Commit Graph

6212 Commits

Author SHA1 Message Date
Vicki Pfau b169e6b0df ARM: Fix non-debugger build 2020-11-25 20:40:20 -08:00
Vicki Pfau b50d8e35e9 GB I/O: Implement preliminary support for PCM12/PCM34 (#1468) 2020-11-25 20:10:32 -08:00
Vicki Pfau 87d87b200f Qt: Pre-attach GDB stub when launching with -g (fixes #1950) 2020-11-24 22:18:15 -08:00
Vicki Pfau b8e5b47c80 GBA: Fix loading multiboot ELF files (fixes #1949) 2020-11-24 01:41:41 -08:00
Vicki Pfau f7749b31de Core: Fix loading ELF files that have unexpected empty program headers 2020-11-24 01:41:41 -08:00
Vicki Pfau d01190bf90 CMake: Replace desktop file installing code with just the file 2020-11-24 01:41:41 -08:00
Vicki Pfau 1a694b0b56 Debugger: Fix change watchpoints (fixes #1947) 2020-11-24 01:41:41 -08:00
Vicki Pfau 19b77189c8 GBA Hardware: Add support for "reduced" header e-Reader dumps 2020-11-24 01:41:41 -08:00
Átila Camurça Alves ecc7522cf6
Brazilian portuguese translation (#1917)
* Brazilian portuguese translation

* Review and fixed some typos

* Suggested revisions implemented

* Not translating the word Shader

It's not a common word in Portuguese, so it's easy to understand in
English.

* Review of suggested changes
2020-11-23 12:43:37 -08:00
Vicki Pfau 447750dc2e Qt: Take SGB border into account in frame viewer 2020-11-22 16:08:51 -08:00
Vicki Pfau e9ed09e9be Qt: Allow frame viewer on Game Boy 2020-11-22 16:08:33 -08:00
Vicki Pfau 45e0ce8e27 GB Video: Fix highlighting after modifying GB palettes 2020-11-22 15:36:21 -08:00
Vicki Pfau 7918b5af45 GB Video: Fix SGB video logs 2020-11-22 15:08:45 -08:00
Vicki Pfau 13c36a54f1 GBA Video: Only use shader for setting window params if a clear is insufficient 2020-11-22 03:58:12 -08:00
Vicki Pfau 19e73dae1c GBA Video: Minor cleanup 2020-11-22 03:32:47 -08:00
Lothar Serra Mari 513c97d6cd Qt: Update German GUI translation 2020-11-22 11:06:07 +01:00
Vicki Pfau 1093849ad5 Qt: Add option to toggle forceGbp mode 2020-11-22 01:11:24 -08:00
Vicki Pfau 2f5fb22659 GBA: Remove Pokemon Pinball R/S override 2020-11-22 01:03:10 -08:00
Vicki Pfau 9902e2eeee GBA Video: Fix OBJWIN erratic rendering in OpenGL renderer 2020-11-22 00:46:55 -08:00
Vicki Pfau 4baa8b3d9b GB Video: Add highlighting 2020-11-21 20:29:16 -08:00
Vicki Pfau 6174858d0d Core: Add RGB8 to native color function 2020-11-21 20:29:16 -08:00
Vicki Pfau 0b0a70d9b7 Core: Make _mix public 2020-11-21 20:29:16 -08:00
Vicki Pfau ce97e265a3 GB Video: Add constants for OBJ maxima 2020-11-21 20:29:16 -08:00
Vicki Pfau 7d77aac68f GBA Video: Clean up redundant code 2020-11-21 20:29:16 -08:00
Vicki Pfau c80cc1e307 Core: Replace GBA_COLOR_WHITE with M_COLOR_WHITE 2020-11-21 17:44:19 -08:00
Vicki Pfau bf54c2d36f Qt: Fix unused variable warning in SettingsView 2020-11-21 17:28:53 -08:00
Vicki Pfau d2fbd88c78 Qt: Fix some unused parameter warnings 2020-11-21 17:26:40 -08:00
Bastien Orivel ce2fe95814 Fix a few warnings regarding `QAbstractButton::setChecked` usage
The method takes a boolean, not a `Qt::CheckState`. Since the rest of
the codebase uses booleans, I didn't bother keeping the enum where it
was possible (for checkboxes, one could use `setCheckState` with a
`Qt::CheckState` but that's only really useful for tristate checkboxes).

Note that this shouldn't change any behavior as the enum has a value of
0 for the `Unchecked` variant.
2020-11-21 17:20:23 -08:00
jsmolka 99944093f5 GBA Memory: Return correct byte in out of bounds ROM read 2020-11-21 16:46:48 -08:00
Vicki Pfau e050a2ae3d GB: Improve emulation of DMG-on-CGB register reads 2020-11-20 02:52:31 -08:00
Vicki Pfau d5e434c684 GB: Fix CGB-to-DMG switchover 2020-11-20 02:34:07 -08:00
Vicki Pfau 54fba4c461 GBA I/O: Ignore high bits on IME 2020-11-20 01:15:46 -08:00
Vicki Pfau c640819179 GB: Downgrade DMG-only ROMs from CGB mode even without boot ROM 2020-11-20 00:35:52 -08:00
Vicki Pfau bf611e01f2 Core: Fix ordering of thread state request processing 2020-11-19 23:27:52 -08:00
Vicki Pfau d20b2e1e23 Qt: Fix gamepad event dispatching (fixes #1922) 2020-11-19 23:22:52 -08:00
Vicki Pfau 9ae85bdccc mGUI: Don't attempt to preload files larger than can fit in RAM 2020-11-19 20:12:19 -08:00
Vicki Pfau 2def7289f3 Wii: Fix crash on unloading irregularly sized GBA ROMs 2020-11-18 18:36:19 -08:00
Vicki Pfau 43bc47742f Qt: Fix GIF view title 2020-11-18 01:33:56 -08:00
Vicki Pfau 67dae057ed Qt: Fix cancelling pausing before the frame ends 2020-11-18 01:33:56 -08:00
Vicki Pfau 61f8f14694 Core: Rework thread state synchronization 2020-11-18 01:33:56 -08:00
Vicki Pfau a37060d053 Qt: Fix game display sometimes disappearing after closing load/save state screen 2020-11-17 22:57:03 -08:00
Vicki Pfau 1c2ec714e1 Core: Fix thread unsafety issue when dispatching code to a thread 2020-11-14 16:42:51 -08:00
Vicki Pfau 89937d62b0 Qt: Remove thread parameter for Interrupter that can be autodetected 2020-11-14 15:49:39 -08:00
Vicki Pfau 9a0561e9c2 Core: Fix threading improperly setting paused state while interrupted 2020-11-14 02:29:39 -08:00
Vicki Pfau 01ed3f2990 GBA Memory: Mark Famicom Mini games 22 through 28 as non-mirroring 2020-11-13 01:54:29 -08:00
Bastien Orivel d7fcbb8c26 Fix the GBVideoDummyRendererDrawRange signature 2020-11-12 01:55:48 -08:00
Bastien Orivel 199f692d55 Qt: Remove unused variables
* The usage for this one was removed in
  be3e884ba5
* This one is not used since afae3c8b80
  which moved the whole refresh process into its own method
* I couldn't find any usage of this one in the history, it was probably
  never read.
* This one was used until 10d5588d4c which
  removed the usage but not the declaration
* Unused since cf7017dd86
2020-11-12 01:55:00 -08:00
Bastien Orivel b799907143 Reorder initialization in CoreController to silence a few warnings 2020-11-12 01:51:54 -08:00
Vicki Pfau c188e77b15 Qt: Clean up unique_ptr a bit 2020-11-12 00:13:06 -08:00
Vicki Pfau cb7f150cc2 Qt: Asynchronous drawing startup 2020-11-11 23:48:01 -08:00
Vicki Pfau 74edd964da Qt: Create OpenGL context on a thread without moving it 2020-11-09 22:31:10 -08:00
Vicki Pfau 7be68ffd1d Qt: Better handle switching between software and hardware renderers 2020-11-09 22:29:53 -08:00
Vicki Pfau 4b4d5b59e5 Debugger: Close trace log when done tracing 2020-11-09 00:08:36 -08:00
Vicki Pfau e7028e4b29 Qt: Fix running proxied video if it gets pushed to the main thread 2020-11-08 23:14:29 -08:00
Vicki Pfau a2dc6557e3 Util: Add default memory.c implementation 2020-11-08 00:39:14 -08:00
Vicki Pfau 9edbe75ff8 Python: Better handling of Git revision info (fixes #1933) 2020-11-08 00:39:14 -08:00
Michael Forney cb2a2126f2
Libretro: Only set camera peripheral when it is available (#1931)
Otherwise, if the frontend does not support GET_CAMERA_INTERFACE,
the start and stop functions are NULL, causing a crash when a gameboy
ROM is unloaded.
2020-11-07 14:23:34 -08:00
Vicki Pfau 01e73bc15f Qt: Actually bounds check memory block index 2020-11-02 01:01:17 -08:00
Vicki Pfau e9b5190369 ARM: Move shifter call to avoid stack usage 2020-11-01 19:00:49 -08:00
Vicki Pfau a53b01be00 ARM: Fix Addressing mode 1 shifter on rs == pc (fixes #1926) 2020-11-01 02:29:58 -08:00
Lothar Serra Mari 791818e9a8 Qt: Update German GUI translation 2020-10-31 09:27:49 +01:00
Lothar Serra Mari 7bf7d0270c Qt: Update German GUI translation 2020-10-30 12:05:09 +01:00
Vicki Pfau e5ab0ae277 Vita: Clear both buffers when loading a game 2020-10-26 23:55:33 -07:00
Vicki Pfau bedbaf3978 GBA Serialize: Ensure program counter is aligned when loading 2020-10-26 22:14:55 -07:00
Vicki Pfau a2cd8f6cce ARM Decoder: Fix decoding pre-indexed writeback instructions (fixes #1915) 2020-10-24 15:46:11 -07:00
Vicki Pfau 4aed125b3e GBA Video: Add window y offsetting 2020-10-22 20:31:58 -07:00
Vicki Pfau c8e1e14d3f GBA Video: Add window toggling 2020-10-22 19:49:26 -07:00
Vicki Pfau 9064cb107b Qt: Add background and window toggling to frame viewer 2020-10-21 22:03:29 -07:00
Vicki Pfau 9dfa8f753f GB, GBA Video: Copy disable flags when drawing scanlines in proxy when not blocking 2020-10-21 22:00:27 -07:00
Vicki Pfau 5af50db66c GB Video: Initialize disable flags in proxy 2020-10-21 21:59:32 -07:00
Vicki Pfau 1629eede4e GB Video: Fix drawing background when window is force-disabled by frontend 2020-10-21 21:54:10 -07:00
Vicki Pfau 064d0e992b GB: Add enum for the layer names 2020-10-21 21:32:08 -07:00
Vicki Pfau 4ea2a8c6f3 GB Video: Copy layer disable state across proxy 2020-10-21 21:31:23 -07:00
Vicki Pfau ac8d1e2bf6 GB I/O: Finally rename registers to have a prefix 2020-10-21 21:03:52 -07:00
Vicki Pfau 659b929f3e Qt: Window title updates can be disabled (closes #1912) 2020-10-21 19:34:55 -07:00
Vicki Pfau c134c6cae1 ARM: Don't force passed opcodes to be truncated 2020-10-18 01:51:54 -07:00
clobber bf2cdbacb6
OpenEmu: Update implementation (#1910)
* OpenEmu: Update implementation

* CMake: Add ARC compile option to OpenEmu build
2020-10-16 18:12:41 -07:00
Vicki Pfau 2702dcfb6f mGUI: Fix cycling through config setting states with accept button 2020-10-14 23:41:05 -07:00
Vicki Pfau 2aa39cacbb mGUI: Game Boy Player feature support 2020-10-14 23:41:05 -07:00
Vicki Pfau 6a2f1279fd GBA: Clear GBP connection on reset 2020-10-14 23:41:05 -07:00
Vicki Pfau d588aa47e6 GBA Hardware: Don't gate GBP features on not having an SIO driver installed 2020-10-14 23:41:05 -07:00
Vicki Pfau 73c8a343a5 Libretro: Add GBP rumble option 2020-10-14 23:41:05 -07:00
Vicki Pfau 888841fe8f GBA Core: Add forceGbp option for always-GBP mode 2020-10-14 23:41:05 -07:00
Vicki Pfau 7f5102e26c Qt: Clean up redundant config tweaking 2020-10-14 20:41:32 -07:00
Vicki Pfau 6ffa43d453 Qt: Fix aliasing on background logo (closes #1886) 2020-10-14 20:39:47 -07:00
Vicki Pfau c7a1475981 ARM Decoder: Only print PC-relative register contents in loads (fixes #1908) 2020-10-12 18:08:13 -07:00
Vicki Pfau 67d3eed8fb ARM Decoder: Revamp load/store interface, readability cleanup 2020-10-12 18:07:11 -07:00
Vicki Pfau 29a30920d2 Qt: Start adding support for GB to the frame view 2020-10-12 00:12:25 -07:00
Vicki Pfau bea8959e25 GB: Disallow skipping BIOS with no ROM loaded 2020-10-11 23:59:30 -07:00
Vicki Pfau 3b93e762ae GB Video: Clean up OBJ parsing outside of renderer 2020-10-11 23:56:51 -07:00
Vicki Pfau 7a9e1e4600 Qt: Fix stride changing when toggling SGB borders (fixes #1898) 2020-10-11 22:44:26 -07:00
Vicki Pfau ba566f334d GB Core: Add reload config option for SGB borders 2020-10-11 22:42:23 -07:00
Vicki Pfau 8b8ff65821 GBA Video: Fix mode 4 transparency in OpenGL (fixes #1907) 2020-10-11 16:37:49 -07:00
Vicki Pfau 7b3900ff93 Qt: Load/save bytes from memory viewer in the order visible (fixes #1900) 2020-10-06 01:42:32 -07:00
Lothar Serra Mari 22950a6796 Win32: Add more language options to the installer
NOTE: Requires the content of the directory

	https://github.com/jrsoftware/issrc/tree/main/Files/Languages/Unofficial

to be present in the "Languages/" directory on the build host!
2020-10-05 18:39:50 +02:00
Lothar Serra Mari 78343663c4 Win32: Fix supressing start menu item creation 2020-10-05 18:27:06 +02:00
Vicki Pfau 3f10823ef5 GBA Video: Fix deferred blending when OBJWIN matches window (fixes #1905) 2020-10-05 00:25:00 -07:00
Vicki Pfau 9bbdd2ba35 Qt: Fix drawing on macOS break when using OpenGL (fixes #1899) 2020-10-04 18:10:47 -07:00
Vicki Pfau b3d97a4389 GBA Video: Do not affect OBJ pixel priority when writing OBJWIN (fixes #1890) 2020-10-04 01:02:28 -07:00
Vicki Pfau a3d5e3481f GBA Video: Improve speed of window texture generation on AMD 2020-09-26 21:34:18 -07:00
Vicki Pfau b5ca2b89e2 GBA Video: Convert OpenGL VRAM texture to integer 2020-09-26 16:29:47 -07:00
Vicki Pfau e11dc3fad0 GBA Video: Emulate sprite cycle limits in OpenGL renderer (fixes #1635) 2020-09-26 02:32:26 -07:00
Vicki Pfau e83a371e50 GBA BIOS: Division by zero sometimes doesn't crash 2020-09-19 00:27:30 -07:00
Bastien Orivel ca67e63abb Fix a race condition on `InputController::m_pendingEvents`
This member could be accessed at the same from different threads leading
to random (rare) crashes.

Fixes #1875
2020-09-13 17:04:14 -07:00
Vicki Pfau e232e5ce41 GB MBC: Fix some MBC3 bit masking 2020-09-12 22:50:04 -07:00
Vicki Pfau 06a3770daa GBA BIOS: Division by zero should emit a FATAL error 2020-09-10 23:43:07 -07:00
Vicki Pfau e1b57de035 Qt: Add copy button to GB printer dialog 2020-09-10 23:40:37 -07:00
Vicki Pfau 5a50f47bf7 Qt: Fix camera image being upside-down sometimes (fixes #829 again) 2020-09-10 23:17:47 -07:00
Vicki Pfau ee698cc311 SM83: Disassemble STOP as one byte 2020-09-09 23:05:11 -07:00
Vicki Pfau 30e0be098f GB: Add support for sleep and shutdown callbacks 2020-09-09 23:05:11 -07:00
Vicki Pfau a8999958da Core: Add shutdown callback 2020-09-09 23:05:11 -07:00
Vicki Pfau ad7146a801 GB I/O: Add BANK register name 2020-09-09 23:05:11 -07:00
Kevin 11f105eec7 support variant symfile format with function sizes 2020-09-07 22:43:59 -07:00
Vicki Pfau 87ec3f3d4a ARM Debugger: Disassembler now resolves addresses to symbol names 2020-09-07 15:55:51 -07:00
Vicki Pfau 17ca8f524a GBA Video: Fix rare regression blending semitransparent sprites (fixes #1876) 2020-09-07 01:27:46 -07:00
Urgau d1178689cb Qt: Update French translations
This pull request update the French translations for the Qt platform.
2020-09-06 12:33:36 -07:00
Vicki Pfau c2ee50288b GBA I/O: Green swap register should be readable 2020-09-05 15:53:31 -07:00
Vicki Pfau 347c5f2de5 GB MBC: Add MBC6 flash support (read-only currently) 2020-09-03 23:43:47 -07:00
Vicki Pfau 2251d93938 CMake: Install cinema with tests 2020-09-03 17:18:28 -07:00
Vicki Pfau c825c57281 GBA Video: Implement green swap (fixes #1609) 2020-08-31 22:28:19 -07:00
Vicki Pfau 6a97b1dbf5 GBA Memory: Minor code simplification 2020-08-29 22:51:53 -07:00
Vicki Pfau c8028e1a60 Util: Fill out and fix big-endian byteswap load/stores 2020-08-29 16:14:49 -07:00
negativeExponent f6523e2c01 libretro: Fix cheevos memory map for GB games using external RAM 2020-08-28 18:39:21 -07:00
negativeExponent 274a97a5f0 Libretro: Add cheevos support for GB/GBC
Working implementation:
https://github.com/libretro/mgba/issues/182#issuecomment-617561652
2020-08-28 18:39:09 -07:00
RufoH 0019cb69d8 Libretro: Add Italian core options translation 2020-08-28 18:36:20 -07:00
Vicki Pfau 6a04f02251 Libretro: Build fixes for non-GB and coe cleanup 2020-08-28 18:33:31 -07:00
Vicki Pfau 9dc6dc7e65 GB: Add separate overrides for GBC games that can also run on SGB or regular GB 2020-08-28 18:19:13 -07:00
Vicki Pfau 3e91c50f2d Qt: Fix language code for Korean 2020-08-28 01:52:20 -07:00
Vicki Pfau ddc913c13a Qt: Refactor GB names and lists into namespace 2020-08-28 01:49:07 -07:00
Vicki Pfau f5a1ceb025 Core: Add savedataUpdated callback 2020-08-28 00:53:40 -07:00
Vicki Pfau 65fb61d7e2 GBA Memory: Improve robustness of Matrix memory support 2020-08-27 04:27:13 -07:00
Vicki Pfau 6e01765ed2 Qt: Add another static dependency on Windows 2020-08-26 03:39:34 -07:00
Vicki Pfau 3dcf879e94 Qt: Add CoreManager::getExtdata API 2020-08-25 20:22:41 -07:00
Vicki Pfau 6c805acab6 Qt: Add VFileDevice from filename API 2020-08-25 20:21:58 -07:00
Vicki Pfau fcda3df24d 3DS: Slightly refactor GPU operations 2020-08-25 03:20:52 -07:00
Vicki Pfau 07c2c87d00 3DS: Fix thread cleanup 2020-08-24 18:24:22 -07:00
Vicki Pfau 98f2d14b81 GBA Video: Code cleanup 2020-08-24 14:57:04 -07:00
Vicki Pfau 7020ea35a3 Python: Add VFS.fromEmpty utility 2020-08-24 01:59:28 -07:00
Vicki Pfau c7d50956b3 Python: Add aliases for some registers 2020-08-24 01:59:12 -07:00
Vicki Pfau 4c8e08d2b0 GBA Audio: Fix serializing/deserializing flags 2020-08-24 01:57:51 -07:00
Vicki Pfau 27b31024ce GB Audio: Fix deserializing while audio was disabled (fixes #1305) 2020-08-24 01:19:45 -07:00
Vicki Pfau 9841db0d94 GBA Video: Don't draw sprites using unmapped VRAM in GL renderer (fixes #1865) 2020-08-22 21:56:57 -07:00
Vicki Pfau 597628736f Qt: Fix Battle Chip view not displaying chips on some DPI settings 2020-08-21 22:17:16 -07:00
Vicki Pfau 66842997dc GBA DMA: Fix ordering and timing of overlapping DMAs 2020-08-21 04:45:15 -07:00
Vicki Pfau 7df5b67a71 GBA DMA: Only update DMA scheduling if needed 2020-08-21 04:45:15 -07:00
Vicki Pfau 5c58186f03 GBA Audio: Revamp FIFO emulation (fixes #356, fixes #875, fixes #1847) 2020-08-21 04:45:15 -07:00
Vicki Pfau 0a52f44fa8 Vita: Wait, what do you mean sceKernelFindMemBlockByAddr has been in vitasdk for 4.5 years? 2020-08-20 00:09:53 -07:00
Vicki Pfau 8a3a2bf058 VFS: Change semantics of VFile.sync on mapped files (fixes #1730) 2020-08-19 18:34:02 -07:00
Vicki Pfau 2a2f208419 GBA Audio: Fix volume/mute in XQ audio (fixes #1864) 2020-08-19 15:50:32 -07:00
Vicki Pfau 106685c1cd GBA Audio: Fix stereo in XQ audio 2020-08-19 15:43:43 -07:00
Vicki Pfau 1932dc1fef Vita: Slightly safer perf-start 2020-08-18 23:43:57 -07:00
Vicki Pfau 64bdb02eeb Vita: Fix dependencies 2020-08-18 22:36:57 -07:00
Vicki Pfau 6599e2173c Vita: Add supporting framework for mgba-perf 2020-08-18 22:04:21 -07:00
Vicki Pfau 9c7548855e Vita: Port mgba-perf 2020-08-18 18:56:02 -07:00
Vicki Pfau 34b9055271 Vita: Fix memory leaking 2020-08-18 18:42:25 -07:00
Vicki Pfau e37167479e Vita: Remove disused variable 2020-08-18 18:42:10 -07:00
Vicki Pfau bbdbfaf34e Vita: Port socket shim 2020-08-18 18:41:51 -07:00
Vicki Pfau 209eed35ed mGUI: Add status indicators for fast-forward and mute 2020-08-17 20:17:59 -07:00
Vicki Pfau a263d4718f 3DS: Use an actual texture format 2020-08-17 20:17:59 -07:00
Vicki Pfau 5a1ec94b02 mGUI: Add mute (closes #1494) 2020-08-17 20:17:59 -07:00
Vicki Pfau 37ef9c6d83 GBA: Fix Sharkport size check 2020-08-17 20:17:59 -07:00
Vicki Pfau 8b7660c679 Wii: Generate tpls at compile time 2020-08-17 20:17:59 -07:00
Lothar Serra Mari 9cd2aacd2b Qt: Update German GUI translation 2020-08-17 20:21:35 +02:00
Lothar Serra Mari 3832250c88 Qt: Update localization files from sources 2020-08-17 19:09:30 +02:00
Vicki Pfau 15fcc90db3 Util: Dynamically grow hash tables as needed (fixes #1859) 2020-08-17 01:24:37 -07:00
Vicki Pfau a9e0935af8 Util: Ensure key sizes match before comparing 2020-08-17 01:10:02 -07:00
Vicki Pfau 343812e9e6 Core: Fix memory leak loading ELF files 2020-08-17 01:00:36 -07:00
Vicki Pfau f4522c3942 GBA Core: Fix memory leak when loading symbols 2020-08-17 00:57:47 -07:00
Vicki Pfau 5f68358e8b GB Core: Separate out dir and symbol table cleanup 2020-08-17 00:56:53 -07:00
Vicki Pfau b6a3133a13 Util: Table cleanup, add HashTableEnumerateBinary 2020-08-17 00:51:21 -07:00
Vicki Pfau ff1e5f2de8 Qt: Memory viewer now supports editing decimal values directly (closes #1705) 2020-08-16 21:06:48 -07:00
Vicki Pfau bf16c7b6bf GB MBC: Add Hitek and BBD mappers 2020-08-16 16:27:11 -07:00
Vicki Pfau 3b363bb2c1 GBA Hardware: Fix GB Player detection on big endian platforms 2020-08-15 21:19:05 -07:00
Vicki Pfau 48bab99ad5 Test: Use consistent timezone for tests 2020-08-15 16:25:42 -07:00
Vicki Pfau f00afe0758 GBA: Fix endianness issues in renderer proxy 2020-08-14 21:31:32 -07:00
Vicki Pfau e27ac1268a mVL: Endianness fixes 2020-08-14 21:03:19 -07:00
Vicki Pfau 026d71a1f5 Test: Fix big endian 2020-08-14 21:03:19 -07:00
Vicki Pfau 3e7ea27acb Test: Better frame counts 2020-08-14 21:02:18 -07:00
Vicki Pfau b074795094 Test: Fix normalized diff not getting written 2020-08-14 20:47:21 -07:00
Vicki Pfau a46901b909 Qt: Fix a handful of warnings 2020-08-14 18:32:19 -07:00
EmpyreusX 4a28264d0c
Some small fixes. (#1854)
* Two small fixes.

* Another fix

* Another fix.

* Yet another fix.

* Update mgba-zh_CN.ts

* Update mgba-zh_CN.ts

* Update mgba-zh_CN.ts

* Update mgba-zh_CN.ts
2020-08-13 14:24:41 -07:00
Vicki Pfau c3a31c8dc9 GBA BIOS: Fix user stack usage regression 2020-08-13 00:47:17 -07:00
Vicki Pfau 95f07c3131 Test: Fix rebaselining tests with too few frames 2020-08-12 22:56:38 -07:00
EmpyreusX 435ddd2ffc Qt: General fixes to Chinese translations 2020-08-12 20:58:31 -07:00
Vicki Pfau a26f654062 Windows: Fix build 2020-08-12 00:40:02 -07:00
Vicki Pfau 5c1249f350 GBA: Disable more checks when loading GS save with checks disabled (fixes #1851) 2020-08-12 00:34:55 -07:00
Vicki Pfau 26427cf437 VFS: Sync on unmap 2020-08-12 00:34:55 -07:00
Vicki Pfau 7cc0c6cc82 Test: Flush output stream on string flush 2020-08-12 00:34:55 -07:00
Adam Higerd daf2193894 Debugger: parse memory operations correctly 2020-08-10 22:19:54 -07:00
Adam Higerd 07667955f6 ARM: Expose ARMSelectBank API 2020-08-10 22:19:54 -07:00
Adam Higerd e68d3ed00f Stack traces: fix tracing of indirect jumps and interrupt handlers 2020-08-10 22:19:54 -07:00
Vicki Pfau 4f75c1441c GB Serialize: Fix audio channel 2 and 3 loading 2020-08-10 22:06:43 -07:00
Vicki Pfau f66c17533b GBA Serialize: Fix using the wrong storage for biosStall 2020-08-10 19:22:16 -07:00
Vicki Pfau 66cc5b1451 GBA SIO: Fix deseralizing SIO registers 2020-08-10 19:22:16 -07:00
Vicki Pfau 7652fe9f7a GB Audio: Fix serializing sweep time 2020-08-10 18:11:54 -07:00
Vicki Pfau 717ede4b94 GBA Audio: Fix deserializing SOUNDCNT_L 2020-08-10 18:09:08 -07:00
Vicki Pfau 3bedc8ec91 GB Audio: Fix initial sweep state 2020-08-10 18:07:39 -07:00
Vicki Pfau a1e43c91a1 GB Serialize: Fix some deserialization bugs 2020-08-10 17:24:50 -07:00
Vicki Pfau 549787227a Core: Add mTimingScheduleAbsolute 2020-08-10 15:57:38 -07:00
Vicki Pfau 6ab8193279 Core: Fix reported ROM size when a fixed buffer size is used 2020-08-10 00:09:51 -07:00
Vicki Pfau 5fd48c25dc mGUI: Fix crash when runner->running is null 2020-08-09 18:26:18 -07:00
Vicki Pfau 3b784485f8 mGUI: Show battery percentage 2020-08-09 17:56:26 -07:00
Vicki Pfau d746cb16d6 GBA Hardware: Add a little more RTC logging 2020-08-08 20:53:15 -07:00
Vicki Pfau 68800da019 GBA Hardware: Add a little RTC logging 2020-08-08 20:47:41 -07:00
Vicki Pfau c2893d641e GBA Video: Invalidate map cache when modifying BGCNT (fixes #1846) 2020-08-08 18:22:09 -07:00
Vicki Pfau defaeb0d80 mVL: Fix injecting accidentally draining non-injection buffer 2020-08-08 18:18:25 -07:00
Vicki Pfau e902a25394 3DS: Fix crash with libctru 2.0 when exiting 2020-08-08 04:33:57 -07:00
Vicki Pfau 214febf727 mGUI: Fix closing down a game if an exit is signalled 2020-08-08 04:06:14 -07:00
Vicki Pfau a87fe56ec6 3DS: Redo video sync to be more precise 2020-08-07 18:27:24 -07:00
Vicki Pfau 38613b5770 GBA BIOS: Make HLE BIOS calls interruptable (fixes #1711, fixes #1823) 2020-08-07 02:06:11 -07:00
Vicki Pfau c34e324674 Qt: Add dummy English translation file (fixes #1469) 2020-08-06 17:21:16 -07:00
Vicki Pfau ecf4106ea2 Test: Fix replaying baseline for non-GBA 2020-08-05 21:56:56 -07:00
Vicki Pfau 641154b810 VFS: Fix directory node listing on some filesystems 2020-08-05 21:56:38 -07:00
Vicki Pfau cee1a3e08c Revert "OpenGL: Attempt to fix some build configurations (fixes #1839)"
This reverts commit d68bf5bd1a.
2020-08-04 23:17:09 -07:00
Vicki Pfau d68bf5bd1a OpenGL: Attempt to fix some build configurations (fixes #1839) 2020-08-04 18:01:35 -07:00
Vicki Pfau 453791d289 Qt: WebP is not APNG 2020-08-03 22:02:18 -07:00
Vicki Pfau 8cba417141 ARM: Fix warnings 2020-08-03 20:31:15 -07:00
Adam Higerd 41211639ba Stack traces: fix flipped variables that cause a crash 2020-08-03 18:31:51 -07:00
Vicki Pfau c6ca0d25c0 GBA SIO: Fix Normal mode being totally broken (fixes #1800) 2020-08-03 17:55:44 -07:00
Vicki Pfau c6fb561465 Vita: Clean this up properly 2020-08-03 16:06:07 -07:00
Vicki Pfau 12aa775316 Wii: Log in a way that Dolphin picks up 2020-08-03 15:58:50 -07:00
Vicki Pfau 1950780999 CMake: 3DS/Wii tiny cleanup 2020-08-03 15:58:50 -07:00
Vicki Pfau b02fba9d28 GBA Memory: Fix instability on Wii when using AGBPrint 2020-08-03 15:58:50 -07:00
Vicki Pfau 5caf256631 Test: Fix build on Wii 2020-08-03 14:01:19 -07:00
Vicki Pfau 7caac4ae44 Vita: Clean up merged commit 2020-08-02 15:41:03 -07:00
Vicki Pfau 404b743855
Merge pull request #1822 from gotoAndDie/master
Vita: Fix flickering when using frameskip
2020-08-02 15:37:47 -07:00
Vicki Pfau 7551afc952 GBA Video: Fix frameskip affecting timing 2020-08-02 15:35:03 -07:00
Vicki Pfau 639c0bf0e9 Qt: More warning fixes 2020-08-01 23:05:05 -07:00
Vicki Pfau b9acc05292 Test: Fix CInemaTest.directory size 2020-08-01 04:03:26 -07:00
Vicki Pfau 153d161904 Qt: Add sugar for addGameAction on a CoreController call 2020-08-01 04:02:35 -07:00
Vicki Pfau 9fc8fdb73b Qt: Begin mopping up warnings 2020-08-01 03:35:14 -07:00
Vicki Pfau 580aec949c 3DS: Fix garbage on borders of scaled screens 2020-07-31 22:21:33 -07:00
Vicki Pfau 21a23b3a7a 3DS: Use "wide mode" where applicable for slightly better filtering 2020-07-31 22:01:11 -07:00
Vicki Pfau cc06e177bb 3DS: Make pre-init garbage slightly less bad 2020-07-31 22:00:06 -07:00
Vicki Pfau 4617c40ac4 3DS: Migrate to userAppInit 2020-07-31 19:08:45 -07:00
Vicki Pfau 1756baae74 Debugger: Fix Python build 2020-07-31 19:06:29 -07:00
Adam Higerd a98c01bafc Debugger: add support for simple command scripts 2020-07-31 18:50:04 -07:00
Adam Higerd 002e9c8802 Debugger: look up symbols in stack traces 2020-07-31 18:50:04 -07:00
Adam Higerd 044710c3a8 Debugger: reverse symbol lookup 2020-07-31 18:50:04 -07:00
Adam Higerd 26555959f2 Util: support non-string keys in hash tables 2020-07-31 18:50:04 -07:00
Vicki Pfau d8c7e3e3c3 GB/GBA Core: Simplify renderer setup 2020-07-31 18:35:45 -07:00
Vicki Pfau e27963bd29 GB/GBA Video: Move dummy renderer to core 2020-07-31 18:02:29 -07:00
Vicki Pfau 0fdc343689 GB Core: Fix some MINIMAL_CORE differences 2020-07-31 17:36:59 -07:00
Vicki Pfau 1a8657315e 3DS: Fix compilation flags 2020-07-31 17:29:09 -07:00
Vicki Pfau 4807d68482 Qt: Attempt to fix DisplayGL crash 2020-07-31 01:36:55 -07:00
Vicki Pfau 8a9a8859a6 Qt: Display memory cleanup 2020-07-31 01:36:55 -07:00
Adam Higerd 8ee4b3c046 Stack traces: add detection for other calling conventions and stack manipulation 2020-07-30 20:20:51 -07:00
Vicki Pfau 89de06a610 Test: Add wildcard matching 2020-07-30 19:03:15 -07:00
Vicki Pfau 0c01546102 Test: Avoid tentatively encoding videos 2020-07-30 19:03:15 -07:00
Vicki Pfau b6395e5683 Test: Add xbaseline writing 2020-07-30 19:03:15 -07:00