Android: Use narrow layout for savestate slot picker in portrait
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@ -2,51 +2,51 @@
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android:id="@+id/grid_state_slots"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:columnCount="3"
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android:rowCount="2"
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android:columnCount="@integer/loadsave_state_columns"
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android:rowCount="@integer/loadsave_state_rows"
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android:layout_gravity="center"
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android:background="#af000000">
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<Button
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android:id="@+id/loadsave_state_button_1"
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android:layout_width="128dp"
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android:layout_height="128dp"
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android:layout_height="96dp"
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android:text="@string/emulation_slot1"
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style="@style/OverlayInGameMenuOption"/>
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<Button
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android:id="@+id/loadsave_state_button_2"
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android:layout_width="128dp"
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android:layout_height="128dp"
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android:layout_height="96dp"
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android:text="@string/emulation_slot2"
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style="@style/OverlayInGameMenuOption"/>
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<Button
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android:id="@+id/loadsave_state_button_3"
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android:layout_width="128dp"
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android:layout_height="128dp"
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android:layout_height="96dp"
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android:text="@string/emulation_slot3"
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style="@style/OverlayInGameMenuOption"/>
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<Button
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android:id="@+id/loadsave_state_button_4"
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android:layout_width="128dp"
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android:layout_height="128dp"
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android:layout_height="96dp"
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android:text="@string/emulation_slot4"
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style="@style/OverlayInGameMenuOption"/>
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<Button
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android:id="@+id/loadsave_state_button_5"
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android:layout_width="128dp"
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android:layout_height="128dp"
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android:layout_height="96dp"
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android:text="@string/emulation_slot5"
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style="@style/OverlayInGameMenuOption"/>
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<Button
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android:id="@+id/loadsave_state_button_6"
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android:layout_width="128dp"
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android:layout_height="128dp"
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android:layout_height="96dp"
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android:text="@string/emulation_slot6"
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style="@style/OverlayInGameMenuOption"/>
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</GridLayout>
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</GridLayout>
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@ -0,0 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<integer name="loadsave_state_columns">2</integer>
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<integer name="loadsave_state_rows">3</integer>
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</resources>
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@ -0,0 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<integer name="loadsave_state_columns">3</integer>
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<integer name="loadsave_state_rows">2</integer>
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</resources>
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@ -1,6 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<integer name="game_grid_columns">3</integer>
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<integer name="loadsave_state_columns">1</integer>
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<integer name="loadsave_state_rows">6</integer>
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<!-- Default GameCube landscape layout -->
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<integer name="BUTTON_A_X">865</integer>
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