add back faster prefetch for ARM9
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@ -144,7 +144,10 @@ void ARM::SetupCodeMem(u32 addr)
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}
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else
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{
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NDS::ARM7GetMemRegion(addr, false, &CodeMem);
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// not sure it's worth it for the ARM7
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// esp. as everything there generally runs on WRAM
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// and due to how it's mapped, we can't use this optimization
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//NDS::ARM7GetMemRegion(addr, false, &CodeMem);
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}
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}
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@ -176,7 +179,7 @@ void ARMv5::JumpTo(u32 addr, bool restorecpsr)
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addr &= ~0x1;
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R[15] = addr+2;
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//if (newregion != oldregion) SetupCodeMem(addr);
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if (newregion != oldregion) SetupCodeMem(addr);
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// two-opcodes-at-once fetch
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// doesn't matter if we put garbage in the MSbs there
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@ -200,7 +203,7 @@ void ARMv5::JumpTo(u32 addr, bool restorecpsr)
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addr &= ~0x3;
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R[15] = addr+4;
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//if (newregion != oldregion) SetupCodeMem(addr);
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if (newregion != oldregion) SetupCodeMem(addr);
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NextInstr[0] = CodeRead32(addr);
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NextInstr[1] = CodeRead32(addr+4);
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@ -514,6 +514,8 @@ u32 ARMv5::CodeRead32(u32 addr)
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return *(u32*)&ITCM[addr & 0x7FFF];
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}
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if (CodeMem.Mem) return *(u32*)&CodeMem.Mem[addr & CodeMem.Mask];
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return NDS::ARM9Read32(addr);
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}
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