separate SRAM setting coded, I guess

This commit is contained in:
StapleButter 2018-10-24 00:24:36 +02:00
parent 1edf2aed3b
commit 8b4ba2d8b9
7 changed files with 79 additions and 8 deletions

View File

@ -53,6 +53,8 @@ int Threaded3D;
int SocketBindAnyAddr;
int SavestateRelocSRAM;
typedef struct
{
char Name[16];
@ -107,6 +109,8 @@ ConfigEntry ConfigFile[] =
{"SockBindAnyAddr", 0, &SocketBindAnyAddr, 0, NULL, 0},
{"SavStaRelocSRAM", 0, &SavestateRelocSRAM, 1, NULL, 0},
{"", -1, NULL, 0, NULL, 0}
};

View File

@ -46,6 +46,8 @@ extern int Threaded3D;
extern int SocketBindAnyAddr;
extern int SavestateRelocSRAM;
}
#endif // CONFIG_H

View File

@ -562,6 +562,12 @@ void LoadBIOS()
Running = true;
}
void RelocateSave(const char* path, bool write)
{
printf("SRAM: relocating to %s (write=%s)\n", path, write?"true":"false");
NDSCart::RelocateSave(path, write);
}
void CalcIterationCycles()
{

View File

@ -114,6 +114,7 @@ bool DoSavestate(Savestate* file);
bool LoadROM(const char* path, const char* sram, bool direct);
void LoadBIOS();
void SetupDirectBoot();
void RelocateSave(const char* path, bool write);
u32 RunFrame();

View File

@ -196,8 +196,14 @@ void LoadSave(const char* path)
StatusReg = 0x00;
}
void RelocateSave(const char* path)
void RelocateSave(const char* path, bool write)
{
if (!write)
{
LoadSave(path); // lazy
return;
}
strncpy(SRAMPath, path, 1023);
SRAMPath[1023] = '\0';
@ -1143,10 +1149,10 @@ bool LoadROM(const char* path, const char* sram, bool direct)
return true;
}
void RelocateSave(const char* path)
void RelocateSave(const char* path, bool write)
{
// herp derp
NDSCart_SRAM::RelocateSave(path);
NDSCart_SRAM::RelocateSave(path, write);
}
void ReadROM(u32 addr, u32 len, u32 offset)

View File

@ -45,7 +45,7 @@ void Reset();
void DoSavestate(Savestate* file);
bool LoadROM(const char* path, const char* sram, bool direct);
void RelocateSave(const char* path);
void RelocateSave(const char* path, bool write);
void WriteROMCnt(u32 val);
u32 ReadROMData();

View File

@ -65,6 +65,8 @@ uiMenuItem* MenuItem_Pause;
uiMenuItem* MenuItem_Reset;
uiMenuItem* MenuItem_Stop;
uiMenuItem* MenuItem_SavestateSRAMReloc;
uiMenuItem* MenuItem_ScreenRot[4];
uiMenuItem* MenuItem_ScreenGap[6];
uiMenuItem* MenuItem_ScreenLayout[3];
@ -818,7 +820,10 @@ void TryLoadROM(char* file, int prevstatus)
SetupSRAMPath();
if (NDS::LoadROM(ROMPath, SRAMPath, Config::DirectBoot))
{
strncpy(PrevSRAMPath, SRAMPath, 1024); // safety
Run();
}
else
{
uiMsgBoxError(MainWindow,
@ -846,11 +851,10 @@ void GetSavestateName(int slot, char* filename, int len)
}
else
{
int len = strlen(ROMPath);
pos = len;
int l = strlen(ROMPath);
pos = l;
while (ROMPath[pos] != '.' && pos > 0) pos--;
if (pos == 0) pos = len;
else pos++;
if (pos == 0) pos = l;
// avoid buffer overflow. shoddy
if (pos > len-5) pos = len-5;
@ -913,6 +917,18 @@ void LoadState(int slot)
NDS::DoSavestate(state);
delete state;
if (Config::SavestateRelocSRAM && ROMPath[0]!='\0')
{
strncpy(PrevSRAMPath, SRAMPath, 1024);
strncpy(SRAMPath, filename, 1019);
int len = strlen(SRAMPath);
strcpy(&SRAMPath[len], ".sav");
SRAMPath[len+4] = '\0';
NDS::RelocateSave(SRAMPath, false);
}
EmuRunning = prevstatus;
}
@ -956,6 +972,16 @@ void SaveState(int slot)
if (slot > 0)
uiMenuItemEnable(MenuItem_LoadStateSlot[slot-1]);
if (Config::SavestateRelocSRAM && ROMPath[0]!='\0')
{
strncpy(SRAMPath, filename, 1019);
int len = strlen(SRAMPath);
strcpy(&SRAMPath[len], ".sav");
SRAMPath[len+4] = '\0';
NDS::RelocateSave(SRAMPath, true);
}
}
EmuRunning = prevstatus;
@ -974,6 +1000,12 @@ void UndoStateLoad()
NDS::DoSavestate(backup);
delete backup;
if (ROMPath[0]!='\0')
{
strncpy(SRAMPath, PrevSRAMPath, 1024);
NDS::RelocateSave(SRAMPath, false);
}
EmuRunning = prevstatus;
}
@ -1096,7 +1128,10 @@ void OnReset(uiMenuItem* item, uiWindow* window, void* blarg)
if (ROMPath[0] == '\0')
NDS::LoadBIOS();
else
{
SetupSRAMPath();
NDS::LoadROM(ROMPath, SRAMPath, Config::DirectBoot);
}
Run();
}
@ -1119,6 +1154,12 @@ void OnOpenInputConfig(uiMenuItem* item, uiWindow* window, void* blarg)
}
void OnSetSavestateSRAMReloc(uiMenuItem* item, uiWindow* window, void* param)
{
Config::SavestateRelocSRAM = uiMenuItemChecked(item) ? 1:0;
}
void EnsureProperMinSize()
{
bool isHori = (ScreenRotation == 1 || ScreenRotation == 3);
@ -1367,6 +1408,15 @@ int main(int argc, char** argv)
menuitem = uiMenuAppendItem(menu, "Input config");
uiMenuItemOnClicked(menuitem, OnOpenInputConfig, NULL);
uiMenuAppendSeparator(menu);
{
uiMenu* submenu = uiNewMenu("Savestate settings");
MenuItem_SavestateSRAMReloc = uiMenuAppendCheckItem(submenu, "Separate savefiles");
uiMenuItemOnClicked(MenuItem_SavestateSRAMReloc, OnSetSavestateSRAMReloc, NULL);
uiMenuAppendSubmenu(menu, submenu);
}
uiMenuAppendSeparator(menu);
{
uiMenu* submenu = uiNewMenu("Screen rotation");
@ -1471,6 +1521,8 @@ int main(int argc, char** argv)
SANITIZE(ScreenSizing, 0, 3);
#undef SANITIZE
uiMenuItemSetChecked(MenuItem_SavestateSRAMReloc, Config::SavestateRelocSRAM?1:0);
uiMenuItemSetChecked(MenuItem_ScreenRot[ScreenRotation], 1);
uiMenuItemSetChecked(MenuItem_ScreenLayout[ScreenLayout], 1);
uiMenuItemSetChecked(MenuItem_ScreenSizing[ScreenSizing], 1);