Merge pull request #9179 from leoetlino/available-video-backends

VideoCommon: Get rid of the global g_available_video_backends
This commit is contained in:
JosJuice 2020-10-23 20:02:21 +02:00 committed by GitHub
commit 908d6f8fa0
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5 changed files with 41 additions and 47 deletions

View File

@ -64,9 +64,11 @@ void GeneralWidget::CreateWidgets()
m_video_box->setLayout(m_video_layout);
for (auto& backend : g_available_video_backends)
for (auto& backend : VideoBackendBase::GetAvailableBackends())
{
m_backend_combo->addItem(tr(backend->GetDisplayName().c_str()),
QVariant(QString::fromStdString(backend->GetName())));
}
m_video_layout->addWidget(new QLabel(tr("Backend:")), 0, 0);
m_video_layout->addWidget(m_backend_combo, 0, 1);
@ -159,8 +161,8 @@ void GeneralWidget::SaveSettings()
const auto current_backend = m_backend_combo->currentData().toString().toStdString();
if (Config::Get(Config::MAIN_GFX_BACKEND) != current_backend)
{
auto warningMessage =
g_available_video_backends[m_backend_combo->currentIndex()]->GetWarningMessage();
auto warningMessage = VideoBackendBase::GetAvailableBackends()[m_backend_combo->currentIndex()]
->GetWarningMessage();
if (warningMessage)
{
ModalMessageBox confirm_sw(this);

View File

@ -51,7 +51,7 @@ void SoftwareRendererWidget::CreateWidgets()
rendering_layout->addWidget(new QLabel(tr("Backend:")), 1, 1);
rendering_layout->addWidget(m_backend_combo, 1, 2);
for (const auto& backend : g_available_video_backends)
for (const auto& backend : VideoBackendBase::GetAvailableBackends())
m_backend_combo->addItem(tr(backend->GetDisplayName().c_str()));
auto* overlay_box = new QGroupBox(tr("Overlay Information"));
@ -122,7 +122,7 @@ void SoftwareRendererWidget::ConnectWidgets()
void SoftwareRendererWidget::LoadSettings()
{
for (const auto& backend : g_available_video_backends)
for (const auto& backend : VideoBackendBase::GetAvailableBackends())
{
if (backend->GetName() == Config::Get(Config::MAIN_GFX_BACKEND))
{
@ -137,7 +137,7 @@ void SoftwareRendererWidget::LoadSettings()
void SoftwareRendererWidget::SaveSettings()
{
for (const auto& backend : g_available_video_backends)
for (const auto& backend : VideoBackendBase::GetAvailableBackends())
{
if (tr(backend->GetDisplayName().c_str()) == m_backend_combo->currentText())
{

View File

@ -97,7 +97,6 @@ void Init()
SConfig::Init();
Discord::Init();
Common::Log::LogManager::Init();
VideoBackendBase::PopulateList();
WiimoteReal::LoadSettings();
GCAdapter::Init();
VideoBackendBase::ActivateBackend(Config::Get(Config::MAIN_GFX_BACKEND));
@ -109,7 +108,6 @@ void Shutdown()
{
GCAdapter::Shutdown();
WiimoteReal::Shutdown();
VideoBackendBase::ClearList();
Common::Log::LogManager::Shutdown();
Discord::Shutdown();
SConfig::Shutdown();

View File

@ -58,9 +58,7 @@
#include "VideoCommon/VideoConfig.h"
#include "VideoCommon/VideoState.h"
std::vector<std::unique_ptr<VideoBackendBase>> g_available_video_backends;
VideoBackendBase* g_video_backend = nullptr;
static VideoBackendBase* s_default_backend = nullptr;
#ifdef _WIN32
#include <windows.h>
@ -200,61 +198,59 @@ u16 VideoBackendBase::Video_GetBoundingBox(int index)
return result;
}
// This function is called at static initialization, so we can't rely on s_default_backend being set
static VideoBackendBase* GetDefaultVideoBackend()
{
const auto& backends = VideoBackendBase::GetAvailableBackends();
if (backends.empty())
return nullptr;
return backends.front().get();
}
std::string VideoBackendBase::GetDefaultBackendName()
{
#ifdef HAS_OPENGL
return OGL::VideoBackend::NAME;
#elif defined(_WIN32)
return DX11::VideoBackend::NAME;
#else
return Vulkan::VideoBackend::NAME;
#endif
auto* default_backend = GetDefaultVideoBackend();
return default_backend ? default_backend->GetName() : "";
}
void VideoBackendBase::PopulateList()
const std::vector<std::unique_ptr<VideoBackendBase>>& VideoBackendBase::GetAvailableBackends()
{
// OGL > D3D11 > D3D12 > Vulkan > SW > Null
static auto s_available_backends = [] {
std::vector<std::unique_ptr<VideoBackendBase>> backends;
// OGL > D3D11 > D3D12 > Vulkan > SW > Null
#ifdef HAS_OPENGL
g_available_video_backends.push_back(std::make_unique<OGL::VideoBackend>());
backends.push_back(std::make_unique<OGL::VideoBackend>());
#endif
#ifdef _WIN32
g_available_video_backends.push_back(std::make_unique<DX11::VideoBackend>());
g_available_video_backends.push_back(std::make_unique<DX12::VideoBackend>());
backends.push_back(std::make_unique<DX11::VideoBackend>());
backends.push_back(std::make_unique<DX12::VideoBackend>());
#endif
g_available_video_backends.push_back(std::make_unique<Vulkan::VideoBackend>());
backends.push_back(std::make_unique<Vulkan::VideoBackend>());
#ifdef HAS_OPENGL
g_available_video_backends.push_back(std::make_unique<SW::VideoSoftware>());
backends.push_back(std::make_unique<SW::VideoSoftware>());
#endif
g_available_video_backends.push_back(std::make_unique<Null::VideoBackend>());
backends.push_back(std::make_unique<Null::VideoBackend>());
const auto iter =
std::find_if(g_available_video_backends.begin(), g_available_video_backends.end(),
[](const auto& backend) { return backend != nullptr; });
if (!backends.empty())
g_video_backend = backends.front().get();
if (iter == g_available_video_backends.end())
return;
s_default_backend = iter->get();
g_video_backend = iter->get();
}
void VideoBackendBase::ClearList()
{
g_available_video_backends.clear();
return backends;
}();
return s_available_backends;
}
void VideoBackendBase::ActivateBackend(const std::string& name)
{
// If empty, set it to the default backend (expected behavior)
if (name.empty())
g_video_backend = s_default_backend;
g_video_backend = GetDefaultVideoBackend();
const auto iter =
std::find_if(g_available_video_backends.begin(), g_available_video_backends.end(),
[&name](const auto& backend) { return name == backend->GetName(); });
const auto& backends = GetAvailableBackends();
const auto iter = std::find_if(backends.begin(), backends.end(), [&name](const auto& backend) {
return name == backend->GetName();
});
if (iter == g_available_video_backends.end())
if (iter == backends.end())
return;
g_video_backend = iter->get();

View File

@ -60,8 +60,7 @@ public:
u16 Video_GetBoundingBox(int index);
static std::string GetDefaultBackendName();
static void PopulateList();
static void ClearList();
static const std::vector<std::unique_ptr<VideoBackendBase>>& GetAvailableBackends();
static void ActivateBackend(const std::string& name);
// Fills the backend_info fields with the capabilities of the selected backend/device.
@ -79,5 +78,4 @@ protected:
bool m_initialized = false;
};
extern std::vector<std::unique_ptr<VideoBackendBase>> g_available_video_backends;
extern VideoBackendBase* g_video_backend;