fix more shit

This commit is contained in:
StapleButter 2018-10-23 20:40:57 +02:00
parent 98076f2334
commit a4a9bca5f0
1 changed files with 36 additions and 0 deletions

View File

@ -402,6 +402,42 @@ void DoSavestate(Savestate* file)
file->Var32(&VertexNum);
file->Var32(&VertexNumInPoly);
file->Var32(&NumConsecutivePolygons);
/*Vertex TempVertexBuffer[4];
u32 VertexNum;
u32 VertexNumInPoly;
u32 NumConsecutivePolygons;
Polygon* LastStripPolygon;
u32 NumOpaquePolygons;*/
for (int i = 0; i < 4; i++)
{
Vertex* vtx = &TempVertexBuffer[i];
file->VarArray(vtx->Position, sizeof(s32)*4);
file->VarArray(vtx->Color, sizeof(s32)*3);
file->VarArray(vtx->TexCoords, sizeof(s16)*2);
file->Var32((u32*)&vtx->Clipped);
file->VarArray(vtx->FinalPosition, sizeof(s32)*2);
file->VarArray(vtx->FinalColor, sizeof(s32)*3);
}
if (file->Saving)
{
u32 id;
if (LastStripPolygon) id = (u32)((LastStripPolygon - (&PolygonRAM[0])) / sizeof(Polygon));
else id = -1;
file->Var32(&id);
}
else
{
u32 id;
file->Var32(&id);
if (id == -1) LastStripPolygon = NULL;
else LastStripPolygon = &PolygonRAM[id];
}
file->Var32(&CurRAMBank);
file->Var32(&NumVertices);