Android: Fix touch pointer not working after activity recreation

The only place where initTouchPointer was called automatically
was Host_RequestRenderWindowSize, which is called at least once
after emulation start, but not after activity recreation.
This commit is contained in:
JosJuice 2020-09-14 13:35:02 +02:00
parent eae68194b3
commit c8a76e6928
1 changed files with 11 additions and 1 deletions

View File

@ -123,7 +123,17 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
defaultOverlay();
// Load the controls.
refreshControls();
if (NativeLibrary.IsRunning())
{
// We would've needed a refreshControls call here in addition to the initTouchPointer call
// if it wasn't for initTouchPointer calling refreshControls.
initTouchPointer();
}
else
{
// We can't call initTouchPointer yet because it needs the aspect ratio of the running game.
refreshControls();
}
// Set the on touch listener.
setOnTouchListener(this);