DriverDetails: Remove bug for broken GPU Texture Decoding
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@ -346,10 +346,6 @@ void VulkanContext::PopulateBackendInfoFeatures(VideoConfig* config, VkPhysicalD
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// with depth clamping. Fall back to inverted depth range for these.
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if (DriverDetails::HasBug(DriverDetails::BUG_BROKEN_REVERSED_DEPTH_RANGE))
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config->backend_info.bSupportsReversedDepthRange = false;
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// GPU Texture Decoding is broken under MoltenVK.
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if (DriverDetails::HasBug(DriverDetails::BUG_BROKEN_GPU_TEXTURE_DECODING))
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config->backend_info.bSupportsGPUTextureDecoding = false;
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}
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void VulkanContext::PopulateBackendInfoMultisampleModes(
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@ -286,10 +286,6 @@ enum Bug
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// Mali Vulkan driver, causing high CPU usage in the __pi___inval_cache_range kernel
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// function. This flag causes readback buffers to select the coherent type.
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BUG_SLOW_CACHED_READBACK_MEMORY,
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// BUG: GPU Texture Decoding produces a spectacular mess or just outright crashes when using
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// Vulkan on macOS through MoltenVK.
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BUG_BROKEN_GPU_TEXTURE_DECODING,
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};
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// Initializes our internal vendor, device family, and driver version
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