OpenGL: Migrate logging over to fmt
Migrates over to the fmt-capable logger.
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4d9a7c7a54
commit
413d64e7fc
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@ -104,7 +104,7 @@ void PerfQueryGL::EnableQuery(PerfQueryGroup type)
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if (m_query_buffer.size() == m_query_count)
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{
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FlushOne();
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// ERROR_LOG(VIDEO, "Flushed query buffer early!");
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// ERROR_LOG_FMT(VIDEO, "Flushed query buffer early!");
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}
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// start query
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@ -198,7 +198,7 @@ void PerfQueryGLESNV::EnableQuery(PerfQueryGroup type)
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if (m_query_buffer.size() == m_query_count)
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{
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FlushOne();
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// ERROR_LOG(VIDEO, "Flushed query buffer early!");
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// ERROR_LOG_FMT(VIDEO, "Flushed query buffer early!");
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}
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// start query
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@ -357,7 +357,7 @@ bool ProgramShaderCache::CheckShaderCompileResult(GLuint id, GLenum type, std::s
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if (compileStatus != GL_TRUE)
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{
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ERROR_LOG(VIDEO, "%s failed compilation:\n%s", prefix, info_log.c_str());
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ERROR_LOG_FMT(VIDEO, "{} failed compilation:\n{}", prefix, info_log);
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std::string filename = VideoBackendBase::BadShaderFilename(prefix, num_failures++);
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std::ofstream file;
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@ -376,7 +376,7 @@ bool ProgramShaderCache::CheckShaderCompileResult(GLuint id, GLenum type, std::s
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return false;
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}
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WARN_LOG(VIDEO, "%s compiled with warnings:\n%s", prefix, info_log.c_str());
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WARN_LOG_FMT(VIDEO, "{} compiled with warnings:\n{}", prefix, info_log);
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}
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return true;
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@ -396,7 +396,7 @@ bool ProgramShaderCache::CheckProgramLinkResult(GLuint id, std::string_view vcod
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glGetProgramInfoLog(id, length, &length, &info_log[0]);
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if (linkStatus != GL_TRUE)
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{
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ERROR_LOG(VIDEO, "Program failed linking:\n%s", info_log.c_str());
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ERROR_LOG_FMT(VIDEO, "Program failed linking:\n{}", info_log);
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std::string filename = VideoBackendBase::BadShaderFilename("p", num_failures++);
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std::ofstream file;
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File::OpenFStream(file, filename, std::ios_base::out);
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@ -421,7 +421,7 @@ bool ProgramShaderCache::CheckProgramLinkResult(GLuint id, std::string_view vcod
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return false;
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}
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WARN_LOG(VIDEO, "Program linked with warnings:\n%s", info_log.c_str());
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WARN_LOG_FMT(VIDEO, "Program linked with warnings:\n{}", info_log);
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}
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return true;
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@ -554,7 +554,7 @@ PipelineProgram* ProgramShaderCache::GetPipelineProgram(const GLVertexFormat* ve
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glGetProgramiv(prog->shader.glprogid, GL_LINK_STATUS, &link_status);
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if (link_status != GL_TRUE)
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{
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WARN_LOG(VIDEO, "Failed to create GL program from program binary.");
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WARN_LOG_FMT(VIDEO, "Failed to create GL program from program binary.");
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prog->shader.Destroy();
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return nullptr;
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}
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@ -105,19 +105,19 @@ static void APIENTRY ErrorCallback(GLenum source, GLenum type, GLuint id, GLenum
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switch (severity)
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{
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case GL_DEBUG_SEVERITY_HIGH_ARB:
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ERROR_LOG(HOST_GPU, "id: %x, source: %s, type: %s - %s", id, s_source, s_type, message);
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ERROR_LOG_FMT(HOST_GPU, "id: {:x}, source: {}, type: {} - {}", id, s_source, s_type, message);
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break;
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case GL_DEBUG_SEVERITY_MEDIUM_ARB:
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WARN_LOG(HOST_GPU, "id: %x, source: %s, type: %s - %s", id, s_source, s_type, message);
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WARN_LOG_FMT(HOST_GPU, "id: {:x}, source: {}, type: {} - {}", id, s_source, s_type, message);
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break;
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case GL_DEBUG_SEVERITY_LOW_ARB:
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DEBUG_LOG(HOST_GPU, "id: %x, source: %s, type: %s - %s", id, s_source, s_type, message);
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DEBUG_LOG_FMT(HOST_GPU, "id: {:x}, source: {}, type: {} - {}", id, s_source, s_type, message);
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break;
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case GL_DEBUG_SEVERITY_NOTIFICATION:
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DEBUG_LOG(HOST_GPU, "id: %x, source: %s, type: %s - %s", id, s_source, s_type, message);
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DEBUG_LOG_FMT(HOST_GPU, "id: {:x}, source: {}, type: {} - {}", id, s_source, s_type, message);
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break;
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default:
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ERROR_LOG(HOST_GPU, "id: %x, source: %s, type: %s - %s", id, s_source, s_type, message);
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ERROR_LOG_FMT(HOST_GPU, "id: {:x}, source: {}, type: {} - {}", id, s_source, s_type, message);
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break;
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}
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}
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@ -307,7 +307,7 @@ static void InitDriverInfo()
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version = 100 * major + minor;
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if (change >= change_scale)
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{
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ERROR_LOG(VIDEO, "Version changeID overflow - change:%d scale:%f", change, change_scale);
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ERROR_LOG_FMT(VIDEO, "Version changeID overflow - change:{} scale:{}", change, change_scale);
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}
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else
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{
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@ -734,33 +734,34 @@ Renderer::Renderer(std::unique_ptr<GLContext> main_gl_context, float backbuffer_
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g_Config.VerifyValidity();
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UpdateActiveConfig();
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OSD::AddMessage(StringFromFormat("Video Info: %s, %s, %s", g_ogl_config.gl_vendor,
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g_ogl_config.gl_renderer, g_ogl_config.gl_version),
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OSD::AddMessage(fmt::format("Video Info: {}, {}, {}", g_ogl_config.gl_vendor,
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g_ogl_config.gl_renderer, g_ogl_config.gl_version),
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5000);
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if (!g_ogl_config.bSupportsGLBufferStorage && !g_ogl_config.bSupportsGLPinnedMemory)
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{
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OSD::AddMessage(StringFromFormat("Your OpenGL driver does not support %s_buffer_storage.",
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m_main_gl_context->IsGLES() ? "EXT" : "ARB"),
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OSD::AddMessage(fmt::format("Your OpenGL driver does not support {}_buffer_storage.",
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m_main_gl_context->IsGLES() ? "EXT" : "ARB"),
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60000);
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OSD::AddMessage("This device's performance will be terrible.", 60000);
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OSD::AddMessage("Please ask your device vendor for an updated OpenGL driver.", 60000);
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}
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WARN_LOG(VIDEO, "Missing OGL Extensions: %s%s%s%s%s%s%s%s%s%s%s%s%s%s",
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g_ActiveConfig.backend_info.bSupportsDualSourceBlend ? "" : "DualSourceBlend ",
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g_ActiveConfig.backend_info.bSupportsPrimitiveRestart ? "" : "PrimitiveRestart ",
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g_ActiveConfig.backend_info.bSupportsEarlyZ ? "" : "EarlyZ ",
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g_ogl_config.bSupportsGLPinnedMemory ? "" : "PinnedMemory ",
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supports_glsl_cache ? "" : "ShaderCache ",
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g_ogl_config.bSupportsGLBaseVertex ? "" : "BaseVertex ",
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g_ogl_config.bSupportsGLBufferStorage ? "" : "BufferStorage ",
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g_ogl_config.bSupportsGLSync ? "" : "Sync ", g_ogl_config.bSupportsMSAA ? "" : "MSAA ",
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g_ActiveConfig.backend_info.bSupportsSSAA ? "" : "SSAA ",
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g_ActiveConfig.backend_info.bSupportsGSInstancing ? "" : "GSInstancing ",
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g_ActiveConfig.backend_info.bSupportsClipControl ? "" : "ClipControl ",
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g_ogl_config.bSupportsCopySubImage ? "" : "CopyImageSubData ",
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g_ActiveConfig.backend_info.bSupportsDepthClamp ? "" : "DepthClamp ");
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WARN_LOG_FMT(VIDEO, "Missing OGL Extensions: {}{}{}{}{}{}{}{}{}{}{}{}{}{}",
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g_ActiveConfig.backend_info.bSupportsDualSourceBlend ? "" : "DualSourceBlend ",
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g_ActiveConfig.backend_info.bSupportsPrimitiveRestart ? "" : "PrimitiveRestart ",
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g_ActiveConfig.backend_info.bSupportsEarlyZ ? "" : "EarlyZ ",
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g_ogl_config.bSupportsGLPinnedMemory ? "" : "PinnedMemory ",
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supports_glsl_cache ? "" : "ShaderCache ",
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g_ogl_config.bSupportsGLBaseVertex ? "" : "BaseVertex ",
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g_ogl_config.bSupportsGLBufferStorage ? "" : "BufferStorage ",
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g_ogl_config.bSupportsGLSync ? "" : "Sync ",
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g_ogl_config.bSupportsMSAA ? "" : "MSAA ",
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g_ActiveConfig.backend_info.bSupportsSSAA ? "" : "SSAA ",
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g_ActiveConfig.backend_info.bSupportsGSInstancing ? "" : "GSInstancing ",
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g_ActiveConfig.backend_info.bSupportsClipControl ? "" : "ClipControl ",
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g_ogl_config.bSupportsCopySubImage ? "" : "CopyImageSubData ",
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g_ActiveConfig.backend_info.bSupportsDepthClamp ? "" : "DepthClamp ");
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// Handle VSync on/off
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if (!DriverDetails::HasBug(DriverDetails::BUG_BROKEN_VSYNC))
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