Commit Graph

29263 Commits

Author SHA1 Message Date
Léo Lam 4c9ffb58fa
Merge pull request #9250 from Dentomologist/fix-fst-error
Fix file rename errors on Windows
2020-11-26 02:09:30 +01:00
Léo Lam e00572dd07
Merge pull request #9282 from lioncash/core-log5
Core: Convert logging over to fmt pt.5
2020-11-26 02:06:41 +01:00
Léo Lam d573ce34d7
Merge pull request #9281 from AdmiralCurtiss/iofile-write-string
IOFile: Replace fprintf with WriteString/fmt.
2020-11-26 01:39:56 +01:00
Léo Lam 3891ac2682
Merge pull request #9232 from AdmiralCurtiss/show-result-value-in-expression-editor
Qt/IOWindow: Show result value in expression editor.
2020-11-26 01:30:12 +01:00
Dentomologist 1734cf55d8 Fix file rename errors on Windows
On Windows, when the Rename function fails to replace an existing file
it will now retry the operation multiple times with increasingly long
delays between attempts.  This fixes transient rename failures.

I've been getting sporadic yet annoyingly frequent errors saying:
'IOS_FS: Failed to rename temporary FST file'
These typically appear on startup but I've also gotten them randomly.

Investigation shows this happens when the Windows ReplaceFile function
returns the error ERROR_UNABLE_TO_REMOVE_REPLACED.  That happens in the
context of using ReplaceFile to perform an atomic file overwrite, which
is required when saving updates to a file to avoid corruption.  The
error mainly happens with the /Wii/fst.bin file but I've seen it
happen with multiple other files as well.

I haven't been able to definitively pin down why the error occurs,
though online discussions suggest antivirus scanning may be a major
culprit.  That said, I've excluded the Dolphin folder from Windows
Defender scans to no avail and don't have any other antivirus running,
so this is likely to be a problem others are experiencing as well.

The number and duration of retry delays is arbitrary but I feel like a
combined second or so in the worst case is an acceptable tradeoff for
the reduction (actually elimination in my experience) of those errors.
This is even more true when you consider the time it takes to read and
dismiss the error dialogs.
2020-11-25 16:12:58 -08:00
Admiral H. Curtiss 11e226a91a Qt/IOWindow: Remove Apply button. 2020-11-26 00:47:37 +01:00
Admiral H. Curtiss 334100509b Qt/IOWindow: Show the current value of the expression. 2020-11-26 00:46:51 +01:00
Admiral H. Curtiss ddfb8fa404 Qt/IOWindow: Apply expressions immediately so we can query the current value of the expression. 2020-11-26 00:45:31 +01:00
Admiral H. Curtiss 45d4746a5d IOFile: Replace all fprintf string writing with calls to WriteString. 2020-11-25 22:11:21 +01:00
Lioncash ef75e9acd8 Core: Convert logging over to fmt pt.5
Converts the remaining PowerPC code over to fmt-capable logging.

Now, all that's left to convert over are the lingering remnants within
the frontend code.
2020-11-25 13:23:48 -05:00
JosJuice 2f264c6448 Common: Optimize Config::Get
The way Config::Get works in master, it first calls
Config::GetActiveLayerForConfig which searches for the
setting in all layers, and then calls Config::Layer::Get
which searches for the same setting again within the given
layer. We can remove this second search by combining the
logic of Config::GetActiveLayerForConfig and
Config::Layer::Get into one function.
2020-11-25 16:26:13 +01:00
Admiral H. Curtiss 9c590e215f IOFile: Add WriteString() method to replace fprintf string writing. 2020-11-25 15:41:25 +01:00
Léo Lam e2a019ae9a
Merge pull request #9276 from lioncash/core-log4
Core: Convert logging over to fmt pt.4
2020-11-25 13:21:23 +01:00
Léo Lam 140daf5960
Merge pull request #9268 from leoetlino/devicememcard-minor-cleanup
EXI_DeviceMemoryCard: Medium cleanup
2020-11-25 10:07:44 +01:00
Léo Lam 12a215c232
Merge pull request #9277 from JosJuice/gles-vertex-uber
Fix vertex ubershader GLES compile errors
2020-11-25 10:04:45 +01:00
Léo Lam 4a21be5d77
Merge pull request #9278 from lioncash/latent
Core: Convert missed log calls over to fmt
2020-11-25 09:58:40 +01:00
blåhaj bf0fe0281a Fix bounding box incorrectly disabled on OpenGL ES 3.1, 3.2 2020-11-24 21:22:39 +01:00
JosJuice d01f85cfd8 Add Rock Band 3 MIDI PRO Adapter to known Wii peripherals
Based on info from https://forums.dolphin-emu.org/Thread-emulate-midi-pro-adapter
2020-11-24 14:25:19 +01:00
Lioncash eedfe2abf1 Core: Convert missed log calls over to fmt 2020-11-23 12:20:02 -05:00
Lioncash 6cd718163f Core: Convert logging over to fmt pt.4
Continues the migration of logging in the Core library. This part
finishes up the remaining log calls within the IOS code.
2020-11-23 11:53:21 -05:00
JosJuice 28c696fa74 Fix vertex ubershader GLES compile errors
Regression from 51724c1.
2020-11-23 11:42:41 +01:00
Léo Lam 17b11cf4a4
Merge pull request #9095 from JosJuice/android-reset-setting
Android: Long press a setting to reset it
2020-11-23 02:50:40 +01:00
Léo Lam b555f0fb93
Merge pull request #9265 from lioncash/core-log3
Core: Convert logging over to fmt pt.3
2020-11-23 02:46:58 +01:00
JosJuice b53127a1fa
Merge pull request #9274 from JosJuice/av-register-all
FrameDump: Re-add call to av_register_all
2020-11-22 12:45:59 +01:00
Sepalani 79f50cd4fd IP/Top: Fix fallback IP address 2020-11-22 15:34:27 +04:00
Léo Lam 5d9eb8f6ce
Merge pull request #9271 from leoetlino/warnings
Fix several warnings and only enable extra warnings for our own code
2020-11-22 02:04:53 +01:00
JosJuice 118d056410 FrameDump: Re-add call to av_register_all
This was removed in 4902146329.
We still need this for the ffmpeg version we're using on Windows.
2020-11-22 00:11:23 +01:00
Lioncash cbbf044064 Core: Convert logging over to fmt pt.3
Continues the migration over to fmt up to IOS' ES module.
2020-11-21 05:56:37 -05:00
LC 41b79a66c7
Merge pull request #9270 from leoetlino/dtm-gameid-null
Core/Movie: Fix a likely out-of-bounds read for PanicAlertT
2020-11-21 01:53:15 -05:00
Léo Lam 9efc81ae98
Fix variable shadowing warnings 2020-11-21 02:08:09 +01:00
Léo Lam 7840f61524
Silence "missing switch cases" warnings 2020-11-21 02:08:09 +01:00
Léo Lam 6ab1ab1f12
Fix -Wmaybe-uninitialized warnings 2020-11-21 02:08:09 +01:00
Léo Lam 82f1e6204d
Fix -Wsign-compare warnings 2020-11-21 02:08:09 +01:00
Léo Lam 4b7f784d1b
Disable -Wstringop-truncation warnings
Disable -Wstringop-truncation warnings as they result in many false
positives.

In most (all?) cases where std::strncpy is used, we want to fill the
entire buffer or match emulated code that also ignores the null
terminator, so the warnings are not useful.

Given that Dolphin itself mostly uses std::string, they do not
really help catch any bugs.
2020-11-21 02:08:08 +01:00
Léo Lam 83b9feff90
Core/Movie: Fix a likely out-of-bounds read for PanicAlertT
gameID isn't null terminated since it is just an std::array<char, 6>
and .data() returns a char* so {fmt} would go way beyond the bounds of
the array when it attempts to determine the length of the string.

The fix is to pass a std::string_view to {fmt}. This commit adds
a GetGameID() function that can also be used to simplify
string comparisons.
2020-11-21 01:30:02 +01:00
Léo Lam ade9f92a63
Enable extra warnings in Source CMakeLists, not in root CMakeLists
Having extra warnings enabled for everything including external
libraries produces an overwhelming amount of warnings in code that
isn't even part of our codebase.

Move the various warning flags to Source/CMakeLists.txt to get rid
of those useless warnings.

Note that the Source CMakeLists.txt is already where the MSVC warnings
are defined, so this commit improves consistency as well.
2020-11-21 00:59:17 +01:00
Stenzek d6ce8eef36 Software: Use same logic for colors as hardware backends 2020-11-20 15:54:06 -08:00
Stenzek 51724c1ccd LightingShaderGen: Always calculate lighting for both color channels
Cel-damage depends on lighting being calculated for the first channel
even though there is no color in the vertex format (defaults to the
material color). If lighting for the channel is not enabled, the vertex
will use the default color as before.

The default value of the color is determined by the number of elements in
the vertex format. This fixes the grey cubes in Super Mario Sunshine.

If the color channel count is zero, we set the color to black before the
end of the vertex shader. It's possible that this would be undefined
behavior on hardware if a vertex color index that was greater than the
channel count was used within TEV.
2020-11-20 15:54:04 -08:00
Léo Lam fa73b1a23f
Merge pull request #9269 from JosJuice/fmt-positional-checks
Common: Assert that translatable strings use positional arguments
2020-11-21 00:29:43 +01:00
JosJuice 115dedec63 Android: Fix default values for GC/Wii controller 1 2020-11-20 22:17:00 +01:00
JosJuice 0dcb6794d3 Android: Remove "Reset Paths to Default Settings"
There is now a more general way of resetting settings,
so we don't need this.
2020-11-20 22:17:00 +01:00
JosJuice 064cde9774 Android: Long press a setting to reset it
This is particularly important for game INIs, where a setting being
unset is not the same as it being set to the default value.
2020-11-20 22:17:00 +01:00
JosJuice e4ceed2bed Common: Assert that translatable strings use positional arguments
Like PR 9260, but for a different requirement (see PR 9253).
2020-11-20 20:24:30 +01:00
JosJuice e63b00e562 Fix translatable strings which contain non-positional arguments 2020-11-20 20:24:30 +01:00
Léo Lam f82145d9dd
EXI_DeviceMemoryCard: Use std::array 2020-11-20 19:41:23 +01:00
Léo Lam f81062f561
EXI_DeviceMemoryCard: Use enum class for Command 2020-11-20 19:38:07 +01:00
Léo Lam b2f00be637
EXI_DeviceMemoryCard: Fix member variable names 2020-11-20 19:37:39 +01:00
Léo Lam 1f15119f80
EXI_DeviceMemoryCard: Use override rather than virtual 2020-11-20 19:36:34 +01:00
Léo Lam 279197b278
EXI_DeviceMemoryCard: Use more efficient overload of find_last_of 2020-11-20 19:36:34 +01:00
Léo Lam 4ad88ce2e4
EXI_DeviceMemoryCard: Clean up casts and implicit conversions 2020-11-20 19:36:33 +01:00
Léo Lam e144d20dd6
EXI_DeviceMemoryCard: Remove unused include 2020-11-20 18:51:16 +01:00
Léo Lam 2631243379
EXI_DeviceMemoryCard: Rename variables to follow our naming conventions 2020-11-20 18:51:16 +01:00
JosJuice 730f9cb7bd Android: Fix IllegalStateException on startup
See https://github.com/dolphin-emu/dolphin/pull/9095#pullrequestreview-535576465
2020-11-20 18:33:00 +01:00
Léo Lam 542c49bab0
Core: Fix invalid lambda captures
PR #9260 made the MsgAlert macros use lambdas so that local
constexpr variables can be added while keeping the ability to
return a boolean from the macros.

Unfortunately, C++17 forbids referring to structured bindings in lambda
captures. This is fixed in P1091R3 but we cannot rely on C++20 yet...
2020-11-20 18:27:56 +01:00
Léo Lam f45a4a5916
Merge pull request #9263 from lioncash/core-log2
Core: Convert logging over to fmt pt.2
2020-11-20 16:36:47 +01:00
Léo Lam 88cc1b7c8a
DSP: Fix one DEBUG_LOG call 2020-11-20 16:21:05 +01:00
Lioncash a0f9b041a0 Core: Convert logging over to fmt pt.2
Continues the core migration of logs up to the EXI handling code.
2020-11-20 10:05:44 -05:00
Léo Lam 419dfe4be4
Merge pull request #9260 from leoetlino/fmt-checks
Common/Log: Add compile-time format string checks
2020-11-20 16:05:25 +01:00
Jonathan Marek a20e69ff51
Vulkan: fix validation error in bSupportsGeometryShaders=false case
In CreateDescriptorSetLayouts(), one less dynamic binding is created when
bSupportsGeometryShaders=false. Reduce the dynamicOffsetCount argument by
one in that case. Avoids this validation error:

Attempting to bind 3 descriptorSets with 2 dynamic descriptors, but
dynamicOffsetCount is 3. It should exactly match the number of dynamic
descriptors. The Vulkan spec states: dynamicOffsetCount must be equal to
the total number of dynamic descriptors in pDescriptorSets

Signed-off-by: Jonathan Marek <jonathan@marek.ca>

[Applied clang-format]
Signed-off-by: Léo Lam <leo@leolam.fr>
2020-11-20 12:23:34 +01:00
Léo Lam c580a70a12
Merge pull request #9210 from Dentomologist/regions-show-hide-all
DolphinQt: Add Show/Hide All options to gamelist region menu
2020-11-20 11:35:22 +01:00
Dentomologist 7ded075561 DolphinQt: Add Show/Hide All options to gamelist region menu 2020-11-19 20:39:49 -08:00
Léo Lam 858d7612ef
Merge pull request #9170 from JosJuice/android-extension-hack-2
Android: Remove hacks for Wii Remote extension setting, round 2
2020-11-20 02:47:23 +01:00
Léo Lam 30bffca5c3
Merge pull request #9193 from JosJuice/android-clear-motioncontrolsenabled
Android: Re-add motionControlsEnabled to clearWiimoteNewIniLinkedPreferences
2020-11-20 02:37:51 +01:00
Léo Lam 7f7fd4d8d3
Merge pull request #9220 from jordan-woyak/ext-crypto
WiimoteEmu: Implement extension encryption edge case.
2020-11-20 02:28:17 +01:00
Léo Lam bca82bb942
Merge pull request #9239 from altimumdelta/FFDUMP_Separate_Logging
FrameDump Logging: Separate log type and migrate to fmt
2020-11-20 02:21:57 +01:00
Léo Lam 5921a93d71
Merge pull request #9247 from Dentomologist/fix-updater-temporary-folder
Fix updater not always cleaning up temp directory
2020-11-20 02:01:43 +01:00
Léo Lam eff566b318
Merge pull request #9258 from lioncash/core-log
Core: Convert logging over to fmt pt. 1
2020-11-19 20:32:19 +01:00
Lioncash 958cbf38a4 Core: Convert logging over to fmt pt. 1
Converts up to the DSP-related files for easier reviewing, the rest will
be progressively moved over after this change gets merged.
2020-11-19 14:21:06 -05:00
Léo Lam e3247b567d
Merge pull request #9185 from Losuc/skipEFBaccessHotkey
Add a Skip EFB Access Hotkey
2020-11-19 17:28:45 +01:00
Léo Lam dde6090e98
Common/MsgHandler: Add compile-time format string checks 2020-11-19 17:09:24 +01:00
Léo Lam 62eeb05519
Common: Validate the number of {} fields in format strings
Unfortunately, {fmt} allows passing too many arguments to a format call
without raising any runtime or compile-time error [1].

As this is a common source of bugs since we started migrating to {fmt},
this commit adds some custom logic to validate the number of
replacement fields in format strings in addition to {fmt}'s own checks.

[1] https://github.com/fmtlib/fmt/issues/492
2020-11-19 17:09:24 +01:00
Léo Lam 47c91696ee
Common/Log: Check format strings
Helps with catching incorrect format strings.

PanicAlertFmt already uses FMT_STRING and fmt::make_args_checked.
2020-11-19 17:09:24 +01:00
Admiral H. Curtiss 83c235b7cb WiiUtils: Create Wii Shop log files when installing a WAD.
Fixes https://bugs.dolphin-emu.org/issues/12269
2020-11-19 03:26:27 +01:00
Léo Lam 4eecb8fd11
Merge pull request #9248 from lioncash/video-fmt
VideoCommon: Migrate over to fmt
2020-11-18 11:10:48 +01:00
Lioncash 3d9b2aa005 VideoCommon: Migrate over to fmt
Migrates off the printf-based formatting where applicable.
2020-11-17 21:23:58 -05:00
Léo Lam eb1581bbcc
Merge pull request #9246 from JosJuice/translation-eot
DolphinQt: Don't return 0x04 bytes from tr
2020-11-18 02:31:13 +01:00
Léo Lam 31d7be521c
Merge pull request #7714 from cristian64/avoid_leaking_gamelistmodel
DolphinQt: Avoid leaking the GameListModel instance to gracefully shutdown the GameTracker and prevent a crash on exit
2020-11-18 02:14:51 +01:00
Léo Lam 0339889806
Merge pull request #9251 from sepalani/sockopt
IP/Top: Add missing sockopt
2020-11-18 02:10:37 +01:00
Léo Lam b8bc6c3c86
Merge pull request #9256 from JosJuice/android-keep
Android: Add @Keep annotation to things accessed using JNI
2020-11-18 01:01:34 +01:00
JosJuice 52c615f1b1 Remove a redundant i18n comment 2020-11-17 18:23:27 +01:00
JosJuice a8d385c705 Android: Add @Keep annotation to things accessed using JNI
This acts as a hint to both people and automated tools
that a variable or method shouldn't be renamed or removed.
2020-11-17 14:11:51 +01:00
JosJuice 9a01c3fb9f Use positional arguments in all translatable fmt strings
We want to use positional arguments in translatable strings
that have more than one argument so that translators can change
the order of them, but the question is: Should we also use
positional arguments in translatable strings with only one
argument? I think it makes most sense that way, partially
so that translators don't even have to be aware of the
non-positional syntax and partially because "translatable
strings use positional arguments" is an easier rule for us
to remember than "transitional strings which have more than
one argument use positional arguments". But let me know if
you have a different opinion.
2020-11-16 13:28:11 +01:00
Dentomologist 6dcf7643e5 Fix updater not always cleaning up temp directory
Updater was only deleting TempUpdate folder when an error occured.
2020-11-13 12:25:53 -08:00
JosJuice 53da97208a DolphinQt: Don't return 0x04 bytes from tr
tr calls with more than one argument would have a 0x04 byte
in the returned string when no translation was found
(which always is the case when using Dolphin in English).
2020-11-12 19:44:44 +01:00
Léo Lam 8a621c2d5e
Merge pull request #9236 from lioncash/log-backend
VideoBackends: Migrate logging over to fmt
2020-11-12 14:51:28 +01:00
Léo Lam ec5313fe24
Merge pull request #9204 from fbastos1/master
fix emulator issue #12139
2020-11-12 14:43:35 +01:00
Lioncash d8e1921b57 InputCommon: Migrate over to fmt-capable panic alerts
Continues the migration over to fmt.
2020-11-12 02:29:26 -05:00
LC 93212049ac
Merge pull request #9242 from lioncash/disc-panic
DiscIO: Make use of fmt-capable panic alerts
2020-11-12 02:22:21 -05:00
JosJuice 161f8c3fad Android: Warn when path in config is unavailable
Content URIs stop working if Dolphin loses permissions,
which happens for instance when reinstalling Dolphin.
2020-11-11 18:56:15 +01:00
JosJuice 9e3e325add
Merge pull request #9243 from JosJuice/android-input-overlay-null
Android: Add null check for InputOverlay
2020-11-11 11:22:41 +01:00
JosJuice 32ad2dcec3 Android: Add null check for InputOverlay
Hopefully fixes https://bugs.dolphin-emu.org/issues/12316.
2020-11-11 10:38:49 +01:00
Lioncash 689eec5304 DiscIO: Make use of fmt-capable panic alerts
Migrates the DiscIO code over to fmt.
2020-11-11 01:09:42 -05:00
LC ae83685b0b
Merge pull request #9237 from lioncash/msghandler
Common/MsgHandler: Add fmt-capable variants of the alert macros
2020-11-11 00:34:45 -05:00
altimumdelta f44b13ffcd FrameDump Logging: Separate log type and migrate to fmt 2020-11-10 17:17:43 +01:00
LC 0a2564a89d
Merge pull request #9234 from lioncash/rename-fmt
ShaderGenCommon: Rename WriteFmt() to Write()
2020-11-09 22:08:42 -05:00
JosJuice ff4b7ca7f4 Remove Android-specific settings from UISettings.cpp
They are unused, since there is no C++ code that touches
these settings. See the discussion in PR 9152, which is
a PR that adds a lot more Android-specific settings.
2020-11-09 21:41:00 +01:00
JosJuice e260f9815c Android: Move orientation setting to main settings screen
I moved it from the main settings screen to the in-game menu
in PR 8439 so that it could be changed while a game is running,
but now that the main settings can be accessed while a game is
running, there's no reason to not put it in the main settings.

https://bugs.dolphin-emu.org/issues/12067
2020-11-09 21:41:00 +01:00
Lioncash 7b21f7af2e Common/MsgHandler: Add fmt-capable variants of the alert macros
Adds an interface that uses fmt under the hood, which is much more
flexible than printf, particularly for localization purposes, given fmt
supports positional formatters in a cross-platform manner out of the box
with no configuration necessary.
2020-11-09 08:48:17 -05:00
LC 43e2f0e88f
Merge pull request #9235 from lioncash/ui-log
UICommon: Migrate logging over to fmt
2020-11-09 07:28:28 -05:00
JosJuice 8181a7b3dd Android: Remove unnecessary ANativeWindow_release call
This is already handled by SurfaceDestroyed. In the worst case,
the extra code could even race with SurfaceDestroyed if they
are triggered at the same time, but this is highly improbable.
2020-11-09 10:38:50 +01:00
JosJuice d982afd1ef Android: Fix alert messages when EmulationActivity is being destroyed
The previous commit made this easy to reproduce when launching
an invalid disc image with the phone rotated incorrectly.
2020-11-09 10:38:50 +01:00
JosJuice ee52f465b1 Android: Fix rotating EmulationActivity after boot fails
Time for yet another new iteration of working around the
"surface destruction during boot" problem...
This time, the strategy is to use a mutex in MainAndroid.cpp.
2020-11-09 10:38:49 +01:00
JosJuice d06830b274 Android: Only show emulation menu toast if boot succeeds 2020-11-09 10:33:53 +01:00
JosJuice 0280f3557c Android: Finish EmulationActivity from C++
This makes EmulationActivity automatically close if booting
fails, and lets us get rid of s_emulation_end_event.
2020-11-09 10:33:52 +01:00
Lioncash 21dd7a8ebb Vulkan: Migrate logging over to fmt
Migrates the vulkan backend over to the fmt-capable logger.
2020-11-09 03:26:16 -05:00
Lioncash 23a8baa605 Software: Migrate logging over to fmt
Migrates the software backend over to the fmt-capable logger.
2020-11-09 03:14:01 -05:00
Lioncash 413d64e7fc OpenGL: Migrate logging over to fmt
Migrates over to the fmt-capable logger.
2020-11-09 03:09:09 -05:00
Lioncash 4d9a7c7a54 D3DCommon: Migrate logging over to fmt
Migrates the logging over to the fmt-capable logger.
2020-11-09 03:03:26 -05:00
Lioncash 2345d5f98d D3D: Migrate logging over to fmt
Migrates the logging over to the fmt-capable logger.
2020-11-09 03:02:00 -05:00
Lioncash d7834bd6b4 D3D12: Migrate logging over to fmt
Migrates the logging over to the fmt-capable logger.
2020-11-09 02:59:51 -05:00
Lioncash 52f2fadb36 UICommon: Migrate logging over to fmt
A very simple change that continues the migration of the logs over to
fmt.
2020-11-09 02:39:55 -05:00
Lioncash a5b28f1f07 ShaderGenCommon: Rename WriteFmt() to Write()
Now that we've converted all of the shader generators over to using fmt,
we can drop the old Write() member function and perform a rename
operation on the WriteFmt() to turn it into the new Write() function.

All changes within this are the removal of a <cstdarg> header, since the
previous printf-based Write() required it, and renaming. No functional
changes are made at all.
2020-11-09 02:31:49 -05:00
LC a9ef7e0e43
Merge pull request #9225 from JosJuice/android-convertfragment-path
Android: Rename path variable in ConvertFragment
2020-11-09 02:16:59 -05:00
LC db83c7ec8d
Merge pull request #9227 from JosJuice/android-menu-scrollbar
Android: Make scrollbar for in-game menu always visible
2020-11-09 02:16:34 -05:00
LC 98726400bc
Merge pull request #9230 from JosJuice/android-savesettings-onstop
Android: Call saveSettings in EmulationActivity.onStop
2020-11-09 02:15:21 -05:00
LC 418f9faa9d
Merge pull request #9228 from JosJuice/android-jclass
Android: Fix jobject/jclass warnings
2020-11-09 02:15:04 -05:00
LC 766fab2561
Merge pull request #9231 from Ebola16/ASW
Android: Remove unnecessary WrongConstant warning suppression
2020-11-09 02:14:26 -05:00
LC add2b44eb7
Merge pull request #9197 from lioncash/uber-pixel
UberShaderPixel: Migrate over to fmt
2020-11-09 02:13:57 -05:00
JosJuice 6df543fbc9 Android: Catch SecurityException in ContentHandler 2020-11-08 23:05:34 +01:00
JosJuice 713d309386 Android: Call notifyItemChanged after file picker 2020-11-08 23:05:33 +01:00
JosJuice 62e6bedd25 Android: Show warning after picking file with wrong extension 2020-11-08 23:05:31 +01:00
JosJuice 73f013e3cc Android: Use storage access framework for custom SD card paths
This is part of my efforts to add support for scoped storage.
2020-11-08 17:51:59 +01:00
altimumdelta 77dc289517 CPUDetect: Indicate slow PDEP/PEXT only for Zen1/+/2 (Family 23) 2020-11-08 14:27:24 +01:00
Admiral H. Curtiss cae741584b InputCommon: Return error, if any, from ControlReference::SetExpression(). 2020-11-08 01:04:33 +01:00
JosJuice e4793cfb39 Android: Don't name unused JNIEnv/jobject/jclass parameters 2020-11-07 12:08:48 +01:00
JosJuice 57dc54144d Android: Fix jobject/jclass warnings
Static methods use jclass, and non-static methods use jobject.
2020-11-07 12:06:57 +01:00
Ryan Meredith cd52da959c Android: Remove unnecessary WrongConstant warning suppression 2020-11-07 01:35:59 -05:00
JosJuice a1a4d12b62 Android: Call saveSettings in EmulationActivity.onStop
I didn't realize that onSaveInstanceState doesn't get called
when finishing the activity.
2020-11-06 22:40:29 +01:00
JosJuice 2acd3abe35
Merge pull request #9223 from Ebola16/D
Android: Suppress warnings in EmulationActivity
2020-11-06 19:57:06 +01:00
JosJuice 5afda5efe3
Merge pull request #9209 from Ebola16/AIRSDS
Android: Update IR sensitivity default values
2020-11-06 19:56:53 +01:00
JosJuice 70df5446d3 Android: Make the handling of SAF open modes more robust 2020-11-06 17:40:03 +01:00
JosJuice b6e236ef86 Android: Make scrollbar for in-game menu always visible
Some users aren't noticing that the in-game menu can be scrolled.
I hope this will help with that, though I'm not sure by how much.
2020-11-06 11:40:38 +01:00
JosJuice a348efe947 Fix dereferencing nullptr BootParameters 2020-11-06 09:34:53 +01:00
JosJuice 56122f38bb Android: Rename path variable in ConvertFragment
Not sure why I named it path, because it isn't a path.
2020-11-05 18:16:07 +01:00
Sepalani 4e32ec35a7 IP/Top: Add missing sockopt 2020-11-05 19:51:20 +04:00
Ryan Meredith 0a239cc1bd Android: Suppress warnings in EmulationActivity 2020-11-04 20:34:25 -05:00
JosJuice 28aa04312c Common/LinearDiskCache: Replace std::fstream with File::IOFile
File::IOFile is better suited to this type of task.
Split out from a future PR.
2020-11-05 00:31:17 +01:00
Jordan Woyak a9c643e698 WiimoteEmu: Implement extension encryption edge case. 2020-11-04 15:22:06 -06:00
Markus Wick 069840fb7e
Merge pull request #9218 from JosJuice/aarch64-hle-hooks
JitArm64: Implement HLE function hooking
2020-11-04 10:29:37 +01:00
Jordan Woyak 3cd4c56645
Merge pull request #9203 from nick-michael/virtual-notches
Logic & UI for "Virtual Notches"
2020-11-03 17:10:54 -06:00
Nick Michael 55dd3d7337 Virtual Notch settings and UI for octagonal stick 2020-11-03 22:06:27 +00:00
Jordan Woyak d2f80a4595
Merge pull request #9138 from martymac/VK_NULL_HANDLE-fix
Fix build on FreeBSD i386 - nullptr vs VK_NULL_HANDLE
2020-11-03 08:28:11 -06:00
JosJuice fe986b6161 JitArm64: Implement HLE function hooking
Closely based on the x86-64 implementation.
Fixes https://bugs.dolphin-emu.org/issues/10965.
2020-11-03 09:48:22 +01:00
Ganael Laplanche d456e2e391 Resolve VkDeviceMemory/nullptr type mismatch to fix build on FreeBSD i386 2020-11-03 07:47:43 +01:00
LC d5c0a9a185
Merge pull request #9215 from JosJuice/android-pointer-portrait
Android/InputOverlayPointer: Don't assume surface covers whole screen
2020-11-02 18:05:47 -05:00
LC 4e2875eec3
Merge pull request #9217 from JosJuice/android-touch-checks
Android: Remove some touchscreen checks from EmulationActivity
2020-11-02 18:05:15 -05:00
Léo Lam cbaf8f82ec
Merge pull request #9214 from OatmealDome/macos-bind
Top: Set port when connecting a socket to find the default interface
2020-11-02 22:17:38 +01:00
Léo Lam 5b9cd83137
Merge pull request #8758 from sepalani/so-shutdown
Socket: Abort pending operations on shutdown
2020-11-02 21:52:28 +01:00
OatmealDome dd688f4eb0 Top: Set port when connecting a socket to find the default interface 2020-11-02 13:27:38 -05:00
JosJuice 8123263631 Android: Remove some touchscreen checks from EmulationActivity
It's better to directly check whether we have an InputOverlay
than to check a proxy for it.
2020-11-02 11:05:21 +01:00
JosJuice f6ef6a317d Android: Don't reset savestate time on load 2020-11-02 10:47:39 +01:00
JosJuice a66afc864f Android/InputOverlayPointer: Don't assume surface covers whole screen
This assumption is false both in portrait mode (where it only
covers the top half of the screen) and when using two apps at once.

Fixes https://bugs.dolphin-emu.org/issues/12307.
2020-11-02 10:23:57 +01:00
JosJuice 4bb0ac918b Simplify Arm64GPRCache::Flush
`flush = cond ? flush : true` makes little sense when `flush`
is always true at that point.
2020-11-01 19:48:57 +01:00
Losucaru 407ef8b596 Add a Skip EFB Access from CPU Hotkey 2020-10-29 21:03:06 -03:00
Ryan Meredith 9999cf05f3 Android: Update IR sensitivity default values 2020-10-29 17:58:16 -04:00
Léo Lam f665ddae51
Merge pull request #9202 from WamWooWam/patch-http-requests
Fix logger related crash when HTTP response is empty.
2020-10-29 22:07:24 +01:00
Léo Lam 650638c069
Merge pull request #9091 from shuffle2/pch
Add some files to pch
2020-10-29 21:29:28 +01:00
Thomas May 72e1131123
Common: Fix logger related crash when HTTP response is empty 2020-10-29 21:20:59 +01:00
Felipe d7fa75ef64 modify file export to create folder in OS when explicitly extracting a directory 2020-10-29 15:20:46 -04:00
LC fe727ed1d0
Merge pull request #9194 from leoetlino/offsetof-warning
IOS/USB: Fix -Winvalid-offset warnings
2020-10-29 12:53:11 -04:00
LC 3a5b921008
Merge pull request #9206 from Ebola16/SOMC
Android: Minor cleanups
2020-10-29 12:52:40 -04:00
LC 752b1048df
Merge pull request #9196 from Dentomologist/update-register-view-debug-font
DolphinQt: Update register view font when Debug Font changes
2020-10-29 12:52:02 -04:00
Dentomologist 5fe7528855 DolphinQt: Update register view font when Debug Font changes
Resolves https://bugs.dolphin-emu.org/issues/12261

Co-authored-by: Léo Lam <leo@leolam.fr>
2020-10-29 09:31:14 -07:00
JMC47 6a3a71cfd7
Merge pull request #9141 from Techjar/but-for-how-long
Re-enable GPU Texture Decoding under MoltenVK
2020-10-29 01:22:13 -04:00
Ryan Meredith cc53249591 Android: showMotionControlsOptions cleanup 2020-10-28 06:17:11 -04:00
Sergei Trofimovich 447de580ab Source/Core/Common/Config/Config.cpp: add missing <mutex> include
Noticed missing include as a build failure on gcc-11:

```
[ 15%] Building CXX object Source/Core/Common/CMakeFiles/common.dir/Config/Config.cpp.o
Source/Core/Common/Config/Config.cpp:23:24:
  error: 'unique_lock' in namespace 'std' does not name a template type
    23 | using WriteLock = std::unique_lock<std::shared_mutex>;
        |                        ^~~~~~~~~~~
Source/Core/Common/Config/Config.cpp:11:1:
  note: 'std::unique_lock' is defined in header '<mutex>';
  did you forget to '#include <mutex>'?
```

Signed-off-by: Sergei Trofimovich <slyfox@gentoo.org>
2020-10-28 08:53:15 +00:00
Ryan Meredith df4cef44fd Android: Remove unused imports 2020-10-28 02:14:30 -04:00
LC 23e6980b7b
Merge pull request #9200 from shuffle2/nomoc
dolphinqt msbuild: do not moc TASSlider.h
2020-10-27 13:28:16 -04:00
Lioncash dc72edf0e2 UberShaderPixel: Migrate over to fmt
Completes the migration over to using the fmt-formatting WriteFmt
function. The next PR will rename all usages of WriteFmt, while
simultaneously getting rid of the old printf code.
2020-10-27 13:25:11 -04:00
Ryan Meredith 721f3bef69 Android: Fix initTouchPointer 2020-10-27 05:15:17 -04:00
Shawn Hoffman 2ebe02fd1b dolphinqt msbuild: do not moc TASSlider.h 2020-10-26 18:37:46 -07:00
Léo Lam 2d921da860
FileUtil: Fix format string
Fixes a recent regression: https://github.com/dolphin-emu/dolphin/pull/9187#issuecomment-716835091
2020-10-26 22:47:56 +01:00
Léo Lam d2a2ec870d
Merge pull request #9171 from lioncash/pixel
PixelShaderGen: Migrate over to fmt
2020-10-26 20:35:47 +01:00
Léo Lam 07e6d008bd
Merge pull request #9187 from lioncash/commonlog
Common: Migrate logging to fmt
2020-10-26 19:01:26 +01:00
Léo Lam 7f66de062c
Merge pull request #9188 from jordan-woyak/stop-caring-about-old-avcodec-versions
VideoCommon/FrameDump: Remove code for older versions of avcodec.
2020-10-26 18:55:48 +01:00
Léo Lam aae72c3e75
Merge pull request #9195 from jordan-woyak/mem-warning
DolphinQt: Add a warning to the MEM1/MEM2 override setting description.
2020-10-26 18:49:33 +01:00
Léo Lam 23c9179fb6
Merge pull request #9071 from orbea/cmake
cmake: Silence warnings.
2020-10-26 18:48:42 +01:00
Jordan Woyak 15914b749c DolphinQt: Add a warning to the MEM1/MEM2 override setting description. 2020-10-25 12:54:42 -05:00
JosJuice 3a119e1ec7 Android: Update WiimoteNew.ini preferences instead of deleting 2020-10-24 22:45:02 +02:00
Léo Lam 8b9a0c9e09
IOS/USB: Fix -Winvalid-offset warnings
Unfortunately, compilers will issue warnings when using offsetof with
non-standard layout types even when offsetof actually works fine here;
just having a virtual function is enough to trigger the warning...

Let's just stop the scan threads explicitly in destructors instead of
relying on member destruction order.
2020-10-24 14:02:38 +02:00
JosJuice 563d9365b5 Android: Re-add motionControlsEnabled to clearWiimoteNewIniLinkedPreferences
This was removed in cc5802b when it should have
been converted to the new setting instead,
and it seems like I didn't notice when reviewing it.

I'm changing the DirectoryInitialization logic a little
so that clearWiimoteNewIniLinkedPreferences also is called
when there was no WiimoteNew.ini previously, in case the
user deleted WiimoteNew.ini but not Dolphin.ini.
2020-10-24 13:08:29 +02:00
iwubcode 8a4773bc91 VideoCommon: update vcproj file to set HAS_OPENGL 2020-10-23 17:08:53 -05:00
iwubcode a34745926e VideoCommon: remove HAS_OPENGL from VideoBackendBase 2020-10-23 17:00:32 -05:00
iwubcode 272717b3f4 VideoCommon: update vcproj file to set HAS_VULKAN 2020-10-23 17:00:05 -05:00
iwubcode d12380f26b VideoCommon: rename USE_VULKAN to HAS_VULKAN in VideoBackendBase 2020-10-23 16:59:22 -05:00
Lioncash 5de2244acf PixelShaderGen: Migrate over to fmt
Continues the migration of the shader generators over to fmt.

After this, all that remains in the Ubershader pixel generator.
2020-10-23 17:17:55 -04:00
Jordan Woyak 4902146329 VideoCommon/FrameDump: Remove code for older versions of avcodec. 2020-10-23 14:43:50 -05:00
Lioncash 4e8df93f41 Common: Migrate logging to fmt
Continues the migration of our code over to the fmt logger.
2020-10-23 14:58:03 -04:00
Léo Lam 285b926e92
Merge pull request #8782 from Pokechu22/missing-serial-version-data
Explain how to fix "Serial and/or version data is missing"
2020-10-23 20:44:06 +02:00
Léo Lam e89db89d9e
Merge pull request #9098 from jordan-woyak/wm-report-duplication
WiimoteReal: Only duplicate data reports when speaker data is enabled.
2020-10-23 20:38:25 +02:00
mazes-80 f375ee72a2
CMake: Add option to enable/disable Vulkan video backend 2020-10-23 20:14:46 +02:00
JosJuice 908d6f8fa0
Merge pull request #9179 from leoetlino/available-video-backends
VideoCommon: Get rid of the global g_available_video_backends
2020-10-23 20:02:21 +02:00
LC 4f5c8bb42a
Merge pull request #9177 from JosJuice/android-savestate-time
Android: Show how long ago each savestate was created
2020-10-23 13:59:43 -04:00
Léo Lam ce6eda7c71
Merge pull request #9184 from lioncash/inputlog
InputCommon: Migrate logging over to fmt
2020-10-23 19:59:22 +02:00
LC 87e4a0785a
Merge pull request #9182 from jordan-woyak/frame-dump-cleanup
VideoCommon: FrameDump fixes/cleanups.
2020-10-23 13:59:00 -04:00
LC c42b80a156
Merge pull request #9186 from JosJuice/rtl-pot
DolphinQt: Move QT_LAYOUT_DIRECTION string to qt-strings.pot
2020-10-23 13:37:10 -04:00
Lioncash a5e1415e74 InputCommon: Migrate logging over to fmt
Continues the migration of the logging calls over to the fmt capable
ones.
2020-10-23 13:16:18 -04:00
JosJuice 7841fb7337 DolphinQt: Move QT_LAYOUT_DIRECTION string to qt-strings.pot
Now that we have a .pot file specifically for strings from
Qt itself, it makes sense to move this into it.
2020-10-23 18:45:35 +02:00
Léo Lam 64f7a4448b
Merge pull request #9178 from lioncash/disclog
DiscIO: Migrate logging over to fmt
2020-10-22 22:07:53 +02:00
Lioncash e93fbb7c5e DiscIO: Migrate logging over to fmt
Eliminates quite a bit of the PRI* macros used for handling 64-bit
values.
2020-10-22 15:41:42 -04:00
Jordan Woyak e8bb88c2a1 DolphinQt: Don't call UICommon::InhibitScreenSaver if already in desired state. 2020-10-22 13:19:01 -05:00
Jordan Woyak 4807a5e157 VideoCommon: FrameDump fixes/cleanups. 2020-10-22 12:17:26 -05:00
JosJuice ba2aeb99d6 Android: Remove hacks for Wii Remote extension setting, round 2
It's still not exactly pretty, but now all the mess
is contained in one place and has a proper interface.
Fixes https://bugs.dolphin-emu.org/issues/12218.
2020-10-22 11:37:56 +02:00
Léo Lam 89b01cd6d3
Merge pull request #9169 from lioncash/uber-vert
UberShaderVertex: Migrate over to fmt
2020-10-22 01:21:31 +02:00
Léo Lam 08f9ed043b
Merge pull request #8846 from nyanpasu64/fix-cmake-zlib
Fix Windows CMake builds with shared zlib
2020-10-22 01:11:27 +02:00
Léo Lam 96ce3e5f49
Merge pull request #9176 from lioncash/audiofmt
AudioCommon: Migrate logging over to fmt
2020-10-22 01:03:16 +02:00
Pokechu22 88bc32b638 Explain how to fix "Serial and/or version data is missing" 2020-10-21 15:39:26 -07:00
Lioncash dcb0c910af Common/Matrix: Allow TVec classes to be used in constexpr contexts
Much of these classes are operating on integral types and are pretty
standard behavior as far as vectors go. Some member functions can be
made constexpr to make them more flexible and allow them to be used in
constexpr contexts.
2020-10-21 17:44:02 -04:00
LC de96fe0860
Merge pull request #9162 from jordan-woyak/quaternion
Replace stateful rotational matrices with quaternions.
2020-10-21 17:34:11 -04:00
Léo Lam e553197c67
Merge pull request #8880 from AdmiralCurtiss/gcmemcard-sketchy-code-cleanup
Sketchy code cleanup in GCMemcard and GCMemcardDirectory.
2020-10-21 23:13:22 +02:00
JosJuice 21d3ea523c Android: Show how long ago each savestate was created 2020-10-21 22:49:59 +02:00
Léo Lam a8b7c3b577
Merge pull request #8893 from JosJuice/android-jni-declarations
Android: Remove unnecessary JNI function declarations
2020-10-21 22:46:58 +02:00
Léo Lam 7b9a464c93
Merge pull request #8895 from sepalani/card
GCMemcard: Rename unknown field to m_dtv_status
2020-10-21 22:32:09 +02:00
Léo Lam 18b2553538
Merge pull request #9078 from JosJuice/android-metadata-from-core
Android: Get game metadata from core
2020-10-21 22:29:21 +02:00
Léo Lam d08b80828d
VideoCommon: Simplify VideoBackendBase::GetDefaultBackendName
Now we can just call GetDefaultVideoBackend to get the default backend
and get its name by calling GetName.
2020-10-21 22:00:10 +02:00
Léo Lam aaaa3896c0
VideoCommon: Get rid of the global g_available_video_backends
Replace it with a function-local static that is initialized on first
use. This gets rid of a global variable and removes the need for
manual initialization in UICommon.

This commit also replaces the weird find_if that looks for a non-null
unique_ptr with a simple "is vector empty" check considering that
none of the pointers can be null by construction.
2020-10-21 22:00:10 +02:00
JosJuice e86d713600 Android: Attach CPU thread to JVM early 2020-10-21 21:10:28 +02:00
Léo Lam fd5f9f4c26
Merge pull request #8927 from Filoppi/wiimote-pan-fix
Fixed volume of emulated wii mote speakers not being native.
2020-10-21 21:02:39 +02:00
Filoppi cf8b52735f
Fix volume of emulated wii mote speakers not being native
As in the comment, the panning was denaturalizing the volume (when the panning was at 0).
Unless users actually want to use panning, their wii mote volume should not be reduced, it should come out at the same volume the samples were.
If users want to reduce the volume of the wii mote speakers, they can do so from the wii home menu.
I opted for this instead of adding another setting "Enable Panning" as it would have been confusing, and the changes in the panning formula are unlikely to have any negative effect, as it still works.
2020-10-21 20:54:21 +02:00
Léo Lam 97de366b0f
Merge pull request #9160 from jordan-woyak/xinput2-stuck-keys
Linux/XInput2: Fix keys being stuck pressed on focus loss.
2020-10-21 20:47:32 +02:00
JosJuice 3a0917371e Android: Don't show game ID after game title 2020-10-21 20:02:52 +02:00
JosJuice 0dc29c743b Android: Get game metadata from core
Trying to get it from a GameFile before emulation starts is unreliable.
2020-10-21 20:02:52 +02:00
JosJuice b6fcfcb9c9 Core: Always call Host_TitleChanged on boot
A title change to a title with no game ID is still a title change.
2020-10-21 19:57:27 +02:00
JosJuice 1ddf7277b9 Core: Set bWii before calling Host_TitleChanged 2020-10-21 19:57:27 +02:00
Lioncash 22a79289d3 AudioCommon: Migrate logging over to fmt
printf specifiers, begone!
2020-10-21 13:32:28 -04:00
Léo Lam 43d11ca3eb
Merge pull request #8962 from JosJuice/android-saf-wad
Android: Use storage access framework for importing WADs
2020-10-21 19:16:10 +02:00
Léo Lam 09e87b79f1
Merge pull request #9173 from lioncash/fmtlog
Common/Log: Add basic fmt-capable functions to the interface.
2020-10-21 19:11:19 +02:00
Lioncash 425f2aa013 Common/Log: Add basic fmt-capable functions to the interface.
Provides a basic extension to the interface to begin migration off of
the printf-based logging system.

Everything will go through macros with the same style naming as the old
logging system, except the macros will have the _FMT suffix, while the
migration is in process.

This allows for peacemeal migration over time instead of pulling
everything out and replacing it all in a single pull request, which
makes for much easier reviewing.
2020-10-21 10:49:35 -04:00
Léo Lam f265c412b4
Merge pull request #9152 from Ebola16/SP1
Android: Convert SharedPreferences to INI Settings (simple cases)
2020-10-21 16:48:18 +02:00
Léo Lam 642eccbfd0
Merge pull request #9174 from lioncash/os
Common: Move OSThreads into Core
2020-10-21 15:39:29 +02:00
Lioncash 57534777d4 Common: Move OSThreads into core
Common shouldn't be depending on APIs in Core (in this, case depending
on the PowerPC namespace). Because of the poor separation here, this
moves OSThread functionality into core, so that it resolves the implicit
dependency on core.
2020-10-21 07:35:42 -04:00
Lioncash 144f799bbb ARDecrypt: Resolve seedtable at compile-time
We can boot the formation of the table off to the compiler at
compile-time, rather than building the table at run-time.
2020-10-20 19:11:04 -04:00
Jordan Woyak 7e197186b9
Merge pull request #9172 from lioncash/compile
ExpressionParser: Add missing <functional> include
2020-10-20 15:23:14 -05:00
Lioncash faf509e315 ExpressionParser: Add missing <functional> include
Unbreaks Windows CMake builds.
2020-10-20 16:18:32 -04:00
Ryan Meredith 353a67824d Android: Add AndroidOverlayButtons INI section 2020-10-20 12:03:41 -04:00
Ryan Meredith 69adfe0218 Android: Add "Default Values" button for overlay seekbars 2020-10-20 11:59:57 -04:00
Ryan Meredith cc5802ba04 Android: Convert SharedPreferences to INI Settings (simple cases) 2020-10-20 11:58:54 -04:00
Lioncash 751d67a59a UberShaderVertex: Migrate over to fmt
Continues migration of the shader generators over to fmt.

With this, all that's left to move over are the pixel shaders (regular
and ubershader variants)
2020-10-20 09:24:10 -04:00
Léo Lam ce59b026c0
Merge pull request #9168 from lioncash/ifconst
DataReader: Make use of if constexpr where applicable
2020-10-20 14:56:24 +02:00
Léo Lam 299adf537d
Merge pull request #9021 from AdmiralCurtiss/gui-memcard-format-sram
Qt/GCMemcardCreateNewDialog: Use zero values for formatting instead of accessing g_SRAM.
2020-10-20 14:55:23 +02:00
Léo Lam 70ab3bf7b3
Merge pull request #9025 from cyrozap/fix-build-with-older-cmake
Fix builds with system LZMA when using versions of CMake before 3.14
2020-10-20 14:51:15 +02:00
Lioncash 7bc2bbc508 DataReader: Make use of if constexpr where applicable
We can make use of if constexpr for cases where booleans will always
statically be known at compile-time.
2020-10-20 08:42:32 -04:00
Léo Lam dc5ae5ee66
Merge pull request #9165 from lioncash/ubercommon
UberShaderCommon: Migrate over to fmt
2020-10-20 14:42:19 +02:00
Léo Lam f653bd7559
Merge pull request #9142 from jordan-woyak/expose-fov
WiimoteEmu: Expose IR camera FOV to adjust IMU pointing sensitivity.
2020-10-20 14:32:02 +02:00
Léo Lam b2709b81a0
Merge pull request #9166 from JosJuice/encryption-cache-move
DiscIO: Make WiiEncryptionCache moveable
2020-10-20 14:29:46 +02:00
Léo Lam 96cb27842a
Merge pull request #9048 from shuffle2/msvc-version
require msvc 19.27.29111 and Windows SDK 10.0.19041
2020-10-20 13:35:18 +02:00
Léo Lam 2e86e1a998
Merge pull request #9146 from JosJuice/android-disable-cover-download
Android: Allow disabling cover downloading
2020-10-20 13:31:01 +02:00
Léo Lam 49b7f10b39
Merge pull request #9163 from lioncash/fbgen
FramebufferShaderGen: Migrate over to fmt
2020-10-20 13:25:50 +02:00
Lioncash 83db7a707c UberShaderCommon: Migrate over to fmt
Continues migration of the shader generators over to fmt.
2020-10-20 06:22:48 -04:00
Léo Lam 7b1e0dba9b
Merge pull request #9164 from lioncash/geoshader
GeometryShaderGen: Migrate over to fmt
2020-10-20 11:59:45 +02:00
JosJuice 5b6f604d90 DiscIO: Make WiiEncryptionCache moveable
Fixes the following warning:

../../../../../../Core\DiscIO/DirectoryBlob.h:156:3: warning: explicitly defaulted move constructor is implicitly deleted [-Wdefaulted-function-deleted]
  DirectoryBlobReader(DirectoryBlobReader&&) = default;
  ^
../../../../../../Core\DiscIO/DirectoryBlob.h:205:22: note: move constructor of 'DirectoryBlobReader' is implicitly deleted because field 'm_encryption_cache' has a deleted move constructor
  WiiEncryptionCache m_encryption_cache;
                     ^
2020-10-20 11:33:38 +02:00
Léo Lam 409230e088
Merge pull request #9061 from Ebola16/Fixes3
Android: Improve WRITE_EXTERNAL_STORAGE denial
2020-10-20 02:15:08 +02:00
Léo Lam fc3b474cce
Merge pull request #8318 from iwubcode/dynamic_input_textures
InputCommon: Dynamic Input Textures
2020-10-20 02:10:29 +02:00
Léo Lam 911704611e
Merge pull request #9096 from jordan-woyak/calibration-cleanup
ControllerEmu: Improve and simplify UpdateCalibrationData.
2020-10-20 02:01:16 +02:00
Léo Lam 98875346bd
Merge pull request #9104 from JosJuice/cmd-unicode
DolphinQt: Handle non-ASCII characters in Windows cmd arguments
2020-10-20 01:45:28 +02:00
Léo Lam 680ff4d168
Merge pull request #9136 from JosJuice/volumeverifier-partition-invalid-override
VolumeVerifier: Make "no valid data in partition" hide some other errors
2020-10-20 01:39:18 +02:00
Lioncash 5475a8d6eb GeometryShaderGen: Migrate over to fmt
Continues migration of the shader generators over to fmt.
2020-10-19 19:22:02 -04:00
Léo Lam 8a8dc3db83
Merge pull request #8613 from jordan-woyak/expose-disable-ss
Config: Expose "DisableScreenSaver" in the UI and default it to true.
2020-10-20 01:20:24 +02:00
Léo Lam d448bd5bdf
Merge pull request #9154 from Ebola16/RR
Android: ConfirmRunnable to RunRunnable with optional confirmation
2020-10-20 00:50:10 +02:00
Lioncash df11615bde FramebufferShaderGen: Migrate over to fmt
Continures the migration of the shader generators over to fmt.
2020-10-19 18:49:01 -04:00
Jordan Woyak 1dae834c62 WiimoteEmu: Tweak IMUCursor total yaw setting tool-tip. 2020-10-19 17:08:02 -05:00
Jordan Woyak 6b2eebf1f9 WiimoteEmu: Expose IR camera FOV to adjust IMU pointing sensitivity. 2020-10-19 17:08:02 -05:00
Jordan Woyak 907fdd26fc WiimoteEmu: Use quaternions for orientation. 2020-10-19 16:34:45 -05:00
Jordan Woyak 09431635f3 InputCommon/WiimoteEmu: Replace stateful rotational matrices with quaternions. 2020-10-19 16:33:55 -05:00
Jordan Woyak 39030ea33c Common/Matrix: Add Quaternion class. 2020-10-19 16:18:31 -05:00
JosJuice bb03280462 VolumeVerifier: Make "no valid data in partition" hide some other errors
Not much use in knowing that the H3 hashes are wrong when the
partition consists of complete garbage.
2020-10-19 21:15:49 +02:00
JosJuice 439866d257 Android: Remove unnecessary JNI function declarations
We generally have no reason to call these functions on our own, so
there's not much reason to declare them, especially not in the cpp
file where they're defined. In case we ever do get a reason to do
it, we can add declarations for just the functions that need them.
2020-10-19 20:55:13 +02:00
Admiral H. Curtiss b93adeaad7 VertexShaderGen: Fix unescaped { in D3D shader. 2020-10-19 20:05:07 +02:00
JosJuice 6380c65ff8 Android: Refetch game metadata after returning from settings 2020-10-19 20:03:47 +02:00
JosJuice 5e70dda4cc Android: Allow disabling cover downloading
In case someone wants to be very careful with how much bandwidth
they use or with what data GameTDB.com collects on you.
This is already an option in DolphinQt (though in DolphinQt it
will switch entirely from using covers to banners when turned off).
2020-10-19 20:03:47 +02:00
JosJuice 195b551d87 Android: Allow reading global settings without a Settings object
This makes things more convenient for code that just
wants to read the current value of a setting.
2020-10-19 20:03:47 +02:00
Jordan Woyak bbb12a7560 Linux/XInput2: Fix keys being stuck pressed on focus loss. 2020-10-19 11:46:01 -05:00
JosJuice cb14b65aad CMake: Fix build errors exposed by making common dependent on fmt 2020-10-19 14:36:09 +02:00
JosJuice 1084cfec1a Add helper function for fmt::format(GetStringT(... 2020-10-19 14:36:08 +02:00
JosJuice d100c1dc37 DiscIO: Make use of fmt where applicable
Once nice benefit of fmt is that we can use positional arguments
in localizable strings. This a feature which has been
requested for the Korean translation of strings like
"Errors were found in %zu blocks in the %s partition."
and which will no doubt be useful for other languages too.
2020-10-19 14:30:47 +02:00
LC c9b2fbb64b
Merge pull request #9099 from sepalani/so-linger
IP/Top: Add SO_LINGER optname
2020-10-19 07:58:51 -04:00
LC abfae46a2c
Merge pull request #9100 from sepalani/gethostid-log
IP/Top: Log IOCTL_SO_GETHOSTID properly
2020-10-19 07:58:15 -04:00
LC 49c7a5b289
Merge pull request #9121 from Sammi-Husky/bat-registers
DolphinQt/Debugger: Fix DBAT and IBAT registers in RegisterWidget
2020-10-19 07:56:42 -04:00
LC fc5fbf5134
Merge pull request #9127 from Sintendo/fselx-movsd
Jit64: Optimize fsel a bit more
2020-10-19 07:55:40 -04:00
LC cec47b9c32
Merge pull request #8981 from lioncash/vtx-fmt
LightingShaderGen/VertexShaderGen: Migrate over to fmt
2020-10-19 07:52:55 -04:00
LC 5722c680a4
Merge pull request #8006 from JosJuice/qt-rtl
DolphinQt: Enable RTL layout
2020-10-19 07:46:40 -04:00
Léo Lam 0de6a32f4c
Qt/QtUtils: Fix accidental recursion in ParallelProgressDialog
Seems to be a typo.
2020-10-19 12:39:10 +02:00
Léo Lam a209410e70
Merge pull request #9148 from JosJuice/android-active-layer
Android: Fix setting read during play with local game layer active
2020-10-19 12:17:59 +02:00
Léo Lam b3cb08830b
Merge pull request #9155 from JosJuice/tas-slider-right-click
DolphinQt: Reset TAS input slider to default on right-click
2020-10-19 12:09:23 +02:00
Léo Lam 150282f7b2
Merge pull request #9156 from JosJuice/android-alertmsg-outside-emulation
Android: Show alert messages as toasts outside of emulation
2020-10-19 11:55:24 +02:00
Jordan Woyak 50ec747840 Clean up screen saver inhibition and apply setting change immediately. 2020-10-18 16:31:48 -05:00
Jordan Woyak fa83a3a114 DolphinQt: Expose "DisableScreenSaver" setting in the UI. 2020-10-18 16:31:46 -05:00
Jordan Woyak 50384cfab7 Config: Make "DisableScreenSaver" default to true. 2020-10-18 12:26:00 -05:00
JosJuice 8d91b4ea8c Android: Show alert messages as toasts outside of emulation
It would be difficult to use the AlertMessage class for
messages that need to be showed outside of emulation,
but showing them as toasts is better than not showing them.
2020-10-18 16:06:46 +02:00
Ryan Meredith d8c5f4323b Android: ConfirmRunnable to RunRunnable with optional confirmation 2020-10-18 07:48:35 -04:00
JosJuice 6670226a44 DolphinQt: Reset TAS input slider to default on right-click
This is a feature which existed in DolphinWX. Seems like it got
implemented in DolphinQt for IRWidget/StickWidget but not sliders.
2020-10-18 13:47:00 +02:00
Sergei Trofimovich af2a881a85 Source/Core/DiscIO/WIACompression.cpp: add missing <limits> include
Noticed missing include as a build failure on gcc-11:

```
[ 26%] Building CXX object Source/Core/DiscIO/CMakeFiles/discio.dir/WIACompression.cpp.o
../../../../Source/Core/DiscIO/WIACompression.cpp: In lambda function:
../../../../Source/Core/DiscIO/WIACompression.cpp:170:31: error: 'numeric_limits' is not a member of 'std'
  170 |         std::min<size_t>(std::numeric_limits<unsigned int>().max(), x));
      |                               ^~~~~~~~~~~~~~
../../../../Source/Core/DiscIO/WIACompression.cpp:170:46: error: expected primary-expression before 'unsigned'
  170 |         std::min<size_t>(std::numeric_limits<unsigned int>().max(), x));
      |                                              ^~~~~~~~
```

Signed-off-by: Sergei Trofimovich <slyfox@gentoo.org>
2020-10-15 19:56:53 +01:00
JosJuice 16f5a50cfc
Merge pull request #9144 from JosJuice/confirm-runnable-finish
Android: Remove finish from ConfirmRunnableViewHolder
2020-10-15 18:44:01 +02:00
Léo Lam ab2e226df8
Merge pull request #9105 from JosJuice/volumeverifier-small-low-severity
VolumeVerifier: Make high severity "too small" hide low severity "too small"
2020-10-14 12:41:57 +02:00
Léo Lam ebeca05000
Merge pull request #9119 from JosJuice/android-seekbar-min
Android: Correct SliderSetting minimum value behavior on API < 26
2020-10-14 12:38:29 +02:00
Léo Lam c3cdac4863
Merge pull request #9137 from JosJuice/zstd-ram-usage
DiscIO: Decrease RAM usage during zstd compression
2020-10-14 12:35:38 +02:00
Léo Lam b24223c178
Merge pull request #9135 from JosJuice/show-nkit
Show NKitness in file format string
2020-10-14 12:19:53 +02:00
Léo Lam 5ab95d7f6a
Merge pull request #9145 from jordan-woyak/sound-touch-defaults
AudioStretcher: Keep default parameters.
2020-10-14 12:16:58 +02:00
JosJuice 2861248520 Android: Fix setting read during play with local game layer active
During emulation, when LocalGame has a value but CurrentRun
doesn't, we want to read from LocalGame, not CurrentRun. This
change exposes a LAYER_ACTIVE option that handles this correctly.
2020-10-13 16:35:33 +02:00
Jordan Woyak 3e6599b890 AudioStretcher: Keep default parameters. 2020-10-11 12:43:45 -05:00
JosJuice 28b640fb0d Android: Remove finish from ConfirmRunnableViewHolder 2020-10-11 10:34:12 +02:00
JosJuice 5a939ccfaf
Merge pull request #8833 from Ebola16/Panic
Android: Use DialogFragment for AlertMessage
2020-10-10 21:03:52 +02:00
Techjar 0c01712d13 DriverDetails: Remove bug for broken GPU Texture Decoding 2020-10-08 10:13:40 -04:00
Techjar de2d099200 Re-enable GPU Texture Decoding under MoltenVK 2020-10-08 10:11:02 -04:00
nickbeth00 f0b2f51e1d android: add SENSOR_REVERSE_LANDSCAPE as an option 2020-10-08 09:22:10 +02:00
JosJuice 3feea108db DiscIO: Decrease RAM usage during zstd compression
By calling ZSTD_CCtx_setPledgedSrcSize, we can let zstd know
how large a chunk is going to be before which start compressing
it, which lets zstd avoid allocating more memory than needed
for various internal buffers. This greatly reduces the RAM usage
when using a high compression level with a small chunk size,
and doesn't have much of an effect in other circumstances.

A side effect of calling ZSTD_CCtx_setPledgedSrcSize is that
zstd by default will write the uncompressed size into the
compressed data stream as metadata. In order to save space,
and since the decompressed size can be figured out through
the structure of the RVZ format anyway, we disable writing
the uncompressed size by setting ZSTD_c_contentSizeFlag to 0.
2020-10-07 16:40:06 +02:00
JosJuice d64fc67b04 Show NKitness in file format string
To make people more aware that they're not using a normal disc image.
2020-10-06 19:35:00 +02:00
Isira Seneviratne 1c9132ba2b Use Instant in StartupHandler. 2020-10-06 09:09:04 +05:30
Isira Seneviratne 200f8906d8 Enable support for Java 8 API desugaring. 2020-10-06 09:08:23 +05:30
JosJuice 63f5fa6e19 Replace geckocodes.org with mirror codes.rc24.xyz 2020-10-05 22:18:04 +02:00
LC c2975c8cb5
Merge pull request #9131 from JosJuice/nkit-mgs
Add Metal Gear Solid: The Twin Snakes to NKit warning message
2020-10-05 10:50:48 -04:00
JosJuice 568f226937 Add Metal Gear Solid: The Twin Snakes to NKit warning message
Unlike Super Paper Mario, this game doesn't crash as soon as you
try to start it, but rather if you try to skip a certain cutscene.
Thanks to JMC for letting me know about this.
2020-10-04 12:22:27 +02:00
iwubcode 4fff04db3c Core: Load custom textures after inputs has been loaded and avoid sending force texture reload during startup for dynamic textures. This ensures that custom texture loading only happens once and users don't see any weird flashes on startup 2020-10-03 17:10:36 -05:00
iwubcode fd3af4c5d3 InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image. 2020-10-03 17:10:35 -05:00
iwubcode 8a1539f948 VideoCommon: Make a reusable free function for getting top level directories that have a matching gameid text file underneath 2020-10-03 17:10:35 -05:00
Sintendo 3499cedde4 Jit64: fselx - Skip MOVAPS + MOVSD (SSE4.1)
For the non-packed variant of this instruction, a MOVSD instruction was
generated to copy only the lower 64 bits of XMM1 to the destination
register. This was done in order to keep the destination register's
upper half intact.

However, when register c and the destination register are the same,
there is no need for this copy. Because the registers match and due to
the way the mask is generated, BLENDVPD will end up taking the upper
half from the destination register, as intended.

Additionally, the MOVAPS to copy Rc into XMM1 can also be skipped.

Before:
66 0F 57 C0          xorpd       xmm0,xmm0
F2 41 0F C2 C6 06    cmpnlesd    xmm0,xmm14
41 0F 28 CE          movaps      xmm1,xmm14
66 41 0F 38 15 CA    blendvpd    xmm1,xmm10,xmm0
F2 44 0F 10 F1       movsd       xmm14,xmm1

After:
66 0F 57 C0          xorpd       xmm0,xmm0
F2 41 0F C2 C6 06    cmpnlesd    xmm0,xmm14
66 45 0F 38 15 F2    blendvpd    xmm14,xmm10,xmm0
2020-10-03 18:28:41 +02:00
Sintendo 9ac324aed3 Jit64: fselx - Skip MOVSD (AVX)
For the non-packed variant of this instruction, a MOVSD instruction was
generated to copy only the lower 64 bits of XMM1 to the destination
register. This was done in order to keep the destination register's
upper half intact.

However, when register c and the destination register are the same,
there is no need for this copy. Because the registers match and due to
the way the mask is generated, VBLENDVPD will end up taking the upper
half from the destination register, as intended.

Before:
66 0F 57 C0          xorpd       xmm0,xmm0
F2 41 0F C2 C6 06    cmpnlesd    xmm0,xmm14
C4 C3 09 4B CA 00    vblendvpd   xmm1,xmm14,xmm10,xmm0
F2 44 0F 10 F1       movsd       xmm14,xmm1

After:
66 0F 57 C0          xorpd       xmm0,xmm0
F2 41 0F C2 C6 06    cmpnlesd    xmm0,xmm14
C4 43 09 4B F2 00    vblendvpd   xmm14,xmm14,xmm10,xmm0
2020-10-03 18:28:27 +02:00
Connor McLaughlin a8df2caba9
Merge pull request #9125 from stenzek/vulkan-validation
Vulkan: Use VK_LAYER_KHRONOS_validation for validation
2020-10-02 20:18:13 +10:00
Christian Aguilera ee13e6ec80 Improved responsiveness when refreshing game list. 2020-10-01 22:10:16 +02:00
Christian Aguilera 4ca92464c0 **Refresh** and **Purge Game List Cache** now correctly enabled/disabled as notified by GameListRefreshRequested and GameListRefreshCompleted. 2020-10-01 22:09:45 +02:00
Christian Aguilera bada677c5a Avoid using unnecessary RunOnObject() calls in GameTracker's worker thread to prevent deadlocks on shutdown. 2020-10-01 22:09:45 +02:00
Christian Aguilera dc7b92651f Ensured that GameTracker's internal worker thread is flushed on exit to avoid crashes when accessing stale, already-destroyed data, and to favor responsiveness. 2020-10-01 22:09:45 +02:00
Christian Aguilera 213610e95d Extended WorkQueueThread class with Clear(), Cancel() and IsCancelled(). 2020-10-01 22:09:45 +02:00
Christian Aguilera 5b757024c4 GameListModel instance ownership transferred back to the GameList instance. The GameListModel instance will be passed as a constructor parameter where needed. 2020-10-01 22:09:45 +02:00
Christian Aguilera 0d02e70d4a Removed all references to GameListModel from the Settings component. 2020-10-01 22:09:45 +02:00
Sepalani 6675186520 Socket: Set SO_NOSIGPIPE on macOS 2020-10-01 13:25:34 +04:00
Stenzek 24bb947eff Vulkan: Use VK_LAYER_KHRONOS_validation for validation
VK_LAYER_LUNARG_standard_validation is deprecated.
2020-10-01 17:21:46 +10:00
JosJuice f065525a48 Android: Correct SliderSetting minimum value behavior on API < 26 2020-10-01 00:07:56 +02:00
JMC47 31524288e3
Merge pull request #9116 from jordan-woyak/fix-wm-netplay
Core/NetPlay: Fix Wii Remote syncing.
2020-09-30 17:42:30 -04:00
Sammi Husky fa866062ca DolphinQt/Debugger: Fix DBAT and IBAT registers in RegisterWidget 2020-09-29 22:11:21 -07:00
JMC47 ebdcddfcd0
Merge pull request #9120 from JosJuice/controller-defaults
Fix controller defaults being empty on fresh run
2020-09-29 18:38:11 -04:00
JosJuice 623340bbbb Fix controller defaults being empty on fresh run
A very early call to Config::Save is now creating empty
controller INI files.

https://bugs.dolphin-emu.org/issues/12283
2020-09-29 21:49:22 +02:00
Jordan Woyak 0295d470b1 ControllerEmu: Increase "IMUPointer" "Total Yaw" default value to match that of regular "Point" settings.
Removed "Total Yaw" from included Wii remote input profile to take on the default value.
2020-09-28 18:09:34 -05:00
Jordan Woyak f766c89a08 ControllerEmu: Increase Total Yaw/Pitch default values to compensate for new FOV and to reach screen edges in the Wii Menu. 2020-09-28 18:09:34 -05:00
Jordan Woyak f9280d0f66 ControllerInterface/Wiimote: Add "IR Distance" input providing a calculated distance from sensor bar in meters. 2020-09-28 18:09:34 -05:00
Jordan Woyak 761f7798c9 WiimoteEmu: Increase Camera FOV constants to 42 by 31.5 degrees. 2020-09-28 18:09:34 -05:00
Jordan Woyak 1063c4e940 MathUtil: Add Population (vs Sample) versions of Variance and StandardDeviation to RunningVariance. 2020-09-28 18:09:33 -05:00
Jordan Woyak 8f8509afc3 Core/NetPlay: Fix Wii Remote syncing. 2020-09-27 13:10:19 -05:00
JosJuice 960750003e
Merge pull request #9112 from Ebola16/setmin
Android: seekbar.setMin requires API level 26
2020-09-27 17:36:05 +02:00
Ryan Meredith 42b2d11f8d Android: seekbar.setMin requires API level 26 2020-09-26 23:55:16 -04:00
Jordan Woyak 6cb14a9a54
Merge pull request #9115 from jordan-woyak/default-modifiers
Core: Unbreak default keyboard mappings.
2020-09-26 10:20:57 -05:00
Jordan Woyak 1dc0e0565d
Merge pull request #9114 from JosJuice/android-zstd-levels
Android: Fix convertCompressionLevelZstdValues
2020-09-26 08:41:43 -05:00
Jordan Woyak 24771aac5a Core: Unbreak default keyboard mappings. 2020-09-26 08:25:56 -05:00
JosJuice bdfce1cd13 Android: Fix convertCompressionLevelZstdValues
That's what I get for copy-pasting
2020-09-26 11:25:54 +02:00
Connor McLaughlin aea0239071
Merge pull request #9109 from stenzek/msaa-efb-readback
FramebufferManager: Fix EFB readbacks with MSAA on
2020-09-26 17:46:16 +10:00
Jordan Woyak 431eb4d60d ExpressionParser: Improve hotkey suppression logic. Allow activation with simultaneous press of modifier and final input. 2020-09-25 22:51:33 -05:00
Jordan Woyak 44927da420 ExpressionParser: Replace ScopeGuard with custom deleter unique_ptr. 2020-09-25 22:51:33 -05:00
Jordan Woyak 48b76ff90f InputCommon: Improve input detection to produce buton combinations. 2020-09-25 22:51:32 -05:00
Jordan Woyak d8ad8c3861 InputCommon: Make hotkeys and input detection aware of Ctrl -> L_Ctrl / R_Ctrl hierarchy. 2020-09-25 20:29:18 -05:00
Jordan Woyak aae913fbc6 InputCommon: Clean up modifier ignoring logic. 2020-09-25 20:29:18 -05:00
Jordan Woyak f7bf26cd60 Core: Clean up default hotkey expressions. 2020-09-25 20:29:18 -05:00
Jordan Woyak f015c99a51 ControllerInterface: Add platform consistent names for modifier keys. 2020-09-25 20:29:18 -05:00
Jordan Woyak d2729df281 ExpressionParser: Allow duplicate and superset modifier hotkeys to function. 2020-09-25 20:29:18 -05:00
Jordan Woyak b3acc7403f InputCommon: Support detecting combinations of inputs. (Hotkeys) 2020-09-25 20:29:18 -05:00
Jordan Woyak e6ba495486 ExpressionParser: Suppress inputs when hotkey modifiers are pressed. 2020-09-25 20:29:18 -05:00
Jordan Woyak 52547379c9 ExpressionParser: Add Hotkey syntax. 2020-09-25 20:29:18 -05:00
Ryan Meredith c3f34ac3fa Android: Add "Ignore for this session" to Warning AlertMessages 2020-09-25 11:50:59 -04:00
Ryan Meredith 991eb6ae83 Android: Use DialogFragment for AlertMessage 2020-09-25 11:50:04 -04:00
Stenzek 880f7ca6bb FramebufferManager: Fix EFB readbacks with MSAA on
Regression from #8827.
2020-09-25 20:58:02 +10:00
JosJuice 8f712114b6 Android: Use storage access framework for importing WADs
This is part of my efforts to add support for scoped storage.
I figured I would start with a relatively simple feature to
make sure that everyone is fine with the approach I'm taking
before I tackle more complicated features like the game list.
2020-09-23 18:36:23 +02:00
LC a9b15dfe3c
Merge pull request #9107 from JosJuice/qt-disc-0
DolphinQt: Use 1-based disc numbering in InfoWidget
2020-09-23 12:29:15 -04:00
JMC47 54e570a95f
Merge pull request #8902 from JosJuice/android-convert
Android: Add disc image conversion
2020-09-23 12:27:43 -04:00
JosJuice 0ddd296cd9 DolphinQt: Use 1-based disc numbering in InfoWidget 2020-09-23 11:42:22 +02:00
JosJuice 402643fe4c VolumeVerifier: Call CheckDiscSize from Finish 2020-09-23 11:19:03 +02:00
JMC47 f33767f19c
Merge pull request #9088 from JosJuice/android-sysconf
Android: Add Wii SYSCONF settings to GUI
2020-09-22 14:03:56 -04:00
JosJuice 4f62960fb1 VolumeVerifier: Make high severity "too small" hide low severity "too small" 2020-09-21 21:00:04 +02:00
JosJuice 17e02838b0 DolphinQt: Stop using qtmain 2020-09-21 17:27:10 +02:00
JosJuice 16d2ef1ea9 DolphinQt: Handle non-ASCII characters in Windows cmd arguments
CommandLineParse expects UTF-8 strings. (QApplication, on the
other hand, seems to be designed so that you can pass in the
char** argv untouched on Windows and get proper Unicode handling.)
2020-09-21 17:26:29 +02:00
Sepalani 8488eb9793 IP/Top: Log IOCTL_SO_GETHOSTID properly 2020-09-20 20:46:49 +04:00
Jordan Woyak 50b5224d06
Merge pull request #8840 from Techjar/evdev-combining-phys
ControllerInterface: Combine evdev devices with the same physical location in addition to unique ID
2020-09-20 09:28:09 -05:00
Sepalani faa1eb71ef IP/Top: Add SO_LINGER optname 2020-09-20 11:40:25 +04:00
Jordan Woyak 8587ebba86 WiimoteReal: Only duplicate data reports when speaker data is enabled. 2020-09-19 20:04:27 -05:00
Jordan Woyak 2e753abcc9 Update state version. 2020-09-19 18:02:25 -05:00
Jordan Woyak 32ef8a46a1 Core/BTEmu: Change a member variable to a local variable. 2020-09-19 18:00:22 -05:00
Jordan Woyak 0ca73355a8 ControllerEmu: Improve and simplify UpdateCalibrationData. 2020-09-19 08:40:55 -05:00
Techjar 29460b946e Qt/MappingWindow: Add support for built-in profiles 2020-09-18 06:32:42 -04:00
Shawn Hoffman fc88809b50 add some file to pch 2020-09-16 23:59:16 -07:00
Shawn Hoffman 31cddb4389 require msvc 19.27.29111 and Windows SDK 10.0.19041 2020-09-16 23:38:05 -07:00
JMC47 6ada03fca2
Merge pull request #9075 from JosJuice/android-osd-left-margin
Android: Move OSD out of the way when menu is open
2020-09-16 16:42:04 -04:00
JMC47 097a4f4ecf
Merge pull request #9077 from JosJuice/android-settings-initialized
Android: Wait for initialization before launching EmulationActivity
2020-09-16 16:37:28 -04:00
JMC47 655308255e
Merge pull request #9073 from darkain/patch-1
Adding AmdPowerXpressRequestHighPerformance
2020-09-16 15:56:04 -04:00
JosJuice 7749e8c10c Only automatically override SYSCONF settings when it has an effect
Any call to Config::SetCurrent will cause the relevant setting
to show up as overridden in the Android GUI, which can be confusing,
so let's not do it when the new value is the same as the original.
2020-09-16 20:34:14 +02:00
JosJuice 5ba0832158 Android: Add workaround for conversion progress in dark mode 2020-09-16 18:48:25 +02:00
JosJuice f01ccfdb82 Android: Only allow conversion when appropriate 2020-09-16 18:48:25 +02:00
JosJuice 23ea47d4df Android: Refactor GamePropertiesDialog.onCreateDialog 2020-09-16 18:48:25 +02:00
JosJuice 5d13f3675f Android: Pass GameFile to GamePropertiesDialog::newInstance 2020-09-16 18:48:20 +02:00
JosJuice 8c999cf3b1 Android: Let the user select where to save disc images 2020-09-16 18:38:53 +02:00
JosJuice 3805b84906 Android: Add content provider support to File::Delete 2020-09-16 18:38:53 +02:00
JosJuice 6e1e6d2311 Android: Add content provider support to File::IOFile
Taking the hit now to prepare us for when Google Play will
force us to use scoped storage...
2020-09-16 18:38:53 +02:00
JosJuice d9f3e382fe Android: Add a progress dialog for disc image conversion 2020-09-16 18:38:52 +02:00
JosJuice 7d6debb907 Android: Add disc image conversion 2020-09-16 18:38:07 +02:00
JosJuice ca46028cde DiscIO: Use std::function for compression callback 2020-09-16 18:36:50 +02:00
JosJuice 161f99b864 Android: Move OSD out of the way when menu is open
https://bugs.dolphin-emu.org/issues/12256
2020-09-16 18:36:15 +02:00
JosJuice 6e6446be83 Android: Add Wii SYSCONF settings to GUI
Now that PR 8975 is merged, we can finally add this without hacks.

https://bugs.dolphin-emu.org/issues/11605
2020-09-16 12:49:55 +02:00
JosJuice 9c97654603 Config: Add SYSCONF to IsSettingSaveable
SYSCONF very much is saveable. Whether it's in IsSettingSaveable
or not hasn't mattered until now since the SYSCONF settings use
separate config loader code that doesn't check IsSettingSaveable,
but the next commit will require SYSCONF to be marked as saveable.
2020-09-16 12:15:50 +02:00
JosJuice fb2e633e1e Android: Don't assume SliderSetting minimum is 0 2020-09-16 11:59:38 +02:00
JosJuice a7b9e6857b
Merge pull request #8975 from JosJuice/android-new-config
Android: Hook up the new config system
2020-09-16 09:49:16 +02:00
JMC47 e4e50691fb
Merge pull request #9086 from JosJuice/wiimote-init-order
Core: Run Wiimote::Initialize before HW::Init to avoid crash
2020-09-16 02:26:17 -04:00
JosJuice 744c0b13cf Android: Display default path when no path is set 2020-09-15 19:10:57 +02:00
JosJuice 003696fd78 Android: Fix race condition when exiting emulation
The main activity loads settings essentially as soon as it
starts, in order to determine which tab to show. If the process
of stopping emulation has not finished at this point, a race
condition may be triggered where two IOS kernels are created
at once due to the emulation thread loading or saving the
SYSCONF while the GUI thread is loading the SYSCONF. To fix
this, we can wait for emulation to fully end before returning.

Because this race condition is hard to reproduce, I have not
been able to test that this actually fixes the race condition,
or even that the cause of the race condition is exactly what I
believe it is. But I am relatively confident.
2020-09-15 19:10:56 +02:00
JosJuice 9c19309a03 Android: Allow editing settings during emulation 2020-09-15 19:10:56 +02:00
JosJuice 736505f020 Android: Show overridden game settings in bold 2020-09-15 19:10:56 +02:00
JosJuice e24d50e881 Android: Hook up game settings to the new config system 2020-09-15 19:10:56 +02:00
JosJuice a538301891 Android: Hook up global settings to the new config system 2020-09-15 19:10:55 +02:00
JMC47 e0117a86ad
Merge pull request #8819 from JosJuice/panic-alert-deadlock-pause-on-focus-loss
DolphinQt: Fix the panic alert deadlock, Pause on Focus Loss edition
2020-09-15 11:46:46 -04:00
JosJuice de7ef47548 Core: Run Wiimote::Initialize before HW::Init to avoid crash
Fixes a crash on Android (probably nogui too?) caused by PR 8985:

std::__ndk1::__throw_out_of_range(char const*) stdexcept:265
std::__ndk1::__vector_base_common<true>::__throw_out_of_range() const vector:319
InputConfig::GetController(int) InputConfig.cpp:160
WiimoteCommon::GetHIDWiimoteSource(unsigned int) Wiimote.cpp:71
IOS::HLE::WiimoteDevice::WiimoteDevice(IOS::HLE::Device::BluetoothEmu*, int, std::__ndk1::array<unsigned char, 6ul>) WiimoteDevice.cpp:71
IOS::HLE::Device::BluetoothEmu::BluetoothEmu(IOS::HLE::Kernel&, std::__ndk1::basic_string<char, std::__ndk1::char_traits<char>, std::__ndk1::allocator<char> > const&) BTEmu.cpp:64
IOS::HLE::Kernel::AddStaticDevices() IOS.cpp:435
IOS::HLE::Init() IOS.cpp:837
Core::EmuThread(std::__ndk1::unique_ptr<BootParameters, std::__ndk1::default_delete<BootParameters> >, WindowSystemInfo) Core.cpp:442
2020-09-15 12:19:00 +02:00
LC 9e3c08394a
Merge pull request #9085 from Techjar/better-monospace
Qt: Use better method of getting default monospace font
2020-09-15 05:01:15 -04:00
LC f0422512e6
Merge pull request #9082 from JosJuice/android-touch-pointer-recreate
Android: Fix touch pointer not working after activity recreation
2020-09-15 04:58:41 -04:00
LC 601ff182db
Merge pull request #9084 from Techjar/custom-rtc-tz-fix
Qt/AdvancedPane: Force UTC time for custom RTC entry
2020-09-15 04:58:26 -04:00
Techjar 0759ead9b6 Qt: Use better method of getting default monospace font
This should give us a nicer font on Windows, while also not severely
impacting the existing behavior on Linux.
2020-09-15 04:48:44 -04:00
Techjar 4d15fb62d9 Qt/AdvancedPane: Force UTC time for custom RTC entry 2020-09-14 22:09:14 -04:00
JosJuice c8a76e6928 Android: Fix touch pointer not working after activity recreation
The only place where initTouchPointer was called automatically
was Host_RequestRenderWindowSize, which is called at least once
after emulation start, but not after activity recreation.
2020-09-14 14:13:29 +02:00
JMC47 4f1f849c9d
Merge pull request #8985 from jordan-woyak/btemu-cleanup
BTEmu/Wiimote: Fixes and Cleanups.
2020-09-14 02:09:27 -04:00
LC eae68194b3
Merge pull request #9076 from iwubcode/qt_graphics_controls_destruction
DolphinQt: properly remove slot connection for ConfigChange when object is destructed
2020-09-13 10:39:44 -04:00
Ryan Meredith d643723d3a Android: Improve WRITE_EXTERNAL_STORAGE denial 2020-09-13 10:08:04 -04:00
JosJuice 8bd704304e Android: Check for granted permission when returning to MainActivity 2020-09-13 14:25:14 +02:00
iwubcode 2bb7d207b7 DolphinQt: fix other widgets that use lambdas (capturing this) without setting the receiver 2020-09-12 17:53:17 -05:00
iwubcode a83bf8bc59 DolphinQt: properly remove slot connection for ConfigChange when object is destructed 2020-09-12 17:35:58 -05:00
JosJuice f011e859b4 Android: Centralize default values for settings
I was hoping we would be able to pull in the default values
from C++, but it seems like more trouble than it's worth,
partially because of different settings having default values
of different types and partially because we don't have any
convenient way to get a list of all C++ settings.
2020-09-12 14:59:34 +02:00
JosJuice 13d1ef6681 Android: Centralize setting definitions
Except controller settings, because those would be annoying
to fit into the same system, and I only need the non-controller
settings to be brought over for the next commits to work.
2020-09-12 14:29:34 +02:00
JosJuice d51f58f828 Android: Wait for initialization before launching EmulationActivity
...instead of waiting for it after launching EmulationActivity.
We need this because there is code that runs very early in
EmulationActivity that accesses the settings.
2020-09-12 14:25:19 +02:00
JMC47 b1fecbb71c
Merge pull request #9004 from JosJuice/android-menu-back
Android: Use Back to open the emulation menu on all devices
2020-09-12 08:17:23 -04:00
JMC47 1335df8eb5
Merge pull request #9039 from shuffle2/bt-dll
windows: keep an extra reference to BluetoothApis.dll
2020-09-11 04:28:55 -04:00
JMC47 dcbe9da279
Merge pull request #8743 from Techjar/apple-pls-support-standard-api
VideoBackends: Disable GPU Texture Decoding under MoltenVK
2020-09-10 09:54:11 -04:00
Vincent Milum Jr 4e443ed857
Adding AmdPowerXpressRequestHighPerformance
Adding AmdPowerXpressRequestHighPerformance

This will allow AMD drivers to detect the request to use the dGPU instead of the iGPU on compatible hybrid graphics systems.

Reference: https://community.amd.com/thread/169965
2020-09-09 22:09:34 -07:00
Admiral H. Curtiss c74ea6696e Settings: Fix incorrect config key for enabled analytics. 2020-09-09 20:19:30 +02:00
JMC47 a31c204ca8
Merge pull request #8765 from AdmiralCurtiss/jit-reuse-memory
Jit64 codegen space reuse.
2020-09-09 08:16:09 -04:00
orbea 2bfbc4d79f cmake: Silence warnings. 2020-09-08 21:18:40 -07:00
Techjar 8423f848d0 ControllerInterface: Combine evdev devices with the same physical location in addition to unique ID 2020-09-08 18:52:15 -04:00
JosJuice cecec756ec Android: Always show Exit Emulation at bottom of menu
To make it easier to access on touchscreens.
2020-09-08 16:39:34 +02:00
JosJuice 6b68b76aed Android: Remove redundant pause/unpause code 2020-09-08 16:39:34 +02:00
JosJuice 1fdabc7481 Android: Exit emulation by long pressing Back 2020-09-08 16:39:34 +02:00
JosJuice a03f40ab15 Android: Change "Exit" to "Exit Emulation" 2020-09-08 16:39:34 +02:00
JosJuice 29bb51c456 Android: Adjust margins for game title in menu 2020-09-08 16:39:34 +02:00
JosJuice 7aa9222dac Android: Hide Refresh Wii Remotes menu entry for GameCube games 2020-09-08 16:39:34 +02:00
JosJuice 36a3b54c1f Android: Port over settings from the old menu 2020-09-08 16:39:34 +02:00
JosJuice 364b9702f4 Android: Use narrow layout for savestate slot picker in portrait 2020-09-08 16:35:26 +02:00
JosJuice 772a98e853 Android: Ensure menu is always wide enough
25% of the screen isn't necessarily wide enough on phones,
especially not in portrait mode.
2020-09-08 16:35:26 +02:00
JosJuice 48de1333df Android: Close the menu when tapping outside of it 2020-09-08 16:35:26 +02:00
JosJuice 48c34bba8a Android: Don't hide the menu when pressing Exit
Removing the menu for a split second before showing the transition
back to the main activity looks janky.
2020-09-08 16:27:09 +02:00
JosJuice 27554d2f26 Android: Remove inappropriate leanback checks
Android TV devices aren't the only devices without touchscreens.

Regarding MotionAlertDialog, I could've replaced the leanback
check with a touchscreen check instead of just removing it,
but I thought there was no reason to prevent people with
touchscreens from doing a long back press if they want to.
2020-09-08 16:27:09 +02:00
JosJuice cf51642c17 Android: Use Back to open the emulation menu on all devices
https://bugs.dolphin-emu.org/issues/12029

We currently have one way of opening the menu on touch screen
devices (swiping down from the top of the screen to bring up the
action bar and selecting the menu in the action bar), and another
way of opening the menu on Android TV (pressing Back). However,
some devices that claim to support touch (or don't support
leanback? Dolphin currently conflates the two) don't actually let
you swipe down from the top of the screen in the way that Dolphin
expects, notably Chromebooks. There are also some phones where you
can swipe down from the top of the screen but this for some reason
doesn't lead to the action bar becoming visible, though we are
getting less reports about this nowadays than in the past.

This change makes us use the Back method on all devices,
since it should work on all devices with no significant drawbacks.

Unfortunately, we not only have two different ways of triggering
the menu but actually two entirely different menus, with the
non-touch menu not implementing options that only are revelant
when using a touch screen. A later commit will add the missing
features to the menu that we now use on all devices.
2020-09-08 16:27:09 +02:00
LC 67761c7d31
Merge pull request #9067 from Ebola16/Fixes4
Android: Optimize imports
2020-09-08 09:47:59 -04:00
Ryan Meredith 1aacb575de Android: Remove calling create immediately before show 2020-09-08 06:20:19 -04:00
Ryan Meredith 10e85ff40c Android: Remove unnecessary getString calls 2020-09-08 06:14:58 -04:00
Ryan Meredith 255e8ff007 Android: Optimize imports 2020-09-08 06:01:34 -04:00
Ryan Meredith 1ec2ac780d Android: Update code-style-java for androidx files 2020-09-08 05:59:08 -04:00
JMC47 3d33b1c2c5
Merge pull request #9060 from Pokechu22/ignore-pi-reset-code
Ignore PI_RESET_CODE resetting DI in Wii mode
2020-09-08 01:56:19 -04:00
LC b350cf043b
Merge pull request #8976 from JosJuice/port-some-settings
Port some settings to the new config system
2020-09-07 22:37:46 -04:00
LC fa91b47863
Merge pull request #9054 from sepalani/hle-cleanup
HLE cleanup
2020-09-07 22:36:19 -04:00
LC 8e505ad8d5
Merge pull request #9055 from JosJuice/gc-sample-rate
AudioInterface: Use 32029/48043 Hz in more places
2020-09-07 22:35:00 -04:00
LC a3dfb228fd
Merge pull request #9062 from JosJuice/android-dir-init-fail-message
Android: Optional AfterDirectoryInitializationRunner failure message
2020-09-07 22:33:52 -04:00
LC 95376208a1
Merge pull request #9064 from JosJuice/android-filepicker-normal
Android: Make FilePicker act like a normal setting
2020-09-07 22:33:10 -04:00
LC 48cfc32bf3
Merge pull request #8935 from JosJuice/di-read-latency
DVDInterface: Increase the latency for read commands
2020-09-07 22:31:18 -04:00
Techjar 69358b2186 VideoBackends: Disable GPU Texture Decoding under MoltenVK
It's broken and causes spectacular artifacts and crashes.
2020-09-07 17:28:05 -04:00
JMC47 e7e5175606
Merge pull request #8861 from JosJuice/netplay-hash
Make netplay's "same game" check more robust
2020-09-06 17:14:08 -04:00
JMC47 344fdabf23
Merge pull request #8943 from JosJuice/android-horizontal-wiimote-buttons
Android: Fix saving Horizonal Wii Remote overlay A/B/1/2 positions
2020-09-06 17:09:51 -04:00
JosJuice bd44106fec AudioCommon: Get initial sample rates from AudioInterface 2020-09-06 15:37:20 +02:00
JosJuice 00a8f4faaa Android: Make FilePicker act like a normal setting
The reason why the finish() call was added no longer exists.
(Also, there was never a duplicate SettingsActivity as far as
I can tell, only a duplicate SettingsFragment.)
2020-09-06 14:41:01 +02:00
JosJuice ee9444a8f9 Android: Create separate InvertedCheckBoxSetting and PercentSliderSetting classes
This way we don't have to hardcode any keys inside the classes.
2020-09-06 13:29:57 +02:00
JosJuice c6a308380c Android: Replace Java INI parser with C++ INI parser
Fixes https://bugs.dolphin-emu.org/issues/12096.
2020-09-06 13:29:56 +02:00
JosJuice 74f197caed Android: Expose a proper interface for C++ IniFile class
Replaces the inflexible INI functions in NativeLibrary.
2020-09-06 13:29:52 +02:00
JMC47 c8c4ec28ce
Merge pull request #8644 from JosJuice/rework-tgc
DiscIO: Rework the implementation of TGC reading
2020-09-06 07:06:26 -04:00
JosJuice 6eefc3c524 Make default graphics backend not show up as empty
Fixes https://bugs.dolphin-emu.org/issues/12245.

I considered making a change to DolphinQt instead of
the core, but then additional effort would've been
required to add the same fix to the Android GUI once
we start using the new config system there.
2020-09-06 12:56:45 +02:00
JosJuice 2959e76f4a Android: Optional AfterDirectoryInitializationRunner failure message
This centralizes the code for showing the write_permission_needed
and external_storage_not_mounted toasts.
2020-09-06 00:47:36 +02:00
Pokechu22 8142712c88 Ignore PI_RESET_CODE resetting DI in Wii mode
Fixes bug 12241
2020-09-04 16:54:00 -07:00
LC db067104ed
Merge pull request #9047 from JosJuice/wia-header-heuristic
DiscIO: Adjust WIA/RVZ header size heuristic
2020-09-01 17:58:51 -04:00
LC 936702bd04
Merge pull request #9033 from leoetlino/scan-thread
IOS/USB: Move scan thread logic into a separate class
2020-09-01 17:56:33 -04:00
Sepalani c63ac38c83 Socket: Abort pending operations on shutdown 2020-09-01 19:26:44 +04:00
LC fb32f1ab88
Merge pull request #9042 from Ebola16/FP
Android: Minor cleanup
2020-09-01 07:27:07 -04:00
LC d17c407f09
Merge pull request #9052 from Ebola16/GCAT
Android: Better GCAdapter scanning thread management
2020-09-01 07:25:59 -04:00
LC 42a7c959e1
Merge pull request #9056 from JosJuice/supportsreadwiidecrypted-parameter
DiscIO: Add parameters to BlobReader::SupportsReadWiiDecrypted
2020-09-01 07:25:31 -04:00
LC 6bd7687893
Merge pull request #9050 from stblr/memory-watcher-fix
MemoryWatcher: Do not follow invalid pointers
2020-09-01 07:24:05 -04:00
Ryan Meredith 05f3c4d579 Android: Remove unused files 2020-08-31 11:42:27 -04:00
Ryan Meredith 85ddb8fc86 Android: Minor cleanup 2 2020-08-31 11:23:59 -04:00
JosJuice bdd28c0edf DiscIO: Expand WIA/RVZ header size heuristic comments 2020-08-31 14:46:13 +02:00
Ryan Meredith 30ea98177a Android: Minor cleanup 2020-08-31 07:20:02 -04:00
Ryan Meredith 7d39ed9bcc Android: res cleanup 2020-08-31 06:49:10 -04:00
Jordan Woyak e0b64e0ef8
Merge pull request #9049 from Ebola16/GCAC
GCAdapter_Android: Minor cleanup
2020-08-30 19:48:07 -05:00
Shawn Hoffman e601bc5532 windows: keep an extra reference to BluetoothApis.dll 2020-08-30 17:46:32 -07:00
Jordan Woyak 0a63340c20
Merge pull request #9037 from shuffle2/code-cleanup
Code cleanup
2020-08-30 19:43:23 -05:00
Pablo Stebler ff168469b7
MemoryWatcher: Do not follow invalid pointers 2020-08-30 10:29:40 +02:00
JosJuice 047bb80337 DiscIO: Add parameters to BlobReader::SupportsReadWiiDecrypted
It's possible (but rare) for a WIA or RVZ file to support
this for some partitions but not all, and for the game and
the blob code to disagree on how large a partition is.
2020-08-29 15:18:52 +02:00
JosJuice 1a1b89e7e8 AudioInterface: Use 32029/48043 Hz in more places
In particular, I wanted to do change this in
AudioInterface::Init so that dumped GC audio doesn't need
to have a file split (changing from 32000 Hz to 32029 Hz)
when the emulated software initializes the AI registers.
I've also made the same change to DI's DTK code.
2020-08-29 13:24:39 +02:00
Sepalani 4c75b96254 HLE: Improve naming
Replace 'function' with 'hook' when appropriate
2020-08-28 20:29:05 +04:00
Shawn Hoffman 24e8ed8e27 msbuild: add experimental:deterministic for safety 2020-08-28 01:39:38 -07:00
Shawn Hoffman 5d334d4756 msbuild: explicitly disable incremental linking
Previously the default was used, which would
enable incremental linking for debug builds.
2020-08-27 23:59:22 -07:00
Shawn Hoffman 969ea6e4f5 msvc: enable /Zc:preprocessor and make build compile cleanly 2020-08-27 21:58:48 -07:00
Shawn Hoffman 4db06bf85b ogl: init ProgramShaderCache::s_ubo_align to 1.
silences a warning that it may cause div-by-zero.
2020-08-27 15:15:52 -07:00
Shawn Hoffman 8068ff92bf msbuild: use x64-hosted toolchain 2020-08-27 15:15:52 -07:00
Shawn Hoffman 9888adad54 msbuild: always enable /Gy and /Gw 2020-08-27 15:15:52 -07:00
Shawn Hoffman 9717a418b9 msbuild: properly enable /Brepro 2020-08-27 15:15:52 -07:00
Shawn Hoffman d35514399e msbuild: fix a typo 2020-08-27 15:15:52 -07:00
Shawn Hoffman 7279f31b24 msbuild: re-enable C4996 and C4351
C4996 enables warnings about deprecated items
C4351 was phased out (thus a no-op) years ago
2020-08-27 15:15:52 -07:00
Shawn Hoffman ae061276d6 msbuild: enable /Zc:externConstexpr,lambda note about preprocessor 2020-08-27 15:15:34 -07:00
Kate 5981a1929d Add support for FreeBSD/arm64 2020-08-27 21:54:04 +01:00
Sepalani 17ad2ac719 HLE: Rename GetFunctionIndex functions 2020-08-27 22:12:15 +04:00
Sepalani 6b05e48bd6 HLE: Make naming closer to the current coding style 2020-08-27 22:01:04 +04:00
Sepalani e0605d7911 HLE: Remove unused OSBreakPoints 2020-08-27 21:41:32 +04:00
Sepalani 79bfb48d68 HLE: Remove unused function 2020-08-27 21:07:42 +04:00