrey Pfau bb78cc1bd3 Qt: Move settings items to consistent location in Tools 2015-01-03 14:59:27 -08:00
Jeffrey Pfau caef397ad4 Qt: Fix build on OS X with Qt 5.4 2015-01-03 13:08:47 -08:00
Jeffrey Pfau 9ec24a5b97 Qt: Minor code cleanup for setTurbo 2015-01-02 02:04:09 -08:00
Jeffrey Pfau 569e6ef7db Qt: Clear active buttons when focus is lost 2015-01-02 02:03:12 -08:00
Jeffrey Pfau 9933c58eec Qt: Fix integer overflow in frame -> seconds calculation 2015-01-01 22:40:55 -08:00
Jeffrey Pfau 682ed7dcee Qt: Add "Now" button to RTC overrides 2015-01-01 16:26:42 -08:00
Jeffrey Pfau d676d26f5f Qt: Use low logLevel for GBA object, overridden by GBAThread 2015-01-01 16:05:36 -08:00
Jeffrey Pfau 6938c8bea6 Video: Fix FFmpeg crashing when the file extension is wrong 2015-01-01 14:51:20 -08:00
Jeffrey Pfau 24e10fe0df Qt: Fix Windows build 2015-01-01 03:36:48 -08:00
Jeffrey Pfau 8c0f082a83 Qt: RTC overrides 2015-01-01 03:01:40 -08:00
Jeffrey Pfau f534638342 Qt: Add tilt sensor properly into the Game Pak override interface 2015-01-01 00:43:33 -08:00
Jeffrey Pfau eeb7060bda SDL: Fix blip audio buffer repeat while paused 2014-12-31 14:51:52 -08:00
Jeffrey Pfau aaf96b43cd Qt: Fix bug with frame not resizing properly 2014-12-31 02:27:29 -08:00
Jeffrey Pfau 794b9f0e64 Qt: Actually enable light sensor control widgets 2014-12-31 00:56:39 -08:00
Jeffrey Pfau 7935d58eac Qt: Light sensor setting from GUI 2014-12-30 23:24:39 -08:00
Jeffrey Pfau d759305e23 Qt: Game Pak override dialog, half implemented 2014-12-30 22:56:55 -08:00
Jeffrey Pfau 38cb3eeaa8 Merge branch 'feature/blip-buf' 2014-12-29 02:38:38 -08:00
Jeffrey Pfau 4fa9401971 Qt: Fix OS X build in some unusual circumstances 2014-12-29 02:34:16 -08:00
Jeffrey Pfau 73a6b47879 GBA Audio: Rip out FFmpeg resampler 2014-12-29 01:51:50 -08:00
Jeffrey Pfau b92ed79a85 GBA Audio: Add blip_buf support 2014-12-29 01:45:24 -08:00
Jeffrey Pfau 37d21b24b8 Qt: Remove absolute path for bundle installation to make CPack work 2014-12-27 19:11:48 -08:00
Jeffrey Pfau 27eb75fcde Qt: Replace macdeployqt with tools/deploy-mac.py 2014-12-27 18:17:47 -08:00
Jeffrey Pfau 8515036cb9 Qt: Further CMakeLists fixes 2014-12-25 04:03:07 -08:00
Jeffrey Pfau b8076be860 All: Use COMPONENT for selecting installation pieces 2014-12-24 18:40:36 -08:00
Jeffrey Pfau 9edf42b454 Video: Fix uncompressed PCM audio recording 2014-12-24 00:06:26 -08:00
Jeffrey Pfau 6656f53f61 Qt: Fix uninitialized value 2014-12-23 23:15:40 -08:00
Jeffrey Pfau d6def0d407 Video: Ensure FFmpeg encoder has audio frames 2014-12-23 23:15:40 -08:00
Jeffrey Pfau 55df6ce26b Qt: Guard GDBController class with an ifdef 2014-12-23 23:00:24 -08:00
Jeffrey Pfau 280c803305 Qt: Fix FPS target and SDL initialization audio issues 2014-12-23 21:58:29 -08:00
Jeffrey Pfau 5b3a2e04b1 GBA Audio: Redo lavr audio loop 2014-12-23 21:57:42 -08:00
Jeffrey Pfau 65bb4b4996 Qt: Add FPS target back to settings view 2014-12-23 00:26:47 -08:00
Jeffrey Pfau 2414df6527 Qt: Fix maxing out at 120 FPS on OS X 2014-12-23 00:23:31 -08:00
Jeffrey Pfau 6cc8890226 Qt: Add MRU list 2014-12-22 23:00:31 -08:00
Jeffrey Pfau 0d4999ff33 Qt: Clarify some phrasing in the menus 2014-12-21 22:24:19 -08:00
Jeffrey Pfau c91c46ce97 GBA Audio: Audio buffer sizes are now correct sizes for both sample rates 2014-12-21 21:30:59 -08:00
Jeffrey Pfau c7a49ce8f2 Qt: Set default log level to FATAL, ERROR and WARN 2014-12-21 20:22:49 -08:00
Jeffrey Pfau 9a0640f834 GBA: Add option to skip BIOS start screen 2014-12-21 20:21:27 -08:00
Jeffrey Pfau f53f9555a2 GBA: Add bilinear resampling option 2014-12-21 16:50:55 -08:00
Jeffrey Pfau 7c8f1d9726 Qt: Rudimentary settings window 2014-12-21 16:29:56 -08:00
Jeffrey Pfau 22826f2e7a Qt: Fix config options being erroneously added as null 2014-12-21 16:01:55 -08:00
Jeffrey Pfau 4420309dc5 Qt: Properly set default video recording settings 2014-12-21 15:24:49 -08:00
Jeffrey Pfau ce0ad004e4 GBA Audio: Better audio resampling via FFmpeg 2014-12-21 02:13:27 -08:00
Jeffrey Pfau 9aed9754d0 Qt: Handle a game crash without crashing 2014-12-19 20:36:38 -08:00
Jeffrey Pfau 7c7af90b5c Qt: Set strong focus policy on main Window 2014-12-18 02:17:17 -08:00
Jeffrey Pfau 58d8cdde82 Qt: Focusing a button when mapping a gamepad now works 2014-12-18 01:31:20 -08:00
Jeffrey Pfau 61fc28e03e Qt: Ensure holding down a button while mapping only takes effect once 2014-12-18 01:20:37 -08:00
Jeffrey Pfau e80cf92eee Qt: Return active axis values as signs, to ensure sets are consistent 2014-12-18 01:20:08 -08:00
Jeffrey Pfau 0ae81e6e8f Qt: Improved versioning information 2014-12-17 21:25:43 -08:00
Jeffrey Pfau 43b0d070b8 SDL: Add scale presets for up to 6x 2014-12-16 22:25:35 -08:00
Jeffrey Pfau 65a8a4e76b Qt: Add scale presets for up to 6x 2014-12-16 22:23:58 -08:00
Jeffrey Pfau 0351d2e0ec Qt: Fix emulator crashing when full screen if a game is not running 2014-12-16 22:13:42 -08:00
Jeffrey Pfau d0604c35af Qt: Add ability to lock aspect ratio (fixes #147) 2014-12-16 01:33:08 -08:00
Jeffrey Pfau 1ee69deffb Qt: Fix issue with set frame sizes being the wrong height 2014-12-16 00:21:29 -08:00
Jeffrey Pfau fcac245b98 Qt: Fix crash when mapping gamepad if no key is selected 2014-12-16 00:12:57 -08:00
Jeffrey Pfau 412aa147ea Qt: Axis mapping 2014-12-14 21:16:17 -08:00
Jeffrey Pfau 2b6462c3a8 Qt: Fix axes overriding hats 2014-12-14 00:28:15 -08:00
Jeffrey Pfau 9b74e27d7a Qt: Disable sync to video by default 2014-12-14 00:01:48 -08:00
Jeffrey Pfau a10a84aa89 SDL: Add gamepad axis support, not currently mappable 2014-12-14 00:00:48 -08:00
Jeffrey Pfau e25fa272a8 Qt: Fix Qt::5Multimedia build 2014-12-13 16:07:04 -08:00
Jeffrey Pfau a66fa48aa5 Qt: Fix build if USE_GDB_STUB is disabled 2014-12-12 14:33:52 -08:00
Jeffrey Pfau 8ea97f0047 Perf: Fix deadlock when interrupting the process 2014-12-12 01:10:53 -08:00
Jeffrey Pfau 4d7fbf37db All: Add Debian-style dependencies for CPack 2014-12-10 21:26:55 -08:00
Jeffrey Pfau e0851f2f44 Qt: Fix build if QtMultimedia is not installed 2014-12-10 19:55:48 -08:00
Jeffrey Pfau 29ea8d1539 Video: Make FFmpeg encoder work with libav 2014-12-10 19:55:27 -08:00
Jeffrey Pfau 8cf1e449f0 Qt: Set default audio buffer size to 2048 to ensure smoothness on as many platforms as possible 2014-12-10 17:21:32 -08:00
Jeffrey Pfau 9299b75be5 Qt: Rename project binaries for platforms excluding OS X and Windows 2014-12-06 19:25:57 -08:00
Jeffrey Pfau 5a9cf99249 Qt: Bundle OS X target app 2014-12-06 19:11:10 -08:00
Jeffrey Pfau f6a7fedb28 All: Add MPL 2.0 license and associated headers 2014-12-03 00:39:06 -08:00
Jeffrey Pfau e6ea94d229 Qt: Rudimentary gamepad mapper 2014-12-03 00:07:56 -08:00
Jeffrey Pfau 091e717133 Qt: Add Opus to the audio codec mapping and list 2014-11-28 14:41:33 -08:00
Jeffrey Pfau eb2809829d Qt: Show FPS in title bar 2014-11-27 17:35:25 -08:00
Jeffrey Pfau 4a9b87cfd0 GBA: Add skeleton of GBA-specific CLI debugger 2014-11-27 10:11:10 -08:00
Jeffrey Pfau a8731d280f Debugger: Add support for additional platforms in CLI 2014-11-27 09:47:03 -08:00
Jeffrey Pfau e7fa65f876 SDL: Ensure that the emulation loop cannot end between a redraw and an SDL event poll 2014-11-27 08:48:58 -08:00
Jeffrey Pfau 65d74a2e34 Qt: Discard log levels without cross-thread communication if we can 2014-11-27 01:23:25 -08:00
Jeffrey Pfau e3573d402f Qt: Remove aac codec mapping; ffmpeg has a built-in aac encoder 2014-11-25 05:08:20 -08:00
Jeffrey Pfau 0cbe5eb4ad Qt: Require CMake 2.8.11 2014-11-25 04:55:44 -08:00
Jeffrey Pfau c5e5efca2e Perf: Fix perf build on Windows 2014-11-25 04:55:00 -08:00
Jeffrey Pfau 6a40e3e455 SDL: Use constants instead of literals for the screen dimensions 2014-11-23 04:37:03 -08:00
Jeffrey Pfau 881dc1d8a3 Qt: Always show menu bar when paused, even in full screen 2014-11-22 02:10:50 -08:00
Jeffrey Pfau 636e01d8df Video: Fix ImageMagick warnings 2014-11-22 00:39:14 -08:00
Jeffrey Pfau ed70ab9f05 Qt: Fix erroneous filename casing 2014-11-21 00:58:10 -08:00
Jeffrey Pfau d8b7452526 SDL: Fix SDL audio in some cases 2014-11-20 22:34:04 -08:00
Jeffrey Pfau 51896cdcd6 Qt: Use SDL audio, when available 2014-11-19 23:14:44 -08:00
Jeffrey Pfau 888b64f8b5 Video: GIF encoder using ImageMagick 2014-11-19 03:36:14 -08:00
Jeffrey Pfau 5b5c8c8d2d Video: Allow GIF recording 2014-11-18 01:40:48 -08:00
Jeffrey Pfau 9176260044 Perf: Fix perf port crashing with some implementations of strlen 2014-11-16 20:26:39 -08:00
Jeffrey Pfau c19673ce40 Qt: Hide menu bar when in full-screen and allow shortcuts to still work 2014-11-16 05:37:45 -08:00
Jeffrey Pfau d030914c37 Qt: Fix build with g++, grumble grumble 2014-11-16 03:58:06 -08:00
Jeffrey Pfau cade03e10d Qt: Prevent flicker upon pausing the emulator 2014-11-15 15:00:27 -08:00
Jeffrey Pfau eb51195769 Qt: Move FPS target options to A/V menu 2014-11-15 00:28:54 -08:00
Jeffrey Pfau 5988b4ad2e Qt: Increase bitrates of h.264 video now that the video is being encoded at a faster, lower quality 2014-11-14 03:55:13 -08:00
Jeffrey Pfau 97f2594ec9 Video: Automatically use different presets based on video size 2014-11-14 03:53:30 -08:00
Jeffrey Pfau 8607275f9f Video: Fix x264 tune option 2014-11-14 03:26:10 -08:00
Jeffrey Pfau d3a60f6555 Video: Try to improve encoding speed/ratefactor a bit 2014-11-14 01:18:53 -08:00
Jeffrey Pfau ec0b206fee Qt: Add ability to manually specify and lock video aspect ratio 2014-11-12 02:22:05 -08:00
Jeffrey Pfau 72fd09dbc9 Qt: Fix radio button unchecking in Video UI 2014-11-12 01:47:46 -08:00
Jeffrey Pfau 61cfdbaccb Qt: Disallow opening the context twice 2014-11-12 01:35:51 -08:00
Jeffrey Pfau b0fdbab77e Video: Support scaling the output frame 2014-11-12 01:25:50 -08:00
Jeffrey Pfau 046a1b71ed Qt: Add video recording presets 2014-11-12 00:55:37 -08:00
Jeffrey Pfau 20c5c27bf9 Qt: Reset audio output when changing sample size 2014-11-11 01:25:46 -08:00
Jeffrey Pfau a64259f12c Qt: Use common idiom for interrupting thread within the GameController 2014-11-11 00:01:25 -08:00
Jeffrey Pfau fba659daa1 Qt: Fix non-USE_FFMPEG build 2014-11-11 00:01:25 -08:00
Jeffrey Pfau bbdb8b513b Qt: re-layout menus 2014-11-10 04:53:08 -08:00
Jeffrey Pfau b1e6a0df08 Qt: Video view should codecs update as you type 2014-11-10 04:52:50 -08:00
Jeffrey Pfau 04af84a1d2 Qt: Add some more video formats 2014-11-10 04:52:34 -08:00
Jeffrey Pfau 6066c6e373 Qt: Fix boolean setting loading 2014-11-09 23:44:06 -08:00
Jeffrey Pfau ea66055c63 Qt: Turn on video sync by default 2014-11-09 22:51:05 -08:00
Jeffrey Pfau d83520c5a2 GBA Thread: Make GBAThreadInterrupt and -Continue check for the thread status, resolving several deadlocks 2014-11-09 20:31:24 -08:00
Jeffrey Pfau 6e62ba8bb2 Qt: Fix deadlock while telling GL thread to stop 2014-11-09 16:36:36 -08:00
Jeffrey Pfau c2564c77a9 Qt: Init joystick bindings 2014-11-09 16:10:18 -08:00
Jeffrey Pfau 237e354636 SDL: Fix typo in function name 2014-11-09 16:07:56 -08:00