add hotkey config values.

duplicate DlgInputConfig so that it can also do hotkey config.
also prevent from opening those config dialogs a billion times.
This commit is contained in:
StapleButter 2018-12-14 03:32:40 +01:00
parent cb1e6ce750
commit ff1e21733d
7 changed files with 203 additions and 93 deletions

View File

@ -34,6 +34,9 @@ const char* kConfigFile = "melonDS.ini";
int KeyMapping[12];
int JoyMapping[12];
int HKKeyMapping[HK_MAX];
int HKJoyMapping[HK_MAX];
int WindowWidth;
int WindowHeight;
@ -90,6 +93,12 @@ ConfigEntry ConfigFile[] =
{"Joy_X", 0, &JoyMapping[10], -1, NULL, 0},
{"Joy_Y", 0, &JoyMapping[11], -1, NULL, 0},
{"HKKey_Lid", 0, &HKKeyMapping[HK_Lid], 0x0E, NULL, 0},
{"HKKey_Mic", 0, &HKKeyMapping[HK_Mic], 0x35, NULL, 0},
{"HKJoy_Lid", 0, &HKJoyMapping[HK_Lid], -1, NULL, 0},
{"HKJoy_Mic", 0, &HKJoyMapping[HK_Mic], -1, NULL, 0},
{"WindowWidth", 0, &WindowWidth, 256, NULL, 0},
{"WindowHeight", 0, &WindowHeight, 384, NULL, 0},

View File

@ -21,6 +21,14 @@
#include "types.h"
enum
{
HK_Lid = 0,
HK_Mic,
HK_MAX
};
namespace Config
{
FILE* GetConfigFile(const char* fileName, const char* permissions);
@ -31,6 +39,9 @@ void Save();
extern int KeyMapping[12];
extern int JoyMapping[12];
extern int HKKeyMapping[HK_MAX];
extern int HKJoyMapping[HK_MAX];
extern int WindowWidth;
extern int WindowHeight;

View File

@ -33,6 +33,7 @@ void ApplyNewSettings();
namespace DlgEmuSettings
{
bool opened;
uiWindow* win;
uiCheckbox* cbDirectBoot;
@ -42,12 +43,14 @@ uiCheckbox* cbBindAnyAddr;
int OnCloseWindow(uiWindow* window, void* blarg)
{
opened = false;
return 1;
}
void OnCancel(uiButton* btn, void* blarg)
{
uiControlDestroy(uiControl(win));
opened = false;
}
void OnOk(uiButton* btn, void* blarg)
@ -59,12 +62,20 @@ void OnOk(uiButton* btn, void* blarg)
Config::Save();
uiControlDestroy(uiControl(win));
opened = false;
ApplyNewSettings();
}
void Open()
{
if (opened)
{
uiControlSetFocus(uiControl(win));
return;
}
opened = true;
win = uiNewWindow("Emu settings - melonDS", 300, 200, 0, 0);
uiWindowSetMargined(win, 1);
uiWindowOnClosing(win, OnCloseWindow, NULL);

View File

@ -35,19 +35,33 @@ extern SDL_Joystick* Joystick;
namespace DlgInputConfig
{
uiWindow* win;
typedef struct
{
int type;
uiWindow* win;
uiAreaHandler areahandler;
uiArea* keypresscatcher;
uiAreaHandler areahandler;
uiArea* keypresscatcher;
int keyorder[12] = {0, 1, 10, 11, 5, 4, 6, 7, 9, 8, 3, 2};
char keylabels[12][8] = {"A:", "B:", "Select:", "Start:", "Right:", "Left:", "Up:", "Down:", "R:", "L:", "X:", "Y:"};
int numkeys;
int keymap[32];
int joymap[32];
int keymap[12];
int joymap[12];
int pollid;
uiButton* pollbtn;
int pollid;
uiButton* pollbtn;
} InputDlgData;
int dskeyorder[12] = {0, 1, 10, 11, 5, 4, 6, 7, 9, 8, 3, 2};
char dskeylabels[12][8] = {"A:", "B:", "Select:", "Start:", "Right:", "Left:", "Up:", "Down:", "R:", "L:", "X:", "Y:"};
int identity[32] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31};
char hotkeylabels[HK_MAX][32] = {"Close/open lid:", "Microphone:"};
int openedmask;
InputDlgData inputdlg[2];
void JoyMappingName(int id, char* str)
@ -97,7 +111,9 @@ void OnAreaResize(uiAreaHandler* handler, uiArea* area, int width, int height)
int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
{
if (pollid < 0)
InputDlgData* dlg = (InputDlgData*)uiControl(area)->UserData;
if (dlg->pollid < 0)
return 0;
if (evt->Scancode == 0x38) // ALT
@ -105,27 +121,27 @@ int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
if (evt->Modifiers == 0x2) // ALT+key
return 0;
if (pollid > 12)
if (dlg->pollid > 12)
{
if (pollid < 0x100) return 0;
int id = pollid & 0xFF;
if (dlg->pollid < 0x100) return 0;
int id = dlg->pollid & 0xFF;
if (id > 12) return 0;
if (evt->Scancode != 0x1) // ESC
{
if (evt->Scancode == 0xE) // backspace
joymap[id] = -1;
dlg->joymap[id] = -1;
else
return 1;
}
char keyname[16];
JoyMappingName(joymap[id], keyname);
uiButtonSetText(pollbtn, keyname);
uiControlEnable(uiControl(pollbtn));
JoyMappingName(dlg->joymap[id], keyname);
uiButtonSetText(dlg->pollbtn, keyname);
uiControlEnable(uiControl(dlg->pollbtn));
pollid = -1;
dlg->pollid = -1;
uiControlSetFocus(uiControl(pollbtn));
uiControlSetFocus(uiControl(dlg->pollbtn));
return 1;
}
@ -134,16 +150,16 @@ int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
{
// set key.
if (evt->Scancode != 0x1) // ESC
keymap[pollid] = evt->Scancode;
dlg->keymap[dlg->pollid] = evt->Scancode;
char* keyname = uiKeyName(keymap[pollid]);
uiButtonSetText(pollbtn, keyname);
uiControlEnable(uiControl(pollbtn));
char* keyname = uiKeyName(dlg->keymap[dlg->pollid]);
uiButtonSetText(dlg->pollbtn, keyname);
uiControlEnable(uiControl(dlg->pollbtn));
uiFreeText(keyname);
pollid = -1;
dlg->pollid = -1;
uiControlSetFocus(uiControl(pollbtn));
uiControlSetFocus(uiControl(dlg->pollbtn));
}
return 1;
@ -151,8 +167,10 @@ int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
Uint32 JoyPoll(Uint32 interval, void* param)
{
if (pollid < 0x100) return 0;
int id = pollid & 0xFF;
InputDlgData* dlg = (InputDlgData*)param;
if (dlg->pollid < 0x100) return 0;
int id = dlg->pollid & 0xFF;
if (id > 12) return 0;
SDL_JoystickUpdate();
@ -165,16 +183,16 @@ Uint32 JoyPoll(Uint32 interval, void* param)
{
if (SDL_JoystickGetButton(joy, i))
{
joymap[id] = i;
dlg->joymap[id] = i;
char keyname[16];
JoyMappingName(joymap[id], keyname);
uiButtonSetText(pollbtn, keyname);
uiControlEnable(uiControl(pollbtn));
JoyMappingName(dlg->joymap[id], keyname);
uiButtonSetText(dlg->pollbtn, keyname);
uiControlEnable(uiControl(dlg->pollbtn));
pollid = -1;
dlg->pollid = -1;
uiControlSetFocus(uiControl(pollbtn));
uiControlSetFocus(uiControl(dlg->pollbtn));
return 0;
}
}
@ -187,16 +205,16 @@ Uint32 JoyPoll(Uint32 interval, void* param)
else if (blackhat & 0x4) blackhat = 0x4;
else blackhat = 0x8;
joymap[id] = 0x100 | blackhat;
dlg->joymap[id] = 0x100 | blackhat;
char keyname[16];
JoyMappingName(joymap[id], keyname);
uiButtonSetText(pollbtn, keyname);
uiControlEnable(uiControl(pollbtn));
JoyMappingName(dlg->joymap[id], keyname);
uiButtonSetText(dlg->pollbtn, keyname);
uiControlEnable(uiControl(dlg->pollbtn));
pollid = -1;
dlg->pollid = -1;
uiControlSetFocus(uiControl(pollbtn));
uiControlSetFocus(uiControl(dlg->pollbtn));
return 0;
}
@ -206,98 +224,147 @@ Uint32 JoyPoll(Uint32 interval, void* param)
void OnKeyStartConfig(uiButton* btn, void* data)
{
if (pollid != -1)
InputDlgData* dlg = (InputDlgData*)uiControl(btn)->UserData;
if (dlg->pollid != -1)
{
// TODO: handle this better?
if (pollid <= 12)
uiControlSetFocus(uiControl(keypresscatcher));
if (dlg->pollid <= 12)
uiControlSetFocus(uiControl(dlg->keypresscatcher));
return;
}
int id = *(int*)data;
pollid = id;
pollbtn = btn;
dlg->pollid = id;
dlg->pollbtn = btn;
uiButtonSetText(btn, "[press key]");
uiControlDisable(uiControl(btn));
uiControlSetFocus(uiControl(keypresscatcher));
uiControlSetFocus(uiControl(dlg->keypresscatcher));
}
void OnJoyStartConfig(uiButton* btn, void* data)
{
if (pollid != -1)
InputDlgData* dlg = (InputDlgData*)uiControl(btn)->UserData;
if (dlg->pollid != -1)
{
// TODO: handle this better?
if (pollid <= 12)
uiControlSetFocus(uiControl(keypresscatcher));
if (dlg->pollid <= 12)
uiControlSetFocus(uiControl(dlg->keypresscatcher));
return;
}
int id = *(int*)data;
pollid = id | 0x100;
pollbtn = btn;
dlg->pollid = id | 0x100;
dlg->pollbtn = btn;
uiButtonSetText(btn, "[press button]");
uiControlDisable(uiControl(btn));
SDL_AddTimer(100, JoyPoll, NULL);
uiControlSetFocus(uiControl(keypresscatcher));
SDL_AddTimer(100, JoyPoll, dlg);
uiControlSetFocus(uiControl(dlg->keypresscatcher));
}
int OnCloseWindow(uiWindow* window, void* blarg)
{
InputDlgData* dlg = (InputDlgData*)(uiControl(window)->UserData);
openedmask &= ~(1 << dlg->type);
return 1;
}
void OnGetFocus(uiWindow* window, void* blarg)
{
if (pollid >= 0)
uiControlSetFocus(uiControl(keypresscatcher));
InputDlgData* dlg = (InputDlgData*)(uiControl(window)->UserData);
if (dlg->pollid >= 0)
uiControlSetFocus(uiControl(dlg->keypresscatcher));
}
void OnLoseFocus(uiWindow* window, void* blarg)
{
}
void OnCancel(uiButton* btn, void* blarg)
void OnCancel(uiButton* btn, void* data)
{
uiControlDestroy(uiControl(win));
InputDlgData* dlg = (InputDlgData*)data;
uiControlDestroy(uiControl(dlg->win));
openedmask &= ~(1 << dlg->type);
}
void OnOk(uiButton* btn, void* blarg)
void OnOk(uiButton* btn, void* data)
{
memcpy(Config::KeyMapping, keymap, sizeof(int)*12);
memcpy(Config::JoyMapping, joymap, sizeof(int)*12);
InputDlgData* dlg = (InputDlgData*)data;
if (dlg->type == 0)
{
memcpy(Config::KeyMapping, dlg->keymap, sizeof(int)*12);
memcpy(Config::JoyMapping, dlg->joymap, sizeof(int)*12);
}
else if (dlg->type == 1)
{
memcpy(Config::HKKeyMapping, dlg->keymap, sizeof(int)*HK_MAX);
memcpy(Config::HKJoyMapping, dlg->joymap, sizeof(int)*HK_MAX);
}
Config::Save();
uiControlDestroy(uiControl(win));
uiControlDestroy(uiControl(dlg->win));
openedmask &= ~(1 << dlg->type);
}
void Open()
void Open(int type)
{
pollid = -1;
InputDlgData* dlg = &inputdlg[type];
memcpy(keymap, Config::KeyMapping, sizeof(int)*12);
memcpy(joymap, Config::JoyMapping, sizeof(int)*12);
int mask = 1 << type;
if (openedmask & mask)
{
uiControlSetFocus(uiControl(dlg->win));
return;
}
win = uiNewWindow("Input config - melonDS", 600, 400, 0, 0);
uiWindowSetMargined(win, 1);
uiWindowOnClosing(win, OnCloseWindow, NULL);
uiWindowOnGetFocus(win, OnGetFocus, NULL);
uiWindowOnLoseFocus(win, OnLoseFocus, NULL);
openedmask |= mask;
areahandler.Draw = OnAreaDraw;
areahandler.MouseEvent = OnAreaMouseEvent;
areahandler.MouseCrossed = OnAreaMouseCrossed;
areahandler.DragBroken = OnAreaDragBroken;
areahandler.KeyEvent = OnAreaKeyEvent;
areahandler.Resize = OnAreaResize;
dlg->type = type;
dlg->pollid = -1;
if (type == 0)
{
dlg->numkeys = 12;
memcpy(dlg->keymap, Config::KeyMapping, sizeof(int)*12);
memcpy(dlg->joymap, Config::JoyMapping, sizeof(int)*12);
dlg->win = uiNewWindow("Input config - melonDS", 600, 100, 0, 0);
}
else if (type == 1)
{
dlg->numkeys = HK_MAX;
memcpy(dlg->keymap, Config::HKKeyMapping, sizeof(int)*HK_MAX);
memcpy(dlg->joymap, Config::HKJoyMapping, sizeof(int)*HK_MAX);
dlg->win = uiNewWindow("Hotkey config - melonDS", 600, 100, 0, 0);
}
uiControl(dlg->win)->UserData = dlg;
uiWindowSetMargined(dlg->win, 1);
uiWindowOnClosing(dlg->win, OnCloseWindow, NULL);
uiWindowOnGetFocus(dlg->win, OnGetFocus, NULL);
uiWindowOnLoseFocus(dlg->win, OnLoseFocus, NULL);
dlg->areahandler.Draw = OnAreaDraw;
dlg->areahandler.MouseEvent = OnAreaMouseEvent;
dlg->areahandler.MouseCrossed = OnAreaMouseCrossed;
dlg->areahandler.DragBroken = OnAreaDragBroken;
dlg->areahandler.KeyEvent = OnAreaKeyEvent;
dlg->areahandler.Resize = OnAreaResize;
uiBox* top = uiNewVerticalBox();
uiWindowSetChild(win, uiControl(top));
uiWindowSetChild(dlg->win, uiControl(top));
uiControlHide(uiControl(top));
{
@ -312,19 +379,20 @@ void Open()
const int width = 120;
for (int i = 0; i < 12; i++)
for (int i = 0; i < dlg->numkeys; i++)
{
int j = keyorder[i];
int j = (type==0) ? dskeyorder[i] : i;
uiLabel* label = uiNewLabel(keylabels[j]);
uiLabel* label = uiNewLabel((type==0) ? dskeylabels[j] : hotkeylabels[j]);
uiGridAppend(b_key, uiControl(label), 0, i, 1, 1, 1, uiAlignStart, 1, uiAlignCenter);
uiControlSetMinSize(uiControl(label), width, 1);
char* keyname = uiKeyName(Config::KeyMapping[j]);
char* keyname = uiKeyName(dlg->keymap[j]);
uiButton* btn = uiNewButton(keyname);
uiControl(btn)->UserData = dlg;
uiGridAppend(b_key, uiControl(btn), 1, i, 1, 1, 1, uiAlignFill, 1, uiAlignCenter);
uiButtonOnClicked(btn, OnKeyStartConfig, &keyorder[i]);
uiButtonOnClicked(btn, OnKeyStartConfig, (type==0) ? &dskeyorder[i] : &identity[i]);
uiControlSetMinSize(uiControl(btn), width, 1);
uiFreeText(keyname);
@ -335,20 +403,21 @@ void Open()
uiGrid* b_joy = uiNewGrid();
uiGroupSetChild(g_joy, uiControl(b_joy));
for (int i = 0; i < 12; i++)
for (int i = 0; i < dlg->numkeys; i++)
{
int j = keyorder[i];
int j = (type==0) ? dskeyorder[i] : i;
uiLabel* label = uiNewLabel(keylabels[j]);
uiLabel* label = uiNewLabel((type==0) ? dskeylabels[j] : hotkeylabels[j]);
uiGridAppend(b_joy, uiControl(label), 0, i, 1, 1, 1, uiAlignStart, 1, uiAlignCenter);
uiControlSetMinSize(uiControl(label), width, 1);
char keyname[16];
JoyMappingName(Config::JoyMapping[j], keyname);
JoyMappingName(dlg->joymap[j], keyname);
uiButton* btn = uiNewButton(keyname);
uiControl(btn)->UserData = dlg;
uiGridAppend(b_joy, uiControl(btn), 1, i, 1, 1, 1, uiAlignFill, 1, uiAlignCenter);
uiButtonOnClicked(btn, OnJoyStartConfig, &keyorder[i]);
uiButtonOnClicked(btn, OnJoyStartConfig, (type==0) ? &dskeyorder[i] : &identity[i]);
uiControlSetMinSize(uiControl(btn), width, 1);
}
}
@ -364,21 +433,22 @@ void Open()
uiLabel* dummy = uiNewLabel("");
uiBoxAppend(in_ctrl, uiControl(dummy), 1);
keypresscatcher = uiNewArea(&areahandler);
uiBoxAppend(in_ctrl, uiControl(keypresscatcher), 0);
dlg->keypresscatcher = uiNewArea(&dlg->areahandler);
uiControl(dlg->keypresscatcher)->UserData = dlg;
uiBoxAppend(in_ctrl, uiControl(dlg->keypresscatcher), 0);
uiButton* btncancel = uiNewButton("Cancel");
uiButtonOnClicked(btncancel, OnCancel, NULL);
uiButtonOnClicked(btncancel, OnCancel, dlg);
uiBoxAppend(in_ctrl, uiControl(btncancel), 0);
uiButton* btnok = uiNewButton("Ok");
uiButtonOnClicked(btnok, OnOk, NULL);
uiButtonOnClicked(btnok, OnOk, dlg);
uiBoxAppend(in_ctrl, uiControl(btnok), 0);
}
uiControlShow(uiControl(top));
uiControlShow(uiControl(win));
uiControlShow(uiControl(dlg->win));
}
}

View File

@ -22,7 +22,7 @@
namespace DlgInputConfig
{
void Open();
void Open(int type);
}

View File

@ -76,6 +76,8 @@ struct uiControl {
void (*SetMinSize)(uiControl*, int, int);
int MinWidth, MinHeight;
void* UserData;
};
// TOOD add argument names to all arguments
#define uiControl(this) ((uiControl *) (this))

View File

@ -1309,7 +1309,12 @@ void OnOpenEmuSettings(uiMenuItem* item, uiWindow* window, void* blarg)
void OnOpenInputConfig(uiMenuItem* item, uiWindow* window, void* blarg)
{
DlgInputConfig::Open();
DlgInputConfig::Open(0);
}
void OnOpenHotkeyConfig(uiMenuItem* item, uiWindow* window, void* blarg)
{
DlgInputConfig::Open(1);
}
@ -1581,6 +1586,8 @@ int main(int argc, char** argv)
uiMenuItemOnClicked(menuitem, OnOpenEmuSettings, NULL);
menuitem = uiMenuAppendItem(menu, "Input config");
uiMenuItemOnClicked(menuitem, OnOpenInputConfig, NULL);
menuitem = uiMenuAppendItem(menu, "Hotkey config");
uiMenuItemOnClicked(menuitem, OnOpenHotkeyConfig, NULL);
uiMenuAppendSeparator(menu);
{
uiMenu* submenu = uiNewMenu("Savestate settings");