Commit Graph

22623 Commits

Author SHA1 Message Date
spycrab 2dcb703a1e
Merge pull request #7842 from spycrab/win_updater_hidpi
Updater: Support HiDPI
2019-03-03 22:46:19 +01:00
Jordan Woyak 4db4840d7c WiimoteEmu: Reimplement tilt/swing/camera/orientation data using matrix math. 2019-03-03 12:43:25 -06:00
spycrab 0d203cf0bb Qt/GCMemcardManager: Make message boxes modal 2019-03-03 16:36:58 +01:00
spycrab 326e2fb300 Qt/FIFOPlayerWindow: Make message box modal 2019-03-03 16:26:23 +01:00
spycrab 1ba810901d Qt/MappingWindow: Make message boxes modal 2019-03-03 16:19:50 +01:00
spycrab 103cb430f4 Qt/ControllerWindow: Make message boxes modal 2019-03-03 16:16:25 +01:00
spycrab 7f9084f87f Qt/USBDeviceATWhitelistD: Make message boxes modal 2019-03-03 16:12:12 +01:00
spycrab 606c61e7c9 Settings/InterfacePane: Make message box modal 2019-03-03 16:05:07 +01:00
spycrab 0c886b5e3c Settings/GeneralPane: Make message boxes modal 2019-03-03 15:56:23 +01:00
spycrab 386accd2c8 Qt/MappingButton: Don't show ticks 2019-03-03 15:49:24 +01:00
spycrab 19bf2c166d UpdaterCommon: Move most of the programs here 2019-03-03 15:02:44 +01:00
spycrab 2a3c075330
Merge pull request #7843 from spycrab/mac_update_label
MacUpdater: Properly display and truncate update messages
2019-03-03 13:30:43 +01:00
spycrab 833cb88c38 MacUpdater: Properly display and truncate update messages 2019-03-03 13:27:18 +01:00
spycrab 1e13ebd091 Updater: Support HiDPI 2019-03-03 12:56:26 +01:00
Mat M 8156df2758
Merge pull request #7837 from jordan-woyak/deadzone-math-fix
ControllerEmu: Deadzone math fix.
2019-03-03 02:32:04 -05:00
Mat M 7a8ddbaccb
Merge pull request #7840 from jordan-woyak/game-config-save-fix
DolphinQt: Fix invalid error message when trying to save a zero-sized game config.
2019-03-03 02:27:12 -05:00
Jordan Woyak 2cec5d0a08 DolphinQt: Fix invalid error message when trying to save a zero-sized game config. 2019-03-02 21:23:39 -06:00
Jordan Woyak ecb67cf815 ControllerEmu: Deadzone math fix. 2019-03-01 17:40:10 -06:00
Tillmann Karras 24ba3bf2f2 TextureConversionShader: fix XFB decoding shader 2019-03-01 21:54:33 +00:00
spycrab 3c2ebec84e
Merge pull request #7828 from spycrab/updatecommon2
UpdaterCommon: Prevent duplicate downloads and respect symlinks
2019-02-28 13:04:15 +01:00
spycrab 7b66b3de8d UpdaterCommon: Prevent duplicate downloads and respect symlinks 2019-02-28 12:59:38 +01:00
Tilka 6be35422e9
Merge pull request #7832 from stenzek/xfb-decoding-regression
TextureCache: Fix GPU decoding of XFB copies
2019-02-28 11:03:25 +00:00
Stenzek 8192c0dd48 TextureConversionShader: Fix XFB decoding shader for D3D
D3D has no mix() equivalent with a bool parameter. Compilers should be
able to optimize the ternary into a select anyway.
2019-02-28 20:43:50 +10:00
Stenzek 21d81f99ff VideoBackends: Fix GPU decoding of XFB buffers
Was using UNORM instead of UINT, resulting in invalid values.
2019-02-28 20:35:22 +10:00
Stenzek db6763019d TextureCache: Fix GPU decoding of XFB copies not falling back to CPU 2019-02-28 20:19:37 +10:00
Stenzek 7f0111b022 TextureCache: Fix EFB2RAM copies at >1xIR sampling out-of-range 2019-02-28 20:11:46 +10:00
chargeflux 77777cd1d7 Fix QComboBox background and transparency workaround on macOS 2019-02-26 17:03:38 -05:00
spycrab 902e407ae5
Merge pull request #7823 from spycrab/updatercommon
Move shared Updater logic into UpdaterCommon
2019-02-26 22:15:42 +01:00
spycrab f10fdce158
Merge pull request #7825 from spycrab/fileutil_osx_path
Common/FileUtil: Fix GetExePath() cutting off the bundle name
2019-02-26 21:56:27 +01:00
spycrab 873d22b8b2
Merge pull request #7826 from spycrab/issue_11586
MacUpdater: Set LSUIElement to true
2019-02-26 21:52:45 +01:00
spycrab f0b749d8e2 MenuBar: Implement proper update-capabilities check 2019-02-26 20:42:55 +01:00
spycrab d0d85c15b4 MacUpdater: Set LSUIElement to true 2019-02-26 20:26:52 +01:00
spycrab 3e3f6922c0 Common/FileUtil: Fix GetExePath() cutting off the bundle name 2019-02-26 20:00:23 +01:00
spycrab 9c84524684 Move shared Updater logic into UpdaterCommon 2019-02-26 19:27:36 +01:00
spycrab 0ebf3b90e3 MacUpdater: Fix permissions some more 2019-02-26 17:16:04 +01:00
Tilka 19f4772e47
Merge pull request #7816 from JosJuice/titledatabase-edge-cases
Fix edge cases in TitleDatabase, cover downloading, Gecko code downloading
2019-02-26 04:25:45 +00:00
Tilka 02f5a7505f
Merge pull request #7821 from jordan-woyak/emu-turntable-effect-dial-fix
WiimoteEmu: Fix turntable effect dial mapping.
2019-02-26 04:22:45 +00:00
Tilka 6ce7f44b8a
Merge pull request #7753 from stenzek/videocommon-all-the-things
Move a significant amount of video backend logic to VideoCommon
2019-02-26 04:21:05 +00:00
Jordan Woyak 4b830ddc26 WiimoteEmu: Fix turntable effect dial mapping. 2019-02-25 15:54:36 -06:00
Tillmann Karras 8396ad541b DolphinQt: clean up includes 2019-02-25 20:15:12 +00:00
Tillmann Karras 8b330e1ca3 Discord: fix typo 2019-02-25 19:31:49 +00:00
JosJuice 71e6243c54 TitleDatabase: Don't hardcode HBC IDs that actually are in GameTDB 2019-02-25 19:55:49 +01:00
JosJuice 9df763b4ac TitleDatabase: Don't merge multiple languages into same map
Instead of selecting languages based on the user config at the time
of TitleDatabase creation and merging the different languages into one
map for GC and one map for Wii, have one map for each language, and
have the caller supply the language they want. This makes us not need
the IsGCTitle function, which is inaccurate for IDs that start with D.
2019-02-25 19:55:46 +01:00
JosJuice 8842a0f402 Keep track of GameTDB ID separately from game ID
The difference between Dolphin's game IDs and GameTDB's game IDs
is that GameTDB uses four characters for non-disc titles, whereas
Dolphin uses six characters for all titles.

This fixes:

- TitleDatabase considering Datel discs to be NHL Hitz 2002
- Gecko code downloading not working for discs with IDs starting with P
- Cover downloading mixing up discs with channels (e.g. Mario Kart Wii
  and Mario Kart Channel) and making extra HTTP requests. (Android was
  actually doing a better job at this than DolphinQt!)
2019-02-25 19:54:25 +01:00
Mat M d27036eb77
Merge pull request #7814 from JosJuice/overwrite-aspect-mode
VideoConfig: Don't overwrite aspect_mode with suggested_aspect_mode
2019-02-25 13:29:03 -05:00
Mat M fad9c0cc93
Merge pull request #7813 from jordan-woyak/wiimote-emu-ir-enable-fix
WiimoteEmu: Minor IR Camera behavior fix.
2019-02-25 13:28:14 -05:00
spycrab 96786d0501 MacUpdater: Retain file permissions 2019-02-25 10:14:26 +01:00
Jordan Woyak d64f29d234 WiimoteEmu: Minor IR Camera behavior accuracy fix. 2019-02-23 16:40:47 -06:00
Tilka 83ff3aa691
Merge pull request #7815 from JosJuice/elf-dol-size
Don't show asterisk next to DOL/ELF size in game list
2019-02-23 15:46:03 +00:00
JosJuice 5ace78bf20 Don't show asterisk next to DOL/ELF size in game list 2019-02-23 16:17:39 +01:00
JosJuice ea7b96342b VideoConfig: Don't overwrite aspect_mode with suggested_aspect_mode
Unnecessary since b93b7ec. It was needed before that commit becase
RenderBase.cpp only was checking the value of aspect_mode, not
suggested_aspect_mode.
2019-02-23 16:00:18 +01:00
Jordan Woyak 58f1ff3773 WiimoteEmu: Minor accuracy fixes. 2019-02-20 17:44:55 -06:00
Stenzek f039149198 Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
Stenzek 933f3ba008 TextureCache: Don't copy out-of-range rectangles when stitching textures
This can cause driver crashes or GPU hangs if we do.
2019-02-17 16:35:43 +10:00
Stenzek 2165523fdc TextureConverterShader: Write EFB2Tex XFB copies with alpha value of 1
This way we don't end up with artifacts of the EFB's alpha values in
frame dumps. XFB copies loaded from RAM also set the alpha to 1, so this
will match.
2019-02-17 16:35:43 +10:00
Stenzek 50bdcb8d9c TextureCache: Bind textures/samplers after loading all textures
Since loading textures can result in rendering, e.g. partial copies, we
don't want to disturb partially-bound GX state.
2019-02-17 16:35:43 +10:00
Stenzek eabde77892 CMake: Add an ENABLE_NOGUI option 2019-02-15 18:40:46 +10:00
Stenzek 836f76da89 DolphinNoGUI: Runtime selection of platform 2019-02-15 18:40:46 +10:00
Stenzek f9869cb216 Vulkan: Support runtime selection of WSI 2019-02-15 18:40:46 +10:00
LAGonauta c209d07c96 Removed FFDShow DPL2 decoder 2019-02-13 22:52:41 -02:00
LAGonauta f4cf1e4f49 Removed zeroing-out the LFE as it is not needed anymore.
Also removed minimum number of frames needed when decoding DPL2, and use
std::numeric_limits to clamp the samples when needed.

Clamping is still needed, but those samples are much rarer now and depend
on the game.
2019-02-13 22:52:40 -02:00
LAGonauta fdfd9d6953 Cleaned up PulseAudio as we now use FreeSurround 2019-02-13 22:52:40 -02:00
LAGonauta df631f0d75 Swapped FFDShow's DPL2 decoder by FreeSurround
Added class in AudioCommon for the surround decoder
2019-02-13 22:52:40 -02:00
JosJuice 5067e96f37 Minor fixes to translatable strings 2019-02-13 18:54:45 +01:00
Tilka 131f4931fb
Merge pull request #7792 from jordan-woyak/auto-calibration
DolphinQt/ControllerEmu: Add stick calibration "wizard".
2019-02-13 02:13:27 +00:00
Tilka 8d59d1bb11
Merge pull request #7798 from ShFil119/impr/empty
Use empty instead of size
2019-02-13 01:59:43 +00:00
Filip Gawin 49fe9f5db1 Use empty instead of size 2019-02-13 00:03:49 +01:00
Mat M 6b22693e6e
Merge pull request #7796 from stenzek/glx-context
GLContext: Fix shared context creation error on Mesa
2019-02-11 09:23:52 -05:00
spycrab eb11d045d7
Merge pull request #7790 from spycrab/rp_fixes
ResourcePacks: Fix various bugs
2019-02-11 11:09:43 +01:00
spycrab f86b34ceb9 ResourcePacks: Fix various bugs 2019-02-11 11:05:35 +01:00
Tilka 4d85bb2d18
Merge pull request #7782 from jordan-woyak/wiimote-emu-speaker-pan
WiimoteEmu: Change speaker pan to use "constant power pan law".
2019-02-11 00:20:07 +00:00
Jordan Woyak 3c77b4aa4b WiimoteEmu: Change speaker pan to use "constant power pan law" and change UI setting max value from 127 to 100. 2019-02-10 17:55:11 -06:00
Tilka 226affe00b
Merge pull request #7788 from jordan-woyak/mapping-ui-clear-button
DolphinQt: Make the mapping window clear button use ControllerEmu's clear functionality.
2019-02-10 23:29:33 +00:00
Tilka 33e51da3b8
Merge pull request #7785 from Tilka/patch_editor
DolphinQt: limit patch padding to 8
2019-02-10 23:22:20 +00:00
Jordan Woyak 0064f70c8a DolphinQt/ControllerEmu: Replace Input Radius/Shape settings with an input calibration "wizard". 2019-02-10 07:55:47 -06:00
Stenzek cecefa2d97 ChunkFile: Don't access element zero of empty container
This was causing assertion failures in debug MSVC builds.
2019-02-10 13:28:50 +10:00
Stenzek ef3306e954 GLContext: Fix shared context creation error on Mesa
This was failing if the first version tried (4.6) didn't succeed.
2019-02-09 21:51:23 +10:00
spycrab 0abb1c6ea6 Qt/LogWidget: Make logging asynchronous 2019-02-08 13:21:21 +01:00
Anthony 2987e8313a
Merge pull request #7752 from 8times9/text-tweaks
Qt: Minor text tweaks
2019-02-07 10:21:00 -08:00
8times9 d45dad7bf7 Qt: Minor text tweaks 2019-02-07 11:53:07 -06:00
Jordan Woyak 64c3c52ef3 DolphinQt: Make the mapping window clear button use ControllerEmu's clear functionality. 2019-02-06 17:40:58 -06:00
spycrab 63cdebba88 UICommon/AutoUpdate: Add macOS support 2019-02-06 20:50:09 +01:00
spycrab 80f4181f60 MacUpdater: Initial implementation 2019-02-06 20:50:09 +01:00
spycrab fa01db4904 Qt/GameConfigEdit: Fix some settings being in the wrong section 2019-02-06 09:42:33 +01:00
Tillmann Karras 03a7071c57 DolphinQt: limit patch padding to 8 2019-02-05 04:59:52 +00:00
Tillmann Karras 74c5e60327 DolphinQt: show game descriptions in one line 2019-02-03 22:32:36 +00:00
Anthony f65b3a998c
Merge pull request #7739 from zackhow/multib
Android: Disable backend multithreading and add option to gfx menu
2019-02-03 12:44:00 -08:00
Anthony e05cc3f61d
Merge pull request #7718 from cristian64/display_listcolumns_via_rightclick_on_header
Qt/MainWindow: Also display "List Columns" menu via right-click on table's header.
2019-02-03 12:41:39 -08:00
Anthony 227a26490d
Merge pull request #7773 from spycrab/rp_compression
ResourcePacks: Support compression
2019-02-03 12:34:11 -08:00
Anthony eee24cd1ce
Merge pull request #7746 from Techjar/fix-hotkey-conflicts
[RFC] Core/HotkeyManager: Fix default hotkey conflicts
2019-02-03 12:26:14 -08:00
Tilka 8aaebfa2b3
Merge pull request #7716 from stenzek/stereo
Stereoscopy regression fixes
2019-02-03 19:57:01 +00:00
Anthony 4e825beddf
Merge pull request #7757 from jordan-woyak/wiimote-connection-status-checkmarks
WiimoteDevice: Update UI when wiimote connection status changes.
2019-02-03 10:28:08 -08:00
Anthony e9130734af
Merge pull request #7688 from jordan-woyak/evdev-improve
ControllerInterface: evdev: Cleanups and effect processing fixes.
2019-02-03 10:25:23 -08:00
Jordan Woyak 69b617ce76 WiimoteEmu: Remove redundant Matrix library and use the one in Common. 2019-02-03 12:02:02 -06:00
Jordan Woyak b9a00a40a9 Common: Move Matrix classes out of MathUtil into their own files and make their interface more friendly. 2019-02-03 11:35:31 -06:00
Jordan Woyak 9c1a8891e5 WiimoteEmu: Code cleanups. 2019-02-02 19:40:31 -06:00
Jordan Woyak 3945aa6242 WiimoteEmu: Fix battery level handling and remove old comments. 2019-02-02 19:40:31 -06:00
Jordan Woyak 6c0902ab0a WiimoteEmu: Add logic for enabling/disabling M+ and force it disabled for now. 2019-02-02 19:40:31 -06:00
Jordan Woyak 0d1fbe7bbc WiimoteEmu: Major renaming and cleanup. 2019-02-02 19:40:31 -06:00
Jordan Woyak b1f350ab1c WiimoteEmu: Cleanups, Kill some now-redundant constants. 2019-02-02 19:40:30 -06:00
Jordan Woyak 6e5847a790 WiimoteEmu: Fix wiimote pan setting from keeping center at half volume. 2019-02-02 19:40:30 -06:00
Jordan Woyak d3906e548d WiimoteEmu: Cleanup ack handling. Improve accuracy of report handling with unusual values. Eliminated outdated comments. 2019-02-02 19:40:30 -06:00
Jordan Woyak 3a889c35ad WiimoteEmu: Cleanups, Kill more magic numbers and use some enum classes. 2019-02-02 19:40:30 -06:00
Jordan Woyak 86c94b8b22 WiimoteEmu: Motion plus now works half of the time in Wii Sports Resort. 2019-02-02 19:40:30 -06:00
Jordan Woyak 0b4329e077 Implement the rest of the wiimote input reports. 2019-02-02 19:40:30 -06:00
Jordan Woyak 10c2101e72 WiimoteReal: Unbreak. 2019-02-02 19:40:30 -06:00
Jordan Woyak 42b9392784 WiimoteEmu: Cleanups and work towards making motion plus functional. 2019-02-02 19:40:30 -06:00
Jordan Woyak a25e8cb516 Advance save state version. 2019-02-02 19:40:30 -06:00
Jordan Woyak a0721b256f WiimoteEmu: Cleanup, kill some magic numbers, and unbreak wiimote speaker pan setting. 2019-02-02 19:39:29 -06:00
Jordan Woyak 372b12c67f WiimoteEmu: Emulated motion plus is detected by game now. 2019-02-02 19:39:29 -06:00
Jordan Woyak ba936923bd WiimoteEmu: Tweak the i2c bus code to better support motion plus and its passthrough port. 2019-02-02 19:39:29 -06:00
Jordan Woyak 84d32f6645 WiimoteEmu: Fix usage of ReportFeatures in TAS related code. 2019-02-02 19:39:29 -06:00
Jordan Woyak 4dc0aa6f8e WiimoteEmu: Process wiimote read data requests like they are on a real wiimote. It's not a queue. New requests are ignored and input is suppressed while processing a request. This simplifies the save state code greatly. 2019-02-02 19:39:29 -06:00
Jordan Woyak ec460da36d WiimoteEmu: Add wiimote speaker logic to i2c bus. Temporarily break the "pan" setting. 2019-02-02 19:39:29 -06:00
Jordan Woyak 62b66580c3 WiimoteEmu: Unbreak wiimote extensions. 2019-02-02 19:39:29 -06:00
Jordan Woyak ebc2e58fa4 WiimoteEmu: Partially emulate i2c bus to more closely simulate the real thing. Transfer most of IR camera logic to the i2c bus. Temporarily break everything else. 2019-02-02 19:39:29 -06:00
Jordan Woyak 6c40c47472 WiimoteEmu: Remove some remnants of hybrid wiimote. 2019-02-02 19:39:28 -06:00
Tilka a95b6e1b9b
Merge pull request #7735 from spycrab/qt_modal
Qt: Make more messages modal
2019-02-03 01:30:03 +00:00
Tilka cfbc852fb0
Merge pull request #7777 from jordan-woyak/input-rounding
ControllerEmu: Round input floats instead of casting.
2019-02-03 00:56:05 +00:00
Tilka 6ec11c6801
Merge pull request #7742 from jordan-woyak/si-device-change-fix
SI: Device change logic fix.
2019-02-03 00:52:23 +00:00
Jordan Woyak 3bc4968c11 ControllerEmu: Round input floats instead of casting to prevent almost-neutral values from being rounded down. 2019-02-02 15:12:07 -06:00
spycrab b6863ff0a2 ResourcePacks: Support compression 2019-02-02 15:54:06 +01:00
Tilka 28c0b5338e
Merge pull request #7738 from spycrab/core_warnings
Core: Fix some warnings
2019-02-02 14:13:21 +00:00
Tilka d55e276d0b
Merge pull request #7763 from jordan-woyak/steering-wheel-ff-fix
HW: SI_Device_GCSteeringWheel: Fix handling of force commands.
2019-02-02 13:12:51 +00:00
Tilka 2d75797c63
Merge pull request #7747 from stenzek/vulkan-shutdown
Vulkan: Shutdown fixes and cleanup/refactoring
2019-02-02 12:45:20 +00:00
Tilka 6dc16dda26
Merge pull request #7750 from jordan-woyak/gamelist-less-padding
DolphinQt: Reduce the padding between gamelist items.
2019-02-02 12:41:06 +00:00
Tilka eb7135ac9b
Merge pull request #7771 from stenzek/qt-non-looping-fifoplayer
DolphinQt: Connect Host::RequestStop() to MainWindow::RequestStop()
2019-02-02 12:28:55 +00:00
Tilka 0115906e41
Merge pull request #7767 from Tilka/chunkfile
ChunkFile: treat vectors/strings as sized arrays
2019-02-02 12:25:42 +00:00
Stenzek 31a5dd15a9 DolphinQt: Connect Host::RequestStop() to MainWindow::RequestStop()
The fact that this wasn't connected was causing fifoplayer to hang if
looping was disabled.
2019-02-02 13:36:46 +10:00
Admiral H. Curtiss fdd19c1b54 GCMemcard: Fix out of bounds access in F-Zero GX checksum calculation. 2019-02-01 17:50:19 +01:00
Tillmann Karras 4090c19e00 GeckoCodeConfig: fix Gecko Code downloading
For some reason the server always redirects once to the same location.
2019-02-01 13:44:58 +00:00
Tillmann Karras 3ff0e7dbd4 Common/HttpRequest: optionally follow redirects 2019-02-01 13:44:58 +00:00
Jordan Woyak 552392e4f6 HW: SI_Device_GCSteeringWheel: Fix handling of force commands. 2019-02-01 06:47:17 -06:00
Jordan Woyak b0cb100958 SI: Device change logic fix. 2019-02-01 06:43:24 -06:00
Tillmann Karras 04a92482bf ChunkFile: treat vectors/strings as sized arrays 2019-02-01 05:13:16 +00:00
JMC47 a129d60a57
Merge pull request #7762 from jordan-woyak/gcadapter-calibration
HW: SI_Device_GCAdapter: Restore calibration behavior for real gamecube controllers.
2019-01-31 23:47:09 -05:00
Tillmann Karras 45aeb86766 Fix -Wmissing-declarations warning 2019-02-01 03:06:01 +00:00
Mat M e5ca338958
Merge pull request #7761 from jordan-woyak/gccontroller-minor-cleanup
HW: SI_Device_GCController: Minor cleanup.
2019-01-31 21:29:55 -05:00
Tillmann Karras 5b4a5ca059 DolphinQt: cache filesystem icons for speed 2019-02-01 00:15:52 +00:00
JosJuice c1492aeb45
Merge pull request #7744 from stenzek/vsync
Renderer: Fix throttle-disable (TAB) hotkey when vsync is enabled
2019-01-31 22:44:10 +01:00
Jordan Woyak cb9896618f HW: SI_Device_GCAdapter: Restore calibration behavior for real gamecube controllers. 2019-01-31 08:38:25 -06:00
Jordan Woyak c54cc3fa38 HW: SI_Device_GCController: Minor cleanup. Remove a member/state variable that should just be a local variable. 2019-01-31 06:30:06 -06:00
JosJuice 419ba925b7
Merge pull request #7748 from jordan-woyak/compressed-game-indicator
DolphinQt: Display game list compressed file sizes with an asterisk.
2019-01-30 19:47:47 +01:00
JosJuice 9340ddc7c9
Merge pull request #7726 from zackhow/rumfast
Android: Optimize rumble call
2019-01-30 19:37:24 +01:00
Jordan Woyak 159d2b1cc3 HW/Wiimote: Don't reconnect wiimotes on ChangeWiimoteSource when the source hasn't actually changed. 2019-01-29 10:01:35 -06:00
Jordan Woyak 4bc576472c WiimoteDevice: Update UI when wiimote connection status changes to keep check marks in the menu bar accurate. 2019-01-29 07:57:51 -06:00
JMC47 0e1669e1c7
Merge pull request #7728 from jordan-woyak/pad-perfect-calib
SI_DeviceGCController: Calibrate to perfect neutral instead of initial input state.
2019-01-28 21:11:46 -05:00
JMC47 cf8da56297
Merge pull request #7751 from zackhow/motefix
Android: Don't grab wiimote report if size is < 1
2019-01-28 19:53:04 -05:00
Jordan Woyak efd5c36773 DolphinQt: Display game list file sizes with an asterisk when file-size differs from volume-size (e.g. when they are compressed). 2019-01-28 14:44:25 -06:00
JMC47 7907633126
Merge pull request #7715 from Techjar/qt-delete-unparented
Qt/MainWindow: Directly delete unparented dialogs
2019-01-28 06:42:07 -05:00
zackhow 831ab64e1c Android: Don't grab wiimote report if size is < 1
Fixes crash when using official wiimotes with the dolphin bar.
2019-01-27 16:43:19 -05:00
Jordan Woyak 3db904baba DolphinQt: Reduce the padding between gamelist items. 2019-01-27 14:00:22 -06:00
Jordan Woyak c386a6a875 DolphinQt: Fix selection of PP shader when using anaglyph 3D. 2019-01-27 13:23:42 -06:00
Techjar d70ea9e4ec Core/HotkeyManager: Fix default hotkey conflicts 2019-01-27 06:20:01 -05:00
Stenzek 3b033bf3f0 Vulkan: Move clear shader from Renderer to ShaderCache 2019-01-27 13:07:35 +10:00
Stenzek e2cf238ec4 Vulkan: Move swapchain related members from Renderer to SwapChain 2019-01-27 12:59:57 +10:00
Stenzek bd66db049a Vulkan: Use device-local functions where possible
Avoids a call into the loader library, which may improve performance
ever-so-slightly.
2019-01-27 12:51:04 +10:00
Stenzek ce1cc2d9fa Vulkan: Don't execute command buffer before shutting down
We don't need to, and this was causing occasional crashes on Adreno.
2019-01-27 12:41:10 +10:00
Stenzek b01df8670f Renderer: Fix throttle-disable (TAB) hotkey when vsync is enabled 2019-01-27 12:31:12 +10:00
zackhow 4979220cf0 Android: Optimize rumble call
Moved rumble call to IDCache since GetMethodID is expensive
2019-01-26 09:38:35 -05:00
Techjar 408029e8a3 Qt/MainWindow: Don't unpause after confirming shutdown
There's no good reason to do this, as it just causes running signals to
be sent as the core is shutting down.
2019-01-26 07:27:37 -05:00
zackhow 8a1eb34c38 Android: Default backendMultithreading to false on android 2019-01-25 19:22:07 -05:00
spycrab 51a219c54d
Merge pull request #7263 from spycrab/qt_ini_edit
Qt/GameConfigWidget: Complete overhaul
2019-01-26 00:45:46 +01:00
spycrab ff5556ce2f Qt/GameConfigWidget: Complete overhaul 2019-01-26 00:41:22 +01:00
JosJuice b14e540671
Merge pull request #7736 from stenzek/imgui-hidpi
RenderWidget: Fix mouse position for imgui on hidpi screens
2019-01-25 22:45:31 +01:00
spycrab 0691971d82 Core: Fix some warnings 2019-01-25 21:21:22 +01:00
spycrab f908612452 DolphinQt: Fix some warnings 2019-01-25 17:21:38 +01:00
Stenzek 3d8145af65 RenderWidget: Fix mouse position for imgui on hidpi screens 2019-01-26 01:31:58 +10:00
spycrab 787f2c6bd7 Qt: Make more messages modal 2019-01-25 16:16:27 +01:00
spycrab 6962d5bc52
Merge pull request #7478 from stenzek/imgui
Replace raster font with dear imgui
2019-01-25 15:08:40 +01:00
Stenzek 774480ba23 Vulkan: Set contents scale of Metal layer to screen factor
This gives us a native resolution framebuffer.
2019-01-26 00:02:04 +10:00
JMC47 e060b133e3
Merge pull request #7722 from 0xFEEDC0DE64/gamecube-settings-improvements
General GameCubePane improvements
2019-01-25 05:40:07 -05:00
Stenzek ee0fa548bc Vulkan: Don't bind last descriptor set if bounding box is unsupported
Fixes crash on a4xx/Vulkan.
2019-01-25 11:15:57 +10:00
Stenzek e9b02e7dd0 Vulkan: Remove unused UpdateUtilityUniformBuffer function 2019-01-25 11:15:57 +10:00
Stenzek 78588ce79d ShaderCache: Use imgui for shader compilation dialog 2019-01-25 11:15:57 +10:00
Stenzek e4b205c769 Decouple XFB scanout from presentation 2019-01-25 11:15:57 +10:00
Stenzek f1e7fb505b Renderer: Scale all imgui fonts by the backbuffer scale 2019-01-25 11:15:57 +10:00
Stenzek c9c0b85056 VideoBackends: Store a backbuffer 'scale'
This is a scaling factor, used for hi-dpi configurations.
2019-01-25 11:15:57 +10:00
Stenzek e03b8e899e Vulkan: Move texture upload buffer to ObjectCache 2019-01-25 11:15:57 +10:00
Stenzek 36ce47635b RenderWidget: Hook up to ImGui 2019-01-25 11:15:57 +10:00
Stenzek 63dd91628d Remove old RasterFont classes 2019-01-25 11:15:57 +10:00
Stenzek 600d1fc0bc Renderer: Use imgui for drawing debug text and OSD 2019-01-25 11:15:57 +10:00
Stenzek d1868d9475 RenderBase: Implement imgui rendering 2019-01-25 11:10:49 +10:00
Stenzek 396b7c2978 OGL: Invalidate tracked state when calling ResetAPIState()
Due to the current design, any of the GL state can be mutated after
calling this function, so we can't assume that the tracked state will
match if we call SetPipeline() after ResetAPIState().
2019-01-25 11:10:49 +10:00
Connor McLaughlin 224b23b979
Merge pull request #7729 from stenzek/adreno-sillyness
ShaderGen: Fix broken rendering on Adreno Vulkan drivers
2019-01-25 11:07:12 +10:00
JMC47 ddb1fbf701
Merge pull request #7500 from zackhow/pointer
Android: Add IR pointer control to touch overlay
2019-01-24 20:02:23 -05:00
0xFEEDC0DE64 e1fdf4ae9a General GameCubePane improvements (squashed commit) 2019-01-24 21:08:21 +01:00
Stenzek 1d61041985 ShaderGen: Don't use interface blocks on Vulkan without GS
Doing so causes the Adreno driver to choke and spew errors about
too many output locations/components, when clearly we're under
the limit.
2019-01-24 17:02:17 +10:00
zackhow d0b42286cf Load custom game IR values if they are not set
This is mostly for android so that a user can use the touchscreen to
accurately emulate pointer movements
2019-01-23 17:16:32 -05:00
Stenzek 68cb24172b ShaderGen: Omit some unused varyings when possible
Removes the clipPos varying unless slow-depth is used, and the
clipDistance varyings if geometry shaders are not used.
2019-01-23 18:34:22 +10:00
Jordan Woyak 3cd3e84486 SI_DeviceGCController: Calibrate pad origin on boot to perfect neutral values instead of initial input state. 2019-01-22 15:33:04 -06:00
Christian Aguilera 9a1a98a9f6 Qt/MainWindow: Also display "List Columns" menu via right-click on table's header. 2019-01-21 21:06:04 +00:00
Cody Wilson 00f786384d
Update GeckoCodes code download to use https
The WiiRD codes respository at https://geckocodes.org has started using HTTPS, and 301 Redirecting traffic from HTTP to HTTPS.  The HTTP client does not appear to be able to handle a 301 Redirect and instead fails when attempting to download codes. This pull request is purely a string replacement to set the URL as HTTPS.
2019-01-20 11:26:29 -05:00
zackhow 47d6406fd4 Android: Add touch to move pointer in overlay 2019-01-19 23:21:33 -05:00
Stenzek 1070192165 TextureCache: Fix a possible crash when partial updating palette textures 2019-01-19 23:38:02 +10:00
Stenzek 84bcbef944 TextureCache: Don't partial copy to non-existant texture layers 2019-01-19 23:38:00 +10:00
Stenzek ade255a5ff TextureCache: Fix broken XFB stitching with stereoscopy is enabled 2019-01-19 23:23:21 +10:00
Stenzek 6bfe4c83a5 OGL: Fix broken stereoscopy geometry shader for EFB copies 2019-01-19 23:22:57 +10:00
Techjar 47cc5b02e3 Qt/MainWindow: Directly delete unparented dialogs
Calling deleteLater in MainWindow's destructor doesn't work, as the
event loop will stop before it gets around to deleting these dialogs.
Seeing as this is a QObject destructor, we should already be on the
event loop anyways, so simply using delete should be safe.
2019-01-19 04:37:07 -05:00
Jordan Woyak 6cc8775510 ControllerInterface: evdev: Replace unclear bool parameter with enum class. 2019-01-17 12:10:50 -06:00