start making things nicerer
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@ -49,6 +49,14 @@
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namespace LAN_Socket
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{
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const u32 kSubnet = 0x0A400000;
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const u32 kServerIP = kSubnet | 0x01;
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const u32 kDNSIP = kSubnet | 0x02;
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const u32 kClientIP = kSubnet | 0x10;
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const u8 kServerMAC[6] = {0x00, 0xAB, 0x33, 0x28, 0x99, 0x44};
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const u8 kDNSMAC[6] = {0x00, 0xAB, 0x33, 0x28, 0x99, 0x55};
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u8 PacketBuffer[2048];
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int PacketLen;
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volatile int RXNum;
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@ -219,9 +227,6 @@ void DeInit()
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bool HandleDHCPFrame(u8* data, int len)
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{
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const u32 serverip = 0x0A404001;
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const u32 clientip = 0x0A404010;
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u8 type = 0xFF;
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u32 transid = *(u32*)&data[0x2E];
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@ -260,8 +265,7 @@ bool HandleDHCPFrame(u8* data, int len)
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// ethernet
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memcpy(out, &data[6], 6); out += 6;
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*out++ = 0x00; *out++ = 0xAB; *out++ = 0x33;
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*out++ = 0x28; *out++ = 0x99; *out++ = 0x44;
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memcpy(out, kServerMAC, 6); out += 6;
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*(u16*)out = htons(0x0800); out += 2;
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// IP
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@ -275,14 +279,14 @@ bool HandleDHCPFrame(u8* data, int len)
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*out++ = 0x80; // TTL
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*out++ = 0x11; // protocol (UDP)
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*(u16*)out = 0; out += 2; // checksum
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*(u32*)out = htonl(serverip); out += 4; // source IP
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*(u32*)out = htonl(kServerIP); out += 4; // source IP
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if (type == 1)
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{
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*(u32*)out = htonl(0xFFFFFFFF); out += 4; // destination IP
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}
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else if (type == 3)
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{
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*(u32*)out = htonl(clientip); out += 4; // destination IP
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*(u32*)out = htonl(kClientIP); out += 4; // destination IP
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}
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// UDP
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@ -302,8 +306,8 @@ bool HandleDHCPFrame(u8* data, int len)
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*(u16*)out = 0; out += 2; // seconds elapsed
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*(u16*)out = 0; out += 2;
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*(u32*)out = htonl(0x00000000); out += 4; // client IP
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*(u32*)out = htonl(clientip); out += 4; // your IP
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*(u32*)out = htonl(serverip); out += 4; // server IP
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*(u32*)out = htonl(kClientIP); out += 4; // your IP
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*(u32*)out = htonl(kServerIP); out += 4; // server IP
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*(u32*)out = htonl(0x00000000); out += 4; // gateway IP
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memcpy(out, &data[6], 6); out += 6;
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memset(out, 0, 10); out += 10;
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@ -316,29 +320,13 @@ bool HandleDHCPFrame(u8* data, int len)
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*out++ = 1; *out++ = 4;
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*(u32*)out = htonl(0xFFFFFF00); out += 4; // subnet mask
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*out++ = 3; *out++ = 4;
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*(u32*)out = htonl(serverip); out += 4; // router
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*(u32*)out = htonl(kServerIP); out += 4; // router
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*out++ = 51; *out++ = 4;
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*(u32*)out = htonl(442030); out += 4; // lease time
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*out++ = 54; *out++ = 4;
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*(u32*)out = htonl(serverip); out += 4; // DHCP server
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/*u8 numdns = 0;
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for (int i = 0; i < 8; i++)
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{
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if (*(u32*)&PCapAdapterData->DNS[i][0] != 0)
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numdns++;
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}
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*out++ = 6; *out++ = 4*numdns;
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for (int i = 0; i < 8; i++)
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{
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u32 dnsip = *(u32*)&PCapAdapterData->DNS[i][0];
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if (dnsip != 0)
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{
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*(u32*)out = dnsip; out += 4;
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}
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}*/
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*(u32*)out = htonl(kServerIP); out += 4; // DHCP server
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*out++ = 6; *out++ = 4;
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*(u32*)out = htonl(0x08080808); out += 4; // DNS (hax)
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*(u32*)out = htonl(kDNSIP); out += 4; // DNS (hax)
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*out++ = 0xFF;
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memset(out, 0, 20); out += 20;
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@ -392,9 +380,6 @@ bool HandleDHCPFrame(u8* data, int len)
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bool HandleIPFrame(u8* data, int len)
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{
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const u32 serverip = 0x0A404001;
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const u32 clientip = 0x0A404010;
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u8 protocol = data[0x17];
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// any kind of IPv4 frame that isn't DHCP
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@ -549,9 +534,6 @@ bool HandleIPFrame(u8* data, int len)
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bool HandleARPFrame(u8* data, int len)
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{
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const u32 serverip = 0x0A404001;
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const u32 clientip = 0x0A404010;
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u16 protocol = ntohs(*(u16*)&data[0x10]);
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if (protocol != 0x0800) return false;
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@ -561,7 +543,7 @@ bool HandleARPFrame(u8* data, int len)
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// TODO: handle ARP to the client
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// this only handles ARP to the DHCP/router
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if (op == 1 && targetip == serverip)
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if (op == 1)
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{
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// opcode 1=req 2=reply
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// sender MAC
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@ -569,13 +551,17 @@ bool HandleARPFrame(u8* data, int len)
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// target MAC
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// target IP
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const u8* targetmac;
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if (targetip == kServerIP) targetmac = kServerMAC;
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else if (targetip == kDNSIP) targetmac = kDNSMAC;
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else return false;
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u8 resp[64];
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u8* out = &resp[0];
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// ethernet
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memcpy(out, &data[6], 6); out += 6;
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*out++ = 0x00; *out++ = 0xAB; *out++ = 0x33;
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*out++ = 0x28; *out++ = 0x99; *out++ = 0x44;
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memcpy(out, kServerMAC, 6); out += 6;
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*(u16*)out = htons(0x0806); out += 2;
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// ARP
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@ -584,8 +570,7 @@ bool HandleARPFrame(u8* data, int len)
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*out++ = 6; // MAC address size
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*out++ = 4; // IP address size
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*(u16*)out = htons(0x0002); out += 2; // opcode
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*out++ = 0x00; *out++ = 0xAB; *out++ = 0x33;
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*out++ = 0x28; *out++ = 0x99; *out++ = 0x44;
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memcpy(out, targetmac, 6); out += 6;
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*(u32*)out = htonl(targetip); out += 4;
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memcpy(out, &data[0x16], 6+4); out += 6+4;
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@ -1667,7 +1667,7 @@ void ApplyNewSettings(int type)
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EmuRunning = 2;
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while (EmuStatus != 2);
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if (type == 0) // general emu settings)
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if (type == 0) // general emu settings
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{
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GPU3D::SoftRenderer::SetupRenderThread();
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}
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@ -1678,6 +1678,8 @@ void ApplyNewSettings(int type)
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Platform::MP_DeInit();
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Platform::MP_Init();
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}
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// TODO: cycle LAN shito
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}
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EmuRunning = prevstatus;
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