* code function for relocating the savefile.
* don't bitch at the user when trying to load a savestate file that doesn't exist. * grey out 'load state' items if there is no file.
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@ -36,7 +36,7 @@ namespace NDSCart_SRAM
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u8* SRAM;
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u32 SRAMLength;
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char SRAMPath[256];
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char SRAMPath[1024];
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void (*WriteFunc)(u8 val, bool islast);
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@ -148,8 +148,8 @@ void LoadSave(const char* path)
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Discover_AddrLength = 0x7FFFFFFF;
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Discover_LikelySize = 0;
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strncpy(SRAMPath, path, 255);
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SRAMPath[255] = '\0';
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strncpy(SRAMPath, path, 1023);
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SRAMPath[1023] = '\0';
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FILE* f = melon_fopen(path, "rb");
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if (f)
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@ -196,6 +196,22 @@ void LoadSave(const char* path)
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StatusReg = 0x00;
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}
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void RelocateSave(const char* path)
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{
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strncpy(SRAMPath, path, 1023);
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SRAMPath[1023] = '\0';
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FILE* f = melon_fopen(path, "wb");
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if (!f)
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{
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printf("NDSCart_SRAM::RelocateSave: failed to create new file. fuck\n");
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return;
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}
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fwrite(SRAM, SRAMLength, 1, f);
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fclose(f);
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}
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u8 Read()
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{
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return Data;
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@ -1127,6 +1143,12 @@ bool LoadROM(const char* path, const char* sram, bool direct)
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return true;
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}
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void RelocateSave(const char* path)
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{
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// herp derp
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NDSCart_SRAM::RelocateSave(path);
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}
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void ReadROM(u32 addr, u32 len, u32 offset)
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{
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if (!CartInserted) return;
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@ -45,6 +45,7 @@ void Reset();
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void DoSavestate(Savestate* file);
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bool LoadROM(const char* path, const char* sram, bool direct);
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void RelocateSave(const char* path);
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void WriteROMCnt(u32 val);
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u32 ReadROMData();
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@ -24,6 +24,7 @@
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#include "libui/ui.h"
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#include "../types.h"
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#include "../melon_fopen.h"
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#include "../version.h"
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#include "../Config.h"
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@ -58,6 +59,8 @@ uiMenuItem* MenuItem_SaveState;
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uiMenuItem* MenuItem_LoadState;
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uiMenuItem* MenuItem_UndoStateLoad;
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uiMenuItem* MenuItem_LoadStateSlot[8];
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uiMenuItem* MenuItem_Pause;
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uiMenuItem* MenuItem_Reset;
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uiMenuItem* MenuItem_Stop;
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@ -104,9 +107,19 @@ void SetupScreenRects(int width, int height);
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void SaveState(int slot);
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void LoadState(int slot);
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void UndoStateLoad();
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void GetSavestateName(int slot, char* filename, int len);
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bool FileExists(char* name)
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{
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FILE* f = melon_fopen(name, "rb");
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if (!f) return false;
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fclose(f);
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return true;
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}
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void UpdateWindowTitle(void* data)
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{
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uiWindowSetTitle(MainWindow, (const char*)data);
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@ -751,6 +764,14 @@ void Run()
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uiMenuItemEnable(MenuItem_LoadState);
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uiMenuItemEnable(MenuItem_UndoStateLoad);
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for (int i = 0; i < 8; i++)
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{
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char ssfile[1024];
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GetSavestateName(i+1, ssfile, 1024);
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if (FileExists(ssfile)) uiMenuItemEnable(MenuItem_LoadStateSlot[i]);
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else uiMenuItemDisable(MenuItem_LoadStateSlot[i]);
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}
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uiMenuItemEnable(MenuItem_Pause);
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uiMenuItemEnable(MenuItem_Reset);
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uiMenuItemEnable(MenuItem_Stop);
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@ -867,6 +888,12 @@ void LoadState(int slot)
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uiFreeText(file);
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}
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if (!FileExists(filename))
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{
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EmuRunning = prevstatus;
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return;
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}
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// backup
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Savestate* backup = new Savestate("timewarp.mln", true);
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NDS::DoSavestate(backup);
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@ -926,6 +953,9 @@ void SaveState(int slot)
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{
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NDS::DoSavestate(state);
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delete state;
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if (slot > 0)
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uiMenuItemEnable(MenuItem_LoadStateSlot[slot-1]);
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}
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EmuRunning = prevstatus;
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@ -1216,15 +1246,6 @@ void ApplyNewSettings()
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}
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bool _fileexists(char* name)
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{
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FILE* f = fopen(name, "rb");
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if (!f) return false;
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fclose(f);
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return true;
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}
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int main(int argc, char** argv)
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{
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srand(time(NULL));
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@ -1313,6 +1334,8 @@ int main(int argc, char** argv)
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uiMenuItem* ssitem = uiMenuAppendItem(submenu, name);
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uiMenuItemOnClicked(ssitem, OnLoadState, (void*)&kSavestateNum[i]);
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if (i < 8) MenuItem_LoadStateSlot[i] = ssitem;
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}
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MenuItem_LoadState = uiMenuAppendSubmenu(menu, submenu);
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