Arisotura
5edf40f665
UDP: forward received data
2019-03-09 22:41:56 +01:00
Arisotura
d59a52df1f
* lay base for UDP
...
* only handle DNS when it's destined to our internal DNS server
2019-03-09 22:14:34 +01:00
Arisotura
9485a4e8c0
properly close sockets, so that they can be reused
2019-03-09 02:30:05 +01:00
Arisotura
7d2b3bbf76
fix TCP checksum for odd lengths
2019-03-09 02:04:01 +01:00
Arisotura
cde1963e63
better TCP sequence numbers
2019-03-09 01:34:57 +01:00
Arisotura
f3f4613b4e
somewhat better TCP
...
still not perfect
2019-03-09 00:47:55 +01:00
Arisotura
e026574901
receive data, too
2019-03-06 18:21:12 +01:00
Arisotura
012a04021c
send shit.
...
into the void for now.
2019-03-06 17:07:07 +01:00
Arisotura
349322b94c
less shitty code.
...
also, initiating TCP connection!
2019-03-05 15:01:23 +01:00
Arisotura
623b0ea2e0
* begin work on actual socket shito
...
* move UDP-frame finishing to separate function
2019-03-05 14:06:24 +01:00
Arisotura
950170df6d
finish (halfassed) DNS support.
2019-03-05 13:24:42 +01:00
Arisotura
a88f0b6792
start work on DNS
2019-03-05 01:09:23 +01:00
Arisotura
909b29042c
start making things nicerer
2019-03-05 00:34:30 +01:00
Arisotura
cfaf5a0f3f
rework wifi settings dialog.
...
fail gracefully if pcap isn't loaded successfully.
2019-03-04 23:55:39 +01:00
Arisotura
3f82c7dcc1
make melonDS build again
2019-03-04 23:17:03 +01:00
Arisotura
720a5fbea5
fixor Platform.cpp
...
also remove debug shit that accidentally slipped in
2019-03-04 22:24:28 +01:00
Arisotura
0392f8736b
nearly finish the split.
2019-03-04 21:11:25 +01:00
Arisotura
8448e6bea0
take it further
2019-03-04 20:58:13 +01:00
Arisotura
1e108ad7fb
start differenciating between direct and indirect LAN modes.
...
indirect mode will use regular sockets and not pcap.
2019-03-04 20:52:29 +01:00
Arisotura
7a0c1af30b
more progress on LANMAGIC
2019-02-24 13:24:42 +01:00
Arisotura
60391a8a1b
LANMAGIC: get somewhere.
...
it works, but fucks up connections on the host.
2019-02-24 11:59:43 +01:00
Arisotura
c135670b9c
complete DHCP. ARP for the DHCP server. feed in proper DNS settings.
2019-02-23 18:50:58 +01:00
Arisotura
93d51b0cbc
start work on non-direct mode. reply to DHCP discover frame.
2019-02-23 13:41:51 +01:00
Arisotura
0550d22833
hook LAN shito. open proper pcap device. etc
2019-02-21 03:44:22 +01:00
Arisotura
f9822cdd44
save LAN settings
2019-02-21 03:06:37 +01:00
Arisotura
023a1ba200
list adapters, display their info
2019-02-21 02:45:01 +01:00
Arisotura
616f2b494b
make it somewhat functional. move wifi socket bind setting to wifi settings dialog.
2019-02-21 02:12:33 +01:00
Arisotura
81eae0e3ea
add base for wifi settings dialog
2019-02-21 01:58:03 +01:00
Arisotura
78c259121b
import some sekrit code that was never committed before
2019-02-21 01:47:35 +01:00
Arisotura
2d41291ee9
pack your shit, kids, we're moving
2019-02-21 01:32:28 +01:00
Arisotura
2340be886c
oh well.
2019-02-21 01:21:04 +01:00
Arisotura
6743ea0639
start adding LAN interface shito
2019-02-21 01:20:10 +01:00
Arisotura
d2d7c20208
fix WAV loading for files with more than one channel ( fixes #351 )
2019-02-16 04:14:15 +01:00
Arisotura
86b894ca71
change LidCommand to HotkeyMask so we can use it for other hotkeys without needing a billion variables
2019-01-24 21:28:58 +01:00
Arisotura
4bd96207fe
standardize way to detect whether a joystick button was just pressed
...
(paving the way for more hotkeys)
2019-01-24 03:01:47 +01:00
Arisotura
b0efde8bf7
also, update copyright name
2019-01-22 15:58:29 +01:00
Arisotura
47a3d2b49a
blarg. setting it to 4 breaks Millionaire
2019-01-22 15:47:32 +01:00
StapleButter
adc6da5f21
tweak cached memory timings.
...
fixes things, but needs watching closely for other things that could break.
2019-01-18 20:29:12 +01:00
StapleButter
d2701a0401
small optimization: avoid calling InterleaveSprites() if no sprites were drawn.
2019-01-06 23:16:10 +01:00
StapleButter
64ab8302cb
pause audio/mic devices when they're not needed.
...
fixes potential pop when starting emulator (due to playing uninitialized audio buffer).
2019-01-06 14:22:14 +01:00
Zapeth
7630e2d9db
Use workaround for GCC incompatibilities with MSVC aggregate returns
...
Fixes crash on MinGW builds when ID2D1RenderTarget::GetSize() is called
2019-01-06 12:03:01 +01:00
StapleButter
4b6ebd0532
HARK HARK HARK HARK
2019-01-05 13:03:25 +01:00
StapleButter
669247e8c8
redesign main emu loop to use timestamps instead of being a trainwreck
...
* cleaner code
* faster in some cases
* more accurate (on-demand compensation for timers and GPU)
* less prone to desyncs
* overall betterer
2019-01-05 05:28:58 +01:00
StapleButter
90f2c0834e
add PoC ARM9 instruction cache logic. not actually in use, but it's there as a reference (and if we ever need it).
2019-01-04 21:47:06 +01:00
StapleButter
1e35d18ce6
GX: polygon pipeline doesn't get as far if the polygon is rejected by culling/clipping.
2019-01-03 20:30:30 +01:00
StapleButter
4601636788
GX: always latch rendering engine registers even when not flushing (similar to hardware).
2019-01-03 15:29:25 +01:00
StapleButter
172c2eb229
blfdkgg. I'm a derp.
...
fix potential buffer overflow.
2019-01-03 13:21:21 +01:00
StapleButter
b6481a28ac
make nocashprint work from ARM code too.
...
fixes #315
2018-12-31 20:58:58 +01:00
StapleButter
eec27ebf69
oops
2018-12-31 14:19:02 +01:00
StapleButter
786abe63cb
add support for 128K EEPROM (Pokémon Mystery Dungeon - Explorers of Sky)
...
fixes #344
also, fix save type for Puzzler World (plain old 8K EEPROM. not sure why the Wood entry was different)
2018-12-31 14:17:58 +01:00
StapleButter
a4593a8f58
also, detect bad old romlist.bin and warn the user.
2018-12-31 04:54:17 +01:00
StapleButter
f6b979357f
ROM list by game code rather than CRC
2018-12-31 04:35:58 +01:00
StapleButter
2fd913aff2
add 'window size' menu to set the window to an integer size
2018-12-30 21:07:09 +01:00
StapleButter
0f0e04bfa3
init savemem to 0xFF instead of 0x00.
2018-12-30 20:57:20 +01:00
StapleButter
52d783e066
might want to update that when hotplugging joysticks, too
2018-12-30 13:43:59 +01:00
StapleButter
15be25085f
make it also be a thing under Windows
2018-12-30 01:49:47 +01:00
StapleButter
fc3952c981
libui/gtk: center windows
2018-12-30 01:17:50 +01:00
StapleButter
f9e143fc69
libui/gtk: add functions to uiWindow for setting/getting minimized/maximized state
...
remember if main window is maximized, avoid updating the saved size when it is
2018-12-30 01:07:25 +01:00
StapleButter
62704aee31
* make savestate SRAM reloc disabled by default (confusing behavior)
...
* add config entry for keeping track of whether the main window is maximized
2018-12-30 00:44:07 +01:00
StapleButter
1cf49e0dbe
make joystick hotpluggable
2018-12-30 00:27:12 +01:00
StapleButter
65c27c5c28
fix potential crashes in input config dialog when setting joystick buttons, by using uiQueueMain()
...
how could I not think of this? GTK is not thread safe.
2018-12-29 23:32:58 +01:00
StapleButter
7a949ddd0e
2D: add support for 8bit reads to DISPCNT/BGCNT.
...
fixes #331
2018-12-21 17:53:48 +01:00
StapleButter
63ae6bf8fb
libui/windows: some work on hiDPI shit
...
still looks derpy but atleast the rendering and touchscreen aren't broken
2018-12-21 05:01:37 +01:00
StapleButter
f86fe46035
move the W=0 check, to be sure to check all the vertices
2018-12-20 01:40:32 +01:00
StapleButter
f6e6fa05ea
some work on extreme/degenerate shit in GPU
...
* clip against Z then Y then X. apparently, fixes #310 . I had also observed hints that the hardware does it this way.
* truncate W to 24 bits before viewport transform.
* mark any polygons that have a W=0 at that point as degenerate. do not render.
2018-12-20 01:31:31 +01:00
StapleButter
0c37824447
2D: fix fade effects to semitransp sprites and 3D layer. fixes #263
...
(also remove some useless variable. wtf)
2018-12-19 05:54:39 +01:00
StapleButter
dd30b417b8
implement proper support for POWCNT1.
...
fixes #260
2018-12-18 17:04:42 +01:00
StapleButter
71bbb35bbf
watch your debug code better, you derp
2018-12-18 02:00:50 +01:00
StapleButter
694d6cafa2
fix STRD_POST (dumbest copypaste bug of the year)
...
fixes #276
2018-12-18 01:56:21 +01:00
StapleButter
4a36193cab
be sure to always reset NormalPipeline
2018-12-17 02:50:36 +01:00
StapleButter
59c715475d
fix oversight regarding hotkey joystick buttons. also prevent triggering the lid command a billion times in a row with a joystick button.
2018-12-16 14:41:46 +01:00
StapleButter
a99ebf38db
prevent crash if mic init fails
2018-12-16 14:18:59 +01:00
StapleButter
3f26fbddc0
HAW HAW HAW HAW
2018-12-16 01:13:14 +01:00
StapleButter
4a47bd6d53
make it even saferer
2018-12-16 00:39:14 +01:00
StapleButter
502d8c3fa0
avoid potential crash with EmuDirectory if we somehow got no argv or an empty path
2018-12-16 00:38:10 +01:00
StapleButter
a34d456fcc
GX: timing for command 0x50 is more like 325 cycles on average on hardware. (measured 319/325/331)
...
fixes #297
2018-12-15 13:33:44 +01:00
StapleButter
12c35093aa
set GXSTAT busy flag immediately when writing a command to the GXFIFO.
...
there was a slim chance that a game could send a couple commands and read GXSTAT.busy as zero immediately after. the new timings made that happen in NSMB (not in the USA ROM, oddly), such that the game was reading the clip matrix while matrix commands were running, and getting the first few values wrong.
fixes #295 and probably others in the same vein.
2018-12-15 05:00:25 +01:00
StapleButter
7fb1c0518c
Merge pull request #285 from abcdjdj/limit_fps
...
Add option to limit framerate from UI
2018-12-15 00:38:35 +01:00
StapleButter
d30043bc85
Merge pull request #230 from dogtopus/pcap-libnames-linux
...
Add linux libpcap names to the pcap library list
2018-12-15 00:30:44 +01:00
StapleButter
56c2160855
attempting to fix some potential input dialog crashes
2018-12-15 00:22:28 +01:00
StapleButter
e6c03619a1
libui/gtk: make uiWindowSetFocus() actually work
2018-12-14 22:57:06 +01:00
StapleButter
2077642a92
libui/GTK: remember directory in which the latest loaded ROM was, point file picker to it. behavior under Windows will likely stay unchanged as the Windows file picker already does that.
2018-12-14 22:03:34 +01:00
StapleButter
10ebae42db
avoid crash when the mic WAV couldn't be loaded
2018-12-14 14:20:59 +01:00
StapleButter
46bc2dba33
fix possible overflow in wav resampling. now it doesn't shit itself when loading large wavs.
2018-12-14 05:52:36 +01:00
StapleButter
c0c115a0ee
fix some wav/mic bugs
2018-12-14 05:48:50 +01:00
StapleButter
c7433ca664
finalize microphone code (hooked to all settings etc)
...
also add volume setting
2018-12-14 05:15:57 +01:00
StapleButter
8372edac0c
add file picker thing
...
I guess this part is done
2018-12-14 04:28:57 +01:00
StapleButter
5efb162302
actually save shit
2018-12-14 04:25:39 +01:00
StapleButter
fd54abd900
add dialog for audio settings, flesh it out
...
not functional yet tho
2018-12-14 04:09:51 +01:00
StapleButter
a64e59bf99
hook lid close/open to the actual hotkey system
2018-12-14 03:45:27 +01:00
StapleButter
ff1e21733d
add hotkey config values.
...
duplicate DlgInputConfig so that it can also do hotkey config.
also prevent from opening those config dialogs a billion times.
2018-12-14 03:32:40 +01:00
StapleButter
cb1e6ce750
proof-of-concept code for closing/opening lid.
2018-12-14 02:36:57 +01:00
StapleButter
e829c2e4a1
libui/windows: cache ideal size for uiButton.
...
input dialog isn't abysmally slow anymore.
2018-12-14 01:15:18 +01:00
StapleButter
dc2b1219cd
b0rp
2018-12-14 00:35:00 +01:00
StapleButter
a4eaf7dc19
SPU:
...
* support channel repeat mode 3, behaves same as mode 1 (loops)
* always clear channel buffers, so if channels 0-7 use format 3, they don't output old data over and over again (fixes #281 )
2018-12-14 00:14:06 +01:00
StapleButter
68d5e3c782
3D: in Z-buffering mode, margin for 'equal' depth test mode is +-0x200, not +-0xFF
...
fixes #274
2018-12-13 22:46:12 +01:00
StapleButter
32392cc8e2
2D: blending cases that bypass the BLDCNT first-target check (semitransp sprite, 3D layer) also bypass the window 'color effect enable' check.
...
fixes #299
2018-12-13 19:21:03 +01:00
StapleButter
eb1289c2fa
release audio devices properly
2018-12-13 18:51:01 +01:00
StapleButter
aa8c84f040
* correct romlist.bin (Club Penguin Herbert's Revenge EUR uses 4K EEPROM, not 64K)
...
* support 32bit reads to POWCNT1 (and also POSTFLG)
fixes #300
(insert sparta meme)
2018-12-13 15:03:06 +01:00
StapleButter
ef79cc06f3
proof-of-concept code for feeding a WAV to microphone input.
...
this eventually needs a proper UI.
2018-12-13 14:34:15 +01:00
StapleButter
4d71da04ec
start work on NAND shito.
2018-12-12 20:59:08 +01:00
StapleButter
548432c364
add code to support GBA slot reads for later
2018-12-12 19:43:29 +01:00
StapleButter
2c8f674318
add ROM #3159 to romlist.bin
2018-12-12 17:23:54 +01:00
StapleButter
758bed93bc
preliminary microphone code. requires an actual microphone. resulting audio is farty and blargy as fuck.
2018-12-12 16:33:40 +01:00
StapleButter
24d6bd2786
send console output to parent process's console.
...
this way Windows release builds can get console output if run from cmd.exe, just like under Linux
2018-12-12 15:18:43 +01:00
StapleButter
affe1c084f
can't hurt to fix that, either, I guess
2018-12-12 03:18:14 +01:00
StapleButter
a8f2267a18
zarg
2018-12-12 03:09:48 +01:00
StapleButter
e7a4fe11ed
add nocashPrint type shit
2018-12-12 02:48:37 +01:00
StapleButter
d92c7e79df
re-blarg. linux doesn't take \ you idiot
2018-12-11 22:17:49 +01:00
StapleButter
1817c15cb0
blarg
2018-12-11 22:14:15 +01:00
StapleButter
e84d66dc64
use melon_fopen_local() for romlist.bin.
...
bump version number up.
2018-12-11 21:52:21 +01:00
StapleButter
3101bd595f
add missing shit to savestates. bump the version up.
2018-12-11 21:50:28 +01:00
StapleButter
40f3f91368
move config-file seeking code to its own thing.
...
look also into the same directory as melonDS. make it the preferred place for storing melonDS.ini.
rewrite WinMain() wrapper.
2018-12-11 21:34:05 +01:00
StapleButter
9a0bf912d9
(finally) axe trainwreck savetype-autodetect code.
...
pull that from ROM database.
for now, assume EEPROM 64k if not found, or null for homebrew.
2018-12-11 20:39:07 +01:00
StapleButter
f03828f7b9
add code that searches into romlist.bin
2018-12-11 19:47:03 +01:00
StapleButter
e2f3c29360
blarg.
...
also, calculate ROM CRC.
2018-12-11 19:16:19 +01:00
StapleButter
0579a1cd2e
add CRC32 shit
2018-12-11 19:10:57 +01:00
StapleButter
4aafdee14d
more sensible cache timings
...
(still a big fat hack)
2018-12-11 17:59:52 +01:00
StapleButter
e4c6ac55d2
Mario&Sonic doesn't like it when its code is running too fast; dual-screen-3D shits itself big time
2018-12-11 17:28:59 +01:00
StapleButter
91b2f64596
add back faster prefetch for ARM9
2018-12-11 16:41:18 +01:00
StapleButter
beb092f93e
change where audio/joystick are inited, attempting to fix potential COM initialize issues
2018-12-11 16:24:55 +01:00
StapleButter
3dd8c7b152
finish the work on the main loop. finally fix all cases of desync I could find. also add #ifdef'd debug code to check for desyncs.
2018-12-11 15:56:34 +01:00
StapleButter
78d384a754
temp commit
...
almost done killing ARM9/ARM7 desync, f
2018-12-11 03:08:46 +01:00
StapleButter
aba4610d45
fix bugs
...
still kinda shitty tho. like, we lost enough timer accuracy to have visible effects (aging cart tests that fail, FMVs that play too slow, etc)
2018-12-09 01:46:10 +01:00
StapleButter
b569c03884
make it fasterer
2018-12-09 01:26:51 +01:00
StapleButter
29bca33bc6
take it somewhere.
...
still need to speed it up a tad.
2018-12-09 01:17:05 +01:00
StapleButter
c6fb152d80
start devolving things.
...
also implement proper DMA timings.
will not build. don't try.
2018-12-08 22:33:41 +01:00
StapleButter
86dae1a25c
make this other branch where we're going to actually make it usable
...
but it'll be a gross hack
2018-12-08 20:27:00 +01:00
StapleButter
0b1c2f9691
begin PU work
2018-12-04 18:32:19 +01:00
StapleButter
9ebcb5f143
axe CP15.h, we don't need it anymore.
2018-12-04 17:55:03 +01:00
StapleButter
172fb4876a
begin work on general timing renovation. way shitty because it behaves as if caches were off, so everything will be slow as shit.
2018-12-04 17:54:10 +01:00
StapleButter
808bda9171
do not require dpad mappings for joystick axis to work
2018-12-02 15:11:56 +01:00
StapleButter
5b20f40fad
oopsies
2018-11-28 02:45:20 +01:00
StapleButter
b1973014d3
add some missing shit to savestates
2018-11-25 22:40:08 +01:00
StapleButter
4b8cea3b38
revise windows to be even closer to hardware.
...
apparently hardware only ever updates its 'inside/outside window' status when reaching the coordinates. which becomes apparent if you, like, try to invert a window midframe.
2018-11-25 19:13:23 +01:00
StapleButter
2035784f9f
on the DS, windows with backward coordinates end up inside-out. revise window code accordingly. fixes #287 .
2018-11-25 18:36:47 +01:00
StapleButter
5f1f2a7b4a
fix regression in Marvel Nemesis. keep GX cycle counter from drifting absurdly far in the negatives, and fix a few other issues.
2018-11-25 17:39:43 +01:00
StapleButter
3f8befaf4e
add support for forced-blank. fixing spurious colors during screen transitions in Picross 3D.
...
I thought I had already fixed that, but it was stuck in the long-dead jit branch, so, here it is, back from the dead.
2018-11-24 21:10:26 +01:00
StapleButter
46d5a31275
well yeah that's what I thought
...
GXFIFO stalls don't stall the ARM7
2018-11-24 05:23:35 +01:00
StapleButter
391c8d43b0
drain GX pipelines when there's nothing else running. fixes some weird bugs, apparently.
2018-11-24 04:27:27 +01:00
StapleButter
7b48ce5b75
* fix possible issues with GXFIFO stalling
...
* rework GPU timings, now almost same as hardware. display lists generally execute faster. not finished. not bad for a start tho.
* Rayman RR2 is still getting sound streaming issues. I don't think GXFIFO stalls are supposed to halt the ARM7. that doesn't make sense and would mess badly with sound since it's also using the ARM7 bus.
2018-11-24 02:29:25 +01:00
StapleButter
a9e7f8bc5b
add proper support for GXFIFO stalls.
...
bad games that blast the GXFIFO and overflow it:
* Super Mario 64 DS
* Rayman RR2
latter seems to get its music streaming crapoed.
2018-11-23 22:21:41 +01:00
Madhav Kanbur
78c767b693
Add option to limit framerate from UI
...
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
2018-11-21 11:11:02 +05:30
StapleButter
27e1ca4103
beginning timing renovation.
...
smarter Reschedule().
gotta start somewhere, I guess.
2018-11-09 14:10:06 +01:00
StapleButter
7ba32ea076
make the ARM clock shift configurable. nothing fancy there, just paving the way for DSi support later.
2018-11-07 18:38:54 +01:00
StapleButter
fa4fa164cb
* store all 32 matrix stack entries in savestates instead of 31.
...
* bump savestate version up. will break compatibility, but the alternative would be guessing the missing matrix entries somehow, so blarg.
* avoid relocating the savefile if loading a savestate fails.
2018-11-05 16:14:48 +01:00
StapleButter
9b32418367
3D: fix0r matrix stack handling when stack pointers overflow (it fucking wraps around).
...
fixes #231 and probably others of the same vein.
2018-11-05 16:05:16 +01:00
StapleButter
b4165cc0a9
3D: keep the rasterizer from accidentally going out of bounds when given very flat X-major edge slopes.
...
this, by a fucking shitshow of butterfly effect, ends up fixing #234 . technically, the rasterizer was going out of bounds, which, under certain circumstances, caused interpolation to shit itself and generate Z values that were out of range (but still ended up in the zbuffer). sometimes those values ended up negative, which caused these glitches when polygons had to be drawn over those.
about fucking time.
2018-11-04 23:21:58 +01:00
StapleButter
fb284f33ad
Merge branch 'master' of https://github.com/StapleButter/melonDS
2018-10-27 14:44:52 +02:00
StapleButter
658856b256
fix implementation of CoTaskMemRealloc, as it can decide to move the buffer elsewhere, we have to account for that
2018-10-27 14:44:39 +02:00
StapleButter
307c26de93
Merge pull request #248 from Dirbaio/master
...
Two fixes
2018-10-27 14:16:46 +02:00
StapleButter
a4339daade
oops! don't hardcode a 9
2018-10-27 13:51:40 +02:00
StapleButter
f4890137c0
fix configfile loading under Windows, for when it checks AppData
...
by making it actually, you know, build the complete file path
hopefully that fixes that crash bug, but I couldn't reproduce it after touching the code some. heisenbugs are lots of fun
2018-10-27 13:50:29 +02:00
StapleButter
d4d4965b2f
remove trainwrecky code that caused issues now.
2018-10-26 22:17:27 +02:00
StapleButter
c8d63f2be7
fuck that shit.
...
I fucking give up.
Windows actually doesn't want to cooperate either, and is being utter shit.
so, I'm going to do it the desmume way.
2018-10-26 20:10:25 +02:00
StapleButter
eb67ac9a1b
finally come up with a (crummy) solution for those fucking shitty submenus
2018-10-26 20:56:59 +02:00
StapleButter
cbe63f8fd5
until we actually get somewhere with the menu crap... fix potential crashes when exiting.
2018-10-26 18:39:41 +02:00
StapleButter
c5670a22a5
fix GTK menus asploding upon exit. hopefully. fuck this code
2018-10-26 16:29:46 +02:00
StapleButter
65bba8ff81
call it a release???
2018-10-24 00:38:35 +02:00
StapleButter
6e1209dd32
misc things
2018-10-24 00:32:31 +02:00
StapleButter
8b4ba2d8b9
separate SRAM setting coded, I guess
2018-10-24 00:24:36 +02:00
StapleButter
1edf2aed3b
* code function for relocating the savefile.
...
* don't bitch at the user when trying to load a savestate file that doesn't exist.
* grey out 'load state' items if there is no file.
2018-10-23 22:54:09 +02:00
StapleButter
f60ac42466
pass savefile name to NDS::LoadROM() instead of having the core generate it.
2018-10-23 21:52:41 +02:00
StapleButter
a4a9bca5f0
fix more shit
2018-10-23 20:40:57 +02:00
StapleButter
98076f2334
hopefully fix all 3D-related crashes when loading savestates
2018-10-23 20:20:38 +02:00
StapleButter
c9a7a0d744
* start coding UI shito for savestates
...
* change default mapping for L button to the key right next to Shift because we're gonna derp around with it
* still some shito to fix, but hang on, we're getting there
2018-10-23 19:57:01 +02:00
StapleButter
4075dad0a8
3D: attempt at fixing that shadow/AA interaction bug in the MKDS character select screen
2018-10-22 01:36:04 +02:00
StapleButter
d191af8690
rewrite how structures are stored to savestates (store individual fields, to avoid compatibility issues)
...
also fixes stability issues when 3D is involved. turns out we were storing raw pointers to vertices. figures
more crapo code to get around that, but atleast it works without asploding now.
2018-10-21 03:16:41 +02:00
StapleButter
cbcecc8cdb
don't store BIOS in savestates. no point doing so.
2018-10-19 01:05:19 +02:00
StapleButter
467461fb3d
properly initialize shit before attempting to read from the file
...
fixes load failure when attaching a debugger
2018-10-18 05:14:15 +02:00
StapleButter
b5c39680a5
hax, finally making savestates usable
...
F1 to save, F2 to load. filename hardcoded for now.
shits itself:
* when the 3D engine is used
* when a debugger is used (heh)
2018-10-18 04:00:16 +02:00
StapleButter
20862b7daf
aight, wifi done
2018-10-18 03:22:53 +02:00
StapleButter
f51e1ec805
I guess that might have malfunctioned
2018-10-18 03:10:17 +02:00
StapleButter
86f5155f72
more procrastinating before actually starting savestatez0ring wifi.
...
I need to pee
2018-10-18 03:09:03 +02:00
StapleButter
3a54b9178b
RTC done. misc shito.
2018-10-18 03:04:39 +02:00
StapleButter
cbe5780837
SPI done
2018-10-18 02:54:48 +02:00
StapleButter
7bf62918cd
SPU done
2018-10-18 02:45:38 +02:00
StapleButter
a2cc7087f7
GPU done
2018-10-18 02:31:01 +02:00
StapleButter
148f4032f1
fix code that would have fucking asploded
2018-10-18 01:38:33 +02:00
StapleButter
f4cf54829e
a bit moar of it
...
brick by brick, file by file, we will destroy capitalism
and make savestates work, maybe
2018-10-18 00:54:21 +02:00
StapleButter
de91eabf71
savestate shito: fix compile errors.
...
still far from being finished, so avoid using unless you want to spawn blackholes or some pretty bad shit.
2018-10-18 00:27:55 +02:00
StapleButter
7cbcc6c230
zlarg
2018-09-15 03:41:09 +02:00
StapleButter
60f24a7432
moar progress on it
2018-09-15 03:29:36 +02:00
StapleButter
0bfd019dc0
start implementing actual shito
...
(also looks like the test bench in libui_sdl/main.cpp snuck in with the copyright update. shit)
2018-09-15 02:47:34 +02:00
StapleButter
fea7955675
fixor copyright years.
2018-09-15 02:32:13 +02:00
StapleButter
1d19145983
moar working now.
2018-09-15 02:14:08 +02:00
StapleButter
aa59ee257e
base for savestate crapo.
...
I'm not quite settled yet, so before I can get into the real meat, I figured I'd address some 'popular request' items.
2018-09-15 02:04:21 +02:00
Dario Nieuwenhuis
d721e098eb
Make "unknown IO" messages consistent, all including value and PC.
2018-05-24 01:09:40 +02:00
Dario Nieuwenhuis
cb79a5dc14
Make Main RAM size configurable in a single place.
2018-05-24 01:09:23 +02:00
StapleButter
20050fb668
quick attempt at supercard emulation. really ugly
2018-04-27 20:00:53 +02:00
StapleButter
81e98b5e12
direct boot: init cart ID from NDSCart::CartID instead of hardcoding it
2018-04-27 19:26:46 +02:00
StapleButter
f0bc364210
init AUXSPICNT to 0x8000.
...
(guess sloppy DLDI drivers expect that)
2018-04-27 00:20:18 +02:00
StapleButter
39bd94f551
start work on DLDI, with some (very haxy) patching so it can do interesting things
2018-04-27 00:17:05 +02:00
StapleButter
aa3fc8be68
fix build under Windows
...
(fuck that shit)
2018-04-24 23:16:26 +02:00
Dario Nieuwenhuis
a2c95f2dc3
Add 32bit IPCSYNC reads and writes.
2018-04-24 22:31:52 +02:00
dogtopus
41b40cd4fa
Add linux libpcap names to the pcap library list
2018-02-22 10:39:02 -04:00
StapleButter
aab0030137
Merge pull request #224 from hcorion/alternate-loading
...
Load bios, firmware and melonDS.ini from exe, ~/.config/melonds or AppData
2018-02-19 13:08:34 +01:00
StapleButter
12e33ae872
Merge pull request #222 from dogtopus/master
...
Fix build on linux, enable build directory support
2018-02-19 12:50:54 +01:00
Zion Nimchuk
52df6be5f8
Load bios, firmware and melonDS.ini from executable or ~/.config/melonds or AppData
2018-01-11 14:38:57 -08:00
StapleButter
981661a36d
wifi: implement increment for txheader[4]
2018-01-04 00:10:35 +01:00
StapleButter
d50e7e4686
fix SMULWx/SMLAWx. fixes #78 , finally
2017-12-29 03:17:32 +01:00
dogtopus
549bcf6d71
Fix build on linux, enable build directory support
...
Specifically:
- Include stddef.h for missing ptrdiff_t
- Define PCAP_OPENFLAG_PROMISCUOUS if not using WinPcap because it seems to be
a WinPcap extension
- Make use of CMAKE_CURRENT_{SOURCE,BINARY}_DIR to enable building under a
directory other than root of the project
2017-12-22 12:29:34 -04:00
StapleButter
9336e15197
avoid crashing when receiving a packet that is too large
2017-12-19 01:00:55 +01:00
StapleButter
5fe30d306f
wifi:
...
* fix BSSID/MAC check when receiving packets
* safeguard AP auth/deauth so local MP doesn't trigger it
2017-12-19 00:33:09 +01:00
StapleButter
141e2a7ab0
clear chipselect when turning SPI off. fixes libnds bugs.
2017-12-19 00:20:36 +01:00
StapleButter
3bdb7a7f2d
hook up the LAN (pcap) interface
2017-12-18 23:24:45 +01:00
StapleButter
0ff67d28d3
wifiAP: basic support for probereq/auth/assoc/deauth/deassoc
2017-12-18 22:44:29 +01:00
StapleButter
9632aa4021
start working on melonAP.
...
it sends beacons!
2017-12-18 21:37:17 +01:00
StapleButter
07685a80a6
add base for wifi AP
2017-12-18 19:53:51 +01:00
StapleButter
4ec2d109f7
wifi: more shit
2017-12-18 19:31:26 +01:00
StapleButter
e44bc7743d
actually init pcap etc
2017-12-17 23:09:48 +01:00
StapleButter
17087a1ece
start work on libpcap shit
2017-12-17 17:21:50 +01:00
StapleButter
e4e8d775c0
libui/windows: don't explode if setWindowText() fails. fixes random crash when closing window.
...
also add extra safety, can't hurt.
2017-12-17 02:11:28 +01:00
StapleButter
2e82a4f26a
gtk: add icon
2017-12-16 05:43:34 +01:00
StapleButter
ca41ce6efd
windows: add icon
2017-12-16 04:10:32 +01:00
StapleButter
fff4ca0c95
Merge pull request #216 from bentley/master
...
Small fixes
2017-12-12 02:34:00 +01:00
StapleButter
904316de60
fix ScreenGap loading, fixes #218
2017-12-12 02:32:11 +01:00
StapleButter
2333b17029
bump version number
2017-12-12 02:28:57 +01:00
StapleButter
73bf4471ee
audio: change output rate to 47340Hz, add resampler with small margin to elimiate pops/clicks due to output rate fluctuation
...
output rate is picked such that 1024 samples at that rate equal exactly 710 samples at the SPU's output rate
2017-12-11 18:41:05 +01:00
StapleButter
c639152541
urgl. how could I let something that dumb slip in
2017-12-07 11:17:51 +01:00
Anthony J. Bentley
4519a7ae1f
Pass correct number of arguments to printf.
2017-12-06 22:06:15 -07:00
Anthony J. Bentley
b603029549
Fix bitwise operation precedence.
2017-12-06 22:02:55 -07:00
StapleButter
e4f030149b
add option to toggle filtering
2017-12-07 02:50:05 +01:00
StapleButter
18bcefe83b
libui: add parameter to uiDrawBitmapDraw() to specify filtering
2017-12-07 02:41:46 +01:00
StapleButter
b58a5334fa
fix potential memleak
2017-12-07 01:24:39 +01:00
StapleButter
a7c7779917
ensure proper minimum window size at all times
2017-12-07 01:13:13 +01:00
StapleButter
b5046b9766
comment out some unwanted printf's
2017-12-07 01:04:00 +01:00
StapleButter
10b797e53d
libui/GTK: properly clean up menus, so it doesn't crash upon exit
2017-12-05 05:21:11 +01:00
StapleButter
746b4db382
libui/GTK: add area BG color support
2017-12-05 04:20:52 +01:00
StapleButter
dd529f0f5c
libui/GTK: fix drawmatrix transform order to match Windows. fixes rotation.
2017-12-05 04:12:03 +01:00
StapleButter
c5872dab7d
libui/GTK: start adding submenu support. cleanup still has to be done. use uiMenuAppendCheckItem() for checkable items.
2017-12-05 03:41:49 +01:00
StapleButter
bdf9f56152
libui/GTK: add uiAreaSetBackgroundColor, not hooked up yet
2017-12-05 03:04:17 +01:00
StapleButter
21e204cdea
don't pointlessly restrict the window size
2017-11-23 21:22:47 +01:00
StapleButter
85c375cce7
* remember screen rotation/gap/etc settings
...
* fix menu cleanup to take submenus into account properly, so it doesn't crash when exiting
2017-11-23 21:02:24 +01:00
StapleButter
aa4f427ed4
properly resize window when changing display settings, etc
...
begin polishing things
2017-11-23 20:01:43 +01:00
StapleButter
8e6d834f13
libui: add API for setting a background color for uiArea. (TODO: do for GTK)
...
make window background black.
2017-11-23 19:28:06 +01:00
StapleButter
b96ac8e000
(finally) fix sound
...
* reset capture position when starting capture
* reorder channel/capture handling
* implement FIFO for channel and capture
2017-11-11 18:46:42 +01:00
StapleButter
c3675af538
properly reset IE/IF, fixes some reset issues.
2017-11-09 16:02:37 +01:00
StapleButter
35c3b34a09
make screen rotation configurable. start making it all clean.
2017-11-09 16:02:17 +01:00
StapleButter
f2a5be6096
make touchscreen code take rotation into account
2017-11-09 00:15:59 +01:00
StapleButter
34513063ab
begin work on rotation
2017-11-09 00:04:01 +01:00
StapleButter
bb87a709be
cooler screen positioning in horizontal mode
2017-11-08 02:02:15 +01:00
StapleButter
e6e5f48748
attempt at horizontal mode, I guess
2017-11-08 01:53:20 +01:00
StapleButter
857ba49759
actually implement screen gap
2017-11-08 01:34:11 +01:00
StapleButter
5bea3cc530
3D: add support for 8bit accesses to GXSTAT (Golden Sun - Dark Dawn)
2017-11-04 15:13:01 +01:00
StapleButter
0a04efc33e
attempt at auto-emphasis mode, emphasizing main screen
2017-10-30 05:45:26 +01:00
StapleButter
85d823d4c7
fix more sizing bugs
2017-10-30 05:17:20 +01:00
StapleButter
f4e7e2f62a
fix aspect ratio code
2017-10-30 05:08:04 +01:00
StapleButter
c9082cd50d
some attempt at fancypants scaling, I guess
2017-10-30 04:39:50 +01:00
StapleButter
b8706c29c7
make it betterer
2017-10-30 03:21:12 +01:00
StapleButter
84a842c6f3
libui/windows: add support for submenus
2017-10-30 03:11:45 +01:00
StapleButter
3881b2615b
libui/Windows: allow file pickers to navigate through shortcuts. fixes #199
2017-10-21 22:24:29 +02:00
StapleButter
e9798e032b
up version number (I forgot)
2017-10-11 04:38:11 +02:00
StapleButter
befc5db031
restore FPS counter
2017-10-11 03:06:30 +02:00
StapleButter
f9d9aaec11
Merge pull request #112 from bentley/master
...
Portability fixes
2017-10-11 02:56:06 +02:00
StapleButter
73626e9f45
fix memory leak
2017-10-11 00:40:56 +02:00
StapleButter
273fbe24f4
add fopen wrapper to support UTF8 paths/filenames under Windows.
2017-10-11 00:32:43 +02:00
StapleButter
ee1da52d77
fail gracefully when ROM loading fails
2017-10-11 00:01:05 +02:00
Anthony J. Bentley
56bf1ecc13
Treat failed haptics initialization as a warning, not a fatal error.
2017-10-09 03:42:50 -06:00
Anthony J. Bentley
df19b93408
Include POSIX headers required for fd_set and INADDR_ANY.
2017-10-09 03:41:17 -06:00
StapleButter
a15c395460
GTK: file drop support. adsfgdgfdg
2017-10-05 03:10:14 +02:00
StapleButter
084d9254e3
maybe now the input dialog can stop being dumb
2017-10-05 02:05:23 +02:00
StapleButter
d895dfc9fb
hopefully fix that shit for good
2017-10-05 01:58:41 +02:00
StapleButter
a84caacb03
make window actually resizable below min size. we lose proper client sizing under GTK tho.
2017-10-05 01:35:50 +02:00
StapleButter
f714c492b9
GTK: hook SetMinSize. fuck around with gtk_widget_set_size_request() so the window can be resized smaller than the initial size.
2017-10-05 01:22:03 +02:00
StapleButter
5d5311c53c
use grids instead of nested boxes for input config dialog. (still lags, needs optimization)
...
adjust things to make those dialogs sexier.
2017-10-05 01:03:22 +02:00
StapleButter
9d3f13b689
rework things a bit.
...
also remove some useless variables.
2017-10-05 00:13:22 +02:00
StapleButter
5b71ffceee
minor fix
2017-10-04 02:47:49 +02:00
StapleButter
9125620ff1
christ, did I seriously forget to remove that code
2017-10-03 03:28:49 +02:00
StapleButter
012a7d61a7
actually make uiKeyName() work
2017-10-03 02:52:30 +02:00
StapleButter
9527499124
hook up area key events
2017-10-03 02:19:42 +02:00
StapleButter
fbe4e4938b
finally finish cairo bitmap support. asdsfdfgfsgf
2017-10-03 01:29:35 +02:00
StapleButter
5450c7cc3d
hook up Resize event
2017-10-03 00:51:56 +02:00
StapleButter
7f05bf24ad
libui/GTK: start catching up. atleast now it runs without exploding (mostly).
2017-10-03 00:28:41 +02:00
StapleButter
dad0e6b6e8
add support for non-resizable windows
2017-10-02 23:26:25 +02:00
StapleButter
f8b63759f7
save window size
2017-10-02 23:15:39 +02:00
StapleButter
4781bd5671
fix ARM7 BIOSPROT. not that it matters.
2017-10-02 04:57:23 +02:00
StapleButter
dbb174c531
implement 8bit reads to div/sqrt registers.
...
RaymanDS showed some interest for that, so there we go.
RaymanDS still fucks up.
RaymanDS is a pile of shit.
melonDS is bad at timings.
2017-10-02 04:27:50 +02:00
StapleButter
d0770596ea
re-add basic scaling
2017-10-02 03:34:17 +02:00
StapleButter
09920126dd
add support for setting an explicit min size for libui controls. for now only supported by uiArea.
2017-10-02 01:58:09 +02:00
StapleButter
ce592a1d80
this TODO item is already done, idiot
2017-10-02 00:55:44 +02:00
StapleButter
1975efaeea
fix bugs with SPI shutdown
2017-10-01 03:19:39 +02:00
StapleButter
9ad89d8cb5
fix crash under Windows 10
2017-09-30 23:17:36 +02:00
StapleButter
ab9800fbac
actual joystick input
...
also sync keyboard input nicely
2017-09-30 20:05:56 +02:00
StapleButter
9f486de76a
allow entering joystick config
2017-09-30 19:27:47 +02:00
StapleButter
acc23f47cc
actually get the input dialog somewhere
2017-09-30 18:58:13 +02:00
StapleButter
cb284fbe2b
get the input dialog started
2017-09-26 02:20:28 +02:00
StapleButter
172babe9d0
add general emu settings dialog
2017-09-25 04:26:41 +02:00
StapleButter
69bc06402c
change default keyboard mapping
2017-09-23 04:10:25 +02:00
StapleButter
f52322ee20
* support for dragdrop
...
* support for loading ROMs via command line (except it will try to get the BIOS/firmware from where the ROM is. derp)
* re-add missing BIOS/firmware dialog. fix libui to allow dialogs without a parent window.
2017-09-23 03:39:09 +02:00
StapleButter
14b7cf1987
add hooks for when the window gets/loses focus.
...
properly refocus draw area.
lay base for dragdrop.
2017-09-23 02:58:04 +02:00
StapleButter
a9cacb9dd7
make Quit menu item actually work
2017-09-23 02:03:11 +02:00
StapleButter
e298d50e76
avoid potential race conditions during reset/etc by waiting till the emu thread got the message to pause
2017-09-22 01:33:18 +02:00
StapleButter
332282c809
oh also, fuck that shit
2017-09-21 21:44:39 +02:00
StapleButter
8e41ed751e
change 'pause' menu item to a proper check item. GTK is picky about it.
2017-09-21 21:31:20 +02:00
StapleButter
65b332b152
reenable wifi socket code
2017-09-21 04:42:31 +02:00
StapleButter
2eea801d26
goodbye wx crap. you will not be missed.
2017-09-21 04:35:55 +02:00
StapleButter
76c5451ad9
I'm an idiot
2017-09-21 04:09:09 +02:00
StapleButter
48cf9eb805
make it a menu option while we're at it
2017-09-21 04:08:03 +02:00
StapleButter
495d0ba12d
add support for SPI shutdown, btw
2017-09-21 03:59:12 +02:00