add hotkey config values.
duplicate DlgInputConfig so that it can also do hotkey config. also prevent from opening those config dialogs a billion times.
This commit is contained in:
parent
cb1e6ce750
commit
ff1e21733d
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@ -34,6 +34,9 @@ const char* kConfigFile = "melonDS.ini";
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int KeyMapping[12];
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int JoyMapping[12];
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int HKKeyMapping[HK_MAX];
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int HKJoyMapping[HK_MAX];
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int WindowWidth;
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int WindowHeight;
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@ -90,6 +93,12 @@ ConfigEntry ConfigFile[] =
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{"Joy_X", 0, &JoyMapping[10], -1, NULL, 0},
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{"Joy_Y", 0, &JoyMapping[11], -1, NULL, 0},
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{"HKKey_Lid", 0, &HKKeyMapping[HK_Lid], 0x0E, NULL, 0},
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{"HKKey_Mic", 0, &HKKeyMapping[HK_Mic], 0x35, NULL, 0},
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{"HKJoy_Lid", 0, &HKJoyMapping[HK_Lid], -1, NULL, 0},
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{"HKJoy_Mic", 0, &HKJoyMapping[HK_Mic], -1, NULL, 0},
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{"WindowWidth", 0, &WindowWidth, 256, NULL, 0},
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{"WindowHeight", 0, &WindowHeight, 384, NULL, 0},
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11
src/Config.h
11
src/Config.h
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@ -21,6 +21,14 @@
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#include "types.h"
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enum
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{
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HK_Lid = 0,
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HK_Mic,
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HK_MAX
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};
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namespace Config
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{
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FILE* GetConfigFile(const char* fileName, const char* permissions);
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@ -31,6 +39,9 @@ void Save();
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extern int KeyMapping[12];
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extern int JoyMapping[12];
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extern int HKKeyMapping[HK_MAX];
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extern int HKJoyMapping[HK_MAX];
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extern int WindowWidth;
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extern int WindowHeight;
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@ -33,6 +33,7 @@ void ApplyNewSettings();
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namespace DlgEmuSettings
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{
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bool opened;
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uiWindow* win;
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uiCheckbox* cbDirectBoot;
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@ -42,12 +43,14 @@ uiCheckbox* cbBindAnyAddr;
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int OnCloseWindow(uiWindow* window, void* blarg)
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{
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opened = false;
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return 1;
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}
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void OnCancel(uiButton* btn, void* blarg)
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{
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uiControlDestroy(uiControl(win));
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opened = false;
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}
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void OnOk(uiButton* btn, void* blarg)
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@ -59,12 +62,20 @@ void OnOk(uiButton* btn, void* blarg)
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Config::Save();
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uiControlDestroy(uiControl(win));
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opened = false;
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ApplyNewSettings();
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}
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void Open()
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{
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if (opened)
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{
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uiControlSetFocus(uiControl(win));
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return;
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}
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opened = true;
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win = uiNewWindow("Emu settings - melonDS", 300, 200, 0, 0);
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uiWindowSetMargined(win, 1);
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uiWindowOnClosing(win, OnCloseWindow, NULL);
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@ -35,19 +35,33 @@ extern SDL_Joystick* Joystick;
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namespace DlgInputConfig
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{
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uiWindow* win;
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typedef struct
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{
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int type;
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uiWindow* win;
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uiAreaHandler areahandler;
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uiArea* keypresscatcher;
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uiAreaHandler areahandler;
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uiArea* keypresscatcher;
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int keyorder[12] = {0, 1, 10, 11, 5, 4, 6, 7, 9, 8, 3, 2};
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char keylabels[12][8] = {"A:", "B:", "Select:", "Start:", "Right:", "Left:", "Up:", "Down:", "R:", "L:", "X:", "Y:"};
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int numkeys;
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int keymap[32];
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int joymap[32];
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int keymap[12];
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int joymap[12];
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int pollid;
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uiButton* pollbtn;
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int pollid;
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uiButton* pollbtn;
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} InputDlgData;
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int dskeyorder[12] = {0, 1, 10, 11, 5, 4, 6, 7, 9, 8, 3, 2};
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char dskeylabels[12][8] = {"A:", "B:", "Select:", "Start:", "Right:", "Left:", "Up:", "Down:", "R:", "L:", "X:", "Y:"};
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int identity[32] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31};
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char hotkeylabels[HK_MAX][32] = {"Close/open lid:", "Microphone:"};
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int openedmask;
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InputDlgData inputdlg[2];
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void JoyMappingName(int id, char* str)
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@ -97,7 +111,9 @@ void OnAreaResize(uiAreaHandler* handler, uiArea* area, int width, int height)
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int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
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{
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if (pollid < 0)
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InputDlgData* dlg = (InputDlgData*)uiControl(area)->UserData;
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if (dlg->pollid < 0)
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return 0;
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if (evt->Scancode == 0x38) // ALT
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@ -105,27 +121,27 @@ int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
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if (evt->Modifiers == 0x2) // ALT+key
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return 0;
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if (pollid > 12)
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if (dlg->pollid > 12)
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{
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if (pollid < 0x100) return 0;
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int id = pollid & 0xFF;
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if (dlg->pollid < 0x100) return 0;
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int id = dlg->pollid & 0xFF;
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if (id > 12) return 0;
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if (evt->Scancode != 0x1) // ESC
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{
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if (evt->Scancode == 0xE) // backspace
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joymap[id] = -1;
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dlg->joymap[id] = -1;
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else
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return 1;
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}
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char keyname[16];
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JoyMappingName(joymap[id], keyname);
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uiButtonSetText(pollbtn, keyname);
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uiControlEnable(uiControl(pollbtn));
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JoyMappingName(dlg->joymap[id], keyname);
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uiButtonSetText(dlg->pollbtn, keyname);
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uiControlEnable(uiControl(dlg->pollbtn));
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pollid = -1;
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dlg->pollid = -1;
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uiControlSetFocus(uiControl(pollbtn));
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uiControlSetFocus(uiControl(dlg->pollbtn));
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return 1;
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}
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@ -134,16 +150,16 @@ int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
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{
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// set key.
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if (evt->Scancode != 0x1) // ESC
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keymap[pollid] = evt->Scancode;
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dlg->keymap[dlg->pollid] = evt->Scancode;
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char* keyname = uiKeyName(keymap[pollid]);
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uiButtonSetText(pollbtn, keyname);
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uiControlEnable(uiControl(pollbtn));
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char* keyname = uiKeyName(dlg->keymap[dlg->pollid]);
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uiButtonSetText(dlg->pollbtn, keyname);
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uiControlEnable(uiControl(dlg->pollbtn));
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uiFreeText(keyname);
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pollid = -1;
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dlg->pollid = -1;
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uiControlSetFocus(uiControl(pollbtn));
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uiControlSetFocus(uiControl(dlg->pollbtn));
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}
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return 1;
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@ -151,8 +167,10 @@ int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
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Uint32 JoyPoll(Uint32 interval, void* param)
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{
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if (pollid < 0x100) return 0;
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int id = pollid & 0xFF;
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InputDlgData* dlg = (InputDlgData*)param;
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if (dlg->pollid < 0x100) return 0;
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int id = dlg->pollid & 0xFF;
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if (id > 12) return 0;
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SDL_JoystickUpdate();
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@ -165,16 +183,16 @@ Uint32 JoyPoll(Uint32 interval, void* param)
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{
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if (SDL_JoystickGetButton(joy, i))
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{
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joymap[id] = i;
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dlg->joymap[id] = i;
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char keyname[16];
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JoyMappingName(joymap[id], keyname);
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uiButtonSetText(pollbtn, keyname);
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uiControlEnable(uiControl(pollbtn));
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JoyMappingName(dlg->joymap[id], keyname);
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uiButtonSetText(dlg->pollbtn, keyname);
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uiControlEnable(uiControl(dlg->pollbtn));
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pollid = -1;
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dlg->pollid = -1;
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uiControlSetFocus(uiControl(pollbtn));
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uiControlSetFocus(uiControl(dlg->pollbtn));
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return 0;
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}
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}
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@ -187,16 +205,16 @@ Uint32 JoyPoll(Uint32 interval, void* param)
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else if (blackhat & 0x4) blackhat = 0x4;
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else blackhat = 0x8;
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joymap[id] = 0x100 | blackhat;
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dlg->joymap[id] = 0x100 | blackhat;
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char keyname[16];
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JoyMappingName(joymap[id], keyname);
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uiButtonSetText(pollbtn, keyname);
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uiControlEnable(uiControl(pollbtn));
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JoyMappingName(dlg->joymap[id], keyname);
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uiButtonSetText(dlg->pollbtn, keyname);
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uiControlEnable(uiControl(dlg->pollbtn));
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pollid = -1;
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dlg->pollid = -1;
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uiControlSetFocus(uiControl(pollbtn));
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uiControlSetFocus(uiControl(dlg->pollbtn));
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return 0;
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}
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@ -206,98 +224,147 @@ Uint32 JoyPoll(Uint32 interval, void* param)
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void OnKeyStartConfig(uiButton* btn, void* data)
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{
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if (pollid != -1)
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InputDlgData* dlg = (InputDlgData*)uiControl(btn)->UserData;
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if (dlg->pollid != -1)
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{
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// TODO: handle this better?
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if (pollid <= 12)
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uiControlSetFocus(uiControl(keypresscatcher));
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if (dlg->pollid <= 12)
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uiControlSetFocus(uiControl(dlg->keypresscatcher));
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return;
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}
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int id = *(int*)data;
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pollid = id;
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pollbtn = btn;
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dlg->pollid = id;
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dlg->pollbtn = btn;
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uiButtonSetText(btn, "[press key]");
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uiControlDisable(uiControl(btn));
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uiControlSetFocus(uiControl(keypresscatcher));
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uiControlSetFocus(uiControl(dlg->keypresscatcher));
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}
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void OnJoyStartConfig(uiButton* btn, void* data)
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{
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if (pollid != -1)
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InputDlgData* dlg = (InputDlgData*)uiControl(btn)->UserData;
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if (dlg->pollid != -1)
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{
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// TODO: handle this better?
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if (pollid <= 12)
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uiControlSetFocus(uiControl(keypresscatcher));
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if (dlg->pollid <= 12)
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uiControlSetFocus(uiControl(dlg->keypresscatcher));
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return;
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}
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int id = *(int*)data;
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pollid = id | 0x100;
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pollbtn = btn;
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dlg->pollid = id | 0x100;
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dlg->pollbtn = btn;
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uiButtonSetText(btn, "[press button]");
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uiControlDisable(uiControl(btn));
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SDL_AddTimer(100, JoyPoll, NULL);
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uiControlSetFocus(uiControl(keypresscatcher));
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SDL_AddTimer(100, JoyPoll, dlg);
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uiControlSetFocus(uiControl(dlg->keypresscatcher));
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}
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int OnCloseWindow(uiWindow* window, void* blarg)
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{
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InputDlgData* dlg = (InputDlgData*)(uiControl(window)->UserData);
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openedmask &= ~(1 << dlg->type);
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return 1;
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}
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void OnGetFocus(uiWindow* window, void* blarg)
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{
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if (pollid >= 0)
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uiControlSetFocus(uiControl(keypresscatcher));
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InputDlgData* dlg = (InputDlgData*)(uiControl(window)->UserData);
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if (dlg->pollid >= 0)
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uiControlSetFocus(uiControl(dlg->keypresscatcher));
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}
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void OnLoseFocus(uiWindow* window, void* blarg)
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{
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}
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void OnCancel(uiButton* btn, void* blarg)
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void OnCancel(uiButton* btn, void* data)
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{
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uiControlDestroy(uiControl(win));
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InputDlgData* dlg = (InputDlgData*)data;
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uiControlDestroy(uiControl(dlg->win));
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openedmask &= ~(1 << dlg->type);
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}
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void OnOk(uiButton* btn, void* blarg)
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void OnOk(uiButton* btn, void* data)
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{
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memcpy(Config::KeyMapping, keymap, sizeof(int)*12);
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memcpy(Config::JoyMapping, joymap, sizeof(int)*12);
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InputDlgData* dlg = (InputDlgData*)data;
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if (dlg->type == 0)
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{
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memcpy(Config::KeyMapping, dlg->keymap, sizeof(int)*12);
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memcpy(Config::JoyMapping, dlg->joymap, sizeof(int)*12);
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}
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else if (dlg->type == 1)
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{
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memcpy(Config::HKKeyMapping, dlg->keymap, sizeof(int)*HK_MAX);
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memcpy(Config::HKJoyMapping, dlg->joymap, sizeof(int)*HK_MAX);
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}
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Config::Save();
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uiControlDestroy(uiControl(win));
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uiControlDestroy(uiControl(dlg->win));
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openedmask &= ~(1 << dlg->type);
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}
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void Open()
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void Open(int type)
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{
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pollid = -1;
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InputDlgData* dlg = &inputdlg[type];
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memcpy(keymap, Config::KeyMapping, sizeof(int)*12);
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memcpy(joymap, Config::JoyMapping, sizeof(int)*12);
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int mask = 1 << type;
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if (openedmask & mask)
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{
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uiControlSetFocus(uiControl(dlg->win));
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return;
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}
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win = uiNewWindow("Input config - melonDS", 600, 400, 0, 0);
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uiWindowSetMargined(win, 1);
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uiWindowOnClosing(win, OnCloseWindow, NULL);
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uiWindowOnGetFocus(win, OnGetFocus, NULL);
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uiWindowOnLoseFocus(win, OnLoseFocus, NULL);
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openedmask |= mask;
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areahandler.Draw = OnAreaDraw;
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areahandler.MouseEvent = OnAreaMouseEvent;
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areahandler.MouseCrossed = OnAreaMouseCrossed;
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areahandler.DragBroken = OnAreaDragBroken;
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areahandler.KeyEvent = OnAreaKeyEvent;
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areahandler.Resize = OnAreaResize;
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dlg->type = type;
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dlg->pollid = -1;
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if (type == 0)
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{
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dlg->numkeys = 12;
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memcpy(dlg->keymap, Config::KeyMapping, sizeof(int)*12);
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memcpy(dlg->joymap, Config::JoyMapping, sizeof(int)*12);
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dlg->win = uiNewWindow("Input config - melonDS", 600, 100, 0, 0);
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}
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else if (type == 1)
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{
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dlg->numkeys = HK_MAX;
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memcpy(dlg->keymap, Config::HKKeyMapping, sizeof(int)*HK_MAX);
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memcpy(dlg->joymap, Config::HKJoyMapping, sizeof(int)*HK_MAX);
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dlg->win = uiNewWindow("Hotkey config - melonDS", 600, 100, 0, 0);
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}
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uiControl(dlg->win)->UserData = dlg;
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uiWindowSetMargined(dlg->win, 1);
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uiWindowOnClosing(dlg->win, OnCloseWindow, NULL);
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uiWindowOnGetFocus(dlg->win, OnGetFocus, NULL);
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uiWindowOnLoseFocus(dlg->win, OnLoseFocus, NULL);
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dlg->areahandler.Draw = OnAreaDraw;
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dlg->areahandler.MouseEvent = OnAreaMouseEvent;
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dlg->areahandler.MouseCrossed = OnAreaMouseCrossed;
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dlg->areahandler.DragBroken = OnAreaDragBroken;
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dlg->areahandler.KeyEvent = OnAreaKeyEvent;
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dlg->areahandler.Resize = OnAreaResize;
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uiBox* top = uiNewVerticalBox();
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uiWindowSetChild(win, uiControl(top));
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uiWindowSetChild(dlg->win, uiControl(top));
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uiControlHide(uiControl(top));
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{
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@ -312,19 +379,20 @@ void Open()
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const int width = 120;
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for (int i = 0; i < 12; i++)
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for (int i = 0; i < dlg->numkeys; i++)
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{
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int j = keyorder[i];
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int j = (type==0) ? dskeyorder[i] : i;
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uiLabel* label = uiNewLabel(keylabels[j]);
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uiLabel* label = uiNewLabel((type==0) ? dskeylabels[j] : hotkeylabels[j]);
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uiGridAppend(b_key, uiControl(label), 0, i, 1, 1, 1, uiAlignStart, 1, uiAlignCenter);
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uiControlSetMinSize(uiControl(label), width, 1);
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char* keyname = uiKeyName(Config::KeyMapping[j]);
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char* keyname = uiKeyName(dlg->keymap[j]);
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uiButton* btn = uiNewButton(keyname);
|
||||
uiControl(btn)->UserData = dlg;
|
||||
uiGridAppend(b_key, uiControl(btn), 1, i, 1, 1, 1, uiAlignFill, 1, uiAlignCenter);
|
||||
uiButtonOnClicked(btn, OnKeyStartConfig, &keyorder[i]);
|
||||
uiButtonOnClicked(btn, OnKeyStartConfig, (type==0) ? &dskeyorder[i] : &identity[i]);
|
||||
uiControlSetMinSize(uiControl(btn), width, 1);
|
||||
|
||||
uiFreeText(keyname);
|
||||
|
@ -335,20 +403,21 @@ void Open()
|
|||
uiGrid* b_joy = uiNewGrid();
|
||||
uiGroupSetChild(g_joy, uiControl(b_joy));
|
||||
|
||||
for (int i = 0; i < 12; i++)
|
||||
for (int i = 0; i < dlg->numkeys; i++)
|
||||
{
|
||||
int j = keyorder[i];
|
||||
int j = (type==0) ? dskeyorder[i] : i;
|
||||
|
||||
uiLabel* label = uiNewLabel(keylabels[j]);
|
||||
uiLabel* label = uiNewLabel((type==0) ? dskeylabels[j] : hotkeylabels[j]);
|
||||
uiGridAppend(b_joy, uiControl(label), 0, i, 1, 1, 1, uiAlignStart, 1, uiAlignCenter);
|
||||
uiControlSetMinSize(uiControl(label), width, 1);
|
||||
|
||||
char keyname[16];
|
||||
JoyMappingName(Config::JoyMapping[j], keyname);
|
||||
JoyMappingName(dlg->joymap[j], keyname);
|
||||
|
||||
uiButton* btn = uiNewButton(keyname);
|
||||
uiControl(btn)->UserData = dlg;
|
||||
uiGridAppend(b_joy, uiControl(btn), 1, i, 1, 1, 1, uiAlignFill, 1, uiAlignCenter);
|
||||
uiButtonOnClicked(btn, OnJoyStartConfig, &keyorder[i]);
|
||||
uiButtonOnClicked(btn, OnJoyStartConfig, (type==0) ? &dskeyorder[i] : &identity[i]);
|
||||
uiControlSetMinSize(uiControl(btn), width, 1);
|
||||
}
|
||||
}
|
||||
|
@ -364,21 +433,22 @@ void Open()
|
|||
uiLabel* dummy = uiNewLabel("");
|
||||
uiBoxAppend(in_ctrl, uiControl(dummy), 1);
|
||||
|
||||
keypresscatcher = uiNewArea(&areahandler);
|
||||
uiBoxAppend(in_ctrl, uiControl(keypresscatcher), 0);
|
||||
dlg->keypresscatcher = uiNewArea(&dlg->areahandler);
|
||||
uiControl(dlg->keypresscatcher)->UserData = dlg;
|
||||
uiBoxAppend(in_ctrl, uiControl(dlg->keypresscatcher), 0);
|
||||
|
||||
uiButton* btncancel = uiNewButton("Cancel");
|
||||
uiButtonOnClicked(btncancel, OnCancel, NULL);
|
||||
uiButtonOnClicked(btncancel, OnCancel, dlg);
|
||||
uiBoxAppend(in_ctrl, uiControl(btncancel), 0);
|
||||
|
||||
uiButton* btnok = uiNewButton("Ok");
|
||||
uiButtonOnClicked(btnok, OnOk, NULL);
|
||||
uiButtonOnClicked(btnok, OnOk, dlg);
|
||||
uiBoxAppend(in_ctrl, uiControl(btnok), 0);
|
||||
}
|
||||
|
||||
uiControlShow(uiControl(top));
|
||||
|
||||
uiControlShow(uiControl(win));
|
||||
uiControlShow(uiControl(dlg->win));
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
namespace DlgInputConfig
|
||||
{
|
||||
|
||||
void Open();
|
||||
void Open(int type);
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -76,6 +76,8 @@ struct uiControl {
|
|||
void (*SetMinSize)(uiControl*, int, int);
|
||||
|
||||
int MinWidth, MinHeight;
|
||||
|
||||
void* UserData;
|
||||
};
|
||||
// TOOD add argument names to all arguments
|
||||
#define uiControl(this) ((uiControl *) (this))
|
||||
|
|
|
@ -1309,7 +1309,12 @@ void OnOpenEmuSettings(uiMenuItem* item, uiWindow* window, void* blarg)
|
|||
|
||||
void OnOpenInputConfig(uiMenuItem* item, uiWindow* window, void* blarg)
|
||||
{
|
||||
DlgInputConfig::Open();
|
||||
DlgInputConfig::Open(0);
|
||||
}
|
||||
|
||||
void OnOpenHotkeyConfig(uiMenuItem* item, uiWindow* window, void* blarg)
|
||||
{
|
||||
DlgInputConfig::Open(1);
|
||||
}
|
||||
|
||||
|
||||
|
@ -1581,6 +1586,8 @@ int main(int argc, char** argv)
|
|||
uiMenuItemOnClicked(menuitem, OnOpenEmuSettings, NULL);
|
||||
menuitem = uiMenuAppendItem(menu, "Input config");
|
||||
uiMenuItemOnClicked(menuitem, OnOpenInputConfig, NULL);
|
||||
menuitem = uiMenuAppendItem(menu, "Hotkey config");
|
||||
uiMenuItemOnClicked(menuitem, OnOpenHotkeyConfig, NULL);
|
||||
uiMenuAppendSeparator(menu);
|
||||
{
|
||||
uiMenu* submenu = uiNewMenu("Savestate settings");
|
||||
|
|
Loading…
Reference in New Issue